decompile object1F

This commit is contained in:
Tal Hayon 2022-03-13 02:03:18 +02:00
parent 710ede70d2
commit 935a37b953
5 changed files with 104 additions and 236 deletions

View File

@ -1,208 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start Object1F
Object1F: @ 0x08087690
push {lr}
ldr r2, _080876A4 @ =gUnk_08120A0C
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_080876A4: .4byte gUnk_08120A0C
thumb_func_start sub_080876A8
sub_080876A8: @ 0x080876A8
push {lr}
mov ip, r0
movs r0, #1
mov r1, ip
strb r0, [r1, #0xc]
movs r0, #0xb0
lsls r0, r0, #0xa
str r0, [r1, #0x20]
ldrb r2, [r1, #0x14]
lsls r0, r2, #2
movs r1, #0x10
eors r0, r1
mov r3, ip
strb r0, [r3, #0x15]
lsls r2, r2, #0x18
cmp r2, #0
bne _080876E2
adds r3, #0x29
ldrb r2, [r3]
lsls r1, r2, #0x1d
lsrs r1, r1, #0x1d
subs r1, #1
movs r0, #7
ands r1, r0
movs r0, #8
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
strb r0, [r3]
_080876E2:
ldr r1, _08087760 @ =gUnk_08120A20
mov r2, ip
ldrb r0, [r2, #0x14]
adds r0, r0, r1
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
ldrh r3, [r2, #0x2e]
adds r0, r0, r3
strh r0, [r2, #0x2e]
ldrb r0, [r2, #0x14]
adds r0, #1
adds r0, r0, r1
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
ldrh r1, [r2, #0x32]
adds r0, r0, r1
strh r0, [r2, #0x32]
ldr r3, _08087764 @ =gUnk_08120A18
ldrb r0, [r2, #0xf]
lsls r0, r0, #2
adds r0, r0, r3
ldrb r1, [r0, #3]
mov r0, ip
adds r0, #0x60
strh r1, [r0]
ldrb r0, [r2, #0xf]
lsls r0, r0, #2
adds r0, r0, r3
ldrb r1, [r0, #1]
movs r0, #0xf
ands r1, r0
ldrb r2, [r2, #0x1a]
movs r0, #0x10
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
mov r2, ip
strb r0, [r2, #0x1a]
ldrb r0, [r2, #0xf]
lsls r0, r0, #2
adds r0, r0, r3
ldrb r0, [r0, #2]
str r0, [r2, #0x6c]
ldr r0, _08087768 @ =gPlayerEntity
adds r0, #0x38
ldrb r1, [r0]
mov r0, ip
adds r0, #0x38
strb r1, [r0]
movs r0, #0x80
lsls r0, r0, #1
strh r0, [r2, #0x24]
ldrb r0, [r2, #0xf]
lsls r0, r0, #2
adds r0, r0, r3
ldrb r1, [r0]
mov r0, ip
bl InitializeAnimation
pop {pc}
.align 2, 0
_08087760: .4byte gUnk_08120A20
_08087764: .4byte gUnk_08120A18
_08087768: .4byte gPlayerEntity
thumb_func_start sub_0808776C
sub_0808776C: @ 0x0808776C
push {r4, lr}
adds r4, r0, #0
ldr r0, [r4, #0x6c]
cmp r0, #0
beq _08087788
subs r0, #1
str r0, [r4, #0x6c]
ldr r0, _08087784 @ =gPlayerState
adds r0, #0x3d
ldrb r0, [r0]
b _08087798
.align 2, 0
_08087784: .4byte gPlayerState
_08087788:
adds r0, r4, #0
bl ProcessMovement2
movs r1, #0xa0
lsls r1, r1, #6
adds r0, r4, #0
bl GravityUpdate
_08087798:
cmp r0, #0
bne _080877A0
movs r0, #2
strb r0, [r4, #0xc]
_080877A0:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080877A4
sub_080877A4: @ 0x080877A4
push {r4, lr}
adds r4, r0, #0
bl sub_080B1B0C
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
adds r1, r0, #0
cmp r0, #0x25
beq _080877D0
cmp r0, #0x25
bgt _080877C4
cmp r0, #0x21
beq _080877CA
cmp r0, #0x24
beq _080877D6
b _080877E2
_080877C4:
cmp r1, #0x30
beq _080877D6
b _080877E2
_080877CA:
adds r0, r4, #0
movs r1, #0
b _080877DA
_080877D0:
adds r0, r4, #0
movs r1, #0xc
b _080877DA
_080877D6:
adds r0, r4, #0
movs r1, #0xb
_080877DA:
movs r2, #0
bl CreateFx
b _08087804
_080877E2:
ldrb r0, [r4, #0xb]
cmp r0, #0
beq _08087804
cmp r0, #0xf
bne _080877F8
ldrb r1, [r4, #0xe]
adds r0, r4, #0
movs r2, #0x80
bl CreateFx
b _08087804
_080877F8:
ldrb r1, [r4, #0xb]
ldrb r2, [r4, #0xe]
adds r0, r4, #0
movs r3, #0
bl CreateObjectWithParent
_08087804:
bl DeleteThisEntity
pop {r4, pc}
.align 2, 0

View File

@ -42865,16 +42865,6 @@
"size": 44,
"type": "animation"
},
{
"path": "object1F/gUnk_08120A18.bin",
"start": 1182232,
"size": 8
},
{
"path": "object1F/gUnk_08120A20.bin",
"start": 1182240,
"size": 8
},
{
"path": "animations/gSpriteAnimations_FigurineDevice_0.bin",
"start": 1182440,

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@ -1,16 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.section .rodata
.align 2
gUnk_08120A0C:: @ 08120A0C
.4byte sub_080876A8
.4byte sub_0808776C
.4byte sub_080877A4
gUnk_08120A18:: @ 08120A18
.incbin "object1F/gUnk_08120A18.bin"
gUnk_08120A20:: @ 08120A20
.incbin "object1F/gUnk_08120A20.bin"

View File

@ -651,7 +651,7 @@ SECTIONS {
src/object/object1C.o(.text);
src/object/object1D.o(.text);
src/object/object1E.o(.text);
asm/object/object1F.o(.text);
src/object/object1F.o(.text);
src/object/object20.o(.text);
src/object/object21.o(.text);
src/object/figurineDevice.o(.text);
@ -1372,7 +1372,7 @@ SECTIONS {
data/const/object/object1D.o(.rodata);
src/object/object1E.o(.rodata);
data/animations/object/object1E.o(.rodata);
data/const/object/object1F.o(.rodata);
src/object/object1F.o(.rodata);
src/object/object20.o(.rodata);
src/object/object21.o(.rodata);
src/object/figurineDevice.o(.rodata);

102
src/object/object1F.c Normal file
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@ -0,0 +1,102 @@
#define NENT_DEPRECATED
#include "entity.h"
#include "player.h"
#include "functions.h"
#include "asm.h"
#include "effects.h"
typedef struct {
Entity base;
u8 filler[0x4];
u32 unk6c;
} Object1FEntity;
void Object1F_Init(Object1FEntity*);
void Object1F_Action1(Object1FEntity*);
void Object1F_Action2(Object1FEntity*);
void Object1F(Entity* this) {
static void (*const actionFuncs[])(Object1FEntity*) = {
Object1F_Init,
Object1F_Action1,
Object1F_Action2,
};
actionFuncs[this->action]((Object1FEntity*)this);
}
typedef struct {
u8 animationState;
u8 unk1;
u8 unk2;
u8 spriteVramOffset;
} gUnk_08120A18_struct;
void Object1F_Init(Object1FEntity* this) {
static const gUnk_08120A18_struct gUnk_08120A18[] = {
{ 0x0, 0x2, 0xA, 0xE8 },
{ 0x0, 0x5, 0x20, 0xE0 },
};
static const s8 gUnk_08120A20[] = { 0, -18, 16, 0, 0, 12, -16, 0 };
u32 temp;
super->action = 1;
super->zVelocity = 0x2c000;
super->direction = super->animationState << 2 ^ 0x10;
if (super->animationState == 0) {
super->spritePriority.b0--;
}
super->x.HALF.HI = gUnk_08120A20[super->animationState] + super->x.HALF.HI;
super->y.HALF.HI = gUnk_08120A20[super->animationState + 1] + super->y.HALF.HI;
super->spriteVramOffset = gUnk_08120A18[super->field_0xf].spriteVramOffset;
temp = gUnk_08120A18[super->field_0xf].unk1;
super->palette.b.b0 = temp;
this->unk6c = gUnk_08120A18[super->field_0xf].unk2;
super->collisionLayer = gPlayerEntity.collisionLayer;
super->speed = 0x100;
InitializeAnimation(super, gUnk_08120A18[super->field_0xf].animationState);
}
void Object1F_Action1(Object1FEntity* this) {
u32 uVar1;
if (this->unk6c) {
this->unk6c--;
uVar1 = gPlayerState.field_0x3c[1];
} else {
ProcessMovement2(super);
uVar1 = GravityUpdate(super, 0x2800);
}
if (uVar1 == 0) {
super->action = 2;
}
}
void Object1F_Action2(Object1FEntity* this) {
u8 bVar1;
bVar1 = sub_080B1B0C(super);
switch (bVar1) {
case 0x21:
CreateFx(super, FX_FALL_DOWN, 0);
break;
case 0x25:
CreateFx(super, FX_LAVA_SPLASH, 0);
break;
case 0x24:
case 0x30:
CreateFx(super, FX_WATER_SPLASH, 0);
break;
default:
if (super->type2 != 0) {
if (super->type2 == 15) {
CreateFx(super, super->actionDelay, 0x80);
} else {
CreateObjectWithParent(super, super->type2, super->actionDelay, 0);
}
}
}
DeleteThisEntity();
}