object9E.c OK

This commit is contained in:
theo3 2020-07-11 01:59:40 -07:00
parent 02cb79b6c4
commit 9753a51b92
5 changed files with 56 additions and 121 deletions

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@ -6,20 +6,6 @@
.text
thumb_func_start Fan
Fan: @ 0x0809ED18
push {lr}
ldr r2, _0809ED2C @ =gUnk_081243D4
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_0809ED2C: .4byte gUnk_081243D4
thumb_func_start sub_0809ED30
sub_0809ED30: @ 0x0809ED30
push {r4, lr}

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@ -1,106 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start Object9E
Object9E: @ 0x0809EC4C
push {r4, r5, r6, lr}
adds r6, r0, #0
ldrb r3, [r6, #0xc]
cmp r3, #0
bne _0809ED14
movs r4, #1
strb r4, [r6, #0xc]
adds r2, r6, #0
adds r2, #0x29
ldrb r1, [r2]
movs r0, #8
rsbs r0, r0, #0
ands r0, r1
movs r1, #6
orrs r0, r1
strb r0, [r2]
ldrb r0, [r6, #0xa]
cmp r0, #0
bne _0809ED04
ldrb r0, [r6, #0x10]
movs r1, #0x80
orrs r0, r1
strb r0, [r6, #0x10]
strb r4, [r6, #0x1e]
adds r5, r6, #0
adds r5, #0x38
strb r4, [r5]
adds r1, r6, #0
adds r1, #0x3c
movs r0, #7
strb r0, [r1]
adds r1, #4
movs r0, #0x48
strb r0, [r1]
subs r1, #1
movs r0, #0x7a
strb r0, [r1]
adds r0, r6, #0
adds r0, #0x3b
strb r4, [r0]
ldr r0, _0809ECF4 @ =gUnk_080FD168
str r0, [r6, #0x48]
movs r0, #0x2e
ldrsh r4, [r6, r0]
ldr r1, _0809ECF8 @ =gRoomControls
ldrh r0, [r1, #6]
subs r4, r4, r0
asrs r4, r4, #4
movs r2, #0x3f
ands r4, r2
movs r3, #0x32
ldrsh r0, [r6, r3]
ldrh r1, [r1, #8]
subs r0, r0, r1
asrs r0, r0, #4
ands r0, r2
lsls r0, r0, #6
orrs r4, r0
ldr r0, _0809ECFC @ =0x00004066
subs r1, r4, #1
ldrb r2, [r5]
bl SetTile
ldr r0, _0809ED00 @ =0x00004065
ldrb r2, [r5]
adds r1, r4, #0
bl SetTile
adds r0, r6, #0
bl UpdateSpriteForCollisionLayer
movs r0, #0x9e
movs r1, #1
movs r2, #0
bl CreateObject
adds r1, r0, #0
cmp r1, #0
beq _0809ED14
str r1, [r6, #0x54]
adds r0, r6, #0
bl CopyPosition
b _0809ED14
.align 2, 0
_0809ECF4: .4byte gUnk_080FD168
_0809ECF8: .4byte gRoomControls
_0809ECFC: .4byte 0x00004066
_0809ED00: .4byte 0x00004065
_0809ED04:
strb r3, [r6, #0x1e]
adds r1, r6, #0
adds r1, #0x38
movs r0, #2
strb r0, [r1]
adds r0, r6, #0
bl UpdateSpriteForCollisionLayer
_0809ED14:
pop {r4, r5, r6, pc}
.align 2, 0

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@ -819,7 +819,8 @@ SECTIONS {
src/treeHidingPortal.o(.text);
asm/treeHidingPortal.o(.text);
src/lightableSwitch.o(.text);
asm/object9E.o(.text);
src/object9E.o(.text);
src/fan.o(.text);
asm/fan.o(.text);
asm/objectA0.o(.text);
asm/palaceArchway.o(.text);

9
src/fan.c Normal file
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@ -0,0 +1,9 @@
#include "global.h"
#include "entity.h"
extern void (*const gUnk_081243D4[])(Entity*);
void Fan(Entity *this)
{
gUnk_081243D4[this->action](this);
}

45
src/object9E.c Normal file
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@ -0,0 +1,45 @@
#include "global.h"
#include "entity.h"
#include "room.h"
extern BoundingBox gUnk_080FD168;
extern void SetTile(u32, u32, u32);
extern void CopyPosition(Entity*, Entity*);
void Object9E(Entity *this)
{
Entity *ent;
u32 tilePos;
u8 *layer;
if (this->action == 0) {
this->action = 1;
this->spritePriority.b0 = 6;
if ((this->entityType).form == 0) {
this->flags = this->flags | 0x80;
this->frameIndex = 1;
layer = &this->collisionLayer;
*layer = 1;
this->field_0x3c = 7;
this->field_0x40 = 0x48;
this->damageType = 0x7a;
this->flags2 = 1;
this->boundingBox = &gUnk_080FD168;
tilePos = COORD_TO_TILE(this);
SetTile(0x4066, tilePos - 1, *layer);
SetTile(0x4065, tilePos, *layer);
UpdateSpriteForCollisionLayer(this);
ent = CreateObject(0x9e,1,0);
if (ent != NULL) {
this->attachedEntity = ent;
CopyPosition(this, ent);
}
}
else {
this->frameIndex = 0;
this->collisionLayer = 2;
UpdateSpriteForCollisionLayer(this);
}
}
}