diff --git a/asm/object/object97.s b/asm/object/object97.s deleted file mode 100644 index d49bbd58..00000000 --- a/asm/object/object97.s +++ /dev/null @@ -1,1269 +0,0 @@ - .include "asm/macros.inc" - - .include "constants/constants.inc" - - .syntax unified - - .text - - - thumb_func_start Object97 -Object97: @ 0x0809D9A8 - push {lr} - ldr r2, _0809D9BC @ =gUnk_081240C0 - ldrb r1, [r0, #0xa] - lsls r1, r1, #2 - adds r1, r1, r2 - ldr r1, [r1] - bl _call_via_r1 - pop {pc} - .align 2, 0 -_0809D9BC: .4byte gUnk_081240C0 - - thumb_func_start sub_0809D9C0 -sub_0809D9C0: @ 0x0809D9C0 - push {lr} - ldr r2, _0809D9D4 @ =gUnk_081240D8 - ldrb r1, [r0, #0xc] - lsls r1, r1, #2 - adds r1, r1, r2 - ldr r1, [r1] - bl _call_via_r1 - pop {pc} - .align 2, 0 -_0809D9D4: .4byte gUnk_081240D8 - - thumb_func_start sub_0809D9D8 -sub_0809D9D8: @ 0x0809D9D8 - push {r4, lr} - adds r4, r0, #0 - ldrb r0, [r4, #0xc] - adds r0, #1 - movs r2, #0 - strb r0, [r4, #0xc] - adds r1, r4, #0 - adds r1, #0x38 - movs r0, #1 - strb r0, [r1] - movs r0, #0x1e - strb r0, [r4, #0xe] - strb r2, [r4, #0xf] - ldrb r1, [r4, #0x19] - movs r0, #0x3f - ands r0, r1 - movs r1, #0x40 - orrs r0, r1 - strb r0, [r4, #0x19] - strh r2, [r4, #0x24] - movs r0, #0x18 - strb r0, [r4, #0x15] - adds r0, r4, #0 - movs r1, #1 - bl InitAnimationForceUpdate - adds r0, r4, #0 - movs r1, #6 - bl FindNextDuplicateID - cmp r0, #0 - beq _0809DA1E - str r4, [r0, #0x50] - str r0, [r4, #0x54] - b _0809DA28 -_0809DA1E: - movs r0, #0x20 - bl SetGlobalFlag - bl DeleteThisEntity -_0809DA28: - pop {r4, pc} - .align 2, 0 - - thumb_func_start sub_0809DA2C -sub_0809DA2C: @ 0x0809DA2C - push {lr} - adds r1, r0, #0 - ldrb r0, [r1, #0xe] - subs r0, #1 - strb r0, [r1, #0xe] - lsls r0, r0, #0x18 - cmp r0, #0 - bne _0809DA5C - ldrb r0, [r1, #0xc] - adds r0, #1 - strb r0, [r1, #0xc] - ldr r0, [r1, #0x30] - movs r2, #0x80 - lsls r2, r2, #0xd - adds r0, r0, r2 - str r0, [r1, #0x30] - ldr r0, [r1, #0x34] - ldr r2, _0809DA60 @ =0xFFF00000 - adds r0, r0, r2 - str r0, [r1, #0x34] - adds r0, r1, #0 - movs r1, #3 - bl InitAnimationForceUpdate -_0809DA5C: - pop {pc} - .align 2, 0 -_0809DA60: .4byte 0xFFF00000 - - thumb_func_start sub_0809DA64 -sub_0809DA64: @ 0x0809DA64 - push {r4, r5, lr} - adds r5, r0, #0 - ldr r4, [r5, #0x54] - adds r1, r4, #0 - bl GetFacingDirection - adds r1, r0, #0 - adds r0, r5, #0 - bl sub_0809E1C8 - adds r0, r5, #0 - bl sub_0809E1F0 - movs r0, #0x2e - ldrsh r1, [r4, r0] - movs r0, #0x32 - ldrsh r2, [r4, r0] - adds r0, r5, #0 - bl sub_080041DC - lsls r0, r0, #4 - movs r2, #0x24 - ldrsh r1, [r5, r2] - cmp r0, r1 - bge _0809DAAC - ldrb r0, [r5, #0xc] - adds r0, #1 - strb r0, [r5, #0xc] - movs r0, #0x10 - strb r0, [r5, #0xe] - movs r0, #1 - strb r0, [r5, #0xf] - adds r0, r5, #0 - movs r1, #2 - bl InitAnimationForceUpdate -_0809DAAC: - adds r0, r5, #0 - bl UpdateAnimationSingleFrame - pop {r4, r5, pc} - - thumb_func_start sub_0809DAB4 -sub_0809DAB4: @ 0x0809DAB4 - push {r4, r5, lr} - adds r4, r0, #0 - ldr r5, _0809DB10 @ =gRoomControls - ldrh r1, [r5, #6] - adds r1, #0x78 - ldrh r2, [r5, #8] - adds r2, #0xa8 - bl sub_080045B4 - adds r1, r0, #0 - adds r0, r4, #0 - bl sub_0809E1C8 - ldrb r0, [r4, #0xe] - cmp r0, #0 - beq _0809DADE - subs r0, #1 - strb r0, [r4, #0xe] - ldrh r0, [r4, #0x24] - subs r0, #0x80 - strh r0, [r4, #0x24] -_0809DADE: - adds r0, r4, #0 - bl sub_0809E1F0 - ldrh r1, [r5, #6] - adds r1, #0x78 - ldrh r2, [r5, #8] - adds r2, #0xa8 - adds r0, r4, #0 - bl sub_080041DC - lsls r0, r0, #4 - movs r2, #0x24 - ldrsh r1, [r4, r2] - cmp r0, r1 - bge _0809DB02 - ldrb r0, [r4, #0xc] - adds r0, #1 - strb r0, [r4, #0xc] -_0809DB02: - adds r0, r4, #0 - bl sub_0809E210 - adds r0, r4, #0 - bl UpdateAnimationSingleFrame - pop {r4, r5, pc} - .align 2, 0 -_0809DB10: .4byte gRoomControls - - thumb_func_start sub_0809DB14 -sub_0809DB14: @ 0x0809DB14 - push {r4, r5, lr} - adds r4, r0, #0 - bl sub_0809E1F0 - adds r0, r4, #0 - bl CheckOnScreen - adds r5, r0, #0 - cmp r5, #0 - bne _0809DB36 - movs r0, #0x20 - bl SetGlobalFlag - ldr r0, [r4, #0x54] - str r5, [r0, #0x50] - bl DeleteThisEntity -_0809DB36: - adds r0, r4, #0 - bl UpdateAnimationSingleFrame - pop {r4, r5, pc} - .align 2, 0 - - thumb_func_start sub_0809DB40 -sub_0809DB40: @ 0x0809DB40 - push {lr} - ldr r2, _0809DB54 @ =gUnk_081240EC - ldrb r1, [r0, #0xc] - lsls r1, r1, #2 - adds r1, r1, r2 - ldr r1, [r1] - bl _call_via_r1 - pop {pc} - .align 2, 0 -_0809DB54: .4byte gUnk_081240EC - - thumb_func_start sub_0809DB58 -sub_0809DB58: @ 0x0809DB58 - push {r4, lr} - adds r4, r0, #0 - ldrb r0, [r4, #0xc] - adds r0, #1 - strb r0, [r4, #0xc] - adds r1, r4, #0 - adds r1, #0x38 - movs r0, #2 - strb r0, [r1] - ldrb r1, [r4, #0x19] - movs r0, #0x3f - ands r0, r1 - movs r1, #0x80 - orrs r0, r1 - strb r0, [r4, #0x19] - adds r0, r4, #0 - bl UpdateSpriteForCollisionLayer - adds r0, r4, #0 - movs r1, #0x3c - bl InitAnimationForceUpdate - pop {r4, pc} - .align 2, 0 - - thumb_func_start sub_0809DB88 -sub_0809DB88: @ 0x0809DB88 - push {r4, r5, lr} - adds r5, r0, #0 - ldr r4, [r5, #0x50] - cmp r4, #0 - beq _0809DBC4 - ldr r0, [r4, #4] - cmp r0, #0 - bne _0809DB9C - bl DeleteThisEntity -_0809DB9C: - ldrb r0, [r4, #0xf] - cmp r0, #0 - beq _0809DBB0 - movs r3, #0x80 - lsls r3, r3, #0xc - adds r0, r4, #0 - adds r1, r5, #0 - movs r2, #0 - bl PositionRelative -_0809DBB0: - ldrb r0, [r4, #0x18] - lsls r0, r0, #0x1e - lsrs r0, r0, #0x1e - ldrb r2, [r5, #0x18] - movs r1, #4 - rsbs r1, r1, #0 - ands r1, r2 - orrs r1, r0 - strb r1, [r5, #0x18] - b _0809DBC8 -_0809DBC4: - bl DeleteThisEntity -_0809DBC8: - pop {r4, r5, pc} - .align 2, 0 - - thumb_func_start sub_0809DBCC -sub_0809DBCC: @ 0x0809DBCC - push {lr} - ldr r2, _0809DBE0 @ =gUnk_081240F4 - ldrb r1, [r0, #0xc] - lsls r1, r1, #2 - adds r1, r1, r2 - ldr r1, [r1] - bl _call_via_r1 - pop {pc} - .align 2, 0 -_0809DBE0: .4byte gUnk_081240F4 - - thumb_func_start sub_0809DBE4 -sub_0809DBE4: @ 0x0809DBE4 - push {r4, lr} - adds r4, r0, #0 - bl sub_0809DB58 - ldrb r1, [r4, #0x18] - movs r0, #4 - rsbs r0, r0, #0 - ands r0, r1 - movs r1, #1 - orrs r0, r1 - strb r0, [r4, #0x18] - movs r0, #0x18 - strb r0, [r4, #0x15] - adds r0, #0xe8 - strh r0, [r4, #0x24] - movs r0, #0x80 - lsls r0, r0, #0xa - str r0, [r4, #0x20] - movs r0, #1 - strb r0, [r4, #0xe] - movs r0, #0x6e - bl SoundReq - pop {r4, pc} - - thumb_func_start sub_0809DC14 -sub_0809DC14: @ 0x0809DC14 - push {r4, lr} - adds r4, r0, #0 - bl LinearMoveUpdate - movs r1, #0x80 - lsls r1, r1, #6 - adds r0, r4, #0 - bl sub_080044EC - cmp r0, #1 - bhi _0809DC5A - ldrb r0, [r4, #0xe] - cmp r0, #0 - beq _0809DC3C - subs r0, #1 - strb r0, [r4, #0xe] - movs r0, #0x80 - lsls r0, r0, #9 - str r0, [r4, #0x20] - b _0809DC54 -_0809DC3C: - ldrb r0, [r4, #0xc] - adds r0, #1 - strb r0, [r4, #0xc] - ldr r0, _0809DC64 @ =gPlayerEntity - adds r0, #0x38 - ldrb r1, [r0] - adds r0, r4, #0 - adds r0, #0x38 - strb r1, [r0] - adds r0, r4, #0 - bl UpdateSpriteForCollisionLayer -_0809DC54: - movs r0, #0x6e - bl SoundReq -_0809DC5A: - adds r0, r4, #0 - bl sub_0809DB88 - pop {r4, pc} - .align 2, 0 -_0809DC64: .4byte gPlayerEntity - - thumb_func_start sub_0809DC68 -sub_0809DC68: @ 0x0809DC68 - push {lr} - ldr r2, _0809DC7C @ =gUnk_08124100 - ldrb r1, [r0, #0xc] - lsls r1, r1, #2 - adds r1, r1, r2 - ldr r1, [r1] - bl _call_via_r1 - pop {pc} - .align 2, 0 -_0809DC7C: .4byte gUnk_08124100 - - thumb_func_start sub_0809DC80 -sub_0809DC80: @ 0x0809DC80 - push {r4, lr} - adds r4, r0, #0 - ldrb r0, [r4, #0xc] - adds r0, #1 - movs r3, #0 - strb r0, [r4, #0xc] - adds r1, r4, #0 - adds r1, #0x38 - movs r0, #2 - strb r0, [r1] - movs r0, #0x1e - strb r0, [r4, #0xe] - movs r0, #1 - strb r0, [r4, #0xf] - ldrb r1, [r4, #0x19] - movs r0, #0x3f - ands r0, r1 - movs r1, #0x40 - orrs r0, r1 - strb r0, [r4, #0x19] - movs r2, #0 - strh r3, [r4, #0x24] - movs r0, #0x18 - strb r0, [r4, #0x15] - ldr r0, [r4, #0x30] - movs r1, #0x80 - lsls r1, r1, #0xd - adds r0, r0, r1 - str r0, [r4, #0x30] - ldr r0, [r4, #0x34] - ldr r1, _0809DCFC @ =0xFFF00000 - adds r0, r0, r1 - str r0, [r4, #0x34] - ldrh r1, [r4, #0x2e] - adds r0, r4, #0 - adds r0, #0x68 - strh r1, [r0] - ldrh r0, [r4, #0x32] - adds r1, r4, #0 - adds r1, #0x6a - strh r0, [r1] - adds r0, r4, #0 - adds r0, #0x6c - strh r3, [r0] - adds r0, #2 - strb r2, [r0] - adds r0, r4, #0 - bl UpdateSpriteForCollisionLayer - adds r0, r4, #0 - movs r1, #3 - bl InitAnimationForceUpdate - adds r0, r4, #0 - movs r1, #6 - bl FindNextDuplicateID - cmp r0, #0 - beq _0809DD00 - str r4, [r0, #0x50] - str r0, [r4, #0x54] - b _0809DD0A - .align 2, 0 -_0809DCFC: .4byte 0xFFF00000 -_0809DD00: - movs r0, #0x20 - bl SetGlobalFlag - bl DeleteThisEntity -_0809DD0A: - pop {r4, pc} - - thumb_func_start sub_0809DD0C -sub_0809DD0C: @ 0x0809DD0C - push {r4, lr} - adds r4, r0, #0 - ldrb r0, [r4, #0xe] - subs r0, #1 - strb r0, [r4, #0xe] - lsls r0, r0, #0x18 - cmp r0, #0 - bne _0809DD2A - ldrb r0, [r4, #0xc] - adds r0, #1 - strb r0, [r4, #0xc] - movs r0, #0xa3 - lsls r0, r0, #1 - bl SoundReq -_0809DD2A: - adds r0, r4, #0 - bl UpdateAnimationSingleFrame - pop {r4, pc} - .align 2, 0 - - thumb_func_start sub_0809DD34 -sub_0809DD34: @ 0x0809DD34 - push {r4, lr} - adds r4, r0, #0 - adds r1, r4, #0 - adds r1, #0x6e - ldrb r0, [r1] - adds r0, #8 - strb r0, [r1] - subs r1, #2 - ldrh r0, [r1] - adds r0, #1 - strh r0, [r1] - lsls r0, r0, #0x10 - lsrs r0, r0, #0x10 - cmp r0, #0x20 - bls _0809DD64 - ldrb r0, [r4, #0xc] - adds r0, #1 - strb r0, [r4, #0xc] - movs r0, #0x20 - strh r0, [r1] - movs r0, #0xa3 - lsls r0, r0, #1 - bl SoundReq -_0809DD64: - adds r0, r4, #0 - bl sub_0809E238 - adds r0, r4, #0 - bl sub_0809E29C - adds r0, r4, #0 - bl UpdateAnimationSingleFrame - pop {r4, pc} - - thumb_func_start sub_0809DD78 -sub_0809DD78: @ 0x0809DD78 - push {r4, lr} - adds r4, r0, #0 - adds r1, r4, #0 - adds r1, #0x6e - ldrb r0, [r1] - adds r0, #8 - strb r0, [r1] - subs r1, #2 - ldrh r0, [r1] - subs r0, #1 - strh r0, [r1] - lsls r0, r0, #0x10 - cmp r0, #0 - bne _0809DDA8 - ldrb r0, [r4, #0xc] - adds r0, #1 - strb r0, [r4, #0xc] - movs r0, #0x1e - strb r0, [r4, #0xe] - ldrb r1, [r4, #0x18] - subs r0, #0x5f - ands r0, r1 - strb r0, [r4, #0x18] - b _0809DDB4 -_0809DDA8: - adds r0, r4, #0 - bl sub_0809E238 - adds r0, r4, #0 - bl sub_0809E29C -_0809DDB4: - adds r0, r4, #0 - bl UpdateAnimationSingleFrame - pop {r4, pc} - - thumb_func_start sub_0809DDBC -sub_0809DDBC: @ 0x0809DDBC - push {r4, lr} - adds r4, r0, #0 - ldrb r0, [r4, #0xe] - subs r0, #1 - strb r0, [r4, #0xe] - lsls r0, r0, #0x18 - cmp r0, #0 - bne _0809DDD8 - ldrb r0, [r4, #0xc] - adds r0, #1 - strb r0, [r4, #0xc] - ldr r0, _0809DDE0 @ =0x0000015B - bl SoundReq -_0809DDD8: - adds r0, r4, #0 - bl UpdateAnimationSingleFrame - pop {r4, pc} - .align 2, 0 -_0809DDE0: .4byte 0x0000015B - - thumb_func_start sub_0809DDE4 -sub_0809DDE4: @ 0x0809DDE4 - push {r4, r5, lr} - adds r4, r0, #0 - ldr r0, _0809DE34 @ =gRoomControls - ldrh r1, [r0, #6] - adds r1, #0x40 - ldrh r2, [r0, #8] - movs r0, #0xbc - lsls r0, r0, #1 - adds r2, r2, r0 - adds r0, r4, #0 - bl sub_080045B4 - adds r1, r0, #0 - adds r0, r4, #0 - bl sub_0809E1C8 - adds r0, r4, #0 - bl sub_0809E1F0 - adds r0, r4, #0 - bl sub_0809E210 - adds r0, r4, #0 - bl CheckOnScreen - adds r5, r0, #0 - cmp r5, #0 - bne _0809DE2A - movs r0, #0x20 - bl SetGlobalFlag - ldr r0, [r4, #0x54] - str r5, [r0, #0x50] - bl DeleteThisEntity -_0809DE2A: - adds r0, r4, #0 - bl UpdateAnimationSingleFrame - pop {r4, r5, pc} - .align 2, 0 -_0809DE34: .4byte gRoomControls - - thumb_func_start sub_0809DE38 -sub_0809DE38: @ 0x0809DE38 - push {lr} - ldr r2, _0809DE4C @ =gUnk_08124118 - ldrb r1, [r0, #0xc] - lsls r1, r1, #2 - adds r1, r1, r2 - ldr r1, [r1] - bl _call_via_r1 - pop {pc} - .align 2, 0 -_0809DE4C: .4byte gUnk_08124118 - - thumb_func_start sub_0809DE50 -sub_0809DE50: @ 0x0809DE50 - push {r4, r5, lr} - adds r4, r0, #0 - ldrb r0, [r4, #0xc] - adds r0, #1 - movs r2, #0 - strb r0, [r4, #0xc] - adds r1, r4, #0 - adds r1, #0x38 - movs r0, #2 - strb r0, [r1] - movs r0, #0xa - strb r0, [r4, #0xe] - strb r2, [r4, #0xf] - ldrb r1, [r4, #0x19] - movs r0, #0x3f - ands r0, r1 - movs r1, #0x40 - orrs r0, r1 - strb r0, [r4, #0x19] - strh r2, [r4, #0x24] - ldr r1, _0809DEEC @ =gUnk_0812412D - ldrb r0, [r4, #0xb] - adds r0, r0, r1 - ldrb r0, [r0] - strb r0, [r4, #0x15] - ldrb r1, [r4, #0xb] - lsls r1, r1, #2 - ldr r0, _0809DEF0 @ =gUnk_08124132 - adds r1, r1, r0 - ldr r2, _0809DEF4 @ =gRoomControls - ldrh r0, [r1] - ldrh r3, [r2, #6] - adds r0, r0, r3 - strh r0, [r4, #0x2e] - ldrh r0, [r1, #2] - ldrh r2, [r2, #8] - adds r0, r0, r2 - adds r0, #0x40 - strh r0, [r4, #0x32] - ldr r0, _0809DEF8 @ =0x0000FFC0 - strh r0, [r4, #0x36] - adds r0, r4, #0 - bl UpdateSpriteForCollisionLayer - ldr r1, _0809DEFC @ =gUnk_08124128 - ldrb r0, [r4, #0xb] - adds r0, r0, r1 - ldrb r1, [r0] - adds r0, r4, #0 - bl InitAnimationForceUpdate - movs r0, #0x97 - movs r1, #1 - movs r2, #0 - bl CreateObject - adds r5, r0, #0 - cmp r5, #0 - beq _0809DEE8 - str r4, [r5, #0x50] - str r5, [r4, #0x54] - movs r3, #0x80 - lsls r3, r3, #0xc - adds r0, r4, #0 - adds r1, r5, #0 - movs r2, #0 - bl PositionRelative - movs r1, #0x10 - ldrb r0, [r4, #0x15] - cmp r0, #0x18 - bne _0809DEE2 - rsbs r1, r1, #0 -_0809DEE2: - ldrh r0, [r5, #0x2e] - adds r0, r0, r1 - strh r0, [r5, #0x2e] -_0809DEE8: - pop {r4, r5, pc} - .align 2, 0 -_0809DEEC: .4byte gUnk_0812412D -_0809DEF0: .4byte gUnk_08124132 -_0809DEF4: .4byte gRoomControls -_0809DEF8: .4byte 0x0000FFC0 -_0809DEFC: .4byte gUnk_08124128 - - thumb_func_start sub_0809DF00 -sub_0809DF00: @ 0x0809DF00 - push {r4, r5, lr} - adds r4, r0, #0 - ldrb r1, [r4, #0xb] - bl sub_0809E2C4 - cmp r0, #1 - beq _0809DF16 - cmp r0, #2 - beq _0809DF64 - movs r0, #0xa - b _0809DF96 -_0809DF16: - ldrb r0, [r4, #0xc] - adds r0, #2 - strb r0, [r4, #0xc] - movs r0, #0xff - strb r0, [r4, #0xe] - adds r0, r4, #0 - adds r0, #0x58 - ldrb r1, [r0] - adds r1, #2 - adds r0, r4, #0 - bl InitAnimationForceUpdate - ldr r0, _0809DF60 @ =0x00000123 - bl SoundReq - ldr r5, [r4, #0x54] - cmp r5, #0 - beq _0809DF98 - ldrb r1, [r4, #0xb] - adds r1, #2 - movs r0, #0x96 - movs r2, #0 - bl CreateObject - adds r1, r0, #0 - cmp r1, #0 - beq _0809DF52 - adds r0, r5, #0 - bl CopyPosition -_0809DF52: - adds r0, r5, #0 - bl DeleteEntityAny - movs r0, #0 - str r0, [r4, #0x54] - b _0809DF98 - .align 2, 0 -_0809DF60: .4byte 0x00000123 -_0809DF64: - ldrb r0, [r4, #0xe] - cmp r0, #0 - bne _0809DF94 - ldrb r0, [r4, #0xc] - adds r0, #1 - strb r0, [r4, #0xc] - adds r0, r4, #0 - adds r0, #0x58 - ldrb r1, [r0] - adds r1, #2 - adds r0, r4, #0 - bl InitAnimationForceUpdate - ldr r0, _0809DF8C @ =0x00000123 - bl SoundReq - ldr r0, _0809DF90 @ =0x000001F3 - bl SoundReq - b _0809DF98 - .align 2, 0 -_0809DF8C: .4byte 0x00000123 -_0809DF90: .4byte 0x000001F3 -_0809DF94: - subs r0, #1 -_0809DF96: - strb r0, [r4, #0xe] -_0809DF98: - adds r0, r4, #0 - bl UpdateAnimationSingleFrame - pop {r4, r5, pc} - - thumb_func_start sub_0809DFA0 -sub_0809DFA0: @ 0x0809DFA0 - push {r4, lr} - adds r4, r0, #0 - ldr r0, [r4, #0x54] - cmp r0, #0 - beq _0809DFD6 - movs r2, #0x2e - ldrsh r1, [r0, r2] - movs r2, #0x2e - ldrsh r0, [r4, r2] - subs r1, r1, r0 - ldrb r0, [r4, #0x15] - lsls r0, r0, #0xb - eors r1, r0 - movs r0, #0x80 - lsls r0, r0, #8 - ands r1, r0 - cmp r1, #0 - beq _0809DFD6 - ldrb r0, [r4, #0xc] - adds r0, #1 - strb r0, [r4, #0xc] - movs r0, #1 - strb r0, [r4, #0xf] - movs r0, #0x81 - lsls r0, r0, #1 - bl SoundReq -_0809DFD6: - adds r0, r4, #0 - bl sub_0809DFE0 - pop {r4, pc} - .align 2, 0 - - thumb_func_start sub_0809DFE0 -sub_0809DFE0: @ 0x0809DFE0 - push {r4, lr} - adds r4, r0, #0 - bl CheckOnScreen - cmp r0, #0 - bne _0809E028 - ldr r1, [r4, #0x54] - cmp r1, #0 - beq _0809DFF4 - str r0, [r1, #0x50] -_0809DFF4: - ldrb r1, [r4, #0xe] - movs r0, #0x80 - ands r0, r1 - lsls r0, r0, #0x18 - lsrs r0, r0, #0x18 - cmp r0, #0 - beq _0809E008 - bl DeleteThisEntity - b _0809E034 -_0809E008: - strb r0, [r4, #0xc] - bl Random - ldr r2, _0809E024 @ =gUnk_08124146 - movs r1, #1 - ands r1, r0 - ldrb r0, [r4, #0xb] - lsls r0, r0, #1 - adds r1, r1, r0 - adds r1, r1, r2 - ldrb r0, [r1] - strb r0, [r4, #0xb] - b _0809E034 - .align 2, 0 -_0809E024: .4byte gUnk_08124146 -_0809E028: - adds r0, r4, #0 - bl sub_0809E1F0 - adds r0, r4, #0 - bl UpdateAnimationSingleFrame -_0809E034: - pop {r4, pc} - .align 2, 0 - - thumb_func_start sub_0809E038 -sub_0809E038: @ 0x0809E038 - push {lr} - ldr r2, _0809E04C @ =gUnk_08124150 - ldrb r1, [r0, #0xc] - lsls r1, r1, #2 - adds r1, r1, r2 - ldr r1, [r1] - bl _call_via_r1 - pop {pc} - .align 2, 0 -_0809E04C: .4byte gUnk_08124150 - - thumb_func_start sub_0809E050 -sub_0809E050: @ 0x0809E050 - push {r4, lr} - adds r4, r0, #0 - ldrb r0, [r4, #0xc] - adds r0, #1 - strb r0, [r4, #0xc] - adds r1, r4, #0 - adds r1, #0x38 - movs r0, #1 - strb r0, [r1] - ldrb r1, [r4, #0x19] - movs r0, #0x3f - ands r0, r1 - movs r1, #0x40 - orrs r0, r1 - strb r0, [r4, #0x19] - ldr r0, _0809E084 @ =0x0000FFF0 - strh r0, [r4, #0x36] - adds r0, r4, #0 - bl sub_0807DD64 - adds r0, r4, #0 - movs r1, #1 - bl InitAnimationForceUpdate - pop {r4, pc} - .align 2, 0 -_0809E084: .4byte 0x0000FFF0 - - thumb_func_start sub_0809E088 -sub_0809E088: @ 0x0809E088 - push {r4, lr} - adds r4, r0, #0 - movs r1, #0 - bl ExecuteScriptForEntity - adds r0, r4, #0 - bl HandleEntity0x82Actions - adds r0, r4, #0 - bl UpdateAnimationSingleFrame - pop {r4, pc} - - thumb_func_start sub_0809E0A0 -sub_0809E0A0: @ 0x0809E0A0 - push {r4, r5, lr} - adds r5, r0, #0 - movs r0, #0x97 - movs r1, #5 - movs r2, #0 - bl CreateObject - adds r4, r0, #0 - cmp r4, #0 - beq _0809E0C8 - str r5, [r4, #0x50] - str r4, [r5, #0x54] - movs r0, #0 - strb r0, [r5, #0xf] - ldr r0, _0809E0CC @ =gPlayerEntity - adds r1, r4, #0 - bl CopyPosition - ldr r0, _0809E0D0 @ =0x0000FFF8 - strh r0, [r4, #0x36] -_0809E0C8: - pop {r4, r5, pc} - .align 2, 0 -_0809E0CC: .4byte gPlayerEntity -_0809E0D0: .4byte 0x0000FFF8 - - thumb_func_start sub_0809E0D4 -sub_0809E0D4: @ 0x0809E0D4 - push {r4, r5, r6, r7, lr} - mov r7, r8 - push {r7} - adds r5, r0, #0 - adds r6, r1, #0 - ldrb r2, [r6, #0x18] - cmp r2, #0 - bne _0809E130 - ldr r1, [r5, #0x54] - cmp r1, #0 - beq _0809E0FC - ldrb r0, [r1, #0xc] - cmp r0, #1 - bhi _0809E0FE - ldr r0, _0809E0F8 @ =gActiveScriptInfo - strb r2, [r0, #6] - b _0809E1BC - .align 2, 0 -_0809E0F8: .4byte gActiveScriptInfo -_0809E0FC: - ldr r1, _0809E124 @ =gPlayerEntity -_0809E0FE: - ldrb r0, [r6, #0x18] - adds r0, #1 - movs r4, #0 - strb r0, [r6, #0x18] - movs r0, #0x2e - ldrsh r2, [r1, r0] - movs r0, #0x32 - ldrsh r3, [r1, r0] - adds r0, r5, #0 - adds r1, r6, #0 - bl sub_0807DEDC - ldr r0, _0809E128 @ =0x00000123 - bl SoundReq - ldr r0, _0809E12C @ =gActiveScriptInfo - strb r4, [r0, #6] - b _0809E1BC - .align 2, 0 -_0809E124: .4byte gPlayerEntity -_0809E128: .4byte 0x00000123 -_0809E12C: .4byte gActiveScriptInfo -_0809E130: - ldr r1, [r5, #0x54] - cmp r1, #0 - beq _0809E142 - movs r0, #0x2e - ldrsh r2, [r1, r0] - mov r8, r2 - movs r2, #0x32 - ldrsh r7, [r1, r2] - b _0809E14C -_0809E142: - movs r1, #0x1e - ldrsh r0, [r6, r1] - mov r8, r0 - movs r2, #0x22 - ldrsh r7, [r6, r2] -_0809E14C: - ldrb r0, [r6, #0x19] - subs r0, #1 - strb r0, [r6, #0x19] - lsls r0, r0, #0x18 - cmp r0, #0 - bne _0809E170 - movs r0, #8 - strb r0, [r6, #0x19] - movs r1, #0x2e - ldrsh r0, [r5, r1] - mov r2, r8 - subs r0, r2, r0 - movs r2, #0x32 - ldrsh r1, [r5, r2] - subs r1, r7, r1 - bl sub_080045DA - strb r0, [r5, #0x15] -_0809E170: - movs r0, #0x2e - ldrsh r4, [r5, r0] - mov r1, r8 - subs r4, r4, r1 - movs r2, #0x32 - ldrsh r0, [r5, r2] - subs r6, r0, r7 - movs r0, #0x24 - ldrsh r1, [r5, r0] - ldrb r2, [r5, #0x15] - adds r0, r5, #0 - bl LinearMoveAngle - movs r1, #0x2e - ldrsh r0, [r5, r1] - mov r2, r8 - subs r0, r0, r2 - muls r4, r0, r4 - movs r1, #0x32 - ldrsh r0, [r5, r1] - subs r0, r0, r7 - muls r6, r0, r6 - cmp r4, #0 - bgt _0809E1B6 - cmp r6, #0 - bgt _0809E1B6 - strh r2, [r5, #0x2e] - strh r7, [r5, #0x32] - movs r0, #1 - strb r0, [r5, #0xf] - movs r0, #0x81 - lsls r0, r0, #1 - bl SoundReq - b _0809E1BC -_0809E1B6: - ldr r1, _0809E1C4 @ =gActiveScriptInfo - movs r0, #0 - strb r0, [r1, #6] -_0809E1BC: - pop {r3} - mov r8, r3 - pop {r4, r5, r6, r7, pc} - .align 2, 0 -_0809E1C4: .4byte gActiveScriptInfo - - thumb_func_start sub_0809E1C8 -sub_0809E1C8: @ 0x0809E1C8 - push {lr} - adds r3, r0, #0 - adds r1, #0x20 - ldrb r2, [r3, #0x15] - subs r1, r1, r2 - movs r0, #0x1f - ands r1, r0 - cmp r1, #0 - beq _0809E1E6 - cmp r1, #0xf - bhi _0809E1E2 - adds r0, r2, #1 - b _0809E1E4 -_0809E1E2: - subs r0, r2, #1 -_0809E1E4: - strb r0, [r3, #0x15] -_0809E1E6: - ldrb r1, [r3, #0x15] - movs r0, #0x1f - ands r0, r1 - strb r0, [r3, #0x15] - pop {pc} - - thumb_func_start sub_0809E1F0 -sub_0809E1F0: @ 0x0809E1F0 - push {lr} - adds r1, r0, #0 - ldrh r0, [r1, #0x24] - adds r0, #0x40 - strh r0, [r1, #0x24] - lsls r0, r0, #0x10 - asrs r0, r0, #0x10 - movs r2, #0x80 - lsls r2, r2, #3 - cmp r0, r2 - ble _0809E208 - strh r2, [r1, #0x24] -_0809E208: - adds r0, r1, #0 - bl LinearMoveUpdate - pop {pc} - - thumb_func_start sub_0809E210 -sub_0809E210: @ 0x0809E210 - push {r4, lr} - adds r1, r0, #0 - ldr r4, _0809E230 @ =gPlayerEntity - adds r0, r4, #0 - bl GetFacingDirection - bl sub_0806F5B0 - movs r1, #0xfe - ands r0, r1 - strb r0, [r4, #0x14] - ldr r1, _0809E234 @ =gPlayerState - movs r0, #0x80 - lsls r0, r0, #1 - strh r0, [r1, #8] - pop {r4, pc} - .align 2, 0 -_0809E230: .4byte gPlayerEntity -_0809E234: .4byte gPlayerState - - thumb_func_start sub_0809E238 -sub_0809E238: @ 0x0809E238 - push {r4, r5, r6, r7, lr} - mov r7, r8 - push {r7} - adds r7, r0, #0 - ldr r6, _0809E298 @ =gSineTable - movs r0, #0x6e - adds r0, r0, r7 - mov r8, r0 - ldrb r0, [r0] - lsls r0, r0, #1 - adds r0, r0, r6 - movs r1, #0 - ldrsh r0, [r0, r1] - adds r5, r7, #0 - adds r5, #0x6c - movs r2, #0 - ldrsh r1, [r5, r2] - bl FixedMul - adds r4, r0, #0 - lsls r4, r4, #0x10 - asrs r4, r4, #0x10 - mov r1, r8 - ldrb r0, [r1] - adds r0, #0x40 - lsls r0, r0, #1 - adds r0, r0, r6 - movs r2, #0 - ldrsh r0, [r0, r2] - movs r2, #0 - ldrsh r1, [r5, r2] - bl FixedMul - lsls r0, r0, #0x10 - asrs r0, r0, #0x10 - adds r1, r7, #0 - adds r1, #0x68 - ldrh r1, [r1] - adds r1, r1, r4 - strh r1, [r7, #0x2e] - adds r1, r7, #0 - adds r1, #0x6a - ldrh r1, [r1] - subs r1, r1, r0 - strh r1, [r7, #0x32] - pop {r3} - mov r8, r3 - pop {r4, r5, r6, r7, pc} - .align 2, 0 -_0809E298: .4byte gSineTable - - thumb_func_start sub_0809E29C -sub_0809E29C: @ 0x0809E29C - push {lr} - adds r2, r0, #0 - adds r0, #0x6e - ldrb r0, [r0] - adds r0, #0x40 - movs r1, #0x80 - ands r0, r1 - cmp r0, #0 - beq _0809E2B8 - ldrb r1, [r2, #0x18] - movs r0, #0x41 - rsbs r0, r0, #0 - ands r0, r1 - b _0809E2BE -_0809E2B8: - ldrb r0, [r2, #0x18] - movs r1, #0x40 - orrs r0, r1 -_0809E2BE: - strb r0, [r2, #0x18] - pop {pc} - .align 2, 0 - - thumb_func_start sub_0809E2C4 -sub_0809E2C4: @ 0x0809E2C4 - push {r4, r5, r6, r7, lr} - lsls r1, r1, #2 - ldr r0, _0809E328 @ =gUnk_08124178 - adds r1, r1, r0 - ldr r3, _0809E32C @ =gPlayerEntity - movs r0, #0x2e - ldrsh r5, [r3, r0] - ldr r4, _0809E330 @ =gRoomControls - ldrh r0, [r4, #6] - ldrh r2, [r1] - adds r0, r0, r2 - subs r6, r5, r0 - movs r0, #0x32 - ldrsh r2, [r3, r0] - ldrh r0, [r4, #8] - ldrh r1, [r1, #2] - adds r0, r0, r1 - subs r5, r2, r0 - ldr r4, _0809E334 @ =gUnk_08124158 - movs r2, #0 - adds r7, r3, #0 -_0809E2EE: - movs r1, #0 - ldrsh r0, [r4, r1] - subs r0, r6, r0 - ldrb r1, [r4, #4] - adds r0, r0, r1 - lsls r1, r1, #1 - lsls r0, r0, #0x10 - lsrs r0, r0, #0x10 - cmp r1, r0 - ble _0809E33C - movs r1, #2 - ldrsh r0, [r4, r1] - subs r0, r5, r0 - ldrb r1, [r4, #5] - adds r0, r0, r1 - lsls r1, r1, #1 - lsls r0, r0, #0x10 - lsrs r0, r0, #0x10 - cmp r1, r0 - ble _0809E33C - ldrb r0, [r4, #6] - ldrb r7, [r7, #0x14] - cmp r0, r7 - bne _0809E338 - ldrb r0, [r3, #0xc] - cmp r0, #6 - bne _0809E338 - movs r0, #1 - b _0809E346 - .align 2, 0 -_0809E328: .4byte gUnk_08124178 -_0809E32C: .4byte gPlayerEntity -_0809E330: .4byte gRoomControls -_0809E334: .4byte gUnk_08124158 -_0809E338: - movs r0, #2 - b _0809E346 -_0809E33C: - adds r2, #1 - adds r4, #8 - cmp r2, #3 - ble _0809E2EE - movs r0, #0 -_0809E346: - pop {r4, r5, r6, r7, pc} diff --git a/assets/assets.json b/assets/assets.json index b92f5afb..666704ca 100644 --- a/assets/assets.json +++ b/assets/assets.json @@ -45801,36 +45801,6 @@ "start": 1196172, "size": 36 }, - { - "path": "object97/gUnk_08124128.bin", - "start": 1196328, - "size": 5 - }, - { - "path": "object97/gUnk_0812412D.bin", - "start": 1196333, - "size": 5 - }, - { - "path": "object97/gUnk_08124132.bin", - "start": 1196338, - "size": 20 - }, - { - "path": "object97/gUnk_08124146.bin", - "start": 1196358, - "size": 10 - }, - { - "path": "object97/gUnk_08124158.bin", - "start": 1196376, - "size": 32 - }, - { - "path": "object97/gUnk_08124178.bin", - "start": 1196408, - "size": 20 - }, { "path": "animations/gSpriteAnimations_Object98_0.bin", "start": 1196436, diff --git a/data/const/object/object97.s b/data/const/object/object97.s deleted file mode 100644 index f46b89ff..00000000 --- a/data/const/object/object97.s +++ /dev/null @@ -1,65 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .section .rodata - .align 2 - -gUnk_081240C0:: @ 081240C0 - .4byte sub_0809D9C0 - .4byte sub_0809DB40 - .4byte sub_0809DC68 - .4byte sub_0809DE38 - .4byte sub_0809E038 - .4byte sub_0809DBCC - -gUnk_081240D8:: @ 081240D8 - .4byte sub_0809D9D8 - .4byte sub_0809DA2C - .4byte sub_0809DA64 - .4byte sub_0809DAB4 - .4byte sub_0809DB14 - -gUnk_081240EC:: @ 081240EC - .4byte sub_0809DB58 - .4byte sub_0809DB88 - -gUnk_081240F4:: @ 081240F4 - .4byte sub_0809DBE4 - .4byte sub_0809DC14 - .4byte sub_0809DB88 - -gUnk_08124100:: @ 08124100 - .4byte sub_0809DC80 - .4byte sub_0809DD0C - .4byte sub_0809DD34 - .4byte sub_0809DD78 - .4byte sub_0809DDBC - .4byte sub_0809DDE4 - -gUnk_08124118:: @ 08124118 - .4byte sub_0809DE50 - .4byte sub_0809DF00 - .4byte sub_0809DFA0 - .4byte sub_0809DFE0 - -gUnk_08124128:: @ 08124128 - .incbin "object97/gUnk_08124128.bin" - -gUnk_0812412D:: @ 0812412D - .incbin "object97/gUnk_0812412D.bin" - -gUnk_08124132:: @ 08124132 - .incbin "object97/gUnk_08124132.bin" - -gUnk_08124146:: @ 08124146 - .incbin "object97/gUnk_08124146.bin" - -gUnk_08124150:: @ 08124150 - .4byte sub_0809E050 - .4byte sub_0809E088 - -gUnk_08124158:: @ 08124158 - .incbin "object97/gUnk_08124158.bin" - -gUnk_08124178:: @ 08124178 - .incbin "object97/gUnk_08124178.bin" diff --git a/include/functions.h b/include/functions.h index 769b053f..b0dfbee0 100644 --- a/include/functions.h +++ b/include/functions.h @@ -171,4 +171,5 @@ extern void sub_08000148(u32, u32, u32); extern void sub_0805457C(Entity*, s32); extern Entity* sub_080A2A3C(Entity*, u32, u32, u32); extern void sub_0806FCF4(Entity*, s32, s32, s32); +extern u32 sub_080041DC(Entity*, u32, u32); #endif diff --git a/include/object.h b/include/object.h index da910632..d6fe25f1 100644 --- a/include/object.h +++ b/include/object.h @@ -181,7 +181,7 @@ typedef enum { WIND_TRIBE_FLAG, BIRD, OBJECT_96, - OBJECT_97, + KEY_STEALING_TAKKURI, OBJECT_98, OBJECT_99, HUGE_ACORN, @@ -377,7 +377,7 @@ void Lamp(Entity*); void WindTribeFlag(Entity*); void Bird(Entity*); void Object96(Entity*); -void Object97(Entity*); +void KeyStealingTakkuri(); void Object98(Entity*); void Object99(Entity*); void MacroAcorn(Entity*); diff --git a/linker.ld b/linker.ld index 8f8d92d7..68998646 100644 --- a/linker.ld +++ b/linker.ld @@ -798,7 +798,7 @@ SECTIONS { src/object/bird.o(.text); asm/object/bird.o(.text); asm/object/object96.o(.text); - asm/object/object97.o(.text); + src/object/keyStealingTakkuri.o(.text); asm/object/object98.o(.text); asm/object/object99.o(.text); asm/object/macroAcorn.o(.text); @@ -1549,7 +1549,7 @@ SECTIONS { data/const/object/bird.o(.rodata); data/animations/object/bird.o(.rodata); data/const/object/object96.o(.rodata); - data/const/object/object97.o(.rodata); + src/object/keyStealingTakkuri.o(.rodata); data/const/object/object98.o(.rodata); data/animations/object/object98.o(.rodata); data/const/object/macroAcorn.o(.rodata); diff --git a/src/coord.c b/src/coord.c index cc4bdaa1..e1bc503b 100644 --- a/src/coord.c +++ b/src/coord.c @@ -52,7 +52,6 @@ u32 sub_0806F58C(Entity*, Entity*); u32 sub_0806FCA0(Entity*, Entity*); void UnloadHitbox(Entity*); extern u32 sub_08007DD6(u32, const u16*); -extern u32 sub_080041DC(Entity*, u32, u32); u32 PointInsideRadius(s32 x, s32 y, s32 radius); extern void sub_0806FEE8(struct_gUnk_020000C0_1*, u32, u32, u32); void sub_0806FEFC(struct_gUnk_020000C0_1*, Entity*); diff --git a/src/npcUtils.c b/src/npcUtils.c index 910926bd..a430d135 100644 --- a/src/npcUtils.c +++ b/src/npcUtils.c @@ -20,7 +20,6 @@ typedef struct { } NPCData; extern NPCData* gUnk_08001A7C[]; -u32 sub_080041DC(Entity*, u32, u32); u32 sub_0806EF88(Entity*); static void sub_0806EF14(Entity*); diff --git a/src/object.c b/src/object.c index 9d609afd..420783e2 100644 --- a/src/object.c +++ b/src/object.c @@ -153,7 +153,7 @@ void (*const gObjectFunctions[])(Entity*) = { [WIND_TRIBE_FLAG] = WindTribeFlag, [BIRD] = Bird, [OBJECT_96] = Object96, - [OBJECT_97] = Object97, + [KEY_STEALING_TAKKURI] = KeyStealingTakkuri, [OBJECT_98] = Object98, [OBJECT_99] = Object99, [HUGE_ACORN] = MacroAcorn, diff --git a/src/object/keyStealingTakkuri.c b/src/object/keyStealingTakkuri.c new file mode 100644 index 00000000..76fd3480 --- /dev/null +++ b/src/object/keyStealingTakkuri.c @@ -0,0 +1,584 @@ +/** + * @file keyStealingTakkuri.c + * @ingroup Objects + * + * @brief Key Stealing Takkuri object + */ + +#define NENT_DEPRECATED +#include "global.h" +#include "object.h" +#include "functions.h" + +typedef struct { + /*0x00*/ Entity base; + /*0x68*/ u16 unk_68; + /*0x6a*/ u16 unk_6a; + /*0x6c*/ u16 unk_6c; + /*0x6e*/ u8 unk_6e; +} KeyStealingTakkuriEntity; + +extern void (*const KeyStealingTakkuri_Types[])(KeyStealingTakkuriEntity*); +extern void (*const KeyStealingTakkuri_Type0_Actions[])(KeyStealingTakkuriEntity*); +extern void (*const KeyStealingTakkuri_Type1_Actions[])(KeyStealingTakkuriEntity*); +extern void (*const KeyStealingTakkuri_Type5_Actions[])(KeyStealingTakkuriEntity*); +extern void (*const KeyStealingTakkuri_Type2_Actions[])(KeyStealingTakkuriEntity*); +extern void (*const KeyStealingTakkuri_Type3_Actions[])(KeyStealingTakkuriEntity*); +extern const u8 gUnk_08124128[]; +extern const u8 gUnk_0812412D[]; +extern const u16 gUnk_08124132[]; +extern const u8 gUnk_08124146[]; +extern void (*const KeyStealingTakkuri_Type4_Actions[])(KeyStealingTakkuriEntity*); +typedef struct { + s16 unk_0; + s16 unk_2; + u8 unk_4; + u8 unk_5; + u8 unk_6; +} TmpStruct; +extern const TmpStruct gUnk_08124158[]; +extern const u16 gUnk_08124178[]; + +void sub_0809E1C8(KeyStealingTakkuriEntity*, u32); +void sub_0809E1F0(KeyStealingTakkuriEntity*); +void sub_0809E210(KeyStealingTakkuriEntity*); +void KeyStealingTakkuri_Type1_Init(KeyStealingTakkuriEntity*); +void KeyStealingTakkuri_Type1_Action1(KeyStealingTakkuriEntity*); +void sub_0809E238(KeyStealingTakkuriEntity*); +void sub_0809E29C(KeyStealingTakkuriEntity*); +u32 sub_0809E2C4(KeyStealingTakkuriEntity*, u32); +void KeyStealingTakkuri_Type3_Action3(KeyStealingTakkuriEntity*); + +void KeyStealingTakkuri(KeyStealingTakkuriEntity* this) { + KeyStealingTakkuri_Types[super->type](this); +} + +void KeyStealingTakkuri_Type0(KeyStealingTakkuriEntity* this) { + KeyStealingTakkuri_Type0_Actions[super->action](this); +} + +void KeyStealingTakkuri_Type0_Init(KeyStealingTakkuriEntity* this) { + Entity* entity; + super->action++; + super->collisionLayer = 1; + super->actionDelay = 0x1e; + super->field_0xf = 0; + super->spriteRendering.b3 = 1; + super->speed = 0; + super->direction = 0x18; + InitAnimationForceUpdate(super, 1); + entity = FindNextDuplicateID(super, 6); + if (entity != NULL) { + entity->parent = super; + super->child = entity; + } else { + SetGlobalFlag(HAKA_KEY_LOST); + DeleteThisEntity(); + } +} + +void KeyStealingTakkuri_Type0_Action1(KeyStealingTakkuriEntity* this) { + if (--super->actionDelay == 0) { + super->action++; + super->y.WORD += 0x100000; + super->z.WORD -= 0x100000; + InitAnimationForceUpdate(super, 3); + } +} + +void KeyStealingTakkuri_Type0_Action2(KeyStealingTakkuriEntity* this) { + Entity* child = super->child; + sub_0809E1C8(this, GetFacingDirection(super, child)); + sub_0809E1F0(this); + if ((s32)sub_080041DC(super, child->x.HALF.HI, child->y.HALF.HI) * 0x10 < super->speed) { + super->action++; + super->actionDelay = 0x10; + super->field_0xf = 1; + InitAnimationForceUpdate(super, 2); + } + UpdateAnimationSingleFrame(super); +} + +void KeyStealingTakkuri_Type0_Action3(KeyStealingTakkuriEntity* this) { + sub_0809E1C8(this, sub_080045B4(super, gRoomControls.origin_x + 0x78, gRoomControls.origin_y + 0xa8)); + if (super->actionDelay != 0) { + super->actionDelay--; + super->speed -= 0x80; + } + sub_0809E1F0(this); + if ((s32)sub_080041DC(super, gRoomControls.origin_x + 0x78, gRoomControls.origin_y + 0xa8) * 0x10 < super->speed) { + super->action++; + } + sub_0809E210(this); + UpdateAnimationSingleFrame(super); +} + +void KeyStealingTakkuri_Type0_Action4(KeyStealingTakkuriEntity* this) { + sub_0809E1F0(this); + if (!CheckOnScreen(super)) { + SetGlobalFlag(HAKA_KEY_LOST); + (super->child)->parent = NULL; + DeleteThisEntity(); + } + UpdateAnimationSingleFrame(super); +} + +void KeyStealingTakkuri_Type1(KeyStealingTakkuriEntity* this) { + KeyStealingTakkuri_Type1_Actions[super->action](this); +} + +void KeyStealingTakkuri_Type1_Init(KeyStealingTakkuriEntity* this) { + super->action++; + super->collisionLayer = 2; + super->spriteRendering.b3 = 2; + UpdateSpriteForCollisionLayer(super); + InitAnimationForceUpdate(super, 0x3c); +} + +void KeyStealingTakkuri_Type1_Action1(KeyStealingTakkuriEntity* this) { + Entity* parent = super->parent; + if (parent != NULL) { + if (parent->next == NULL) { + DeleteThisEntity(); + } + if (parent->field_0xf != 0) { + PositionRelative(parent, super, 0, 0x80000); + } + super->spriteSettings.draw = parent->spriteSettings.draw; + } else { + DeleteThisEntity(); + } +} + +void KeyStealingTakkuri_Type5(KeyStealingTakkuriEntity* this) { + KeyStealingTakkuri_Type5_Actions[super->action](this); +} + +void KeyStealingTakkuri_Type5_Init(KeyStealingTakkuriEntity* this) { + KeyStealingTakkuri_Type1_Init(this); + super->spriteSettings.draw = 1; + super->direction = 0x18; + super->speed = 0x100; + super->zVelocity = 0x20000; + super->actionDelay = 1; + SoundReq(SFX_RUPEE_BOUNCE); +} + +void KeyStealingTakkuri_Type5_Action1(KeyStealingTakkuriEntity* this) { + LinearMoveUpdate(super); + if (sub_080044EC(super, 0x2000) < 2) { + if (super->actionDelay != 0) { + super->actionDelay--; + super->zVelocity = 0x10000; + } else { + super->action++; + super->collisionLayer = gPlayerEntity.collisionLayer; + UpdateSpriteForCollisionLayer(super); + } + SoundReq(SFX_RUPEE_BOUNCE); + } + KeyStealingTakkuri_Type1_Action1(this); +} + +void KeyStealingTakkuri_Type2(KeyStealingTakkuriEntity* this) { + KeyStealingTakkuri_Type2_Actions[super->action](this); +} + +void KeyStealingTakkuri_Type2_Init(KeyStealingTakkuriEntity* this) { + Entity* entity; + + super->action++; + super->collisionLayer = 2; + super->actionDelay = 0x1e; + super->field_0xf = 1; + super->spriteRendering.b3 = 1; + super->speed = 0; + super->direction = 0x18; + super->y.WORD += 0x100000; + super->z.WORD -= 0x100000; + this->unk_68 = super->x.HALF.HI; + this->unk_6a = super->y.HALF.HI; + this->unk_6c = 0; + this->unk_6e = 0; + UpdateSpriteForCollisionLayer(super); + InitAnimationForceUpdate(super, 3); + entity = FindNextDuplicateID(super, 6); + if (entity != NULL) { + entity->parent = super; + super->child = entity; + } else { + SetGlobalFlag(HAKA_KEY_LOST); + DeleteThisEntity(); + } +} + +void KeyStealingTakkuri_Type2_Action1(KeyStealingTakkuriEntity* this) { + if (--super->actionDelay == 0) { + super->action++; + SoundReq(SFX_146); + } + UpdateAnimationSingleFrame(super); +} + +void KeyStealingTakkuri_Type2_Action2(KeyStealingTakkuriEntity* this) { + this->unk_6e += 8; + if (0x20 < ++this->unk_6c) { + super->action++; + this->unk_6c = 0x20; + SoundReq(SFX_146); + } + sub_0809E238(this); + sub_0809E29C(this); + UpdateAnimationSingleFrame(super); +} + +void KeyStealingTakkuri_Type2_Action3(KeyStealingTakkuriEntity* this) { + this->unk_6e += 8; + if (--this->unk_6c == 0) { + super->action++; + super->actionDelay = 0x1e; + super->spriteSettings.flipX = 0; + } else { + sub_0809E238(this); + sub_0809E29C(this); + } + UpdateAnimationSingleFrame(super); +} + +void KeyStealingTakkuri_Type2_Action4(KeyStealingTakkuriEntity* this) { + if (--super->actionDelay == 0) { + super->action++; + SoundReq(SFX_15B); + } + UpdateAnimationSingleFrame(super); +} + +void KeyStealingTakkuri_Type2_Action5(KeyStealingTakkuriEntity* this) { + sub_0809E1C8(this, sub_080045B4(super, gRoomControls.origin_x + 0x40, gRoomControls.origin_y + 0x178)); + sub_0809E1F0(this); + sub_0809E210(this); + if (!CheckOnScreen(super)) { + SetGlobalFlag(HAKA_KEY_LOST); + (super->child)->parent = NULL; + DeleteThisEntity(); + } + UpdateAnimationSingleFrame(super); +} + +void KeyStealingTakkuri_Type3(KeyStealingTakkuriEntity* this) { + KeyStealingTakkuri_Type3_Actions[super->action](this); +} + +void KeyStealingTakkuri_Type3_Init(KeyStealingTakkuriEntity* this) { + Entity* obj; + s32 tmp; + const u16* ptr; + + super->action++; + super->collisionLayer = 2; + super->actionDelay = 0xa; + super->field_0xf = 0; + super->spriteRendering.b3 = 1; + super->speed = 0; + super->direction = gUnk_0812412D[super->type2]; + ptr = &gUnk_08124132[super->type2 * 2]; + super->x.HALF.HI = gRoomControls.origin_x + ptr[0]; + super->y.HALF.HI = gRoomControls.origin_y + ptr[1] + 0x40; + super->z.HALF.HI = 0xffc0; + UpdateSpriteForCollisionLayer(super); + InitAnimationForceUpdate(super, gUnk_08124128[super->type2]); + obj = CreateObject(KEY_STEALING_TAKKURI, 1, 0); + if (obj != NULL) { + obj->parent = super; + super->child = obj; + PositionRelative(super, obj, 0, 0x80000); + tmp = 0x10; + if (super->direction == 0x18) { + tmp = -tmp; + } + obj->x.HALF.HI += tmp; + } +} + +void KeyStealingTakkuri_Type3_Action1(KeyStealingTakkuriEntity* this) { + Entity* child; + + switch (sub_0809E2C4(this, super->type2)) { + case 1: + super->action += 2; + super->actionDelay = 0xff; + InitAnimationForceUpdate(super, super->animIndex + 2); + SoundReq(SFX_123); + child = super->child; + if (child != NULL) { + Entity* obj = CreateObject(OBJECT_96, super->type2 + 2, 0); + if (obj != NULL) { + CopyPosition(child, obj); + } + DeleteEntityAny(child); + super->child = NULL; + } + break; + case 2: + if (super->actionDelay == 0) { + super->action++; + InitAnimationForceUpdate(super, super->animIndex + 2); + SoundReq(SFX_123); + SoundReq(SFX_1F3); + } else { + super->actionDelay--; + } + break; + default: + super->actionDelay = 0xa; + break; + } + UpdateAnimationSingleFrame(super); +} + +void KeyStealingTakkuri_Type3_Action2(KeyStealingTakkuriEntity* this) { + Entity* child; + + child = super->child; + if ((child != NULL) && ((((child->x.HALF.HI - super->x.HALF.HI) ^ super->direction << 0xb) & 0x8000) != 0)) { + super->action++; + super->field_0xf = 1; + SoundReq(SFX_102); + } + KeyStealingTakkuri_Type3_Action3(this); +} + +void KeyStealingTakkuri_Type3_Action3(KeyStealingTakkuriEntity* this) { + u32 tmp; + Entity* child; + + if (CheckOnScreen(super) == 0) { + child = super->child; + if (child != NULL) { + child->parent = NULL; + } + tmp = super->actionDelay & 0x80; + if (tmp != 0) { + DeleteThisEntity(); + } else { + super->action = tmp; + super->type2 = gUnk_08124146[(Random() & 1) + (u32)super->type2 * 2]; + } + } else { + sub_0809E1F0(this); + UpdateAnimationSingleFrame(super); + } +} + +void KeyStealingTakkuri_Type4(KeyStealingTakkuriEntity* this) { + KeyStealingTakkuri_Type4_Actions[super->action](this); +} + +void KeyStealingTakkuri_Type4_Init(KeyStealingTakkuriEntity* this) { + super->action++; + super->collisionLayer = 1; + super->spriteRendering.b3 = 1; + super->z.HALF.HI = 0xfff0; + sub_0807DD64(super); + InitAnimationForceUpdate(super, 1); +} + +void KeyStealingTakkuri_Type4_Action1(KeyStealingTakkuriEntity* this) { + ExecuteScriptForEntity(super, NULL); + HandleEntity0x82Actions(super); + UpdateAnimationSingleFrame(super); +} + +void sub_0809E0A0(KeyStealingTakkuriEntity* this) { + Entity* obj = CreateObject(KEY_STEALING_TAKKURI, 5, 0); + if (obj != NULL) { + obj->parent = super; + super->child = obj; + super->field_0xf = 0; + CopyPosition(&gPlayerEntity, obj); + obj->z.HALF.HI = 0xfff8; + } +} + +void sub_0809E0D4(KeyStealingTakkuriEntity* this, ScriptExecutionContext* context) { + Entity* entity; + s32 varX; + s32 varY; + s32 varX2; + s32 varY2; + s32 varX3; + s32 varY3; + + if (context->unk_18 == 0) { + entity = super->child; + if (entity != NULL) { + if (entity->action < 2) { + gActiveScriptInfo.commandSize = context->unk_18; + return; + } + } else { + entity = &gPlayerEntity; + } + context->unk_18++; + sub_0807DEDC(super, context, entity->x.HALF.HI, entity->y.HALF.HI); + SoundReq(SFX_123); + gActiveScriptInfo.commandSize = 0; + } else { + entity = super->child; + if (entity != NULL) { + varX = entity->x.HALF.HI; + varY = entity->y.HALF.HI; + } else { + varX = context->x.HALF.HI; + varY = context->y.HALF.HI; + } + varX2 = varX; + varY2 = varY; + if (--context->unk_19 == 0) { + context->unk_19 = 8; + super->direction = sub_080045DA(varX2 - super->x.HALF.HI, varY2 - super->y.HALF.HI); + } + varX3 = super->x.HALF.HI - varX2; + varY3 = super->y.HALF.HI - varY2; + LinearMoveAngle(super, (s32)super->speed, (u32)super->direction); + varX3 = (super->x.HALF.HI - varX2) * (varX3); + varY3 = (super->y.HALF.HI - varY2) * (varY3); + if ((varX3 < 1) && (varY3 < 1)) { + super->x.HALF.HI = varX; + super->y.HALF.HI = varY; + super->field_0xf = 1; + SoundReq(SFX_102); + } else { + gActiveScriptInfo.commandSize = 0; + } + } +} + +void sub_0809E1C8(KeyStealingTakkuriEntity* this, u32 param_2) { + u32 tmp; + tmp = (param_2 + 0x20); + tmp -= super->direction; + tmp &= 0x1f; + if (tmp != 0) { + if (tmp < 0x10) { + super->direction++; + } else { + super->direction--; + } + } + super->direction &= 0x1f; +} + +void sub_0809E1F0(KeyStealingTakkuriEntity* this) { + super->speed += 0x40; + if (super->speed > 0x400) { + super->speed = 0x400; + } + LinearMoveUpdate(super); +} + +void sub_0809E210(KeyStealingTakkuriEntity* this) { + gPlayerEntity.animationState = sub_0806F5B0(GetFacingDirection(&gPlayerEntity, super)) & 0xfe; + gPlayerState.animation = 0x100; +} + +void sub_0809E238(KeyStealingTakkuriEntity* this) { + s32 x = FixedMul(gSineTable[this->unk_6e], this->unk_6c); + s32 y = FixedMul(gSineTable[this->unk_6e + 0x40], this->unk_6c); + super->x.HALF.HI = this->unk_68 + x; + super->y.HALF.HI = this->unk_6a - y; +} + +void sub_0809E29C(KeyStealingTakkuriEntity* this) { + if ((this->unk_6e + 0x40) & 0x80) { + super->spriteSettings.flipX = 0; + } else { + super->spriteSettings.flipX = 1; + } +} + +u32 sub_0809E2C4(KeyStealingTakkuriEntity* this, u32 param_2) { + s32 uVar1; + s32 uVar2; + const TmpStruct* tmp; + s32 counter; + const u16* ptr; + s32 roomX; + s32 roomY; + + ptr = &gUnk_08124178[param_2 * 2]; + roomX = gPlayerEntity.x.HALF.HI - (gRoomControls.origin_x + ptr[0]); + roomY = gPlayerEntity.y.HALF.HI - (gRoomControls.origin_y + ptr[1]); + tmp = gUnk_08124158; + counter = 0; + while (counter < 4) { + uVar1 = roomX - tmp->unk_0 + tmp->unk_4; + uVar2 = tmp->unk_4 * 2; + if (uVar2 > (u16)uVar1) { + uVar1 = roomY - tmp->unk_2 + tmp->unk_5; + uVar2 = tmp->unk_5 * 2; + if (uVar2 > (u16)uVar1) { + if (tmp->unk_6 == gPlayerEntity.animationState && gPlayerEntity.action == 6) { + return 1; + } + return 2; + } + } + counter++; + tmp++; + } + return 0; +} + +void (*const KeyStealingTakkuri_Types[])(KeyStealingTakkuriEntity*) = { + KeyStealingTakkuri_Type0, KeyStealingTakkuri_Type1, KeyStealingTakkuri_Type2, + KeyStealingTakkuri_Type3, KeyStealingTakkuri_Type4, KeyStealingTakkuri_Type5, +}; +void (*const KeyStealingTakkuri_Type0_Actions[])(KeyStealingTakkuriEntity*) = { + KeyStealingTakkuri_Type0_Init, KeyStealingTakkuri_Type0_Action1, KeyStealingTakkuri_Type0_Action2, + KeyStealingTakkuri_Type0_Action3, KeyStealingTakkuri_Type0_Action4, +}; +void (*const KeyStealingTakkuri_Type1_Actions[])(KeyStealingTakkuriEntity*) = { + KeyStealingTakkuri_Type1_Init, + KeyStealingTakkuri_Type1_Action1, +}; +void (*const KeyStealingTakkuri_Type5_Actions[])(KeyStealingTakkuriEntity*) = { + KeyStealingTakkuri_Type5_Init, + KeyStealingTakkuri_Type5_Action1, + KeyStealingTakkuri_Type1_Action1, +}; +void (*const KeyStealingTakkuri_Type2_Actions[])(KeyStealingTakkuriEntity*) = { + KeyStealingTakkuri_Type2_Init, KeyStealingTakkuri_Type2_Action1, KeyStealingTakkuri_Type2_Action2, + KeyStealingTakkuri_Type2_Action3, KeyStealingTakkuri_Type2_Action4, KeyStealingTakkuri_Type2_Action5, +}; +void (*const KeyStealingTakkuri_Type3_Actions[])(KeyStealingTakkuriEntity*) = { + KeyStealingTakkuri_Type3_Init, + KeyStealingTakkuri_Type3_Action1, + KeyStealingTakkuri_Type3_Action2, + KeyStealingTakkuri_Type3_Action3, +}; +const u8 gUnk_08124128[] = { + 0, 0, 1, 1, 1, +}; +const u8 gUnk_0812412D[] = { + 8, 8, 24, 24, 24, +}; +const u16 gUnk_08124132[] = { + 56, 312, 56, 584, 216, 488, 424, 472, 392, 328, +}; +const u8 gUnk_08124146[] = { + 3, 4, 3, 4, 0, 4, 0, 1, 1, 2, +}; +void (*const KeyStealingTakkuri_Type4_Actions[])(KeyStealingTakkuriEntity*) = { + KeyStealingTakkuri_Type4_Init, + KeyStealingTakkuri_Type4_Action1, +}; +const TmpStruct gUnk_08124158[] = { + { 0, 32, 32, 8, 0 }, + { -40, 0, 8, 32, 2 }, + { 0, -24, 32, 8, 4 }, + { 40, 0, 8, 32, 6 }, +}; +const u16 gUnk_08124178[] = { + 64, 336, 64, 608, 208, 512, 416, 496, 384, 352, +}; diff --git a/src/projectile/gleerokProjectile.c b/src/projectile/gleerokProjectile.c index 128e32f7..43cf8ae4 100644 --- a/src/projectile/gleerokProjectile.c +++ b/src/projectile/gleerokProjectile.c @@ -4,8 +4,6 @@ #include "player.h" #include "functions.h" -extern u32 sub_080041DC(Entity*, u32, u32); - extern void (*const GleerokProjectile_Functions[])(Entity*); extern void (*const GleerokProjectile_Actions[])(Entity*); extern const s8 gUnk_08129978[]; diff --git a/src/projectile/v1FireProjectile.c b/src/projectile/v1FireProjectile.c index 2823d563..a441e225 100644 --- a/src/projectile/v1FireProjectile.c +++ b/src/projectile/v1FireProjectile.c @@ -3,8 +3,6 @@ #include "player.h" #include "functions.h" -extern u32 sub_080041DC(Entity*, u32, u32); - extern void (*const V1FireProjectile_Functions[])(Entity*); extern void (*const V1FireProjectile_Actions[])(Entity*); extern const s8 gUnk_0812A4EC[];