minishSizedEntrance OK

This commit is contained in:
gamestabled 2021-03-16 03:28:57 -04:00
parent 366ffa3033
commit 9992830ee9
3 changed files with 19 additions and 66 deletions

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@ -1,62 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start sub_08090F00
sub_08090F00: @ 0x08090F00
push {r4, r5, r6, lr}
adds r4, r0, #0
ldrb r1, [r4, #0xa]
cmp r1, #1
bne _08090F1C
ldr r0, [r4, #0x50]
ldrb r2, [r4, #0xf]
lsls r1, r2
ldr r0, [r0, #0x20]
ands r0, r1
cmp r0, #0
bne _08090F1C
bl DeleteThisEntity
_08090F1C:
ldr r6, _08090F64 @ =gPlayerState
ldr r0, [r6, #0x30]
movs r1, #0x80
ands r0, r1
cmp r0, #0
beq _08090F62
ldr r5, _08090F68 @ =gPlayerEntity
adds r0, r4, #0
adds r1, r5, #0
movs r2, #4
movs r3, #4
bl sub_080041A0
cmp r0, #0
beq _08090F62
movs r1, #0x36
ldrsh r0, [r5, r1]
cmp r0, #0
bne _08090F62
adds r2, r6, #0
adds r2, #0x90
ldr r1, _08090F6C @ =gUnk_0812225C
ldrb r0, [r4, #0xb]
lsls r0, r0, #1
adds r0, r0, r1
ldrh r1, [r2]
ldrh r0, [r0]
ands r0, r1
cmp r0, #0
beq _08090F62
ldrb r0, [r4, #0xe]
bl GetCurrentRoomProperty
bl DoExitTransition
_08090F62:
pop {r4, r5, r6, pc}
.align 2, 0
_08090F64: .4byte gPlayerState
_08090F68: .4byte gPlayerEntity
_08090F6C: .4byte gUnk_0812225C

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@ -765,7 +765,6 @@ SECTIONS {
asm/pushableFurniture.o(.text);
asm/furniture.o(.text);
src/object/minishSizedEntrance.o(.text);
asm/minishSizedEntrance.o(.text);
src/object/archway.o(.text);
asm/giantRock.o(.text);
asm/object51.o(.text);

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@ -1,11 +1,12 @@
#include "global.h"
#include "entity.h"
#include "player.h"
#include "functions.h"
extern bool32 CheckIsDungeon();
extern void sub_080AE068(Entity*);
extern void LoadFixedGFX(Entity*, u32);
extern void DoExitTransition(void*);
extern void (*const gUnk_08122254[])(Entity*);
extern u16 gUnk_0812225C[];
void MinishSizedEntrance(Entity* this) {
gUnk_08122254[this->action](this);
@ -22,3 +23,18 @@ void sub_08090EC0(Entity* this) {
LoadFixedGFX(this, 0x184);
}
}
void sub_08090F00(Entity* this) {
if (this->type == 1) {
Entity* parent = this->parent;
u32 mask = 1 << this->field_0xf;
if (!(parent->field_0x20 & mask)) {
DeleteThisEntity();
}
}
if ((((gPlayerState.flags.all & 0x80) && sub_080041A0(this, &gPlayerEntity, 4, 4)) &&
(gPlayerEntity.height.HALF.HI == 0)) &&
(((u16)gPlayerState.field_0x90.HALF.LO) & gUnk_0812225C[this->type2])) {
DoExitTransition((Entity*)GetCurrentRoomProperty(this->actionDelay));
}
}