mirror of https://github.com/zeldaret/tmc.git
gyorgBossObject.c: ok
This commit is contained in:
parent
05b2b864de
commit
9c942d465b
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@ -1,986 +0,0 @@
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.include "asm/macros.inc"
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.include "constants/constants.inc"
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.syntax unified
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.text
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thumb_func_start sub_080A1990
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sub_080A1990: @ 0x080A1990
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push {lr}
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adds r2, r0, #0
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ldr r1, [r2, #0x64]
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ldr r0, [r1, #4]
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adds r0, #0x45
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ldrb r0, [r0]
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cmp r0, #0
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bne _080A19D6
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ldr r0, [r1, #8]
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adds r0, #0x45
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movs r1, #0xc
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strb r1, [r0]
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movs r0, #5
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strb r0, [r2, #0xc]
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movs r0, #0x23
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strb r0, [r2, #0xe]
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adds r1, r2, #0
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adds r1, #0x6c
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movs r0, #2
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strh r0, [r1]
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adds r1, #0xc
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movs r0, #0x80
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lsls r0, r0, #3
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strh r0, [r1]
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adds r1, #3
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movs r0, #1
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strb r0, [r1]
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movs r0, #0x94
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lsls r0, r0, #1
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bl SoundReq
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movs r0, #0x96
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movs r1, #1
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bl sub_08080964
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_080A19D6:
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ldr r2, _080A19F4 @ =gPlayerState
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ldr r1, _080A19F8 @ =gRoomControls
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movs r3, #0x80
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lsls r3, r3, #2
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adds r0, r3, #0
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ldrh r3, [r1, #6]
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adds r0, r0, r3
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strh r0, [r2, #0x16]
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movs r3, #0x84
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lsls r3, r3, #2
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adds r0, r3, #0
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ldrh r1, [r1, #8]
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adds r0, r0, r1
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strh r0, [r2, #0x18]
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pop {pc}
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.align 2, 0
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_080A19F4: .4byte gPlayerState
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_080A19F8: .4byte gRoomControls
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thumb_func_start sub_080A19FC
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sub_080A19FC: @ 0x080A19FC
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push {r4, lr}
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adds r4, r0, #0
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bl sub_080A1FF0
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ldr r3, [r4, #0x64]
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ldr r2, [r3, #0xc]
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adds r0, r2, #0
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adds r0, #0x45
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ldrb r0, [r0]
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cmp r0, #0
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bne _080A1A6C
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adds r0, r4, #0
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adds r1, r2, #0
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bl sub_080A20B8
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cmp r0, #0
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beq _080A1A46
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movs r0, #6
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strb r0, [r4, #0xc]
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adds r1, r4, #0
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adds r1, #0x6c
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movs r0, #0x20
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strh r0, [r1]
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adds r1, #0xc
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movs r0, #0xc0
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strh r0, [r1]
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ldr r0, [r4, #0x64]
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ldr r0, [r0, #4]
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ldrb r1, [r0, #0x14]
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adds r0, r4, #0
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bl sub_080A1D70
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ldr r0, [r4, #0x64]
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ldr r0, [r0, #4]
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adds r0, #0x45
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movs r1, #0x18
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strb r1, [r0]
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_080A1A46:
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ldr r2, _080A1A64 @ =gPlayerState
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ldr r1, _080A1A68 @ =gRoomControls
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movs r3, #0x80
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lsls r3, r3, #2
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adds r0, r3, #0
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ldrh r3, [r1, #6]
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adds r0, r0, r3
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strh r0, [r2, #0x16]
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movs r3, #0x84
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lsls r3, r3, #2
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adds r0, r3, #0
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ldrh r1, [r1, #8]
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adds r0, r0, r1
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strh r0, [r2, #0x18]
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b _080A1A78
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.align 2, 0
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_080A1A64: .4byte gPlayerState
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_080A1A68: .4byte gRoomControls
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_080A1A6C:
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ldr r1, _080A1A7C @ =gPlayerState
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ldrh r0, [r2, #0x2e]
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strh r0, [r1, #0x16]
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ldr r0, [r3, #0xc]
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ldrh r0, [r0, #0x32]
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strh r0, [r1, #0x18]
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_080A1A78:
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pop {r4, pc}
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.align 2, 0
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_080A1A7C: .4byte gPlayerState
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thumb_func_start sub_080A1A80
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sub_080A1A80: @ 0x080A1A80
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push {lr}
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adds r2, r0, #0
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ldr r1, [r2, #0x64]
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ldr r0, [r1, #4]
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adds r0, #0x45
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ldrb r0, [r0]
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cmp r0, #0
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bne _080A1AC0
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ldr r0, [r1, #0xc]
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adds r0, #0x45
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movs r1, #0xc
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strb r1, [r0]
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movs r0, #7
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strb r0, [r2, #0xc]
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movs r0, #0x23
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strb r0, [r2, #0xe]
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adds r1, r2, #0
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adds r1, #0x6c
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adds r0, #0xe1
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strh r0, [r1]
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adds r1, #0xc
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movs r0, #0x80
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lsls r0, r0, #3
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strh r0, [r1]
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movs r0, #0x94
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lsls r0, r0, #1
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bl SoundReq
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movs r0, #0x96
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movs r1, #1
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bl sub_08080964
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_080A1AC0:
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ldr r2, _080A1AE0 @ =gPlayerState
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ldr r1, _080A1AE4 @ =gRoomControls
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movs r3, #0x80
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lsls r3, r3, #2
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adds r0, r3, #0
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ldrh r3, [r1, #6]
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adds r0, r0, r3
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strh r0, [r2, #0x16]
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movs r3, #0x84
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lsls r3, r3, #2
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adds r0, r3, #0
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ldrh r1, [r1, #8]
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adds r0, r0, r1
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strh r0, [r2, #0x18]
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pop {pc}
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.align 2, 0
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_080A1AE0: .4byte gPlayerState
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_080A1AE4: .4byte gRoomControls
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thumb_func_start sub_080A1AE8
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sub_080A1AE8: @ 0x080A1AE8
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push {r4, lr}
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adds r4, r0, #0
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bl sub_080A1FF0
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ldr r0, [r4, #0x64]
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ldr r1, [r0, #0xc]
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adds r0, r1, #0
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adds r0, #0x45
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ldrb r0, [r0]
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cmp r0, #0
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bne _080A1B24
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adds r0, r4, #0
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bl sub_080A20B8
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cmp r0, #0
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beq _080A1B24
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movs r0, #8
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strb r0, [r4, #0xc]
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adds r1, r4, #0
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adds r1, #0x6c
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movs r0, #0x40
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strh r0, [r1]
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adds r1, #0xc
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movs r0, #0xc0
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strh r0, [r1]
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ldr r0, [r4, #0x64]
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ldr r0, [r0, #4]
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adds r0, #0x45
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movs r1, #0xc
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strb r1, [r0]
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_080A1B24:
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ldr r2, _080A1B44 @ =gPlayerState
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ldr r1, _080A1B48 @ =gRoomControls
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movs r3, #0x80
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lsls r3, r3, #2
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adds r0, r3, #0
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ldrh r3, [r1, #6]
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adds r0, r0, r3
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strh r0, [r2, #0x16]
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movs r3, #0x84
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lsls r3, r3, #2
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adds r0, r3, #0
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ldrh r1, [r1, #8]
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adds r0, r0, r1
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strh r0, [r2, #0x18]
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pop {r4, pc}
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.align 2, 0
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_080A1B44: .4byte gPlayerState
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_080A1B48: .4byte gRoomControls
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thumb_func_start sub_080A1B4C
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sub_080A1B4C: @ 0x080A1B4C
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push {r4, r5, r6, r7, lr}
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adds r4, r0, #0
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ldr r0, [r4, #0x64]
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ldr r0, [r0, #4]
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adds r0, #0x45
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ldrb r7, [r0]
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cmp r7, #0
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bne _080A1BD0
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adds r5, r4, #0
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adds r5, #0x6c
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ldrh r0, [r5]
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cmp r0, #0
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beq _080A1B80
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movs r0, #0x2d
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movs r1, #1
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bl sub_08080964
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movs r0, #0x94
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lsls r0, r0, #1
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bl SoundReq
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adds r1, r4, #0
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adds r1, #0x78
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movs r0, #0xc0
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lsls r0, r0, #3
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strh r0, [r1]
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_080A1B80:
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movs r6, #0
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strh r7, [r5]
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ldr r0, _080A1BF0 @ =gScreenTransition
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adds r0, #0x39
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strb r6, [r0]
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bl sub_08079F8C
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cmp r0, #0
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beq _080A1BD0
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ldr r3, _080A1BF4 @ =gPlayerEntity
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movs r1, #0x36
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ldrsh r0, [r3, r1]
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cmp r0, #0
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bne _080A1BD0
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movs r0, #9
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strb r0, [r4, #0xc]
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strb r6, [r4, #0xe]
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movs r0, #0xf0
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strb r0, [r4, #0xf]
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adds r1, r4, #0
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adds r1, #0x6e
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adds r0, #0xb4
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strh r0, [r1]
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strb r6, [r4, #0x15]
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movs r0, #0x60
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strh r0, [r4, #0x24]
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ldr r2, _080A1BF8 @ =gPlayerState
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ldr r0, [r2, #0x30]
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ldr r1, _080A1BFC @ =0xFFFDFFFF
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ands r0, r1
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str r0, [r2, #0x30]
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adds r0, r3, #0
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adds r1, r4, #0
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bl CopyPosition
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ldr r0, _080A1C00 @ =gRoomControls
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str r4, [r0, #0x30]
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movs r0, #2
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bl SetPlayerControl
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_080A1BD0:
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ldr r2, _080A1BF8 @ =gPlayerState
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ldr r1, _080A1C00 @ =gRoomControls
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movs r3, #0x80
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lsls r3, r3, #2
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adds r0, r3, #0
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ldrh r3, [r1, #6]
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adds r0, r0, r3
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strh r0, [r2, #0x16]
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movs r3, #0x84
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lsls r3, r3, #2
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adds r0, r3, #0
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ldrh r1, [r1, #8]
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adds r0, r0, r1
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strh r0, [r2, #0x18]
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pop {r4, r5, r6, r7, pc}
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.align 2, 0
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_080A1BF0: .4byte gScreenTransition
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_080A1BF4: .4byte gPlayerEntity
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_080A1BF8: .4byte gPlayerState
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_080A1BFC: .4byte 0xFFFDFFFF
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_080A1C00: .4byte gRoomControls
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thumb_func_start sub_080A1C04
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sub_080A1C04: @ 0x080A1C04
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push {r4, lr}
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adds r4, r0, #0
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adds r1, r4, #0
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adds r1, #0x6e
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ldrh r0, [r1]
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cmp r0, #0
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bne _080A1C52
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adds r0, r4, #0
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bl sub_0806F69C
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adds r0, r4, #0
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bl sub_080A1E54
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ldrb r0, [r4, #0xf]
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subs r1, r0, #1
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strb r1, [r4, #0xf]
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lsls r0, r1, #0x18
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cmp r0, #0
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bne _080A1C40
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movs r0, #0x7b
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bl SetFlag
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ldr r0, _080A1C3C @ =gUnk_0813ABD0
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movs r1, #8
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bl sub_0808091C
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b _080A1C9A
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.align 2, 0
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_080A1C3C: .4byte gUnk_0813ABD0
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_080A1C40:
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lsls r0, r1, #0x18
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lsrs r0, r0, #0x18
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cmp r0, #0x3c
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bne _080A1C9A
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movs r0, #7
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movs r1, #4
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bl DoFade
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b _080A1C9A
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_080A1C52:
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subs r0, #1
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strh r0, [r1]
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lsls r0, r0, #0x10
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lsrs r0, r0, #0x10
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cmp r0, #0xb3
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bhi _080A1C66
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adds r0, r4, #0
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bl sub_080A1E54
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b _080A1C9A
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_080A1C66:
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ldrh r1, [r1]
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cmp r1, #0xb4
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beq _080A1C76
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movs r0, #0x96
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lsls r0, r0, #1
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cmp r1, r0
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beq _080A1C8A
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b _080A1C9A
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_080A1C76:
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movs r0, #0x94
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lsls r0, r0, #1
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bl SoundReq
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movs r0, #0xb4
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lsls r0, r0, #2
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movs r1, #2
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bl sub_08080964
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b _080A1C9A
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_080A1C8A:
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movs r0, #0x94
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lsls r0, r0, #1
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bl SoundReq
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movs r0, #0x4b
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movs r1, #1
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bl sub_08080964
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_080A1C9A:
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pop {r4, pc}
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thumb_func_start sub_080A1C9C
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sub_080A1C9C: @ 0x080A1C9C
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push {r4, r5, r6, r7, lr}
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adds r4, r0, #0
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adds r5, r4, #0
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adds r5, #0x7a
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ldrb r0, [r5]
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cmp r0, #0
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beq _080A1D04
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adds r0, r4, #0
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adds r0, #0x74
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adds r7, r4, #0
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adds r7, #0x75
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ldrb r1, [r0]
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adds r6, r0, #0
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ldrb r0, [r7]
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cmp r1, r0
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beq _080A1CE4
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subs r5, #2
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movs r0, #0
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strh r0, [r5]
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adds r0, r4, #0
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movs r1, #0xc
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bl sub_080A1D8C
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adds r0, r4, #0
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adds r0, #0x76
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ldrh r1, [r0]
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adds r2, r0, #0
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cmp r1, #0
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bne _080A1D14
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ldrb r0, [r7]
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strb r0, [r6]
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adds r0, r4, #0
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adds r0, #0x7c
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ldrh r0, [r0]
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strh r0, [r5]
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b _080A1D14
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_080A1CE4:
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adds r0, r4, #0
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movs r1, #0xc
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bl sub_080A1D8C
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adds r0, r4, #0
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||||
adds r0, #0x78
|
||||
adds r1, r4, #0
|
||||
adds r1, #0x76
|
||||
ldrh r0, [r0]
|
||||
adds r2, r1, #0
|
||||
ldrh r1, [r2]
|
||||
cmp r0, r1
|
||||
bne _080A1D14
|
||||
movs r0, #0
|
||||
strb r0, [r5]
|
||||
b _080A1D14
|
||||
_080A1D04:
|
||||
adds r0, r4, #0
|
||||
movs r1, #8
|
||||
bl sub_080A1D8C
|
||||
adds r6, r4, #0
|
||||
adds r6, #0x74
|
||||
adds r2, r4, #0
|
||||
adds r2, #0x76
|
||||
_080A1D14:
|
||||
adds r3, r4, #0
|
||||
adds r3, #0x70
|
||||
ldr r5, _080A1D68 @ =gSineTable
|
||||
ldrb r0, [r6]
|
||||
lsls r0, r0, #1
|
||||
adds r0, r0, r5
|
||||
movs r7, #0
|
||||
ldrsh r1, [r0, r7]
|
||||
ldrh r0, [r2]
|
||||
muls r0, r1, r0
|
||||
cmp r0, #0
|
||||
bge _080A1D2E
|
||||
adds r0, #0xff
|
||||
_080A1D2E:
|
||||
asrs r0, r0, #8
|
||||
ldrh r1, [r3]
|
||||
adds r0, r0, r1
|
||||
strh r0, [r3]
|
||||
adds r4, #0x72
|
||||
ldrb r0, [r6]
|
||||
adds r0, #0x40
|
||||
lsls r0, r0, #1
|
||||
adds r0, r0, r5
|
||||
movs r5, #0
|
||||
ldrsh r1, [r0, r5]
|
||||
ldrh r0, [r2]
|
||||
muls r0, r1, r0
|
||||
cmp r0, #0
|
||||
bge _080A1D4E
|
||||
adds r0, #0xff
|
||||
_080A1D4E:
|
||||
asrs r0, r0, #8
|
||||
ldrh r1, [r4]
|
||||
subs r1, r1, r0
|
||||
strh r1, [r4]
|
||||
ldr r2, _080A1D6C @ =gScreen
|
||||
ldrh r0, [r3]
|
||||
lsrs r0, r0, #8
|
||||
strh r0, [r2, #0x2e]
|
||||
lsls r1, r1, #0x10
|
||||
lsrs r1, r1, #0x18
|
||||
strh r1, [r2, #0x30]
|
||||
pop {r4, r5, r6, r7, pc}
|
||||
.align 2, 0
|
||||
_080A1D68: .4byte gSineTable
|
||||
_080A1D6C: .4byte gScreen
|
||||
|
||||
thumb_func_start sub_080A1D70
|
||||
sub_080A1D70: @ 0x080A1D70
|
||||
adds r2, r0, #0
|
||||
adds r0, #0x75
|
||||
strb r1, [r0]
|
||||
adds r1, r2, #0
|
||||
adds r1, #0x7a
|
||||
movs r0, #1
|
||||
strb r0, [r1]
|
||||
adds r0, r2, #0
|
||||
adds r0, #0x78
|
||||
ldrh r1, [r0]
|
||||
adds r0, #4
|
||||
strh r1, [r0]
|
||||
bx lr
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080A1D8C
|
||||
sub_080A1D8C: @ 0x080A1D8C
|
||||
push {r4, lr}
|
||||
adds r4, r1, #0
|
||||
adds r3, r0, #0
|
||||
adds r3, #0x78
|
||||
adds r2, r0, #0
|
||||
adds r2, #0x76
|
||||
ldrh r1, [r3]
|
||||
ldrh r0, [r2]
|
||||
cmp r1, r0
|
||||
beq _080A1DC8
|
||||
cmp r1, r0
|
||||
bls _080A1DB6
|
||||
adds r3, r0, #0
|
||||
subs r0, r1, r3
|
||||
cmp r4, r0
|
||||
bge _080A1DB2
|
||||
adds r0, r3, r4
|
||||
strh r0, [r2]
|
||||
b _080A1DC8
|
||||
_080A1DB2:
|
||||
strh r1, [r2]
|
||||
b _080A1DC8
|
||||
_080A1DB6:
|
||||
ldrh r1, [r2]
|
||||
ldrh r3, [r3]
|
||||
subs r0, r1, r3
|
||||
cmp r4, r0
|
||||
bge _080A1DC6
|
||||
subs r0, r1, r4
|
||||
strh r0, [r2]
|
||||
b _080A1DC8
|
||||
_080A1DC6:
|
||||
strh r3, [r2]
|
||||
_080A1DC8:
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080A1DCC
|
||||
sub_080A1DCC: @ 0x080A1DCC
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
ldr r1, [r4, #0x64]
|
||||
ldr r3, [r1, #8]
|
||||
cmp r3, #0
|
||||
bne _080A1DDE
|
||||
ldr r3, [r1, #0xc]
|
||||
cmp r3, #0
|
||||
beq _080A1E24
|
||||
_080A1DDE:
|
||||
adds r0, r3, #0
|
||||
adds r0, #0x7c
|
||||
ldrb r0, [r0]
|
||||
cmp r0, #0
|
||||
beq _080A1E24
|
||||
ldrb r0, [r3, #0x19]
|
||||
lsrs r0, r0, #6
|
||||
cmp r0, #2
|
||||
bne _080A1E24
|
||||
ldr r3, [r1, #0x10]
|
||||
ldrb r2, [r3, #0x10]
|
||||
movs r1, #0x7f
|
||||
adds r0, r1, #0
|
||||
ands r0, r2
|
||||
strb r0, [r3, #0x10]
|
||||
ldr r0, [r4, #0x64]
|
||||
ldr r3, [r0, #0x14]
|
||||
ldrb r2, [r3, #0x10]
|
||||
adds r0, r1, #0
|
||||
ands r0, r2
|
||||
strb r0, [r3, #0x10]
|
||||
ldr r3, [r3, #0x54]
|
||||
ldrb r2, [r3, #0x10]
|
||||
adds r0, r1, #0
|
||||
ands r0, r2
|
||||
strb r0, [r3, #0x10]
|
||||
ldr r3, [r3, #0x54]
|
||||
ldrb r2, [r3, #0x10]
|
||||
adds r0, r1, #0
|
||||
ands r0, r2
|
||||
strb r0, [r3, #0x10]
|
||||
ldr r3, [r3, #0x54]
|
||||
ldrb r0, [r3, #0x10]
|
||||
ands r1, r0
|
||||
b _080A1E50
|
||||
_080A1E24:
|
||||
ldr r0, [r4, #0x64]
|
||||
ldr r2, [r0, #0x10]
|
||||
ldrb r0, [r2, #0x10]
|
||||
movs r1, #0x80
|
||||
orrs r0, r1
|
||||
strb r0, [r2, #0x10]
|
||||
ldr r0, [r4, #0x64]
|
||||
ldr r3, [r0, #0x14]
|
||||
ldrb r0, [r3, #0x10]
|
||||
orrs r0, r1
|
||||
strb r0, [r3, #0x10]
|
||||
ldr r3, [r3, #0x54]
|
||||
ldrb r0, [r3, #0x10]
|
||||
orrs r0, r1
|
||||
strb r0, [r3, #0x10]
|
||||
ldr r3, [r3, #0x54]
|
||||
ldrb r0, [r3, #0x10]
|
||||
orrs r0, r1
|
||||
strb r0, [r3, #0x10]
|
||||
ldr r3, [r3, #0x54]
|
||||
ldrb r0, [r3, #0x10]
|
||||
orrs r1, r0
|
||||
_080A1E50:
|
||||
strb r1, [r3, #0x10]
|
||||
pop {r4, pc}
|
||||
|
||||
thumb_func_start sub_080A1E54
|
||||
sub_080A1E54: @ 0x080A1E54
|
||||
push {r4, r5, lr}
|
||||
adds r2, r0, #0
|
||||
ldrb r0, [r2, #0xe]
|
||||
adds r0, #1
|
||||
strb r0, [r2, #0xe]
|
||||
movs r1, #0xff
|
||||
ands r0, r1
|
||||
movs r1, #0x1f
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
bne _080A1ECA
|
||||
adds r0, r2, #0
|
||||
movs r1, #0x51
|
||||
movs r2, #0
|
||||
bl CreateFx
|
||||
adds r4, r0, #0
|
||||
cmp r4, #0
|
||||
beq _080A1ECA
|
||||
bl Random
|
||||
ldr r3, _080A1ECC @ =gRoomControls
|
||||
movs r1, #0xf0
|
||||
adds r2, r0, #0
|
||||
ands r2, r1
|
||||
movs r5, #0x80
|
||||
lsls r5, r5, #2
|
||||
adds r1, r5, #0
|
||||
adds r2, r2, r1
|
||||
ldrh r1, [r3, #6]
|
||||
adds r1, r1, r2
|
||||
subs r1, #0x78
|
||||
strh r1, [r4, #0x2e]
|
||||
lsrs r0, r0, #8
|
||||
movs r1, #0x70
|
||||
ands r0, r1
|
||||
movs r1, #0x84
|
||||
lsls r1, r1, #2
|
||||
adds r0, r0, r1
|
||||
ldrh r3, [r3, #8]
|
||||
adds r0, r0, r3
|
||||
subs r0, #0x38
|
||||
strh r0, [r4, #0x32]
|
||||
adds r2, r4, #0
|
||||
adds r2, #0x29
|
||||
ldrb r1, [r2]
|
||||
movs r0, #8
|
||||
rsbs r0, r0, #0
|
||||
ands r0, r1
|
||||
movs r1, #5
|
||||
orrs r0, r1
|
||||
strb r0, [r2]
|
||||
adds r1, r4, #0
|
||||
adds r1, #0x38
|
||||
movs r0, #2
|
||||
strb r0, [r1]
|
||||
adds r0, r4, #0
|
||||
bl UpdateSpriteForCollisionLayer
|
||||
_080A1ECA:
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
_080A1ECC: .4byte gRoomControls
|
||||
|
||||
thumb_func_start sub_080A1ED0
|
||||
sub_080A1ED0: @ 0x080A1ED0
|
||||
push {r4, r5, r6, r7, lr}
|
||||
mov r7, sl
|
||||
mov r6, sb
|
||||
mov r5, r8
|
||||
push {r5, r6, r7}
|
||||
sub sp, #4
|
||||
mov sb, r1
|
||||
adds r5, r2, #0
|
||||
movs r1, #0
|
||||
str r1, [sp]
|
||||
ldr r4, _080A1F60 @ =gUnk_08124EF8
|
||||
lsls r1, r5, #2
|
||||
adds r1, r1, r4
|
||||
ldrh r2, [r1]
|
||||
ldr r3, _080A1F64 @ =gRoomControls
|
||||
ldrh r1, [r3, #6]
|
||||
adds r2, r2, r1
|
||||
mov sl, r2
|
||||
lsls r1, r5, #1
|
||||
adds r1, #1
|
||||
lsls r1, r1, #1
|
||||
adds r1, r1, r4
|
||||
ldrh r2, [r1]
|
||||
ldrh r1, [r3, #8]
|
||||
adds r2, r2, r1
|
||||
mov r8, r2
|
||||
ldr r1, _080A1F68 @ =gUnk_08124FF0
|
||||
lsls r0, r0, #2
|
||||
adds r0, r0, r1
|
||||
ldr r4, [r0]
|
||||
movs r1, #0
|
||||
ldrsh r0, [r4, r1]
|
||||
cmp r0, #1
|
||||
beq _080A1FB0
|
||||
lsls r7, r5, #3
|
||||
movs r0, #0x10
|
||||
adds r6, r7, #0
|
||||
eors r6, r0
|
||||
_080A1F1C:
|
||||
movs r0, #0x60
|
||||
mov r1, sb
|
||||
bl CreateEnemy
|
||||
adds r2, r0, #0
|
||||
cmp r2, #0
|
||||
beq _080A1FA6
|
||||
mov r0, sp
|
||||
ldrb r0, [r0]
|
||||
strb r0, [r2, #0xb]
|
||||
ldr r1, [sp]
|
||||
adds r1, #1
|
||||
str r1, [sp]
|
||||
mov r0, sl
|
||||
strh r0, [r2, #0x2e]
|
||||
mov r1, r8
|
||||
strh r1, [r2, #0x32]
|
||||
strb r7, [r2, #0x15]
|
||||
adds r0, r2, #0
|
||||
adds r0, #0x7a
|
||||
strb r6, [r0]
|
||||
ldrh r1, [r4, #4]
|
||||
subs r0, #2
|
||||
strh r1, [r0]
|
||||
cmp r5, #1
|
||||
beq _080A1F7A
|
||||
cmp r5, #1
|
||||
blo _080A1F6C
|
||||
cmp r5, #2
|
||||
beq _080A1F80
|
||||
cmp r5, #3
|
||||
beq _080A1F94
|
||||
b _080A1FA6
|
||||
.align 2, 0
|
||||
_080A1F60: .4byte gUnk_08124EF8
|
||||
_080A1F64: .4byte gRoomControls
|
||||
_080A1F68: .4byte gUnk_08124FF0
|
||||
_080A1F6C:
|
||||
ldrh r1, [r4]
|
||||
adds r0, r2, #0
|
||||
adds r0, #0x74
|
||||
strh r1, [r0]
|
||||
ldrh r0, [r4, #2]
|
||||
rsbs r0, r0, #0
|
||||
b _080A1F8C
|
||||
_080A1F7A:
|
||||
ldrh r0, [r4, #2]
|
||||
adds r0, #0xf0
|
||||
b _080A1F98
|
||||
_080A1F80:
|
||||
ldrh r1, [r4]
|
||||
adds r0, r2, #0
|
||||
adds r0, #0x74
|
||||
strh r1, [r0]
|
||||
ldrh r0, [r4, #2]
|
||||
adds r0, #0xa0
|
||||
_080A1F8C:
|
||||
adds r1, r2, #0
|
||||
adds r1, #0x76
|
||||
strh r0, [r1]
|
||||
b _080A1FA6
|
||||
_080A1F94:
|
||||
ldrh r0, [r4, #2]
|
||||
rsbs r0, r0, #0
|
||||
_080A1F98:
|
||||
adds r1, r2, #0
|
||||
adds r1, #0x74
|
||||
strh r0, [r1]
|
||||
ldrh r1, [r4]
|
||||
adds r0, r2, #0
|
||||
adds r0, #0x76
|
||||
strh r1, [r0]
|
||||
_080A1FA6:
|
||||
adds r4, #6
|
||||
movs r1, #0
|
||||
ldrsh r0, [r4, r1]
|
||||
cmp r0, #1
|
||||
bne _080A1F1C
|
||||
_080A1FB0:
|
||||
mov r0, sb
|
||||
cmp r0, #0
|
||||
bne _080A1FE4
|
||||
movs r0, #0xf
|
||||
movs r1, #2
|
||||
movs r2, #0
|
||||
bl CreateObject
|
||||
adds r2, r0, #0
|
||||
cmp r2, #0
|
||||
beq _080A1FE4
|
||||
mov r1, sl
|
||||
strh r1, [r2, #0x2e]
|
||||
mov r0, r8
|
||||
strh r0, [r2, #0x32]
|
||||
ldrb r0, [r2, #0x1b]
|
||||
movs r1, #0xc0
|
||||
orrs r0, r1
|
||||
strb r0, [r2, #0x1b]
|
||||
ldrb r0, [r2, #0x19]
|
||||
orrs r0, r1
|
||||
strb r0, [r2, #0x19]
|
||||
adds r1, r2, #0
|
||||
adds r1, #0x38
|
||||
movs r0, #1
|
||||
strb r0, [r1]
|
||||
_080A1FE4:
|
||||
add sp, #4
|
||||
pop {r3, r4, r5}
|
||||
mov r8, r3
|
||||
mov sb, r4
|
||||
mov sl, r5
|
||||
pop {r4, r5, r6, r7, pc}
|
||||
|
||||
thumb_func_start sub_080A1FF0
|
||||
sub_080A1FF0: @ 0x080A1FF0
|
||||
push {r4, r5, lr}
|
||||
adds r5, r0, #0
|
||||
ldrb r0, [r5, #0xe]
|
||||
cmp r0, #0
|
||||
beq _080A2066
|
||||
subs r1, r0, #1
|
||||
strb r1, [r5, #0xe]
|
||||
lsls r0, r1, #0x18
|
||||
lsrs r0, r0, #0x18
|
||||
cmp r0, #0x20
|
||||
bhi _080A2066
|
||||
movs r0, #0xf
|
||||
ands r1, r0
|
||||
cmp r1, #0
|
||||
bne _080A2066
|
||||
adds r0, r5, #0
|
||||
movs r1, #0x51
|
||||
movs r2, #0
|
||||
bl CreateFx
|
||||
adds r4, r0, #0
|
||||
cmp r4, #0
|
||||
beq _080A2066
|
||||
bl Random
|
||||
ldr r3, _080A209C @ =gRoomControls
|
||||
movs r1, #0x78
|
||||
ands r0, r1
|
||||
movs r1, #0x80
|
||||
lsls r1, r1, #2
|
||||
adds r2, r1, #0
|
||||
adds r2, r0, r2
|
||||
ldrh r1, [r3, #6]
|
||||
adds r1, r1, r2
|
||||
subs r1, #0x3c
|
||||
strh r1, [r4, #0x2e]
|
||||
movs r1, #0x84
|
||||
lsls r1, r1, #2
|
||||
adds r0, r0, r1
|
||||
ldrh r3, [r3, #8]
|
||||
adds r0, r0, r3
|
||||
subs r0, #0x3c
|
||||
strh r0, [r4, #0x32]
|
||||
adds r2, r4, #0
|
||||
adds r2, #0x29
|
||||
ldrb r1, [r2]
|
||||
movs r0, #8
|
||||
rsbs r0, r0, #0
|
||||
ands r0, r1
|
||||
movs r1, #6
|
||||
orrs r0, r1
|
||||
strb r0, [r2]
|
||||
adds r1, r4, #0
|
||||
adds r1, #0x38
|
||||
movs r0, #1
|
||||
strb r0, [r1]
|
||||
adds r0, r4, #0
|
||||
bl UpdateSpriteForCollisionLayer
|
||||
_080A2066:
|
||||
adds r4, r5, #0
|
||||
adds r4, #0x7b
|
||||
ldrb r0, [r4]
|
||||
cmp r0, #0
|
||||
beq _080A20B4
|
||||
ldr r0, _080A20A0 @ =gPlayerEntity
|
||||
ldr r2, _080A209C @ =gRoomControls
|
||||
ldrh r1, [r2, #6]
|
||||
movs r3, #0x80
|
||||
lsls r3, r3, #2
|
||||
adds r1, r1, r3
|
||||
ldrh r2, [r2, #8]
|
||||
adds r3, #0x10
|
||||
adds r2, r2, r3
|
||||
movs r3, #0x80
|
||||
lsls r3, r3, #1
|
||||
bl sub_0806FCB8
|
||||
cmp r0, #0
|
||||
beq _080A20B2
|
||||
ldrb r0, [r5, #0xe]
|
||||
cmp r0, #0
|
||||
bne _080A20A4
|
||||
movs r0, #0x78
|
||||
strb r0, [r5, #0xe]
|
||||
b _080A20B4
|
||||
.align 2, 0
|
||||
_080A209C: .4byte gRoomControls
|
||||
_080A20A0: .4byte gPlayerEntity
|
||||
_080A20A4:
|
||||
cmp r0, #0x23
|
||||
bne _080A20B4
|
||||
movs r0, #0x1e
|
||||
movs r1, #0
|
||||
bl sub_08080964
|
||||
b _080A20B4
|
||||
_080A20B2:
|
||||
strb r0, [r4]
|
||||
_080A20B4:
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080A20B8
|
||||
sub_080A20B8: @ 0x080A20B8
|
||||
push {r4, lr}
|
||||
adds r4, r1, #0
|
||||
cmp r4, #0
|
||||
bne _080A20C4
|
||||
movs r0, #1
|
||||
b _080A20FA
|
||||
_080A20C4:
|
||||
bl sub_08079F8C
|
||||
cmp r0, #0
|
||||
beq _080A20F8
|
||||
ldr r0, _080A20F0 @ =gPlayerEntity
|
||||
movs r1, #0x36
|
||||
ldrsh r0, [r0, r1]
|
||||
cmp r0, #0
|
||||
bne _080A20F8
|
||||
movs r1, #0
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x7c
|
||||
ldrb r0, [r0]
|
||||
cmp r0, #0
|
||||
bne _080A20EC
|
||||
ldr r0, _080A20F4 @ =gPlayerState
|
||||
ldrb r1, [r0, #0x14]
|
||||
rsbs r0, r1, #0
|
||||
orrs r0, r1
|
||||
lsrs r1, r0, #0x1f
|
||||
_080A20EC:
|
||||
adds r0, r1, #0
|
||||
b _080A20FA
|
||||
.align 2, 0
|
||||
_080A20F0: .4byte gPlayerEntity
|
||||
_080A20F4: .4byte gPlayerState
|
||||
_080A20F8:
|
||||
movs r0, #0
|
||||
_080A20FA:
|
||||
pop {r4, pc}
|
|
@ -21,6 +21,21 @@ typedef struct {
|
|||
u8 unk_83[5];
|
||||
} GyorgFemaleEntity;
|
||||
|
||||
typedef struct {
|
||||
Entity base;
|
||||
u8 filler[0x20];
|
||||
} GyorgFemaleMouthEntity;
|
||||
|
||||
typedef struct {
|
||||
Entity base;
|
||||
u8 unk_68[0xC];
|
||||
u16 unk_74;
|
||||
u16 unk_76;
|
||||
u16 unk_78;
|
||||
u8 unk_7a;
|
||||
u8 unk_7b[0xD];
|
||||
} GyorgChildEntity;
|
||||
|
||||
typedef struct {
|
||||
Entity base;
|
||||
u8 unk_68[4];
|
||||
|
@ -29,21 +44,22 @@ typedef struct {
|
|||
u16 unk_70;
|
||||
u16 unk_72;
|
||||
u8 unk_74;
|
||||
// u8 unk_75[1];
|
||||
u8 unk_75;
|
||||
u16 unk_76;
|
||||
u16 unk_78;
|
||||
u8 unk_7a;
|
||||
u8 unk_7b;
|
||||
u8 unk_7c[0xc];
|
||||
u16 unk_7c;
|
||||
u8 unk_7e[0xa];
|
||||
} GyorgBossObjectEntity;
|
||||
|
||||
typedef struct {
|
||||
GyorgBossObjectEntity* boss;
|
||||
GyorgFemaleEntity* female;
|
||||
Entity* male1;
|
||||
Entity* male2;
|
||||
void* unk_10;
|
||||
void* unk_14;
|
||||
GenericEntity* male1;
|
||||
GenericEntity* male2;
|
||||
GyorgFemaleMouthEntity* unk_10;
|
||||
GenericEntity* unk_14;
|
||||
void* unk_18[0x8];
|
||||
u16 unk_38;
|
||||
u16 unk_3a;
|
||||
|
|
|
@ -41,7 +41,7 @@ extern void FlushSprites(void);
|
|||
extern Entity* CreateProjectile(u32);
|
||||
extern void RegisterPlayerHitbox();
|
||||
extern s32 GetItemPrice();
|
||||
extern void DoExitTransition(ScreenTransitionData*);
|
||||
extern void DoExitTransition(const ScreenTransitionData*);
|
||||
extern void CreateDustAt(s32, s32, u32);
|
||||
extern void PutItemOnSlot(u32 itemID);
|
||||
extern Entity* CreateSpeechBubbleQuestionMark(Entity*, s32, s32);
|
||||
|
@ -81,7 +81,7 @@ extern void sub_080575C8(u32);
|
|||
extern void sub_08057688(void);
|
||||
extern void sub_080580B0(u32);
|
||||
extern void sub_080751E8(u32, u32, void*);
|
||||
extern void sub_0808091C(ScreenTransitionData*, u32);
|
||||
extern void sub_0808091C(const ScreenTransitionData*, u32);
|
||||
extern void sub_0805BC4C(void);
|
||||
extern void sub_0807BB68(u32*, u32, u32);
|
||||
extern void sub_08054570(void);
|
||||
|
|
|
@ -888,7 +888,6 @@ SECTIONS {
|
|||
asm/windTribeTeleporter.o(.text);
|
||||
asm/objectB9.o(.text);
|
||||
src/object/gyorgBossObject.o(.text);
|
||||
asm/gyorgBossObject.o(.text);
|
||||
src/object/windcrest.o(.text);
|
||||
asm/litArea.o(.text);
|
||||
asm/objectBD.o(.text);
|
||||
|
|
|
@ -31,7 +31,7 @@ void sub_08080910(void) {
|
|||
gScreenTransition.transitionType = TRANSITION_CUT;
|
||||
}
|
||||
|
||||
void sub_0808091C(ScreenTransitionData* param_1, u32 param_2) {
|
||||
void sub_0808091C(const ScreenTransitionData* param_1, u32 param_2) {
|
||||
DoExitTransition(param_1);
|
||||
gScreenTransition.transitionType = param_2;
|
||||
}
|
||||
|
|
|
@ -49,10 +49,10 @@ void sub_0804614C(GyorgFemaleEntity* this) {
|
|||
tmp = CreateProjectile(0x22);
|
||||
tmp->type = 0;
|
||||
tmp->parent = super;
|
||||
((GyorgFemaleHeap*)super->myHeap)->unk_14 = tmp;
|
||||
((GyorgFemaleHeap*)super->myHeap)->unk_14 = (GenericEntity*)tmp;
|
||||
tmp = CreateEnemy(GYORG_FEMALE_MOUTH, 0);
|
||||
tmp->parent = super;
|
||||
((GyorgFemaleHeap*)super->myHeap)->unk_10 = tmp;
|
||||
((GyorgFemaleHeap*)super->myHeap)->unk_10 = (GyorgFemaleMouthEntity*)tmp;
|
||||
tmp = CreateEnemy(GYORG_FEMALE_EYE, 0);
|
||||
tmp->parent = super;
|
||||
tmp = CreateEnemy(GYORG_FEMALE_EYE, 1);
|
||||
|
|
|
@ -172,7 +172,7 @@ void sub_08048D20(GyorgFemaleEyeEntity* this) {
|
|||
}
|
||||
|
||||
u32 sub_08048D70(GyorgFemaleEntity* parent) {
|
||||
Entity* tmp;
|
||||
GenericEntity* tmp;
|
||||
if (parent->base.health != 0) {
|
||||
return 1;
|
||||
}
|
||||
|
@ -180,7 +180,7 @@ u32 sub_08048D70(GyorgFemaleEntity* parent) {
|
|||
if (!tmp) {
|
||||
tmp = ((GyorgFemaleHeap*)parent->base.myHeap)->male2;
|
||||
}
|
||||
if (tmp->health != 0) {
|
||||
if (tmp->base.health != 0) {
|
||||
return 0;
|
||||
}
|
||||
return 1;
|
||||
|
|
|
@ -2,8 +2,6 @@
|
|||
#include "object.h"
|
||||
#include "functions.h"
|
||||
|
||||
extern void DoExitTransition(ScreenTransitionData*);
|
||||
|
||||
typedef struct VaatiArm_HeapStruct1 {
|
||||
union SplitHWord unk00;
|
||||
u16 unk02;
|
||||
|
|
|
@ -2,7 +2,6 @@
|
|||
#include "functions.h"
|
||||
|
||||
extern bool32 PlayerInRange(Entity*, u32, u32);
|
||||
extern void DoExitTransition(ScreenTransitionData*);
|
||||
extern u32 sub_080002E0(u32, u32);
|
||||
extern Entity* gUnk_020000B0;
|
||||
extern const ScreenTransitionData gUnk_0813AB94;
|
||||
|
|
|
@ -5,13 +5,23 @@
|
|||
#include "area.h"
|
||||
#include "room.h"
|
||||
#include "screen.h"
|
||||
#include "functions.h"
|
||||
#include "enemy/gyorg.h"
|
||||
|
||||
extern const ScreenTransitionData gUnk_0813ABD0;
|
||||
|
||||
extern u32 sub_08079F8C(void);
|
||||
extern const u16 gUnk_08124EF8[];
|
||||
extern s16* const gUnk_08124FF0[];
|
||||
|
||||
extern void sub_080A1DCC(GyorgBossObjectEntity*);
|
||||
extern void sub_080A1C9C(GyorgBossObjectEntity*);
|
||||
void sub_080A1E54(GyorgBossObjectEntity*);
|
||||
|
||||
void sub_080A1D8C(GyorgBossObjectEntity*, s32);
|
||||
|
||||
void sub_080A1FF0(GyorgBossObjectEntity*);
|
||||
u32 sub_080A20B8(GyorgBossObjectEntity*, Entity*);
|
||||
u32 sub_080A20B8(GyorgBossObjectEntity*, GenericEntity*);
|
||||
void sub_080A1D70(GyorgBossObjectEntity*, u32);
|
||||
|
||||
extern void (*const gUnk_08124ED0[])(GyorgBossObjectEntity*);
|
||||
|
@ -49,7 +59,7 @@ void sub_080A1704(GyorgBossObjectEntity* this) {
|
|||
tmp->y.HALF.HI = gRoomControls.roomOriginY + 0x330;
|
||||
#endif
|
||||
tmp->myHeap = heap;
|
||||
heap->male1 = tmp;
|
||||
heap->male1 = (GenericEntity*)tmp;
|
||||
tmp = CreateEnemy(GYORG_MALE, 1);
|
||||
tmp->x.HALF.HI = gRoomControls.roomOriginX + 0x260;
|
||||
#ifdef EU
|
||||
|
@ -58,7 +68,7 @@ void sub_080A1704(GyorgBossObjectEntity* this) {
|
|||
tmp->y.HALF.HI = gRoomControls.roomOriginY + 0x310;
|
||||
#endif
|
||||
tmp->myHeap = heap;
|
||||
heap->male2 = tmp;
|
||||
heap->male2 = (GenericEntity*)tmp;
|
||||
gScreen.bg3.control = 0x1E07;
|
||||
gScreen.lcd.displayControl |= 0x800;
|
||||
this->unk_70 = 0;
|
||||
|
@ -94,7 +104,7 @@ void sub_080A189C(GyorgBossObjectEntity* this) {
|
|||
this->unk_6c = 1;
|
||||
this->unk_78 = 0x400;
|
||||
this->unk_7b = 1;
|
||||
((GyorgFemaleHeap*)super->myHeap)->male1->health = 0xC;
|
||||
((GyorgFemaleHeap*)super->myHeap)->male1->base.health = 0xC;
|
||||
SoundReq(0x128);
|
||||
sub_08080964(0x96, 1);
|
||||
}
|
||||
|
@ -104,7 +114,7 @@ void sub_080A189C(GyorgBossObjectEntity* this) {
|
|||
|
||||
void sub_080A190C(GyorgBossObjectEntity* this) {
|
||||
sub_080A1FF0(this);
|
||||
if (((GyorgFemaleHeap*)super->myHeap)->male1->health == 0) {
|
||||
if (((GyorgFemaleHeap*)super->myHeap)->male1->base.health == 0) {
|
||||
if (sub_080A20B8(this, ((GyorgFemaleHeap*)super->myHeap)->male1)) {
|
||||
super->action = 4;
|
||||
this->unk_6c = 0x10;
|
||||
|
@ -115,7 +125,306 @@ void sub_080A190C(GyorgBossObjectEntity* this) {
|
|||
gPlayerState.startPosX = gRoomControls.roomOriginX + 0x200;
|
||||
gPlayerState.startPosY = gRoomControls.roomOriginY + 0x210;
|
||||
} else {
|
||||
gPlayerState.startPosX = ((GyorgFemaleHeap*)super->myHeap)->male1->x.HALF.HI;
|
||||
gPlayerState.startPosY = ((GyorgFemaleHeap*)super->myHeap)->male1->y.HALF.HI;
|
||||
gPlayerState.startPosX = ((GyorgFemaleHeap*)super->myHeap)->male1->base.x.HALF.HI;
|
||||
gPlayerState.startPosY = ((GyorgFemaleHeap*)super->myHeap)->male1->base.y.HALF.HI;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A1990(GyorgBossObjectEntity* this, u32 unk1) {
|
||||
if (((GyorgFemaleHeap*)super->myHeap)->female->base.health == 0) {
|
||||
((GyorgFemaleHeap*)super->myHeap)->male1->base.health = 0xC;
|
||||
super->action = 5;
|
||||
super->actionDelay = 0x23;
|
||||
this->unk_6c = 2;
|
||||
this->unk_78 = 0x400;
|
||||
this->unk_7b = 1;
|
||||
SoundReq(0x128);
|
||||
sub_08080964(0x96, 1);
|
||||
}
|
||||
gPlayerState.startPosX = gRoomControls.roomOriginX + 0x200;
|
||||
gPlayerState.startPosY = gRoomControls.roomOriginY + 0x210;
|
||||
}
|
||||
|
||||
void sub_080A19FC(GyorgBossObjectEntity* this) {
|
||||
sub_080A1FF0(this);
|
||||
if (((GyorgFemaleHeap*)super->myHeap)->male2->base.health == 0) {
|
||||
if (sub_080A20B8(this, ((GyorgFemaleHeap*)super->myHeap)->male2)) {
|
||||
super->action = 6;
|
||||
this->unk_6c = 0x20;
|
||||
this->unk_78 = 0xc0;
|
||||
sub_080A1D70(this, ((GyorgFemaleHeap*)super->myHeap)->female->base.animationState);
|
||||
((GyorgFemaleHeap*)super->myHeap)->female->base.health = 0x18;
|
||||
}
|
||||
gPlayerState.startPosX = gRoomControls.roomOriginX + 0x200;
|
||||
gPlayerState.startPosY = gRoomControls.roomOriginY + 0x210;
|
||||
} else {
|
||||
gPlayerState.startPosX = ((GyorgFemaleHeap*)super->myHeap)->male2->base.x.HALF.HI;
|
||||
gPlayerState.startPosY = ((GyorgFemaleHeap*)super->myHeap)->male2->base.y.HALF.HI;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A1A80(GyorgBossObjectEntity* this) {
|
||||
if (((GyorgFemaleHeap*)super->myHeap)->female->base.health == 0) {
|
||||
((GyorgFemaleHeap*)super->myHeap)->male2->base.health = 0xC;
|
||||
super->action = 7;
|
||||
super->actionDelay = 0x23;
|
||||
this->unk_6c = 0x104;
|
||||
this->unk_78 = 0x400;
|
||||
SoundReq(SFX_BOSS_DIE);
|
||||
sub_08080964(0x96, 1);
|
||||
}
|
||||
gPlayerState.startPosX = gRoomControls.roomOriginX + 0x200;
|
||||
gPlayerState.startPosY = gRoomControls.roomOriginY + 0x210;
|
||||
}
|
||||
|
||||
void sub_080A1AE8(GyorgBossObjectEntity* this) {
|
||||
sub_080A1FF0(this);
|
||||
if (((GyorgFemaleHeap*)super->myHeap)->male2->base.health == 0) {
|
||||
if (sub_080A20B8(this, ((GyorgFemaleHeap*)super->myHeap)->male2)) {
|
||||
super->action = 8;
|
||||
this->unk_6c = 0x40;
|
||||
this->unk_78 = 0xC0;
|
||||
((GyorgFemaleHeap*)super->myHeap)->female->base.health = 0xC;
|
||||
}
|
||||
}
|
||||
gPlayerState.startPosX = gRoomControls.roomOriginX + 0x200;
|
||||
gPlayerState.startPosY = gRoomControls.roomOriginY + 0x210;
|
||||
}
|
||||
|
||||
void sub_080A1B4C(GyorgBossObjectEntity* this) {
|
||||
if (((GyorgFemaleHeap*)super->myHeap)->female->base.health == 0) {
|
||||
if (this->unk_6c != 0) {
|
||||
sub_08080964(0x2d, 1);
|
||||
SoundReq(SFX_BOSS_DIE);
|
||||
this->unk_78 = 0x600;
|
||||
}
|
||||
this->unk_6c = 0;
|
||||
gScreenTransition.field_0x39 = 0;
|
||||
if (sub_08079F8C() && gPlayerEntity.z.HALF.HI == 0) {
|
||||
super->action = 9;
|
||||
super->actionDelay = 0;
|
||||
super->field_0xf = 0xF0;
|
||||
this->unk_6e = 0x1a4;
|
||||
super->direction = 0;
|
||||
super->speed = 0x60;
|
||||
gPlayerState.flags &= ~0x20000;
|
||||
CopyPosition(&gPlayerEntity, super);
|
||||
gRoomControls.cameraTarget = super;
|
||||
SetPlayerControl(2);
|
||||
}
|
||||
}
|
||||
gPlayerState.startPosX = gRoomControls.roomOriginX + 0x200;
|
||||
gPlayerState.startPosY = gRoomControls.roomOriginY + 0x210;
|
||||
}
|
||||
|
||||
void sub_080A1C04(GyorgBossObjectEntity* this) {
|
||||
if (this->unk_6e == 0) {
|
||||
sub_0806F69C(super);
|
||||
sub_080A1E54(this);
|
||||
if (--super->field_0xf == 0) {
|
||||
SetFlag(0x7B);
|
||||
sub_0808091C(&gUnk_0813ABD0, 8);
|
||||
return;
|
||||
}
|
||||
if (super->field_0xf == 0x3C) {
|
||||
DoFade(7, 4);
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (--this->unk_6e < 0xb4) {
|
||||
sub_080A1E54(this);
|
||||
return;
|
||||
}
|
||||
switch (this->unk_6e) {
|
||||
case 0xb4:
|
||||
SoundReq(SFX_BOSS_DIE);
|
||||
sub_08080964(0x2d0, 2);
|
||||
break;
|
||||
case 0x12C:
|
||||
SoundReq(SFX_BOSS_DIE);
|
||||
sub_08080964(0x4b, 1);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A1C9C(GyorgBossObjectEntity* this) {
|
||||
if (this->unk_7a) {
|
||||
if (this->unk_74 != this->unk_75) {
|
||||
this->unk_78 = 0;
|
||||
sub_080A1D8C(this, 0xC);
|
||||
if (this->unk_76 == 0) {
|
||||
this->unk_74 = this->unk_75;
|
||||
this->unk_78 = this->unk_7c;
|
||||
}
|
||||
} else {
|
||||
sub_080A1D8C(this, 0xC);
|
||||
if (this->unk_78 == this->unk_76) {
|
||||
this->unk_7a = 0;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
sub_080A1D8C(this, 8);
|
||||
}
|
||||
this->unk_70 += gSineTable[this->unk_74] * this->unk_76 / 0x100;
|
||||
this->unk_72 -= gSineTable[this->unk_74 + 0x40] * this->unk_76 / 0x100;
|
||||
gScreen.bg3.xOffset = this->unk_70 >> 0x8;
|
||||
gScreen.bg3.yOffset = this->unk_72 >> 0x8;
|
||||
}
|
||||
|
||||
void sub_080A1D70(GyorgBossObjectEntity* this, u32 unk1) {
|
||||
this->unk_75 = unk1;
|
||||
this->unk_7a = 1;
|
||||
this->unk_7c = this->unk_78;
|
||||
}
|
||||
|
||||
void sub_080A1D8C(GyorgBossObjectEntity* this, s32 unk1) {
|
||||
if (this->unk_78 != this->unk_76) {
|
||||
if (this->unk_78 > this->unk_76) {
|
||||
if (unk1 < this->unk_78 - this->unk_76) {
|
||||
this->unk_76 += unk1;
|
||||
} else {
|
||||
this->unk_76 = this->unk_78;
|
||||
}
|
||||
} else {
|
||||
if (unk1 < this->unk_76 - this->unk_78) {
|
||||
this->unk_76 -= unk1;
|
||||
} else {
|
||||
this->unk_76 = this->unk_78;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A1DCC(GyorgBossObjectEntity* this) {
|
||||
GenericEntity* tmp;
|
||||
if ((tmp = ((GyorgFemaleHeap*)super->myHeap)->male1) != NULL ||
|
||||
(tmp = ((GyorgFemaleHeap*)super->myHeap)->male2) != NULL) {
|
||||
if (tmp->field_0x7c.BYTES.byte0 && tmp->base.spriteRendering.b3 == 2) {
|
||||
((GyorgFemaleHeap*)super->myHeap)->unk_10->base.flags &= ~0x80;
|
||||
tmp = ((GyorgFemaleHeap*)super->myHeap)->unk_14;
|
||||
tmp->base.flags &= ~0x80;
|
||||
tmp = (GenericEntity*)tmp->base.child;
|
||||
tmp->base.flags &= ~0x80;
|
||||
tmp = (GenericEntity*)tmp->base.child;
|
||||
tmp->base.flags &= ~0x80;
|
||||
tmp = (GenericEntity*)tmp->base.child;
|
||||
tmp->base.flags &= ~0x80;
|
||||
return;
|
||||
}
|
||||
}
|
||||
((GyorgFemaleHeap*)super->myHeap)->unk_10->base.flags |= 0x80;
|
||||
tmp = ((GyorgFemaleHeap*)super->myHeap)->unk_14;
|
||||
tmp->base.flags |= 0x80;
|
||||
tmp = (GenericEntity*)tmp->base.child;
|
||||
tmp->base.flags |= 0x80;
|
||||
tmp = (GenericEntity*)tmp->base.child;
|
||||
tmp->base.flags |= 0x80;
|
||||
tmp = (GenericEntity*)tmp->base.child;
|
||||
tmp->base.flags |= 0x80;
|
||||
}
|
||||
|
||||
void sub_080A1E54(GyorgBossObjectEntity* this) {
|
||||
Entity* fx;
|
||||
if ((++super->actionDelay & 0x1F) == 0) {
|
||||
fx = CreateFx(super, 0x51, 0);
|
||||
if (fx) {
|
||||
u32 r = Random();
|
||||
fx->x.HALF.HI = gRoomControls.roomOriginX + 0x200 + (r & 0xf0) - 0x78;
|
||||
fx->y.HALF.HI = gRoomControls.roomOriginY + 0x210 + ((r >> 8) & 0x70) - 0x38;
|
||||
fx->spritePriority.b0 = 5;
|
||||
fx->collisionLayer = 2;
|
||||
UpdateSpriteForCollisionLayer(fx);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A1ED0(u32 unk0, u32 unk1, u32 unk2) {
|
||||
u32 i = 0;
|
||||
s16* p;
|
||||
u32 x, y;
|
||||
x = gUnk_08124EF8[unk2 * 2] + gRoomControls.roomOriginX;
|
||||
y = gUnk_08124EF8[unk2 * 2 + 1] + gRoomControls.roomOriginY;
|
||||
p = gUnk_08124FF0[unk0];
|
||||
while (*p != 1) {
|
||||
GyorgChildEntity* tmp = (GyorgChildEntity*)CreateEnemy(GYORG_CHILD, unk1);
|
||||
if (tmp) {
|
||||
tmp->base.type2 = i++;
|
||||
tmp->base.x.HALF.HI = x;
|
||||
tmp->base.y.HALF.HI = y;
|
||||
tmp->base.direction = DirectionFromAnimationState(unk2);
|
||||
tmp->unk_7a = DirectionTurnAround(DirectionFromAnimationState(unk2));
|
||||
tmp->unk_78 = p[2];
|
||||
switch (unk2) {
|
||||
case 0:
|
||||
tmp->unk_74 = p[0];
|
||||
tmp->unk_76 = -p[1];
|
||||
break;
|
||||
case 1:
|
||||
tmp->unk_74 = p[1] + 0xF0;
|
||||
tmp->unk_76 = p[0];
|
||||
break;
|
||||
case 2:
|
||||
tmp->unk_74 = p[0];
|
||||
tmp->unk_76 = p[1] + 0xA0;
|
||||
break;
|
||||
case 3:
|
||||
tmp->unk_74 = -p[1];
|
||||
tmp->unk_76 = p[0];
|
||||
break;
|
||||
}
|
||||
}
|
||||
p += 3;
|
||||
}
|
||||
if (unk1 == 0) {
|
||||
Entity* tmp;
|
||||
tmp = CreateObject(SPECIAL_FX, 2, 0);
|
||||
if (tmp) {
|
||||
tmp->x.HALF.HI = x;
|
||||
tmp->y.HALF.HI = y;
|
||||
tmp->spriteOrientation.flipY = 3;
|
||||
tmp->spriteRendering.b3 = 3;
|
||||
tmp->collisionLayer = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A1FF0(GyorgBossObjectEntity* this) {
|
||||
if (super->actionDelay != 0) {
|
||||
super->actionDelay--;
|
||||
if (super->actionDelay <= 0x20 && (super->actionDelay & 0xF) == 0) {
|
||||
Entity* fx;
|
||||
fx = CreateFx(super, 0x51, 0);
|
||||
if (fx) {
|
||||
u32 r = Random();
|
||||
fx->x.HALF.HI = gRoomControls.roomOriginX + 0x200 + (r & 0x78) - 0x3C;
|
||||
fx->y.HALF.HI = gRoomControls.roomOriginY + 0x210 + (r & 0x78) - 0x3C;
|
||||
fx->spritePriority.b0 = 6;
|
||||
fx->collisionLayer = 1;
|
||||
UpdateSpriteForCollisionLayer(fx);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (this->unk_7b) {
|
||||
if (sub_0806FCB8(&gPlayerEntity, gRoomControls.roomOriginX + 0x200, gRoomControls.roomOriginY + 0x210, 0x100)) {
|
||||
if (super->actionDelay == 0) {
|
||||
super->actionDelay = 0x78;
|
||||
} else {
|
||||
if (super->actionDelay == 0x23) {
|
||||
sub_08080964(0x1e, 0);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
this->unk_7b = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
u32 sub_080A20B8(GyorgBossObjectEntity* this, GenericEntity* other) {
|
||||
if (other == NULL) {
|
||||
return 1;
|
||||
}
|
||||
if (sub_08079F8C() && gPlayerEntity.z.HALF.HI == 0) {
|
||||
return other->field_0x7c.BYTES.byte0 == 0 && gPlayerState.field_0x14 != 0;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue