diff --git a/src/object/figurineDevice.c b/src/object/figurineDevice.c index b02e8baa..4e3e10de 100644 --- a/src/object/figurineDevice.c +++ b/src/object/figurineDevice.c @@ -787,7 +787,8 @@ void FigurineDevice_LostOrFinishedMessage(void) { #ifndef EU void sub_0808861C(FigurineDeviceEntity* this, ScriptExecutionContext* context) { - context->condition = CheckPlayerInRegion(168, 84, 12, 8); // If I understand this correctly then it checks if the player is at the lever + // If I understand this correctly then it checks if the player is at the lever + context->condition = CheckPlayerInRegion(168, 84, 12, 8); #ifdef JP if ((gPlayerEntity.animationState != 0)) { #else