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@ -226,7 +226,8 @@ void sub_08059124(ManagerF* this) {
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default:
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if (!--this->manager.unk_0e) {
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CreateDustAt(this->unk_38, this->unk_3a, this->manager.unk_0b);
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RestorePrevTileEntity(((this->unk_38 >> 4) & 0x3f) | ((this->unk_3a >> 4) & 0x3f) << 6, this->manager.unk_0b);
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RestorePrevTileEntity(((this->unk_38 >> 4) & 0x3f) | ((this->unk_3a >> 4) & 0x3f) << 6,
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this->manager.unk_0b);
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SoundReq(SFX_TASK_COMPLETE);
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DeleteThisEntity();
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}
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@ -159,7 +159,7 @@ void sub_080919AC(MinecartEntity* this) {
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}
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uVar3 = GetRelativeCollisionTile(super, gUnk_081223C8[super->animationState * 2],
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gUnk_081223C8[super->animationState * 2 + 1]);
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gUnk_081223C8[super->animationState * 2 + 1]);
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iVar2 = sub_08007DD6(uVar3, gUnk_081223D8[super->animationState]);
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if (iVar2 == 0) {
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super->direction = DirectionTurnAround(super->direction);
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