Merge pull request #457 from hatal175/bird

Decompile the rest of bird
This commit is contained in:
notyourav 2022-03-20 19:20:14 -07:00 committed by GitHub
commit a767e16cba
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GPG Key ID: 4AEE18F83AFDEB23
4 changed files with 282 additions and 758 deletions

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@ -1,698 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start sub_0809D1F0
sub_0809D1F0: @ 0x0809D1F0
push {r4, r5, r6, r7, lr}
mov r7, sl
mov r6, sb
mov r5, r8
push {r5, r6, r7}
adds r5, r0, #0
ldrb r0, [r5, #0xc]
mov sb, r0
cmp r0, #0
beq _0809D224
cmp r0, #1
beq _0809D2B0
bl sub_08078B48
ldr r2, _0809D220 @ =gPlayerEntity
ldrb r1, [r2, #0x18]
movs r0, #4
rsbs r0, r0, #0
ands r0, r1
strb r0, [r2, #0x18]
movs r1, #0x68
adds r1, r1, r5
mov r8, r1
b _0809D3A8
.align 2, 0
_0809D220: .4byte gPlayerEntity
_0809D224:
ldrb r1, [r5, #0xe]
cmp r1, #0
beq _0809D234
movs r0, #0xff
strb r0, [r5, #0x1e]
subs r0, r1, #1
strb r0, [r5, #0xe]
b _0809D488
_0809D234:
movs r1, #1
strb r1, [r5, #0xc]
mov r2, sb
str r2, [r5, #0x20]
ldr r0, _0809D2A0 @ =0xFFEC0000
str r0, [r5, #0x34]
movs r0, #0xc0
lsls r0, r0, #1
strh r0, [r5, #0x24]
movs r0, #8
strb r0, [r5, #0x15]
adds r0, r5, #0
adds r0, #0x38
strb r1, [r0]
adds r2, r5, #0
adds r2, #0x29
ldrb r1, [r2]
movs r0, #8
rsbs r0, r0, #0
ands r0, r1
strb r0, [r2]
ldrb r2, [r5, #0x19]
movs r1, #0x3f
adds r0, r1, #0
ands r0, r2
strb r0, [r5, #0x19]
ldrb r0, [r5, #0x1b]
ands r1, r0
movs r0, #0x40
orrs r1, r0
strb r1, [r5, #0x1b]
ldr r0, _0809D2A4 @ =gRoomControls
ldrh r0, [r0, #0xa]
strh r0, [r5, #0x2e]
ldr r0, _0809D2A8 @ =gPlayerEntity
ldrh r0, [r0, #0x32]
strh r0, [r5, #0x32]
mov r3, sb
str r3, [r5, #0x54]
adds r0, r5, #0
movs r1, #6
bl SetDefaultPriority
adds r0, r5, #0
movs r1, #0
bl InitAnimationForceUpdate
ldr r0, _0809D2AC @ =0x00000123
bl SoundReq
movs r0, #0x68
adds r0, r0, r5
mov r8, r0
b _0809D3A8
.align 2, 0
_0809D2A0: .4byte 0xFFEC0000
_0809D2A4: .4byte gRoomControls
_0809D2A8: .4byte gPlayerEntity
_0809D2AC: .4byte 0x00000123
_0809D2B0:
ldr r6, _0809D430 @ =gPlayerEntity
adds r0, r6, #0
adds r0, #0x38
ldrb r1, [r0]
adds r0, r5, #0
adds r0, #0x38
strb r1, [r0]
ldrh r0, [r5, #0x24]
adds r0, #8
strh r0, [r5, #0x24]
lsls r0, r0, #0x10
asrs r0, r0, #0x10
movs r1, #0xc0
lsls r1, r1, #2
mov sl, r1
cmp r0, sl
ble _0809D2D6
mov r2, sl
strh r2, [r5, #0x24]
_0809D2D6:
ldrb r1, [r6, #0x10]
movs r0, #0x80
ands r0, r1
movs r3, #0x68
adds r3, r3, r5
mov r8, r3
cmp r0, #0
beq _0809D3A8
ldr r0, _0809D434 @ =gMessage
ldrb r1, [r0]
movs r0, #0x7f
ands r0, r1
cmp r0, #0
bne _0809D3A8
ldrb r0, [r6, #0xc]
cmp r0, #0x1c
beq _0809D3A8
cmp r0, #6
beq _0809D3A8
cmp r0, #9
beq _0809D3A8
ldr r7, _0809D438 @ =gPlayerState
adds r0, r7, #0
adds r0, #0xa8
ldrb r0, [r0]
cmp r0, #0x18
beq _0809D3A8
cmp r0, #0xb
beq _0809D3A8
cmp r0, #8
beq _0809D3A8
bl sub_08079F8C
cmp r0, #0
beq _0809D3A8
adds r0, r5, #0
adds r1, r6, #0
movs r2, #0xe
movs r3, #0xe
bl EntityInRectRadius
cmp r0, #0
beq _0809D3A8
movs r1, #0x36
ldrsh r0, [r6, r1]
movs r2, #0x36
ldrsh r1, [r5, r2]
subs r0, r0, r1
subs r0, #8
lsls r0, r0, #0x10
lsrs r0, r0, #0x10
cmp r0, #0x1f
bhi _0809D3A8
adds r0, r6, #0
adds r0, #0x45
ldrb r0, [r0]
cmp r0, #0
beq _0809D3A8
movs r0, #0x95
movs r1, #0xa
movs r2, #0
bl CreateObject
adds r4, r0, #0
cmp r4, #0
beq _0809D3A8
str r4, [r5, #0x54]
movs r0, #2
strb r0, [r5, #0xc]
movs r0, #8
strb r0, [r5, #0xe]
mov r3, sl
strh r3, [r5, #0x24]
movs r0, #0xe0
lsls r0, r0, #8
mov r1, r8
strh r0, [r1]
bl sub_08079184
bl sub_08078B48
bl ResetPlayerAnimationAndAction
bl sub_08077B20
adds r0, r7, #0
adds r0, #0x26
movs r2, #0
strb r2, [r0]
strb r2, [r7, #2]
ldrb r1, [r6, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r6, #0x10]
ldrb r1, [r6, #0x18]
movs r0, #4
rsbs r0, r0, #0
ands r0, r1
strb r0, [r6, #0x18]
ldr r1, _0809D43C @ =gPriorityHandler
movs r0, #6
strb r0, [r1]
ldr r0, _0809D440 @ =gUnk_02034490
mov r3, sb
strb r3, [r0]
_0809D3A8:
adds r0, r5, #0
bl LinearMoveUpdate
mov r0, r8
movs r2, #0
ldrsh r1, [r0, r2]
adds r0, r5, #0
bl GravityUpdate
adds r0, r5, #0
bl UpdateAnimationSingleFrame
ldr r4, [r5, #0x54]
cmp r4, #0
beq _0809D454
ldr r2, _0809D430 @ =gPlayerEntity
movs r3, #0x2e
ldrsh r1, [r2, r3]
movs r3, #0x2e
ldrsh r0, [r5, r3]
subs r0, #8
cmp r1, r0
bge _0809D3DA
movs r0, #0
strb r0, [r5, #0xe]
_0809D3DA:
ldrb r0, [r5, #0xe]
cmp r0, #0
bne _0809D448
ldr r2, _0809D444 @ =0xFFF80000
adds r0, r5, #0
adds r1, r4, #0
movs r3, #0
bl PositionRelative
ldrh r0, [r4, #0x36]
adds r0, #0x18
strh r0, [r4, #0x36]
adds r0, r5, #0
adds r0, #0x29
ldrb r1, [r0]
lsls r1, r1, #0x1d
adds r3, r4, #0
adds r3, #0x29
lsrs r1, r1, #0x1d
ldrb r2, [r3]
movs r0, #8
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
strb r0, [r3]
ldrb r2, [r5, #0x19]
lsrs r2, r2, #6
lsls r2, r2, #6
ldrb r3, [r4, #0x19]
movs r1, #0x3f
adds r0, r1, #0
ands r0, r3
orrs r0, r2
strb r0, [r4, #0x19]
ldrb r0, [r5, #0x1b]
lsrs r0, r0, #6
lsls r0, r0, #6
ldrb r2, [r4, #0x1b]
ands r1, r2
orrs r1, r0
strb r1, [r4, #0x1b]
b _0809D454
.align 2, 0
_0809D430: .4byte gPlayerEntity
_0809D434: .4byte gMessage
_0809D438: .4byte gPlayerState
_0809D43C: .4byte gPriorityHandler
_0809D440: .4byte gUnk_02034490
_0809D444: .4byte 0xFFF80000
_0809D448:
subs r0, #1
strb r0, [r5, #0xe]
adds r0, r2, #0
adds r1, r4, #0
bl CopyPosition
_0809D454:
adds r0, r5, #0
bl CheckOnScreen
cmp r0, #0
bne _0809D488
ldrb r0, [r5, #0xc]
cmp r0, #2
bne _0809D478
ldr r0, _0809D494 @ =gSave
ldr r1, [r0, #0x40]
movs r2, #0x80
lsls r2, r2, #0x15
orrs r1, r2
str r1, [r0, #0x40]
movs r0, #9
movs r1, #0
bl MenuFadeIn
_0809D478:
ldr r4, [r5, #0x54]
cmp r4, #0
beq _0809D484
adds r0, r4, #0
bl DeleteEntityAny
_0809D484:
bl DeleteThisEntity
_0809D488:
pop {r3, r4, r5}
mov r8, r3
mov sb, r4
mov sl, r5
pop {r4, r5, r6, r7, pc}
.align 2, 0
_0809D494: .4byte gSave
thumb_func_start sub_0809D498
sub_0809D498: @ 0x0809D498
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
adds r5, r0, #0
ldrb r0, [r5, #0xc]
cmp r0, #0
bne _0809D548
movs r2, #1
movs r3, #1
strb r3, [r5, #0xc]
ldrb r1, [r5, #0x18]
movs r0, #4
rsbs r0, r0, #0
ands r0, r1
orrs r0, r2
strb r0, [r5, #0x18]
ldr r0, _0809D534 @ =0xFFFD8000
str r0, [r5, #0x20]
ldr r0, _0809D538 @ =0xFFB4C000
str r0, [r5, #0x34]
adds r4, r5, #0
adds r4, #0x68
movs r0, #0xf0
lsls r0, r0, #8
strh r0, [r4]
movs r0, #0xc0
lsls r0, r0, #2
strh r0, [r5, #0x24]
movs r0, #8
strb r0, [r5, #0x15]
adds r0, r5, #0
adds r0, #0x38
strb r3, [r0]
adds r6, r5, #0
adds r6, #0x29
ldrb r1, [r6]
movs r0, #8
rsbs r0, r0, #0
ands r0, r1
strb r0, [r6]
ldrb r2, [r5, #0x19]
movs r1, #0x3f
adds r0, r1, #0
ands r0, r2
strb r0, [r5, #0x19]
ldrb r0, [r5, #0x1b]
ands r1, r0
movs r0, #0x40
orrs r1, r0
strb r1, [r5, #0x1b]
adds r0, r5, #0
movs r1, #6
bl SetDefaultPriority
ldr r0, _0809D53C @ =gRoomControls
ldrh r0, [r0, #0xa]
strh r0, [r5, #0x2e]
ldr r0, _0809D540 @ =gPlayerEntity
ldrh r0, [r0, #0x32]
strh r0, [r5, #0x32]
ldr r0, _0809D544 @ =0x00000123
bl SoundReq
ldrb r1, [r6]
movs r0, #0x39
rsbs r0, r0, #0
ands r0, r1
movs r1, #0x10
orrs r0, r1
strb r0, [r6]
adds r0, r5, #0
movs r1, #0
bl InitAnimationForceUpdate
bl sub_08078B48
adds r7, r4, #0
b _0809D62E
.align 2, 0
_0809D534: .4byte 0xFFFD8000
_0809D538: .4byte 0xFFB4C000
_0809D53C: .4byte gRoomControls
_0809D540: .4byte gPlayerEntity
_0809D544: .4byte 0x00000123
_0809D548:
adds r7, r5, #0
adds r7, #0x68
cmp r0, #1
bne _0809D62E
ldr r6, _0809D658 @ =gPlayerEntity
ldrb r1, [r6, #0x18]
movs r0, #4
rsbs r0, r0, #0
mov r8, r0
ands r0, r1
strb r0, [r6, #0x18]
ldr r4, [r5, #0x54]
cmp r4, #0
beq _0809D5B0
ldr r2, _0809D65C @ =0xFFF80000
adds r0, r5, #0
adds r1, r4, #0
movs r3, #0
bl PositionRelative
ldrh r0, [r4, #0x36]
adds r0, #0x18
strh r0, [r4, #0x36]
adds r0, r5, #0
adds r0, #0x29
ldrb r1, [r0]
lsls r1, r1, #0x1d
adds r3, r4, #0
adds r3, #0x29
lsrs r1, r1, #0x1d
ldrb r2, [r3]
movs r0, #8
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
strb r0, [r3]
ldrb r2, [r5, #0x19]
lsrs r2, r2, #6
lsls r2, r2, #6
ldrb r3, [r4, #0x19]
movs r1, #0x3f
adds r0, r1, #0
ands r0, r3
orrs r0, r2
strb r0, [r4, #0x19]
ldrb r0, [r5, #0x1b]
lsrs r0, r0, #6
lsls r0, r0, #6
ldrb r2, [r4, #0x1b]
ands r1, r2
orrs r1, r0
strb r1, [r4, #0x1b]
_0809D5B0:
bl sub_08078B48
ldr r3, _0809D660 @ =gRoomControls
movs r1, #0xa
ldrsh r0, [r3, r1]
adds r0, #0x78
movs r2, #0x2e
ldrsh r1, [r5, r2]
cmp r0, r1
bge _0809D62E
ldrb r0, [r5, #0xc]
adds r0, #1
strb r0, [r5, #0xc]
adds r2, r5, #0
adds r2, #0x29
ldrb r1, [r2]
movs r0, #0x39
rsbs r0, r0, #0
ands r0, r1
movs r1, #8
orrs r0, r1
strb r0, [r2]
cmp r4, #0
beq _0809D5E6
ldrb r0, [r4, #0xc]
adds r0, #1
strb r0, [r4, #0xc]
_0809D5E6:
str r6, [r3, #0x30]
ldrb r1, [r6, #0x18]
mov r0, r8
ands r0, r1
movs r1, #1
orrs r0, r1
strb r0, [r6, #0x18]
bl ResetPlayerAnimationAndAction
bl ResetPlayerEventPriority
ldr r1, _0809D664 @ =gUnk_02034490
movs r0, #0
strb r0, [r1]
movs r0, #0x52
bl CheckGlobalFlag
cmp r0, #0
bne _0809D62E
movs r0, #0x69
movs r1, #0
movs r2, #0
bl CreateObject
adds r4, r0, #0
cmp r4, #0
beq _0809D62E
ldr r1, _0809D668 @ =script_EzloTalkOcarina
bl StartCutscene
adds r1, r4, #0
adds r1, #0x84
str r0, [r1]
movs r0, #0x52
bl SetGlobalFlag
_0809D62E:
adds r0, r5, #0
bl LinearMoveUpdate
movs r0, #0
ldrsh r1, [r7, r0]
adds r0, r5, #0
bl GravityUpdate
adds r0, r5, #0
bl UpdateAnimationSingleFrame
adds r0, r5, #0
bl CheckOnScreen
cmp r0, #0
bne _0809D652
bl DeleteThisEntity
_0809D652:
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7, pc}
.align 2, 0
_0809D658: .4byte gPlayerEntity
_0809D65C: .4byte 0xFFF80000
_0809D660: .4byte gRoomControls
_0809D664: .4byte gUnk_02034490
_0809D668: .4byte script_EzloTalkOcarina
thumb_func_start sub_0809D66C
sub_0809D66C: @ 0x0809D66C
push {r4, lr}
adds r4, r0, #0
ldr r0, _0809D694 @ =gPlayerEntity
ldrb r1, [r0, #0x1a]
lsls r1, r1, #0x1c
lsrs r1, r1, #0x1c
ldrb r2, [r4, #0x1a]
movs r0, #0x10
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
strb r0, [r4, #0x1a]
ldrb r0, [r4, #0xc]
cmp r0, #1
beq _0809D6EC
cmp r0, #1
bgt _0809D698
cmp r0, #0
beq _0809D6A2
b _0809D6FE
.align 2, 0
_0809D694: .4byte gPlayerEntity
_0809D698:
cmp r0, #2
beq _0809D6F4
cmp r0, #3
beq _0809D6FA
b _0809D6FE
_0809D6A2:
movs r3, #1
movs r2, #1
strb r2, [r4, #0xc]
ldrb r1, [r4, #0x18]
movs r0, #4
rsbs r0, r0, #0
ands r0, r1
orrs r0, r3
strb r0, [r4, #0x18]
adds r0, r4, #0
adds r0, #0x38
strb r2, [r0]
adds r2, r4, #0
adds r2, #0x29
ldrb r1, [r2]
movs r0, #8
rsbs r0, r0, #0
ands r0, r1
strb r0, [r2]
ldrb r2, [r4, #0x19]
movs r1, #0x3f
adds r0, r1, #0
ands r0, r2
strb r0, [r4, #0x19]
ldrb r0, [r4, #0x1b]
ands r1, r0
movs r0, #0x40
orrs r1, r0
strb r1, [r4, #0x1b]
adds r0, r4, #0
movs r1, #6
bl SetDefaultPriority
adds r0, r4, #0
movs r1, #0xe0
bl InitAnimationForceUpdate
_0809D6EC:
adds r0, r4, #0
bl UpdateAnimationSingleFrame
b _0809D6FE
_0809D6F4:
movs r0, #3
strb r0, [r4, #0xc]
b _0809D6FE
_0809D6FA:
bl DeleteThisEntity
_0809D6FE:
pop {r4, pc}
thumb_func_start CreateBird
CreateBird: @ 0x0809D700
push {r4, lr}
sub sp, #4
.ifdef EU
bl AreaIsOverworld @ TODO correct function?
.else
bl AreaAllowsWarp
.endif
cmp r0, #0
beq _0809D732
movs r0, #0
str r0, [sp]
movs r0, #6
movs r1, #0x95
movs r2, #6
movs r3, #8
bl FindEntity
adds r4, r0, #0
cmp r4, #0
bne _0809D732
movs r0, #0x95
movs r1, #8
movs r2, #0
bl CreateObject
cmp r0, #0
beq _0809D732
strb r4, [r0, #0xe]
_0809D732:
add sp, #4
pop {r4, pc}
.align 2, 0
thumb_func_start sub_0809D738
sub_0809D738: @ 0x0809D738
push {r4, lr}
movs r0, #0x95
movs r1, #9
movs r2, #0
bl CreateObject
adds r4, r0, #0
cmp r4, #0
beq _0809D77C
ldr r1, _0809D774 @ =gRoomControls
movs r0, #0
str r0, [r1, #0x30]
adds r0, r4, #0
movs r1, #6
bl SetDefaultPriority
bl SetPlayerEventPriority
movs r0, #0x95
movs r1, #0xa
movs r2, #0
bl CreateObject
cmp r0, #0
beq _0809D76C
str r0, [r4, #0x54]
_0809D76C:
ldr r1, _0809D778 @ =gUnk_02034490
movs r0, #1
strb r0, [r1]
b _0809D780
.align 2, 0
_0809D774: .4byte gRoomControls
_0809D778: .4byte gUnk_02034490
_0809D77C:
bl ResetPlayerAnimationAndAction
_0809D780:
pop {r4, pc}
.align 2, 0

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@ -1,34 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.section .rodata
.align 2
gUnk_08123EC0:: @ 08123EC0
.4byte sub_0809CF3C
.4byte sub_0809D030
.4byte sub_0809D0F4
.4byte sub_0809D178
.4byte sub_0809D178
.4byte sub_0809D178
.4byte sub_0809D178
.4byte sub_0809D178
.4byte sub_0809D1F0
.4byte sub_0809D498
.4byte sub_0809D66C
gUnk_08123EEC:: @ 08123EEC
.4byte sub_0809CF54
.4byte sub_0809CFEC
gUnk_08123EF4:: @ 08123EF4
.4byte sub_0809D048
.4byte sub_0809D06C
gUnk_08123EFC:: @ 08123EFC
.4byte sub_0809D084
.4byte sub_0809D0AC
gUnk_08123F04:: @ 08123F04
.4byte sub_0809D10C
.4byte sub_0809D130

View File

@ -773,7 +773,6 @@ SECTIONS {
src/object/lamp.o(.text);
src/object/windTribeFlag.o(.text);
src/object/bird.o(.text);
asm/object/bird.o(.text);
src/object/object96.o(.text);
src/object/keyStealingTakkuri.o(.text);
src/object/object98.o(.text);
@ -1523,7 +1522,7 @@ SECTIONS {
data/animations/object/bakerOven.o(.rodata);
src/object/lamp.o(.rodata);
data/animations/object/lamp.o(.rodata);
data/const/object/bird.o(.rodata);
src/object/bird.o(.rodata);
data/animations/object/bird.o(.rodata);
src/object/object96.o(.rodata);
src/object/keyStealingTakkuri.o(.rodata);

View File

@ -2,22 +2,45 @@
#include "object.h"
#include "functions.h"
#include "item.h"
#include "message.h"
#include "game.h"
extern void (*const gUnk_08123EC0[])(Entity*);
extern void (*const gUnk_08123EEC[])(Entity*);
extern void (*const gUnk_08123EF4[])(Entity*);
extern void (*const gUnk_08123EFC[])(Entity*);
extern void (*const gUnk_08123F04[])(Entity*);
extern u16 script_EzloTalkOcarina[];
void Bird_Type0(Entity*);
void Bird_Type1(Entity*);
void Bird_Type2(Entity*);
void Bird_Type3(Entity*);
void Bird_Type8(Entity*);
void Bird_Type9(Entity*);
void Bird_Type10(Entity*);
void Bird_Type0_Init(Entity*);
void Bird_Type0_Action1(Entity*);
void Bird_Type1_Init(Entity*);
void Bird_Type1_Action1(Entity*);
void Bird_Type1_Action1_Subaction0(Entity*);
void Bird_Type1_Action1_Subaction1(Entity*);
void Bird_Type2_Init(Entity*);
void Bird_Type2_Action1(Entity*);
void Bird(Entity* this) {
gUnk_08123EC0[this->type](this);
static void (*const typeFuncs[])(Entity*) = {
Bird_Type0, Bird_Type1, Bird_Type2, Bird_Type3, Bird_Type3, Bird_Type3,
Bird_Type3, Bird_Type3, Bird_Type8, Bird_Type9, Bird_Type10,
};
typeFuncs[this->type](this);
}
void sub_0809CF3C(Entity* this) {
gUnk_08123EEC[this->action](this);
void Bird_Type0(Entity* this) {
static void (*const actionFuncs[])(Entity*) = {
Bird_Type0_Init,
Bird_Type0_Action1,
};
actionFuncs[this->action](this);
}
void sub_0809CF54(Entity* this) {
void Bird_Type0_Init(Entity* this) {
Entity* target;
this->action++;
@ -42,8 +65,7 @@ void sub_0809CF54(Entity* this) {
}
}
void sub_0809CFEC(Entity* this) {
void Bird_Type0_Action1(Entity* this) {
LinearMoveUpdate(this);
GravityUpdate(this, *(s16*)&this->field_0x68.HWORD);
if (this->actionDelay != 0) {
@ -56,22 +78,30 @@ void sub_0809CFEC(Entity* this) {
UpdateAnimationSingleFrame(this);
}
void sub_0809D030(Entity* this) {
gUnk_08123EF4[this->action](this);
void Bird_Type1(Entity* this) {
static void (*const actionFuncs[])(Entity*) = {
Bird_Type1_Init,
Bird_Type1_Action1,
};
actionFuncs[this->action](this);
}
void sub_0809D048(Entity* this) {
void Bird_Type1_Init(Entity* this) {
this->action++;
this->collisionLayer = 1;
UpdateSpriteForCollisionLayer(this);
InitAnimationForceUpdate(this, 0x17);
}
void sub_0809D06C(Entity* this) {
gUnk_08123EFC[this->subAction](this);
void Bird_Type1_Action1(Entity* this) {
static void (*const subActionFuncs[])(Entity*) = {
Bird_Type1_Action1_Subaction0,
Bird_Type1_Action1_Subaction1,
};
subActionFuncs[this->subAction](this);
}
void sub_0809D084(Entity* this) {
void Bird_Type1_Action1_Subaction0(Entity* this) {
u32 temp;
if (this->parent != NULL) {
@ -85,7 +115,7 @@ void sub_0809D084(Entity* this) {
}
}
void sub_0809D0AC(Entity* this) {
void Bird_Type1_Action1_Subaction1(Entity* this) {
Entity* fx;
if (sub_080044EC(this, 0x1800) < 2) {
@ -102,28 +132,32 @@ void sub_0809D0AC(Entity* this) {
}
}
void sub_0809D0F4(Entity* this) {
gUnk_08123F04[this->action](this);
void Bird_Type2(Entity* this) {
static void (*const actionFuncs[])(Entity*) = {
Bird_Type2_Init,
Bird_Type2_Action1,
};
actionFuncs[this->action](this);
}
void sub_0809D10C(Entity* this) {
void Bird_Type2_Init(Entity* this) {
this->action++;
this->collisionLayer = 1;
UpdateSpriteForCollisionLayer(this);
InitAnimationForceUpdate(this, 0x17);
}
void sub_0809D130(Entity* this) {
void Bird_Type2_Action1(Entity* this) {
if ((gPlayerState.flags & PL_MINISH) != 0) {
sub_0800445C(this);
} else if (IsCollidingPlayer(this) != 0) {
CreateItemEntity(0x17, 0, 0);
CreateItemEntity(ITEM_OCARINA, 0, 0);
gSave.windcrests |= 0x10000000;
DeleteThisEntity();
}
}
void sub_0809D178(Entity* this) {
void Bird_Type3(Entity* this) {
if (this->action == 0) {
this->action++;
@ -131,6 +165,7 @@ void sub_0809D178(Entity* this) {
UpdateSpriteForCollisionLayer(this);
this->frame = 0x80;
}
if ((this->frame & ANIM_DONE) != 0) {
InitializeAnimation(this, Random() & 3);
this->frameDuration = (Random() & 0xf) + 0x10;
@ -142,3 +177,225 @@ void sub_0809D178(Entity* this) {
GetNextFrame(this);
}
}
void Bird_Type8(Entity* this) {
Entity* pEVar5;
switch (this->action) {
case 0:
if (this->actionDelay != 0) {
this->frameIndex = 0xff;
this->actionDelay--;
return;
}
this->action = 1;
this->zVelocity = 0;
this->z.WORD = Q_16_16(-20.0);
this->speed = 0x180;
this->direction = 8;
this->collisionLayer = 1;
this->spritePriority.b0 = 0;
this->spriteRendering.b3 = 0;
this->spriteOrientation.flipY = 1;
this->x.HALF.HI = gRoomControls.scroll_x;
this->y.HALF.HI = gPlayerEntity.y.HALF.HI;
this->child = NULL;
SetDefaultPriority(this, 6);
InitAnimationForceUpdate(this, 0);
SoundReq(0x123);
break;
case 1:
this->collisionLayer = gPlayerEntity.collisionLayer;
this->speed += 8;
if (this->speed > 0x300) {
this->speed = 0x300;
}
if ((gPlayerEntity.flags & 0x80) != 0 && (gMessage.doTextBox & 0x7f) == 0 && gPlayerEntity.action != 28 &&
gPlayerEntity.action != 6 && gPlayerEntity.action != 9 && gPlayerState.framestate != 24 &&
gPlayerState.framestate != 11 && gPlayerState.framestate != 8 && sub_08079F8C() &&
(EntityInRectRadius(this, &gPlayerEntity, 0xe, 0xe))) {
s32 z = gPlayerEntity.z.HALF.HI - this->z.HALF.HI - 8;
if ((u16)z < 0x20 && gPlayerEntity.health != 0) {
pEVar5 = CreateObject(0x95, 10, 0);
if (pEVar5 != NULL) {
this->child = pEVar5;
this->action = 2;
this->actionDelay = 8;
this->speed = 0x300;
this->field_0x68.HWORD = 0xe000;
sub_08079184();
sub_08078B48();
ResetPlayerAnimationAndAction();
sub_08077B20();
gPlayerState.swim_state = 0;
gPlayerState.jump_status = 0;
gPlayerEntity.flags &= 0x7f;
gPlayerEntity.spriteSettings.draw = 0;
gPriorityHandler.sys_priority = 6;
gUnk_02034490.unk0 = 1;
}
}
}
break;
default:
sub_08078B48();
gPlayerEntity.spriteSettings.draw = 0;
break;
}
LinearMoveUpdate(this);
GravityUpdate(this, (s16)this->field_0x68.HWORD);
UpdateAnimationSingleFrame(this);
pEVar5 = this->child;
if (pEVar5 != NULL) {
if (gPlayerEntity.x.HALF.HI < this->x.HALF.HI - 8) {
this->actionDelay = 0;
}
if (this->actionDelay == 0) {
PositionRelative(this, pEVar5, 0xfff80000, 0);
pEVar5->z.HALF.HI += 0x18;
pEVar5->spritePriority.b0 = this->spritePriority.b0;
pEVar5->spriteRendering.b3 = this->spriteRendering.b3;
pEVar5->spriteOrientation.flipY = this->spriteOrientation.flipY;
} else {
this->actionDelay--;
CopyPosition(&gPlayerEntity, pEVar5);
}
}
if (CheckOnScreen(this) == 0) {
if (this->action == 2) {
gSave.windcrests |= 0x10000000;
MenuFadeIn(9, 0);
}
pEVar5 = this->child;
if (pEVar5 != NULL) {
DeleteEntityAny(pEVar5);
}
DeleteThisEntity();
}
}
void Bird_Type9(Entity* this) {
Entity* pEVar1;
Entity* child;
if (this->action == 0) {
this->action = 1;
this->spriteSettings.draw = 1;
this->zVelocity = -0x28000;
this->z.WORD = 0xffb4c000;
this->field_0x68.HWORD = 0xf000;
this->speed = 0x300;
this->direction = 8;
this->collisionLayer = 1;
this->spritePriority.b0 = 0;
this->spriteRendering.b3 = 0;
this->spriteOrientation.flipY = 1;
;
SetDefaultPriority(this, 6);
this->x.HALF.HI = gRoomControls.scroll_x;
this->y.HALF.HI = gPlayerEntity.y.HALF.HI;
SoundReq(SFX_123);
this->spritePriority.b1 = 2;
InitAnimationForceUpdate(this, 0);
sub_08078B48();
} else if (this->action == 1) {
gPlayerEntity.spriteSettings.draw = 0;
child = this->child;
if (child != NULL) {
PositionRelative(this, child, Q_16_16(-8), 0);
child->z.HALF.HI += 0x18;
child->spritePriority.b0 = this->spritePriority.b0;
child->spriteRendering.b3 = this->spriteRendering.b3;
child->spriteOrientation.flipY = this->spriteOrientation.flipY;
}
sub_08078B48();
if (gRoomControls.scroll_x + 0x78 < this->x.HALF.HI) {
this->action++;
this->spritePriority.b1 = 1;
if (child != NULL) {
child->action++;
}
gRoomControls.camera_target = &gPlayerEntity;
gPlayerEntity.spriteSettings.draw = 1;
ResetPlayerAnimationAndAction();
ResetPlayerEventPriority();
gUnk_02034490.unk0 = 0;
if (!CheckGlobalFlag(WARP_1ST)) {
pEVar1 = CreateObject(OBJECT_69, 0, 0);
if (pEVar1 != NULL) {
*(ScriptExecutionContext**)&pEVar1->cutsceneBeh = StartCutscene(pEVar1, script_EzloTalkOcarina);
SetGlobalFlag(WARP_1ST);
}
}
}
}
LinearMoveUpdate(this);
GravityUpdate(this, (short)this->field_0x68.HWORD);
UpdateAnimationSingleFrame(this);
if (!CheckOnScreen(this)) {
DeleteThisEntity();
}
}
void Bird_Type10(Entity* this) {
this->palette.b.b0 = gPlayerEntity.palette.b.b0;
switch (this->action) {
case 0:
this->action = 1;
this->spriteSettings.draw = 1;
this->collisionLayer = 1;
this->spritePriority.b0 = 0;
this->spriteRendering.b3 = 0;
this->spriteOrientation.flipY = 1;
SetDefaultPriority(this, 6);
InitAnimationForceUpdate(this, 0xe0);
case 1:
UpdateAnimationSingleFrame(this);
break;
case 2:
this->action = 3;
break;
case 3:
DeleteThisEntity();
break;
}
}
void CreateBird(void) {
Entity* birdEnt;
#ifndef EU
if (AreaAllowsWarp()) {
#else
if (AreaIsOverworld()) {
#endif
if (!FindEntity(OBJECT, BIRD, 6, 8, 0)) {
birdEnt = CreateObject(BIRD, 8, 0);
if (birdEnt != NULL) {
birdEnt->actionDelay = 0;
}
}
}
}
void sub_0809D738(void) {
Entity* pEVar1;
Entity* pEVar2;
pEVar1 = CreateObject(BIRD, 9, 0);
if (pEVar1 != NULL) {
gRoomControls.camera_target = NULL;
SetDefaultPriority(pEVar1, 6);
SetPlayerEventPriority();
pEVar2 = CreateObject(BIRD, 10, 0);
if (pEVar2 != NULL) {
pEVar1->child = pEVar2;
}
gUnk_02034490.unk0 = 1;
} else {
ResetPlayerAnimationAndAction();
}
}