Decompile Object68

This commit is contained in:
octorock 2022-02-27 22:05:13 +01:00
parent 05111993bc
commit aa63ac6e13
7 changed files with 130 additions and 375 deletions

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@ -1,337 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start Object68
Object68: @ 0x0809475C
push {lr}
ldr r2, _08094770 @ =gUnk_08122A10
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_08094770: .4byte gUnk_08122A10
thumb_func_start sub_08094774
sub_08094774: @ 0x08094774
push {r4, r5, r6, lr}
adds r5, r0, #0
movs r0, #1
strb r0, [r5, #0xc]
ldrb r0, [r5, #0xa]
cmp r0, #8
bls _08094784
b _080948C6
_08094784:
lsls r0, r0, #2
ldr r1, _08094790 @ =_08094794
adds r0, r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_08094790: .4byte _08094794
_08094794: @ jump table
.4byte _080947B8 @ case 0
.4byte _08094824 @ case 1
.4byte _080948B0 @ case 2
.4byte _080948C6 @ case 3
.4byte _080948C6 @ case 4
.4byte _080948C6 @ case 5
.4byte _080948C6 @ case 6
.4byte _080948C6 @ case 7
.4byte _080948C6 @ case 8
_080947B8:
adds r0, r5, #0
movs r1, #0xb
movs r2, #0
bl CreateFx
adds r6, r0, #0
str r6, [r5, #0x54]
cmp r6, #0
beq _080947EE
ldr r0, _0809480C @ =gPlayerEntity
ldr r4, _08094810 @ =gUnk_08122A18
ldrb r3, [r0, #0x14]
movs r1, #6
ands r1, r3
adds r1, r1, r4
movs r2, #0
ldrsb r2, [r1, r2]
lsls r2, r2, #0x10
movs r1, #1
orrs r1, r3
adds r1, r1, r4
movs r3, #0
ldrsb r3, [r1, r3]
lsls r3, r3, #0x10
adds r1, r6, #0
bl PositionRelative
_080947EE:
ldr r0, [r5, #0x54]
adds r1, r5, #0
bl CopyPosition
ldr r1, _08094814 @ =0x00004032
ldr r2, _08094818 @ =0x00004033
adds r0, r5, #0
bl sub_08094980
ldr r1, _0809481C @ =0x00004061
ldr r2, _08094820 @ =0x00004022
adds r0, r5, #0
bl sub_08094980
b _080948C6
.align 2, 0
_0809480C: .4byte gPlayerEntity
_08094810: .4byte gUnk_08122A18
_08094814: .4byte 0x00004032
_08094818: .4byte 0x00004033
_0809481C: .4byte 0x00004061
_08094820: .4byte 0x00004022
_08094824:
adds r0, r5, #0
movs r1, #0x2b
movs r2, #0
bl CreateFx
adds r6, r0, #0
str r6, [r5, #0x54]
cmp r6, #0
beq _0809485A
ldr r0, _08094898 @ =gPlayerEntity
ldr r4, _0809489C @ =gUnk_08122A18
ldrb r3, [r0, #0x14]
movs r1, #6
ands r1, r3
adds r1, r1, r4
movs r2, #0
ldrsb r2, [r1, r2]
lsls r2, r2, #0x10
movs r1, #1
orrs r1, r3
adds r1, r1, r4
movs r3, #0
ldrsb r3, [r1, r3]
lsls r3, r3, #0x10
adds r1, r6, #0
bl PositionRelative
_0809485A:
ldrb r4, [r5, #0xb]
cmp r4, #0
bne _080948C6
ldr r0, [r5, #0x54]
adds r1, r5, #0
bl CopyPosition
strb r4, [r5, #0xe]
adds r2, r5, #0
adds r2, #0x29
ldrb r1, [r2]
movs r0, #8
rsbs r0, r0, #0
ands r0, r1
strb r0, [r2]
ldrb r1, [r5, #0x19]
movs r0, #0x3f
ands r0, r1
strb r0, [r5, #0x19]
ldr r1, _080948A0 @ =0x0000403B
ldr r2, _080948A4 @ =0x0000403C
adds r0, r5, #0
bl sub_08094980
ldr r1, _080948A8 @ =0x00004061
ldr r2, _080948AC @ =0x00004022
adds r0, r5, #0
bl sub_08094980
b _080948CA
.align 2, 0
_08094898: .4byte gPlayerEntity
_0809489C: .4byte gUnk_08122A18
_080948A0: .4byte 0x0000403B
_080948A4: .4byte 0x0000403C
_080948A8: .4byte 0x00004061
_080948AC: .4byte 0x00004022
_080948B0:
ldr r0, _080948CC @ =gPlayerEntity
movs r1, #0x60
movs r2, #0
bl sub_080A2A20
adds r1, r0, #0
str r1, [r5, #0x54]
cmp r1, #0
beq _080948C6
movs r0, #1
strb r0, [r1, #0xe]
_080948C6:
bl DeleteThisEntity
_080948CA:
pop {r4, r5, r6, pc}
.align 2, 0
_080948CC: .4byte gPlayerEntity
thumb_func_start sub_080948D0
sub_080948D0: @ 0x080948D0
push {lr}
ldr r2, _080948E4 @ =gUnk_08122A20
ldrb r1, [r0, #0xa]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_080948E4: .4byte gUnk_08122A20
thumb_func_start sub_080948E8
sub_080948E8: @ 0x080948E8
push {r4, lr}
adds r4, r0, #0
ldrb r1, [r4, #0xe]
cmp r1, #0x3b
bhi _08094978
ldr r0, [r4, #0x34]
ldr r2, _0809495C @ =0xFFFFC000
adds r0, r0, r2
str r0, [r4, #0x34]
movs r0, #3
ands r0, r1
cmp r0, #0
bne _08094970
adds r0, r4, #0
movs r1, #0x11
movs r2, #0x40
bl CreateFx
adds r3, r0, #0
str r3, [r4, #0x54]
cmp r3, #0
beq _08094970
ldrb r1, [r4, #0x19]
lsrs r1, r1, #6
lsls r1, r1, #6
ldrb r2, [r3, #0x19]
movs r0, #0x3f
ands r0, r2
orrs r0, r1
strb r0, [r3, #0x19]
ldr r2, [r4, #0x54]
adds r0, r4, #0
adds r0, #0x29
ldrb r1, [r0]
lsls r1, r1, #0x1d
adds r2, #0x29
lsrs r1, r1, #0x1d
ldrb r3, [r2]
movs r0, #8
rsbs r0, r0, #0
ands r0, r3
orrs r0, r1
strb r0, [r2]
bl Random
movs r1, #1
ands r1, r0
cmp r1, #0
beq _08094960
bl Random
ldr r2, [r4, #0x54]
movs r1, #0xf
ands r0, r1
ldrh r1, [r2, #0x2e]
adds r0, r0, r1
strh r0, [r2, #0x2e]
b _08094970
.align 2, 0
_0809495C: .4byte 0xFFFFC000
_08094960:
bl Random
ldr r2, [r4, #0x54]
movs r1, #0xf
ands r0, r1
ldrh r1, [r2, #0x2e]
subs r1, r1, r0
strh r1, [r2, #0x2e]
_08094970:
ldrb r0, [r4, #0xe]
adds r0, #1
strb r0, [r4, #0xe]
b _0809497C
_08094978:
bl DeleteThisEntity
_0809497C:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_08094980
sub_08094980: @ 0x08094980
push {r4, r5, r6, r7, lr}
mov r7, sl
mov r6, sb
mov r5, r8
push {r5, r6, r7}
sub sp, #8
adds r6, r0, #0
str r1, [sp]
str r2, [sp, #4]
movs r0, #0
mov r8, r0
ldr r1, _08094A04 @ =gRoomControls
mov sl, r1
movs r2, #0x3f
mov sb, r2
ldr r7, _08094A08 @ =gUnk_08122A28
_080949A0:
movs r4, #0
ldrsb r4, [r7, r4]
movs r5, #1
ldrsb r5, [r7, r5]
adds r0, r6, #0
adds r1, r4, #0
adds r2, r5, #0
bl sub_0800029C
ldr r3, [sp]
cmp r3, r0
bne _080949EC
movs r0, #0x2e
ldrsh r1, [r6, r0]
adds r1, r1, r4
mov r2, sl
ldrh r0, [r2, #6]
subs r1, r1, r0
asrs r1, r1, #4
mov r3, sb
ands r1, r3
movs r2, #0x32
ldrsh r0, [r6, r2]
adds r0, r0, r5
mov r3, sl
ldrh r2, [r3, #8]
subs r0, r0, r2
asrs r0, r0, #4
mov r2, sb
ands r0, r2
lsls r0, r0, #6
orrs r1, r0
adds r0, r6, #0
adds r0, #0x38
ldrb r2, [r0]
ldr r0, [sp, #4]
bl SetTile
_080949EC:
adds r7, #2
movs r3, #2
add r8, r3
mov r0, r8
cmp r0, #9
bls _080949A0
add sp, #8
pop {r3, r4, r5}
mov r8, r3
mov sb, r4
mov sl, r5
pop {r4, r5, r6, r7, pc}
.align 2, 0
_08094A04: .4byte gRoomControls
_08094A08: .4byte gUnk_08122A28

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@ -44293,21 +44293,6 @@
"start": 1190384,
"size": 32
},
{
"path": "object68/gUnk_08122A18.bin",
"start": 1190424,
"size": 8
},
{
"path": "object68/gUnk_08122A20.bin",
"start": 1190432,
"size": 4
},
{
"path": "object68/gUnk_08122A28.bin",
"start": 1190440,
"size": 12
},
{
"path": "animations/gSpriteAnimations_Object6A_10_0.bin",
"start": 1190732,

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@ -1,20 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.section .rodata
.align 2
gUnk_08122A10:: @ 08122A10
.4byte sub_08094774
.4byte sub_080948D0
gUnk_08122A18:: @ 08122A18
.incbin "object68/gUnk_08122A18.bin"
gUnk_08122A20:: @ 08122A20
.incbin "object68/gUnk_08122A20.bin"
.4byte sub_080948E8
gUnk_08122A28:: @ 08122A28
.incbin "object68/gUnk_08122A28.bin"

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@ -196,6 +196,7 @@ extern void sub_0809EABC(Entity*);
extern void sub_0809EAD8(Entity*);
extern void sub_0809EB30(Entity*);
extern void sub_080A1ED0(u32, u32, u32);
extern Entity* sub_080A2A20(Entity*, u32, u32);
extern Entity* sub_080A2A3C(Entity*, u32, u32, u32);
extern Entity* sub_080A2AD4(Entity*);
extern void sub_080A2AF4(Entity*, u32, u32);

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@ -330,7 +330,7 @@ void Object64(Entity*);
void LadderHoleInBookshelf(Entity*);
void Object66(Entity*);
void Object67(Entity*);
void Object68(Entity*);
void Object68();
void Object69(Entity*);
void Object6A(Entity*);
void CrenelBeanSprout();

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@ -750,7 +750,7 @@ SECTIONS {
asm/object/ladderHoleInBookshelf.o(.text);
asm/object/object66.o(.text);
asm/object/object67.o(.text);
asm/object/object68.o(.text);
src/object/object68.o(.text);
src/object/object69.o(.text);
src/object/object6A.o(.text);
src/object/crenelBeanSprout.o(.text);
@ -1494,7 +1494,7 @@ SECTIONS {
data/animations/object/object64.o(.rodata);
data/const/object/ladderHoleInBookshelf.o(.rodata);
data/const/object/object67.o(.rodata);
data/const/object/object68.o(.rodata);
src/object/object68.o(.rodata);
src/object/object6A.o(.rodata);
data/const/object/object6A.o(.rodata);
data/animations/object/object6A.o(.rodata);

126
src/object/object68.c Normal file
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@ -0,0 +1,126 @@
/**
* @file object68.c
* @ingroup Objects
*
* @brief Object68 object
* Handles effects of using water, mineral water or a fairy in a bottle in PlayerItemBottle_UseOther.
*/
#define NENT_DEPRECATED
#include "global.h"
#include "object.h"
#include "functions.h"
typedef struct {
/*0x00*/ Entity base;
/*0x68*/ u8 unk_68;
} Object68Entity;
extern u32 sub_0800029C(Entity*, s32, s32);
void sub_08094774(Object68Entity*);
void sub_080948D0(Object68Entity*);
void sub_080948E8(Object68Entity*);
void sub_08094980(Object68Entity*, u32, u32);
void Object68(Object68Entity* this) {
static void (*const gUnk_08122A10[])(Object68Entity*) = {
sub_08094774,
sub_080948D0,
};
gUnk_08122A10[super->action](this);
}
void sub_08094774(Object68Entity* this) {
static const s8 gUnk_08122A18[] = { 0, -8, 8, 1, 2, 8, -8, 1 };
Entity* effect;
Entity* child;
super->action = 1;
switch (super->type) {
case 0:
effect = CreateFx(super, FX_WATER_SPLASH, 0);
super->child = effect;
if (effect != NULL) {
PositionRelative(&gPlayerEntity, effect, gUnk_08122A18[gPlayerEntity.animationState & 6] << 0x10,
gUnk_08122A18[gPlayerEntity.animationState | 1] << 0x10);
}
CopyPosition(super->child, super);
sub_08094980(this, 0x4032, 0x4033);
sub_08094980(this, 0x4061, 0x4022);
break;
case 1:
effect = CreateFx(super, FX_GREEN_SPLASH2, 0);
super->child = effect;
if (effect != NULL) {
PositionRelative(&gPlayerEntity, effect, gUnk_08122A18[gPlayerEntity.animationState & 6] << 0x10,
gUnk_08122A18[gPlayerEntity.animationState | 1] << 0x10);
}
if (super->type2 == 0) {
CopyPosition(super->child, super);
super->actionDelay = 0;
super->spritePriority.b0 = 0;
super->spriteRendering.b3 = 0;
sub_08094980(this, 0x403b, 0x403c);
sub_08094980(this, 0x4061, 0x4022);
return;
}
break;
case 2:
child = sub_080A2A20(&gPlayerEntity, 0x60, 0);
super->child = child;
if (child != NULL) {
child->actionDelay = 1;
}
break;
case 3 ... 8:
break;
}
DeleteThisEntity();
}
void sub_080948D0(Object68Entity* this) {
static void (*const gUnk_08122A20[])(Object68Entity*) = {
NULL,
sub_080948E8,
};
gUnk_08122A20[super->type](this);
}
void sub_080948E8(Object68Entity* this) {
if (super->actionDelay < 0x3c) {
super->z.WORD -= 0x4000;
if ((super->actionDelay & 3) == 0) {
super->child = CreateFx(super, FX_DASH, 0x40);
if (super->child != NULL) {
super->child->spriteRendering.b3 = super->spriteRendering.b3;
super->child->spritePriority.b0 = super->spritePriority.b0;
if ((Random() & 1) != 0) {
super->child->x.HALF.HI += (Random() & 0xf);
} else {
super->child->x.HALF.HI -= (Random() & 0xf);
}
}
}
super->actionDelay++;
} else {
DeleteThisEntity();
}
}
void sub_08094980(Object68Entity* this, u32 searchTileIndex, u32 replaceTileIndex) {
static const s8 gUnk_08122A28[] = {
0, 0, -8, 0, 8, 0, 0, 8, 0, -8, 0, 0,
};
s32 xOffset;
s32 yOffset;
u32 index = 0;
while (index < 10) {
xOffset = gUnk_08122A28[index];
yOffset = gUnk_08122A28[index + 1];
if (searchTileIndex == sub_0800029C(super, xOffset, yOffset)) {
SetTile(replaceTileIndex, TILE(super->x.HALF.HI + xOffset, super->y.HALF.HI + yOffset),
super->collisionLayer);
}
index += 2;
}
}