Decompile Object8E

This commit is contained in:
octorock 2022-02-12 23:45:01 +01:00
parent 712ca6fc91
commit ae19c4df96
5 changed files with 341 additions and 849 deletions

View File

@ -1,834 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start Object8E
Object8E: @ 0x0809B840
push {lr}
ldr r2, _0809B854 @ =gUnk_08123DA0
ldrb r1, [r0, #0xa]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_0809B854: .4byte gUnk_08123DA0
thumb_func_start sub_0809B858
sub_0809B858: @ 0x0809B858
push {r4, r5, lr}
adds r4, r0, #0
movs r1, #0x1e
bl RequestPriorityDuration
ldrb r3, [r4, #0xc]
cmp r3, #1
beq _0809B8CC
cmp r3, #1
bgt _0809B872
cmp r3, #0
beq _0809B878
b _0809B972
_0809B872:
cmp r3, #2
beq _0809B948
b _0809B972
_0809B878:
movs r1, #1
strb r1, [r4, #0xc]
movs r0, #0x3c
strb r0, [r4, #0xe]
strb r3, [r4, #0xf]
ldr r0, _0809B8BC @ =gRoomControls
str r4, [r0, #0x30]
strb r1, [r0, #0xe]
ldr r5, _0809B8C0 @ =gPlayerEntity
movs r0, #0x2e
ldrsh r1, [r4, r0]
movs r2, #0x2e
ldrsh r0, [r5, r2]
movs r2, #6
cmp r1, r0
ble _0809B89A
movs r2, #2
_0809B89A:
strb r2, [r5, #0x14]
ldr r2, _0809B8C4 @ =gScreen
ldrh r1, [r2]
ldr r0, _0809B8C8 @ =0x0000BFFF
ands r0, r1
movs r4, #0xa0
lsls r4, r4, #6
adds r1, r4, #0
orrs r0, r1
strh r0, [r2]
adds r0, r2, #0
adds r0, #0x58
strh r3, [r0]
adds r2, #0x5c
movs r0, #0xa0
strh r0, [r2]
b _0809B972
.align 2, 0
_0809B8BC: .4byte gRoomControls
_0809B8C0: .4byte gPlayerEntity
_0809B8C4: .4byte gScreen
_0809B8C8: .4byte 0x0000BFFF
_0809B8CC:
ldrb r0, [r4, #0xe]
cmp r0, #0
beq _0809B8D8
subs r0, #1
strb r0, [r4, #0xe]
b _0809B972
_0809B8D8:
ldrb r0, [r4, #0xf]
cmp r0, #0x1f
bhi _0809B914
ldr r5, _0809B90C @ =gRoomTransition
ldr r0, [r5]
movs r1, #0x1f
ands r0, r1
cmp r0, #0
bne _0809B8F0
ldr r0, _0809B910 @ =0x00000133
bl SoundReq
_0809B8F0:
ldr r0, [r5]
movs r1, #3
ands r0, r1
cmp r0, #0
bne _0809B972
ldrb r1, [r4, #0xf]
adds r1, #1
strb r1, [r4, #0xf]
lsls r1, r1, #0x18
lsrs r1, r1, #0x18
adds r0, r4, #0
bl sub_0809B97C
b _0809B972
.align 2, 0
_0809B90C: .4byte gRoomTransition
_0809B910: .4byte 0x00000133
_0809B914:
movs r0, #2
strb r0, [r4, #0xc]
movs r0, #0x3c
strb r0, [r4, #0xe]
ldr r2, _0809B938 @ =gScreen
ldrh r1, [r2]
ldr r0, _0809B93C @ =0x0000DFFF
ands r0, r1
strh r0, [r2]
ldr r1, _0809B940 @ =gRoomControls
ldr r0, _0809B944 @ =gPlayerEntity
str r0, [r1, #0x30]
movs r0, #0x9a
lsls r0, r0, #1
bl SoundReq
b _0809B972
.align 2, 0
_0809B938: .4byte gScreen
_0809B93C: .4byte 0x0000DFFF
_0809B940: .4byte gRoomControls
_0809B944: .4byte gPlayerEntity
_0809B948:
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _0809B972
ldr r2, _0809B974 @ =gScreen
ldrh r1, [r2]
movs r3, #0x90
lsls r3, r3, #7
adds r0, r3, #0
orrs r0, r1
strh r0, [r2]
ldr r1, _0809B978 @ =gRoomControls
movs r0, #4
strb r0, [r1, #0xe]
ldr r1, [r4, #0x50]
movs r0, #1
strb r0, [r1, #0xd]
bl DeleteThisEntity
_0809B972:
pop {r4, r5, pc}
.align 2, 0
_0809B974: .4byte gScreen
_0809B978: .4byte gRoomControls
thumb_func_start sub_0809B97C
sub_0809B97C: @ 0x0809B97C
push {lr}
movs r3, #0x2e
ldrsh r2, [r0, r3]
ldr r0, _0809B9B4 @ =gRoomControls
movs r3, #0xa
ldrsh r0, [r0, r3]
subs r2, r2, r0
subs r0, r2, r1
adds r2, r2, r1
cmp r0, #0
bge _0809B994
movs r0, #0
_0809B994:
cmp r0, #0xf0
ble _0809B99A
movs r0, #0xf0
_0809B99A:
cmp r2, #0
bge _0809B9A0
movs r2, #0
_0809B9A0:
cmp r2, #0xf0
ble _0809B9A6
movs r2, #0xf0
_0809B9A6:
ldr r1, _0809B9B8 @ =gScreen
lsls r0, r0, #8
orrs r0, r2
adds r1, #0x58
strh r0, [r1]
pop {pc}
.align 2, 0
_0809B9B4: .4byte gRoomControls
_0809B9B8: .4byte gScreen
thumb_func_start sub_0809B9BC
sub_0809B9BC: @ 0x0809B9BC
push {r4, r5, lr}
adds r4, r0, #0
movs r1, #0x1e
bl RequestPriorityDuration
ldrb r0, [r4, #0xc]
cmp r0, #1
beq _0809BA34
cmp r0, #1
bgt _0809B9D6
cmp r0, #0
beq _0809B9DC
b _0809BAC2
_0809B9D6:
cmp r0, #2
beq _0809BA9C
b _0809BAC2
_0809B9DC:
movs r1, #1
strb r1, [r4, #0xc]
movs r0, #0x3c
strb r0, [r4, #0xe]
movs r0, #0x20
strb r0, [r4, #0xf]
ldr r0, _0809BA24 @ =gRoomControls
str r4, [r0, #0x30]
strb r1, [r0, #0xe]
ldr r3, _0809BA28 @ =gPlayerEntity
movs r0, #0x2e
ldrsh r1, [r4, r0]
movs r2, #0x2e
ldrsh r0, [r3, r2]
movs r2, #6
cmp r1, r0
ble _0809BA00
movs r2, #2
_0809BA00:
strb r2, [r3, #0x14]
ldr r2, _0809BA2C @ =gScreen
ldrh r1, [r2]
ldr r0, _0809BA30 @ =0x0000BFFF
ands r0, r1
movs r3, #0x80
lsls r3, r3, #6
adds r1, r3, #0
orrs r0, r1
strh r0, [r2]
adds r1, r2, #0
adds r1, #0x58
movs r0, #0xf0
strh r0, [r1]
adds r2, #0x5c
movs r0, #0xa0
strh r0, [r2]
b _0809BAC2
.align 2, 0
_0809BA24: .4byte gRoomControls
_0809BA28: .4byte gPlayerEntity
_0809BA2C: .4byte gScreen
_0809BA30: .4byte 0x0000BFFF
_0809BA34:
ldrb r0, [r4, #0xe]
cmp r0, #0
beq _0809BA40
subs r0, #1
strb r0, [r4, #0xe]
b _0809BAC2
_0809BA40:
ldrb r0, [r4, #0xf]
cmp r0, #0
beq _0809BA7C
ldr r5, _0809BA74 @ =gRoomTransition
ldr r0, [r5]
movs r1, #0x1f
ands r0, r1
cmp r0, #0
bne _0809BA58
ldr r0, _0809BA78 @ =0x00000133
bl SoundReq
_0809BA58:
ldr r0, [r5]
movs r1, #3
ands r0, r1
cmp r0, #0
bne _0809BAC2
ldrb r1, [r4, #0xf]
subs r1, #1
strb r1, [r4, #0xf]
lsls r1, r1, #0x18
lsrs r1, r1, #0x18
adds r0, r4, #0
bl sub_0809B97C
b _0809BAC2
.align 2, 0
_0809BA74: .4byte gRoomTransition
_0809BA78: .4byte 0x00000133
_0809BA7C:
movs r0, #2
strb r0, [r4, #0xc]
movs r0, #0x3c
strb r0, [r4, #0xe]
ldr r1, _0809BA94 @ =gRoomControls
ldr r0, _0809BA98 @ =gPlayerEntity
str r0, [r1, #0x30]
movs r0, #0x9a
lsls r0, r0, #1
bl SoundReq
b _0809BAC2
.align 2, 0
_0809BA94: .4byte gRoomControls
_0809BA98: .4byte gPlayerEntity
_0809BA9C:
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _0809BAC2
ldr r1, _0809BAC4 @ =gRoomControls
movs r0, #4
strb r0, [r1, #0xe]
ldr r2, _0809BAC8 @ =gScreen
ldrh r1, [r2]
ldr r0, _0809BACC @ =0x0000D7FF
ands r0, r1
strh r0, [r2]
ldr r1, [r4, #0x50]
movs r0, #1
strb r0, [r1, #0xd]
bl DeleteThisEntity
_0809BAC2:
pop {r4, r5, pc}
.align 2, 0
_0809BAC4: .4byte gRoomControls
_0809BAC8: .4byte gScreen
_0809BACC: .4byte 0x0000D7FF
thumb_func_start sub_0809BAD0
sub_0809BAD0: @ 0x0809BAD0
push {r4, r5, lr}
adds r4, r0, #0
movs r1, #0xa
bl RequestPriorityDuration
ldrb r0, [r4, #0xc]
cmp r0, #4
bls _0809BAE2
b _0809BC68
_0809BAE2:
lsls r0, r0, #2
ldr r1, _0809BAEC @ =_0809BAF0
adds r0, r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_0809BAEC: .4byte _0809BAF0
_0809BAF0: @ jump table
.4byte _0809BB04 @ case 0
.4byte _0809BB4C @ case 1
.4byte _0809BBF8 @ case 2
.4byte _0809BC24 @ case 3
.4byte _0809BC48 @ case 4
_0809BB04:
ldrb r0, [r4, #0xc]
adds r0, #1
movs r1, #0
strb r0, [r4, #0xc]
movs r0, #0x3c
strb r0, [r4, #0xe]
strb r1, [r4, #0xf]
ldr r1, _0809BB40 @ =gRoomControls
str r4, [r1, #0x30]
movs r0, #1
strb r0, [r1, #0xe]
ldr r3, _0809BB44 @ =gPlayerEntity
movs r0, #0x2e
ldrsh r1, [r4, r0]
movs r2, #0x2e
ldrsh r0, [r3, r2]
movs r2, #6
cmp r1, r0
ble _0809BB2C
movs r2, #2
_0809BB2C:
strb r2, [r3, #0x14]
ldr r1, _0809BB48 @ =gScreen
adds r2, r1, #0
adds r2, #0x58
movs r0, #0x60
strh r0, [r2]
adds r1, #0x5c
movs r0, #0xa0
strh r0, [r1]
b _0809BC68
.align 2, 0
_0809BB40: .4byte gRoomControls
_0809BB44: .4byte gPlayerEntity
_0809BB48: .4byte gScreen
_0809BB4C:
adds r0, r4, #0
bl sub_0809BE78
cmp r0, #0
bne _0809BB58
b _0809BC68
_0809BB58:
ldrb r0, [r4, #0xe]
cmp r0, #0
beq _0809BB88
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
beq _0809BB6A
b _0809BC68
_0809BB6A:
ldr r2, _0809BB80 @ =gScreen
ldrh r1, [r2]
ldr r0, _0809BB84 @ =0x0000BFFF
ands r0, r1
movs r3, #0xa0
lsls r3, r3, #6
adds r1, r3, #0
orrs r0, r1
strh r0, [r2]
b _0809BC68
.align 2, 0
_0809BB80: .4byte gScreen
_0809BB84: .4byte 0x0000BFFF
_0809BB88:
ldr r2, _0809BBB8 @ =gScreen
adds r5, r2, #0
adds r5, #0x58
ldrh r0, [r5]
cmp r0, #0xdf
bhi _0809BBC4
ldr r4, _0809BBBC @ =gRoomTransition
ldr r0, [r4]
movs r1, #0x1f
ands r0, r1
cmp r0, #0
bne _0809BBA6
ldr r0, _0809BBC0 @ =0x00000133
bl SoundReq
_0809BBA6:
ldr r0, [r4]
movs r1, #1
ands r0, r1
cmp r0, #0
bne _0809BC68
ldrh r0, [r5]
adds r0, #1
strh r0, [r5]
b _0809BC68
.align 2, 0
_0809BBB8: .4byte gScreen
_0809BBBC: .4byte gRoomTransition
_0809BBC0: .4byte 0x00000133
_0809BBC4:
movs r0, #2
strb r0, [r4, #0xc]
movs r0, #0x1e
strb r0, [r4, #0xe]
ldrh r1, [r2]
ldr r0, _0809BBF4 @ =0x0000DFFF
ands r0, r1
movs r3, #0x90
lsls r3, r3, #7
adds r1, r3, #0
orrs r0, r1
strh r0, [r2]
ldrh r0, [r4, #0x2e]
adds r0, #0x68
strh r0, [r4, #0x2e]
ldrh r0, [r4, #0x32]
adds r0, #0x28
strh r0, [r4, #0x32]
movs r0, #0x9a
lsls r0, r0, #1
bl SoundReq
b _0809BC68
.align 2, 0
_0809BBF4: .4byte 0x0000DFFF
_0809BBF8:
adds r0, r4, #0
bl sub_0809BE78
cmp r0, #0
beq _0809BC68
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _0809BC68
movs r0, #0x78
strb r0, [r4, #0xe]
movs r0, #3
strb r0, [r4, #0xc]
movs r0, #0x35
bl SetLocalFlag
movs r0, #0x72
bl SoundReq
b _0809BC68
_0809BC24:
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _0809BC68
movs r0, #4
strb r0, [r4, #0xc]
ldr r1, _0809BC40 @ =gRoomControls
ldr r0, _0809BC44 @ =gPlayerEntity
str r0, [r1, #0x30]
movs r0, #2
strb r0, [r1, #0xe]
b _0809BC68
.align 2, 0
_0809BC40: .4byte gRoomControls
_0809BC44: .4byte gPlayerEntity
_0809BC48:
adds r0, r4, #0
bl sub_0809BE78
cmp r0, #0
beq _0809BC68
ldr r1, _0809BC6C @ =gRoomControls
movs r0, #4
strb r0, [r1, #0xe]
ldr r1, [r4, #0x50]
movs r0, #1
strb r0, [r1, #0xd]
movs r0, #0x64
bl SetRoomFlag
bl DeleteThisEntity
_0809BC68:
pop {r4, r5, pc}
.align 2, 0
_0809BC6C: .4byte gRoomControls
thumb_func_start sub_0809BC70
sub_0809BC70: @ 0x0809BC70
push {r4, r5, r6, lr}
adds r4, r0, #0
movs r1, #0x1e
bl RequestPriorityDuration
ldrb r5, [r4, #0xc]
cmp r5, #1
beq _0809BCDC
cmp r5, #1
bgt _0809BC8A
cmp r5, #0
beq _0809BC92
b _0809BDAE
_0809BC8A:
cmp r5, #2
bne _0809BC90
b _0809BD98
_0809BC90:
b _0809BDAE
_0809BC92:
movs r1, #1
strb r1, [r4, #0xc]
movs r0, #0x3c
strb r0, [r4, #0xe]
strb r5, [r4, #0xf]
ldr r0, _0809BCCC @ =gRoomControls
str r4, [r0, #0x30]
strb r1, [r0, #0xe]
ldr r3, _0809BCD0 @ =gPlayerEntity
movs r0, #0x2e
ldrsh r1, [r4, r0]
movs r2, #0x2e
ldrsh r0, [r3, r2]
movs r2, #6
cmp r1, r0
ble _0809BCB4
movs r2, #2
_0809BCB4:
strb r2, [r3, #0x14]
ldr r1, _0809BCD4 @ =gScreen
adds r2, r1, #0
adds r2, #0x58
ldr r0, _0809BCD8 @ =0x000080F0
strh r0, [r2]
adds r1, #0x5c
movs r0, #0xa0
strh r0, [r1]
movs r0, #0x80
strb r0, [r4, #0xd]
b _0809BDAE
.align 2, 0
_0809BCCC: .4byte gRoomControls
_0809BCD0: .4byte gPlayerEntity
_0809BCD4: .4byte gScreen
_0809BCD8: .4byte 0x000080F0
_0809BCDC:
adds r0, r4, #0
bl sub_0809BE78
cmp r0, #0
beq _0809BDAE
ldrb r0, [r4, #0xe]
cmp r0, #0
beq _0809BD20
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _0809BDAE
movs r0, #6
movs r1, #8
bl SetFade
movs r0, #3
bl sub_0805AAF0
ldr r2, _0809BD18 @ =gScreen
ldrh r1, [r2]
ldr r0, _0809BD1C @ =0x0000BFFF
ands r0, r1
movs r3, #0xa0
lsls r3, r3, #6
adds r1, r3, #0
orrs r0, r1
strh r0, [r2]
b _0809BDAE
.align 2, 0
_0809BD18: .4byte gScreen
_0809BD1C: .4byte 0x0000BFFF
_0809BD20:
ldrb r0, [r4, #0xd]
cmp r0, #0
beq _0809BD64
ldr r6, _0809BD58 @ =gRoomTransition
ldr r0, [r6]
movs r1, #0x1f
ands r0, r1
cmp r0, #0
bne _0809BD38
ldr r0, _0809BD5C @ =0x00000133
bl SoundReq
_0809BD38:
ldr r0, [r6]
ands r0, r5
cmp r0, #0
bne _0809BDAE
ldrb r0, [r4, #0xd]
subs r0, #1
strb r0, [r4, #0xd]
ldr r1, _0809BD60 @ =gScreen
ldrb r0, [r4, #0xd]
lsls r0, r0, #8
movs r2, #0xf0
adds r1, #0x58
orrs r0, r2
strh r0, [r1]
b _0809BDAE
.align 2, 0
_0809BD58: .4byte gRoomTransition
_0809BD5C: .4byte 0x00000133
_0809BD60: .4byte gScreen
_0809BD64:
movs r0, #2
strb r0, [r4, #0xc]
movs r0, #0x78
strb r0, [r4, #0xe]
ldr r2, _0809BD90 @ =gScreen
ldrh r1, [r2]
ldr r0, _0809BD94 @ =0x0000DFFF
ands r0, r1
movs r3, #0x90
lsls r3, r3, #7
adds r1, r3, #0
orrs r0, r1
strh r0, [r2]
movs r0, #0x37
bl SetLocalFlag
movs r0, #0x9a
lsls r0, r0, #1
bl SoundReq
b _0809BDAE
.align 2, 0
_0809BD90: .4byte gScreen
_0809BD94: .4byte 0x0000DFFF
_0809BD98:
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _0809BDAE
ldr r1, [r4, #0x50]
movs r0, #1
strb r0, [r1, #0xd]
bl DeleteThisEntity
_0809BDAE:
pop {r4, r5, r6, pc}
thumb_func_start sub_0809BDB0
sub_0809BDB0: @ 0x0809BDB0
push {r4, lr}
adds r4, r0, #0
movs r1, #0x1e
bl RequestPriorityDuration
ldrb r0, [r4, #0xc]
cmp r0, #1
beq _0809BE00
cmp r0, #1
bgt _0809BDCA
cmp r0, #0
beq _0809BDD0
b _0809BE70
_0809BDCA:
cmp r0, #2
beq _0809BE54
b _0809BE70
_0809BDD0:
movs r1, #1
strb r1, [r4, #0xc]
movs r0, #0x3c
strb r0, [r4, #0xe]
movs r0, #0x80
strb r0, [r4, #0xf]
ldr r0, _0809BDF8 @ =gRoomControls
str r4, [r0, #0x30]
strb r1, [r0, #0xe]
ldr r3, _0809BDFC @ =gPlayerEntity
movs r0, #0x2e
ldrsh r1, [r4, r0]
movs r2, #0x2e
ldrsh r0, [r3, r2]
movs r2, #6
cmp r1, r0
ble _0809BDF4
movs r2, #2
_0809BDF4:
strb r2, [r3, #0x14]
b _0809BE70
.align 2, 0
_0809BDF8: .4byte gRoomControls
_0809BDFC: .4byte gPlayerEntity
_0809BE00:
ldrb r0, [r4, #0xe]
cmp r0, #0
beq _0809BE0C
subs r0, #1
strb r0, [r4, #0xe]
b _0809BE70
_0809BE0C:
ldrb r0, [r4, #0xf]
subs r0, #1
strb r0, [r4, #0xf]
lsls r0, r0, #0x18
cmp r0, #0
beq _0809BE34
ldr r0, _0809BE2C @ =gRoomTransition
ldr r0, [r0]
movs r1, #0x1f
ands r0, r1
cmp r0, #0
bne _0809BE70
ldr r0, _0809BE30 @ =0x00000133
bl SoundReq
b _0809BE70
.align 2, 0
_0809BE2C: .4byte gRoomTransition
_0809BE30: .4byte 0x00000133
_0809BE34:
movs r0, #2
strb r0, [r4, #0xc]
movs r0, #0x3c
strb r0, [r4, #0xe]
ldr r1, _0809BE4C @ =gRoomControls
ldr r0, _0809BE50 @ =gPlayerEntity
str r0, [r1, #0x30]
movs r0, #0x9a
lsls r0, r0, #1
bl SoundReq
b _0809BE70
.align 2, 0
_0809BE4C: .4byte gRoomControls
_0809BE50: .4byte gPlayerEntity
_0809BE54:
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _0809BE70
ldr r1, _0809BE74 @ =gRoomControls
movs r0, #4
strb r0, [r1, #0xe]
ldr r1, [r4, #0x50]
movs r0, #1
strb r0, [r1, #0xd]
bl DeleteThisEntity
_0809BE70:
pop {r4, pc}
.align 2, 0
_0809BE74: .4byte gRoomControls
thumb_func_start sub_0809BE78
sub_0809BE78: @ 0x0809BE78
push {r4, r5, lr}
adds r3, r0, #0
movs r5, #0
adds r0, #0x68
ldrh r2, [r0]
ldr r0, _0809BEB0 @ =gRoomControls
movs r4, #0xa
ldrsh r1, [r0, r4]
adds r4, r0, #0
cmp r2, r1
bne _0809BE9E
adds r0, r3, #0
adds r0, #0x6a
ldrh r1, [r0]
movs r2, #0xc
ldrsh r0, [r4, r2]
cmp r1, r0
bne _0809BE9E
movs r5, #1
_0809BE9E:
ldrh r1, [r4, #0xa]
adds r0, r3, #0
adds r0, #0x68
strh r1, [r0]
ldrh r1, [r4, #0xc]
adds r0, #2
strh r1, [r0]
adds r0, r5, #0
pop {r4, r5, pc}
.align 2, 0
_0809BEB0: .4byte gRoomControls

View File

@ -1,12 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.section .rodata
.align 2
gUnk_08123DA0:: @ 08123DA0
.4byte sub_0809B858
.4byte sub_0809B9BC
.4byte sub_0809BAD0
.4byte sub_0809BC70
.4byte sub_0809BDB0

View File

@ -368,7 +368,7 @@ void CabinFurniture(Entity*);
void DoubleBookshelf(Entity*);
void Book(Entity*);
void Fireplace(Entity*);
void Object8E(Entity*);
void Object8E();
void FrozenWaterElement();
void Object90(Entity*);
void Object91(Entity*);

View File

@ -788,7 +788,7 @@ SECTIONS {
asm/object/doubleBookshelf.o(.text);
src/object/book.o(.text);
src/object/fireplace.o(.text);
asm/object/object8E.o(.text);
src/object/object8E.o(.text);
src/object/frozenWaterElement.o(.text);
asm/object/object90.o(.text);
asm/object/object91.o(.text);
@ -1543,7 +1543,7 @@ SECTIONS {
data/const/object/doubleBookshelf.o(.rodata);
src/object/book.o(.rodata);
data/const/object/fireplace.o(.rodata);
data/const/object/object8E.o(.rodata);
src/object/object8E.o(.rodata);
src/object/frozenWaterElement.o(.rodata);
data/const/object/object90.o(.rodata);
data/const/object/object91.o(.rodata);

338
src/object/object8E.c Normal file
View File

@ -0,0 +1,338 @@
/**
* @file object8E.c
* @ingroup Objects
*
* @brief Object8E object
*/
#define NENT_DEPRECATED
#include "global.h"
#include "object.h"
#include "functions.h"
#include "screen.h"
typedef struct {
/*0x00*/ Entity base;
/*0x68*/ u16 unk_68;
/*0x6a*/ u16 unk_6a;
} Object8EEntity;
extern void sub_0805AAF0(u32);
void sub_0809B97C(Object8EEntity*, u32);
bool32 sub_0809BE78(Object8EEntity*);
void Object8E_Type0(Object8EEntity*);
void Object8E_Type1(Object8EEntity*);
void Object8E_Type2(Object8EEntity*);
void Object8E_Type3(Object8EEntity*);
void Object8E_Type4(Object8EEntity*);
void Object8E(Object8EEntity* this) {
static void (*const Object8E_Types[])(Object8EEntity*) = {
Object8E_Type0, Object8E_Type1, Object8E_Type2, Object8E_Type3, Object8E_Type4,
};
Object8E_Types[super->type](this);
}
void Object8E_Type0(Object8EEntity* this) {
u32 tmp;
RequestPriorityDuration(super, 0x1e);
switch (super->action) {
case 0:
super->action = 1;
super->actionDelay = 0x3c;
super->field_0xf = 0;
gRoomControls.camera_target = super;
gRoomControls.unk5 = 1;
if (super->x.HALF.HI > gPlayerEntity.x.HALF.HI) {
tmp = 2;
} else {
tmp = 6;
}
gPlayerEntity.animationState = tmp;
gScreen.lcd.displayControl = (gScreen.lcd.displayControl & 0xbfff) | 0x2800;
gScreen.controls.window0HorizontalDimensions = 0;
gScreen.controls.window0VerticalDimensions = 0xa0;
break;
case 1:
if (super->actionDelay != 0) {
super->actionDelay--;
} else {
if (super->field_0xf < 0x20) {
if ((gRoomTransition.frameCount & 0x1fU) == 0) {
SoundReq(SFX_133);
}
if ((gRoomTransition.frameCount & 3U) == 0) {
sub_0809B97C(this, ++super->field_0xf);
}
} else {
super->action = 2;
super->actionDelay = 0x3c;
gScreen.lcd.displayControl &= 0xdfff;
gRoomControls.camera_target = &gPlayerEntity;
SoundReq(SFX_134);
}
}
break;
case 2:
if (--super->actionDelay == 0) {
gScreen.lcd.displayControl |= 0x4800;
gRoomControls.unk5 = 4;
(super->parent)->subAction = 1;
DeleteThisEntity();
}
break;
}
}
void sub_0809B97C(Object8EEntity* this, u32 param_2) {
s32 tmp1;
s32 tmp2;
tmp2 = super->x.HALF.HI - gRoomControls.scroll_x;
tmp1 = tmp2 - param_2;
tmp2 += param_2;
if (tmp1 < 0) {
tmp1 = 0;
}
if (0xf0 < tmp1) {
tmp1 = 0xf0;
}
if (tmp2 < 0) {
tmp2 = 0;
}
if (0xf0 < tmp2) {
tmp2 = 0xf0;
}
gScreen.controls.window0HorizontalDimensions = (tmp1 << 8) | tmp2;
}
void Object8E_Type1(Object8EEntity* this) {
u32 tmp;
RequestPriorityDuration(super, 0x1e);
switch (super->action) {
case 0:
super->action = 1;
super->actionDelay = 0x3c;
super->field_0xf = 0x20;
gRoomControls.camera_target = super;
gRoomControls.unk5 = 1;
if (super->x.HALF.HI > gPlayerEntity.x.HALF.HI) {
tmp = 2;
} else {
tmp = 6;
}
gPlayerEntity.animationState = tmp;
gScreen.lcd.displayControl = (gScreen.lcd.displayControl & 0xbfff) | 0x2000;
gScreen.controls.window0HorizontalDimensions = 0xf0;
gScreen.controls.window0VerticalDimensions = 0xa0;
break;
case 1:
if (super->actionDelay != 0) {
super->actionDelay--;
} else {
if (super->field_0xf != 0) {
if ((gRoomTransition.frameCount & 0x1fU) == 0) {
SoundReq(SFX_133);
}
if ((gRoomTransition.frameCount & 3U) == 0) {
sub_0809B97C(this, --super->field_0xf);
}
} else {
super->action = 2;
super->actionDelay = 0x3c;
gRoomControls.camera_target = &gPlayerEntity;
SoundReq(SFX_134);
}
}
break;
case 2:
if (--super->actionDelay == 0) {
gRoomControls.unk5 = 4;
gScreen.lcd.displayControl &= 0xd7ff;
(super->parent)->subAction = 1;
DeleteThisEntity();
}
break;
}
}
void Object8E_Type2(Object8EEntity* this) {
u32 tmp;
RequestPriorityDuration(super, 10);
switch (super->action) {
case 0:
super->action++;
super->actionDelay = 0x3c;
super->field_0xf = 0;
gRoomControls.camera_target = super;
gRoomControls.unk5 = 1;
if (super->x.HALF.HI > gPlayerEntity.x.HALF.HI) {
tmp = 2;
} else {
tmp = 6;
}
gPlayerEntity.animationState = tmp;
gScreen.controls.window0HorizontalDimensions = 0x60;
gScreen.controls.window0VerticalDimensions = 0xa0;
break;
case 1:
if (sub_0809BE78(this)) {
if (super->actionDelay != 0) {
if (--super->actionDelay == 0) {
gScreen.lcd.displayControl = (gScreen.lcd.displayControl & 0xbfff) | 0x2800;
}
} else {
if (gScreen.controls.window0HorizontalDimensions < 0xe0) {
if ((gRoomTransition.frameCount & 0x1fU) == 0) {
SoundReq(SFX_133);
}
if ((gRoomTransition.frameCount & 1U) == 0) {
gScreen.controls.window0HorizontalDimensions += 1;
}
} else {
super->action = 2;
super->actionDelay = 0x1e;
gScreen.lcd.displayControl = (gScreen.lcd.displayControl & 0xdfff) | 0x4800;
super->x.HALF.HI += 0x68;
super->y.HALF.HI += 0x28;
SoundReq(SFX_134);
}
}
}
break;
case 2:
if (sub_0809BE78(this) && (--super->actionDelay == 0)) {
super->actionDelay = 0x78;
super->action = 3;
SetLocalFlag(0x35);
SoundReq(SFX_SECRET);
}
break;
case 3:
if (--super->actionDelay == 0) {
super->action = 4;
gRoomControls.camera_target = &gPlayerEntity;
gRoomControls.unk5 = 2;
}
break;
case 4:
if (sub_0809BE78(this)) {
gRoomControls.unk5 = 4;
(super->parent)->subAction = 1;
SetRoomFlag(100);
DeleteThisEntity();
}
}
}
void Object8E_Type3(Object8EEntity* this) {
u32 tmp;
RequestPriorityDuration(super, 0x1e);
switch (super->action) {
case 0:
super->action = 1;
super->actionDelay = 0x3c;
super->field_0xf = 0;
gRoomControls.camera_target = super;
gRoomControls.unk5 = 1;
if (super->x.HALF.HI > gPlayerEntity.x.HALF.HI) {
tmp = 2;
} else {
tmp = 6;
}
gPlayerEntity.animationState = tmp;
gScreen.controls.window0HorizontalDimensions = 0x80f0;
gScreen.controls.window0VerticalDimensions = 0xa0;
super->subAction = 0x80;
break;
case 1:
if (sub_0809BE78(this)) {
if (super->actionDelay != 0) {
if (--super->actionDelay == 0) {
SetFade(6, 8);
sub_0805AAF0(3);
gScreen.lcd.displayControl = (gScreen.lcd.displayControl & 0xbfff) | 0x2800;
}
} else {
if (super->subAction != 0) {
if ((gRoomTransition.frameCount & 0x1fU) == 0) {
SoundReq(SFX_133);
}
if ((gRoomTransition.frameCount & 1U) == 0) {
super->subAction--;
gScreen.controls.window0HorizontalDimensions = super->subAction << 8 | 0xf0;
}
} else {
super->action = 2;
super->actionDelay = 0x78;
gScreen.lcd.displayControl = (gScreen.lcd.displayControl & 0xdfff) | 0x4800;
SetLocalFlag(0x37);
SoundReq(SFX_134);
}
}
}
break;
case 2:
if (--super->actionDelay == 0) {
(super->parent)->subAction = 1;
DeleteThisEntity();
}
break;
}
}
void Object8E_Type4(Object8EEntity* this) {
u32 tmp;
RequestPriorityDuration(super, 0x1e);
switch (super->action) {
case 0:
super->action = 1;
super->actionDelay = 0x3c;
super->field_0xf = 0x80;
gRoomControls.camera_target = super;
gRoomControls.unk5 = 1;
if (super->x.HALF.HI > gPlayerEntity.x.HALF.HI) {
tmp = 2;
} else {
tmp = 6;
}
gPlayerEntity.animationState = tmp;
break;
case 1:
if (super->actionDelay != 0) {
super->actionDelay--;
} else {
if (--super->field_0xf != 0) {
if ((gRoomTransition.frameCount & 0x1fU) == 0) {
SoundReq(SFX_133);
}
} else {
super->action = 2;
super->actionDelay = 0x3c;
gRoomControls.camera_target = &gPlayerEntity;
SoundReq(SFX_134);
}
}
break;
case 2:
if (--super->actionDelay == 0) {
gRoomControls.unk5 = 4;
(super->parent)->subAction = 1;
DeleteThisEntity();
}
}
}
bool32 sub_0809BE78(Object8EEntity* this) {
bool32 result = FALSE;
if (this->unk_68 == gRoomControls.scroll_x && this->unk_6a == gRoomControls.scroll_y) {
result = TRUE;
}
this->unk_68 = gRoomControls.scroll_x;
this->unk_6a = gRoomControls.scroll_y;
return result;
}