document gyorg code more

also fixes EU custom build
This commit is contained in:
Henny022p 2022-02-17 15:38:05 +01:00
parent 712ca6fc91
commit b4c33d59dc
10 changed files with 264 additions and 254 deletions

View File

@ -15645,7 +15645,12 @@
"start": 6589216,
"size": 2848,
"type": "gfx",
"TODO": "if not EU"
"variants": [
"USA",
"JP",
"DEMO_USA",
"DEMO_JP"
]
},
{
"path": "gfx/fixedTypeGfx_501.4bpp",

View File

@ -1,39 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.section .rodata
.align 2
gUnk_08124F08:: @ 08124F08
.incbin "gyorgBossObject/gUnk_08124F08.bin"
gUnk_08124F28:: @ 08124F28
.incbin "gyorgBossObject/gUnk_08124F28.bin"
gUnk_08124F48:: @ 08124F48
.incbin "gyorgBossObject/gUnk_08124F48.bin"
gUnk_08124F68:: @ 08124F68
.incbin "gyorgBossObject/gUnk_08124F68.bin"
gUnk_08124F88:: @ 08124F88
.incbin "gyorgBossObject/gUnk_08124F88.bin"
gUnk_08124FA8:: @ 08124FA8
.incbin "gyorgBossObject/gUnk_08124FA8.bin"
gUnk_08124FC8:: @ 08124FC8
.incbin "gyorgBossObject/gUnk_08124FC8.bin"
gUnk_08124FDC:: @ 08124FDC
.incbin "gyorgBossObject/gUnk_08124FDC.bin"
gUnk_08124FF0:: @ 08124FF0
.4byte gUnk_08124F08
.4byte gUnk_08124F28
.4byte gUnk_08124F48
.4byte gUnk_08124F68
.4byte gUnk_08124F88
.4byte gUnk_08124FA8
.4byte gUnk_08124FC8
.4byte gUnk_08124FDC

View File

@ -6,18 +6,18 @@
typedef struct {
Entity base;
u8 unk_68[0x8];
u16 unk_70;
u16 childrenSpawnTimer;
u8 unk_72[0x6];
u8 unk_78;
u8 eyesVulnerable; /**< bitset of eyes currently vulnerable */
u8 unk_79;
u16 unk_7a;
u8 unk_7c;
u8 unk_7d;
u16 eyeTimer;
u8 eyesHitFrame; /**< bitset of eyes hit this frame */
u8 eyesHit; /**< bitset buffer of eyes hit */
u8 unk_7e[1];
u8 unk_7f;
u8 unk_80;
u8 unk_81[1];
u8 unk_82;
u8 damageTakenCycle; /**< damage taken this cycle */
u8 unk_83[5];
} GyorgFemaleEntity;
@ -52,10 +52,10 @@ typedef struct {
typedef struct {
Entity base;
u8 unk_68[0xC];
u16 unk_74;
u16 unk_76;
u16 unk_78;
u8 unk_7a;
s16 attackOffsetX;
s16 attackOffsetY;
s16 attackSpeed;
u8 attackDirection;
u8 unk_7b;
u8 unk_7c[0xC];
} GyorgChildEntity;
@ -64,7 +64,7 @@ typedef struct {
Entity base;
u8 unk_68[4];
u16 unk_6c;
u16 unk_6e;
u16 timer;
u16 unk_70;
u16 unk_72;
u8 unk_74;
@ -82,12 +82,13 @@ typedef struct {
GyorgFemaleEntity* female;
GyorgMaleEntity* male1;
GyorgMaleEntity* male2;
GyorgFemaleMouthEntity* unk_10;
GenericEntity* unk_14;
GyorgFemaleMouthEntity* mouth;
GenericEntity* tail;
void* unk_18[0x8];
u16 unk_38;
u16 unk_3a;
Coords reflectFxPos;
u8 unk_3c;
} GyorgHeap;
extern void GyorgBossObject_SpawnChildren(u32 unk0, bool32 fromBlue, u32 animationState);
#endif

View File

@ -181,7 +181,6 @@ extern void sub_0808091C(const ScreenTransitionData*, u32);
extern void sub_080809D4(void);
extern void sub_08080CB4(Entity*);
extern u32 sub_0808288C(Entity*, u32, u32, u32);
extern void sub_080A1ED0(u32, u32, u32);
extern Entity* sub_080A2A3C(Entity*, u32, u32, u32);
extern Entity* sub_080A2AD4(Entity*);
extern void sub_080A2AF4(Entity*, u32, u32);

View File

@ -1593,7 +1593,6 @@ SECTIONS {
data/const/object/windTribeTeleporter.o(.rodata);
data/const/object/objectB9.o(.rodata);
src/object/gyorgBossObject.o(.rodata);
data/animations/object/gyorgBossObject.o(.rodata);
data/const/object/windcrest.o(.rodata);
data/const/object/objectBD.o(.rodata);
data/const/object/pinwheel.o(.rodata);

View File

@ -27,55 +27,55 @@ void GyorgChild(Entity* this) {
GyorgChild_Functions[GetNextFunction(this)]((GyorgChildEntity*)this);
}
void sub_080486F4(GyorgChildEntity*);
void sub_0804877C(GyorgChildEntity*);
void sub_0804882C(GyorgChildEntity*);
void sub_08048904(GyorgChildEntity*);
void GyorgChild_Action0(GyorgChildEntity* this);
void GyorgChild_Action1(GyorgChildEntity* this);
void GyorgChild_Action2(GyorgChildEntity* this);
void GyorgChild_Action3(GyorgChildEntity* this);
void GyorgChild_OnTick(GyorgChildEntity* this) {
static void (*const gUnk_080D1E84[])(GyorgChildEntity*) = {
sub_080486F4,
sub_0804877C,
sub_0804882C,
sub_08048904,
static void (*const GyorgChild_Actions[])(GyorgChildEntity*) = {
GyorgChild_Action0,
GyorgChild_Action1,
GyorgChild_Action2,
GyorgChild_Action3,
};
gUnk_080D1E84[super->action](this);
GyorgChild_Actions[super->action](this);
}
void GyorgChild_OnCollision(GyorgChildEntity* this) {
EnemyFunctionHandlerAfterCollision(super, GyorgChild_Functions);
}
void sub_080486D0(GyorgChildEntity*);
void sub_080486D8(GyorgChildEntity*);
void sub_080486E0(GyorgChildEntity*);
void GyordChild_OnGrabbed_Action0(GyorgChildEntity* this);
void GyorgChild_OnGrabbed_Action1(GyorgChildEntity* this);
void GyorgChild_OnGrabbed_Action3(GyorgChildEntity* this);
void GyorgChild_OnGrabbed(GyorgChildEntity* this) {
static void (*const gUnk_080D1E94[])(GyorgChildEntity*) = {
sub_080486D0,
sub_080486D8,
sub_080486E0,
static void (*const GyorgChild_OnGrabbed_Actions[])(GyorgChildEntity*) = {
GyordChild_OnGrabbed_Action0,
GyorgChild_OnGrabbed_Action1,
GyorgChild_OnGrabbed_Action3,
};
if (sub_0806F520()) {
gUnk_080D1E94[super->subAction](this);
GyorgChild_OnGrabbed_Actions[super->subAction](this);
}
}
void sub_080486D0(GyorgChildEntity* this) {
void GyordChild_OnGrabbed_Action0(GyorgChildEntity* this) {
super->subAction = 2;
}
void sub_080486D8(GyorgChildEntity* this) {
void GyorgChild_OnGrabbed_Action1(GyorgChildEntity* this) {
sub_0806F4E8(super);
}
void sub_080486E0(GyorgChildEntity* this) {
void GyorgChild_OnGrabbed_Action3(GyorgChildEntity* this) {
if (sub_0806F3E4(super)) {
GenericDeath(super);
}
}
void sub_080486F4(GyorgChildEntity* this) {
void GyorgChild_Action0(GyorgChildEntity* this) {
static const s8 gUnk_080D1EA0[] = {
0x50, 0x1, 0x40, 0x1, 0x30, 0x1, 0x20, 0x1, 0x10, 0x1, 0,
0, 0x10, -0x1, 0x20, -0x1, 0x30, -0x1, 0x40, -0x1, 0x50, -0x1,
@ -84,13 +84,13 @@ void sub_080486F4(GyorgChildEntity* this) {
super->spriteOrientation.flipY = 3;
super->spriteRendering.b3 = 3;
super->spritePriority.b0 = 7;
super->animationState = super->direction >> 2;
super->animationState = Direction8ToAnimationState(super->direction);
if (super->type == 0) {
s32 r;
InitializeAnimation(super, super->animationState);
super->action = 1;
super->flags |= ENT_COLLIDE;
r = (signed)Random() % 0xB;
r = (signed)Random() % 11;
super->direction += r;
super->direction -= 5;
super->direction &= 0x1F;
@ -105,7 +105,7 @@ void sub_080486F4(GyorgChildEntity* this) {
}
}
void sub_0804877C(GyorgChildEntity* this) {
void GyorgChild_Action1(GyorgChildEntity* this) {
LinearMoveUpdate(super);
if (super->actionDelay != 0) {
if ((--super->actionDelay & 0xF) == 0) {
@ -140,29 +140,29 @@ void sub_0804877C(GyorgChildEntity* this) {
super->spriteSettings.draw = 0;
}
void sub_0804882C(GyorgChildEntity* this) {
void GyorgChild_Action2(GyorgChildEntity* this) {
if (--super->actionDelay == 0) {
super->action = 3;
super->flags |= ENT_COLLIDE;
Random();
super->spriteSettings.draw = 1;
super->spritePriority.b0 = 4;
super->speed = this->unk_78;
super->speed = this->attackSpeed;
super->collisionLayer = 2;
UpdateSpriteForCollisionLayer(super);
super->direction = this->unk_7a;
super->direction = this->attackDirection;
super->animationState = super->direction >> 2;
InitializeAnimation(super, super->animationState);
switch (super->animationState >> 1) {
case 0:
case 2:
super->x.HALF.HI = gPlayerEntity.x.HALF.HI + this->unk_74;
super->y.HALF.HI = gRoomControls.scroll_y + this->unk_76;
super->x.HALF.HI = gPlayerEntity.x.HALF.HI + this->attackOffsetX;
super->y.HALF.HI = gRoomControls.scroll_y + this->attackOffsetY;
break;
case 1:
default:
super->x.HALF.HI = gRoomControls.scroll_x + this->unk_74;
super->y.HALF.HI = gPlayerEntity.y.HALF.HI + this->unk_76;
super->x.HALF.HI = gRoomControls.scroll_x + this->attackOffsetX;
super->y.HALF.HI = gPlayerEntity.y.HALF.HI + this->attackOffsetY;
break;
}
if (super->type2 == 0) {
@ -171,7 +171,7 @@ void sub_0804882C(GyorgChildEntity* this) {
}
}
void sub_08048904(GyorgChildEntity* this) {
void GyorgChild_Action3(GyorgChildEntity* this) {
LinearMoveUpdate(super);
GetNextFrame(super);
switch (super->animationState >> 1) {

View File

@ -20,10 +20,10 @@ extern void RegisterTransitionManager(void*, void (*)(), void (*)());
void sub_08046498();
void sub_0804660C(GyorgFemaleEntity*, u32);
void sub_080464C0(GyorgFemaleEntity*);
void sub_08046634(GyorgFemaleEntity*, u32);
void GyorgFemale_SpawnChildren(GyorgFemaleEntity* this, bool32 unlimit_tmp);
void sub_080465C8(void);
void sub_080466A8(GyorgFemaleEntity*);
void sub_08046668(GyorgFemaleEntity*);
void GyorgFemale_ProcessEyeHit(GyorgFemaleEntity* this);
void GyorgFemale_ChooseEyePattern(GyorgFemaleEntity* this);
void sub_08046518(void);
void sub_080467DC(GyorgFemaleEntity*);
@ -37,32 +37,32 @@ extern const u8 gUnk_080D1AAC[];
extern const u8 gUnk_080D1AC4[];
extern const u8 gUnk_080D1ADC[];
void sub_0804614C(GyorgFemaleEntity*);
void sub_0804625C(GyorgFemaleEntity*);
void sub_0804632C(GyorgFemaleEntity*);
void sub_080463E4(GyorgFemaleEntity*);
void GyorgFemale_Setup(GyorgFemaleEntity* this);
void GyorgFemale_Action1(GyorgFemaleEntity* this);
void GyorgFemale_Action2(GyorgFemaleEntity* this);
void GyorgFemale_Action3(GyorgFemaleEntity* this);
void GyorgFemale(Entity* this) {
static void (*const gUnk_080D1A64[])(GyorgFemaleEntity*) = {
sub_0804614C,
sub_0804625C,
sub_0804632C,
sub_080463E4,
static void (*const GyorgFemale_Actions[])(GyorgFemaleEntity*) = {
GyorgFemale_Setup,
GyorgFemale_Action1,
GyorgFemale_Action2,
GyorgFemale_Action3,
};
gUnk_080D1A64[this->action]((GyorgFemaleEntity*)this);
GyorgFemale_Actions[this->action]((GyorgFemaleEntity*)this);
}
void sub_0804614C(GyorgFemaleEntity* this) {
void GyorgFemale_Setup(GyorgFemaleEntity* this) {
Entity* tmp;
if (gEntCount > 0x3d)
return;
tmp = CreateProjectile(GYORG_TAIL);
tmp->type = 0;
tmp->parent = super;
((GyorgHeap*)super->myHeap)->unk_14 = (GenericEntity*)tmp;
((GyorgHeap*)super->myHeap)->tail = (GenericEntity*)tmp;
tmp = CreateEnemy(GYORG_FEMALE_MOUTH, 0);
tmp->parent = super;
((GyorgHeap*)super->myHeap)->unk_10 = (GyorgFemaleMouthEntity*)tmp;
((GyorgHeap*)super->myHeap)->mouth = (GyorgFemaleMouthEntity*)tmp;
tmp = CreateEnemy(GYORG_FEMALE_EYE, 0);
tmp->parent = super;
tmp = CreateEnemy(GYORG_FEMALE_EYE, 1);
@ -83,9 +83,9 @@ void sub_0804614C(GyorgFemaleEntity* this) {
super->spriteOrientation.flipY = 2;
super->spriteRendering.b3 = 2;
super->collisionLayer = 2;
this->unk_78 = 0;
this->eyesVulnerable = 0;
this->unk_79 = 0;
this->unk_70 = 0x3C;
this->childrenSpawnTimer = 0x3C;
MemClear(&gUnk_02019EE0, 0x8000);
MemClear(&gMapDataTopSpecial, 0x8000);
sub_0804660C(this, 0);
@ -99,7 +99,7 @@ void sub_0804614C(GyorgFemaleEntity* this) {
#endif
}
void sub_0804625C(GyorgFemaleEntity* this) {
void GyorgFemale_Action1(GyorgFemaleEntity* this) {
if (this->unk_79 & 0x80) {
this->unk_79 &= ~0x80;
this->unk_79 |= 0x40;
@ -114,86 +114,86 @@ void sub_0804625C(GyorgFemaleEntity* this) {
if (((GyorgHeap*)super->myHeap)->boss->unk_6c & 0x38) {
super->action = 2;
super->actionDelay = 0;
this->unk_7a = 0;
this->unk_7c = 0;
this->unk_7d = 0;
this->unk_70 = 0x3c;
this->eyeTimer = 0;
this->eyesHitFrame = 0;
this->eyesHit = 0;
this->childrenSpawnTimer = 0x3c;
this->unk_80 = 0;
return;
}
if (((GyorgHeap*)super->myHeap)->boss->unk_6c & 0x40) {
super->action = 3;
this->unk_70 = 0x3c;
this->childrenSpawnTimer = 0x3c;
super->actionDelay = 0;
this->unk_7a = 0;
this->unk_7c = 0;
this->unk_7d = 0;
this->eyeTimer = 0;
this->eyesHitFrame = 0;
this->eyesHit = 0;
this->unk_80 = 0;
return;
}
if (((GyorgHeap*)super->myHeap)->boss->unk_6c & 0x100) {
if (--this->unk_70 == 0) {
this->unk_70 = 0x168;
sub_08046634(this, 1);
if (--this->childrenSpawnTimer == 0) {
this->childrenSpawnTimer = 0x168;
GyorgFemale_SpawnChildren(this, TRUE);
}
}
}
void sub_0804632C(GyorgFemaleEntity* this) {
void GyorgFemale_Action2(GyorgFemaleEntity* this) {
sub_080465C8();
sub_080466A8(this);
if (++this->unk_7a > 0x59f) {
this->unk_7a = 0;
this->unk_7c = 0;
this->unk_7d = 0;
GyorgFemale_ProcessEyeHit(this);
if (++this->eyeTimer >= 1440) {
this->eyeTimer = 0;
this->eyesHitFrame = 0;
this->eyesHit = 0;
this->unk_80 = 0;
} else {
if (this->unk_7a == 0x78) {
sub_08046668(this);
if (this->eyeTimer == 120) {
GyorgFemale_ChooseEyePattern(this);
} else {
if (this->unk_7a == 0x528) {
this->unk_78 = 0;
if (this->eyeTimer == 1320) {
this->eyesVulnerable = 0;
#ifndef EU
this->unk_7d = 0;
this->eyesHit = 0;
this->unk_7f = 0;
#endif
}
}
}
if (((GyorgHeap*)super->myHeap)->boss->unk_6c & 0x80 && --this->unk_70 == 0) {
this->unk_70 = 0x168;
sub_08046634(this, 0);
if (((GyorgHeap*)super->myHeap)->boss->unk_6c & 0x80 && --this->childrenSpawnTimer == 0) {
this->childrenSpawnTimer = 0x168;
GyorgFemale_SpawnChildren(this, 0);
}
if ((((GyorgHeap*)super->myHeap)->boss->unk_6c & 0x38) == 0) {
super->action = 1;
this->unk_70 = 0x3c;
this->childrenSpawnTimer = 0x3c;
#ifndef EU
this->unk_78 = 0;
this->eyesVulnerable = 0;
#endif
this->unk_80 = 0;
}
}
void sub_080463E4(GyorgFemaleEntity* this) {
void GyorgFemale_Action3(GyorgFemaleEntity* this) {
sub_080465C8();
if (--this->unk_70 == 0) {
this->unk_70 = 0x168;
sub_08046634(this, 1);
if (--this->childrenSpawnTimer == 0) {
this->childrenSpawnTimer = 0x168;
GyorgFemale_SpawnChildren(this, 1);
}
sub_080466A8(this);
if (++this->unk_7a > 0x59f) {
this->unk_7a = 0;
this->unk_7c = 0;
this->unk_7d = 0;
GyorgFemale_ProcessEyeHit(this);
if (++this->eyeTimer >= 1440) {
this->eyeTimer = 0;
this->eyesHitFrame = 0;
this->eyesHit = 0;
this->unk_80 = 0;
} else {
if (this->unk_7a == 0x78) {
sub_08046668(this);
if (this->eyeTimer == 120) {
GyorgFemale_ChooseEyePattern(this);
} else {
if (this->unk_7a == 0x528) {
this->unk_78 = 0;
if (this->eyeTimer == 1320) {
this->eyesVulnerable = 0;
#ifndef EU
this->unk_7d = 0;
this->eyesHit = 0;
this->unk_7f = 0;
#endif
}
@ -202,11 +202,11 @@ void sub_080463E4(GyorgFemaleEntity* this) {
if (super->health == 0) {
super->action = 1;
#ifdef EU
this->unk_78 = 0;
this->eyesVulnerable = 0;
#endif
this->unk_70 = 0x3c;
this->childrenSpawnTimer = 0x3c;
#ifndef EU
this->unk_78 = 0;
this->eyesVulnerable = 0;
#endif
this->unk_80 = 0;
SoundReq(SFX_BOSS_DIE);
@ -364,70 +364,70 @@ const u8 gUnk_080D1ADC[] = {
0xDE, 0x22, 0x00, 0x54, 0xB6, 0x00, 0x02, 0x80, 0x1F, 0x00, 0x80,
};
void sub_08046634(GyorgFemaleEntity* this, u32 unk1) {
void GyorgFemale_SpawnChildren(GyorgFemaleEntity* this, bool32 unlimit_tmp) {
static const u8 gUnk_080D1AF4[] = { 2, 3, 6, 7 };
u32 tmp;
if (unk1 == 0) {
if (unlimit_tmp == 0) {
tmp = gUnk_080D1AF4[Random() & 3];
} else {
tmp = Random() & 7;
}
sub_080A1ED0(tmp, 0, super->animationState >> 3);
GyorgBossObject_SpawnChildren(tmp, FALSE, super->animationState >> 3);
}
void sub_08046668(GyorgFemaleEntity* this) {
void GyorgFemale_ChooseEyePattern(GyorgFemaleEntity* this) {
static const u8 gUnk_080D1AF8[] = { 0x16, 0x92, 0x94, 0x86 };
if (super->health == 0) {
return;
}
#ifndef EU
if (this->unk_78 == 0xFF) {
if (this->eyesVulnerable == 0xFF) {
return;
}
#endif
this->unk_78 = gUnk_080D1AF8[Random() & 3];
this->eyesVulnerable = gUnk_080D1AF8[Random() & 3];
this->unk_7f = 0;
this->unk_82 = 0;
this->damageTakenCycle = 0;
sub_080467DC(this);
}
void sub_080466A8(GyorgFemaleEntity* this) {
if (this->unk_7c != 0) {
this->unk_7d |= this->unk_7c;
if (super->actionDelay == 0 && this->unk_78 != 0xFF) {
void GyorgFemale_ProcessEyeHit(GyorgFemaleEntity* this) {
if (this->eyesHitFrame != 0) {
this->eyesHit |= this->eyesHitFrame;
if (super->actionDelay == 0 && this->eyesVulnerable != 0xFF) {
#ifndef EU
super->actionDelay = 4;
#else
super->actionDelay = 3;
#endif
}
if (sub_08000E62(this->unk_7d) > 2) {
if (sub_08000E62(this->eyesHit) > 2) {
super->actionDelay = 0;
this->unk_7d = 0;
this->unk_78 = 0xFF;
this->eyesHit = 0;
this->eyesVulnerable = 0xFF;
SoundReq(SFX_BOSS_HIT);
if (super->health != 0) {
InitScreenShake(8, 0);
if (++this->unk_82 <= 0xC) {
if (++this->damageTakenCycle <= 12) {
super->health--;
}
if (super->health == 0) {
this->unk_78 = 0;
this->unk_7a = 0x528;
this->eyesVulnerable = 0;
this->eyeTimer = 1320;
} else {
if (this->unk_7f == 0) {
this->unk_7f = 1;
this->unk_7a = 0x438;
this->eyeTimer = 1080;
}
}
}
sub_080467DC(this);
}
}
if (super->actionDelay != 0 && this->unk_78 != 0xFF && --super->actionDelay == 0) {
if (super->actionDelay != 0 && this->eyesVulnerable != 0xFF && --super->actionDelay == 0) {
Entity* tmp;
this->unk_80 |= this->unk_7d;
this->unk_7d = 0;
this->unk_80 |= this->eyesHit;
this->eyesHit = 0;
sub_080467DC(this);
#ifndef EU
if (((GyorgHeap*)super->myHeap)->unk_3c != 0xFF) {
@ -436,10 +436,10 @@ void sub_080466A8(GyorgFemaleEntity* this) {
tmp->knockbackDirection = ((GyorgHeap*)super->myHeap)->unk_3c;
tmp->iframes = 0xF4;
tmp->knockbackDuration = 0xA;
tmp = CreateFx(super, 0x2C, 0);
tmp = CreateFx(super, FX_REFECT3, 0);
if (tmp) {
tmp->x.HALF.HI = ((GyorgHeap*)super->myHeap)->unk_38;
tmp->y.HALF.HI = ((GyorgHeap*)super->myHeap)->unk_3a;
tmp->x.HALF.HI = ((GyorgHeap*)super->myHeap)->reflectFxPos.HALF.x;
tmp->y.HALF.HI = ((GyorgHeap*)super->myHeap)->reflectFxPos.HALF.y;
tmp->collisionLayer = 1;
UpdateSpriteForCollisionLayer(tmp);
}
@ -447,7 +447,7 @@ void sub_080466A8(GyorgFemaleEntity* this) {
}
#endif
}
this->unk_7c = 0;
this->eyesHitFrame = 0;
}
void sub_080467DC(GyorgFemaleEntity* this) {

View File

@ -67,9 +67,9 @@ void GyorgFemaleEye_OnCollision(GyorgFemaleEyeEntity* this) {
if (super->health != 0xFF) {
parent = (GyorgFemaleEntity*)super->parent;
#ifndef EU
if ((parent->unk_78 >> super->type) & 1) {
if ((parent->eyesVulnerable >> super->type) & 1) {
#endif
parent->unk_7c |= (1 << super->type);
parent->eyesHitFrame |= (1 << super->type);
#ifndef EU
switch (super->bitfield & 0x7F) {
case 4 ... 6:
@ -78,8 +78,10 @@ void GyorgFemaleEye_OnCollision(GyorgFemaleEyeEntity* this) {
case 24 ... 26:
#endif
(*(((GyorgHeap**)&parent->base.myHeap)))->unk_18[super->type] = super->field_0x4c;
(*(((GyorgHeap**)&parent->base.myHeap)))->unk_38 = (gPlayerEntity.x.HALF.HI + super->x.HALF.HI) / 2;
(*(((GyorgHeap**)&parent->base.myHeap)))->unk_3a = (gPlayerEntity.y.HALF.HI + super->y.HALF.HI) / 2;
(*(((GyorgHeap**)&parent->base.myHeap)))->reflectFxPos.HALF.x =
(gPlayerEntity.x.HALF.HI + super->x.HALF.HI) / 2;
(*(((GyorgHeap**)&parent->base.myHeap)))->reflectFxPos.HALF.y =
(gPlayerEntity.y.HALF.HI + super->y.HALF.HI) / 2;
(*(((GyorgHeap**)&parent->base.myHeap)))->unk_3c = (super->knockbackDirection ^= 0x10);
#ifndef EU
break;
@ -116,7 +118,7 @@ void sub_08048B2C(GyorgFemaleEyeEntity* this) {
} else {
super->spriteSettings.draw = 0;
}
if ((parent->unk_78 >> super->type) & 1) {
if ((parent->eyesVulnerable >> super->type) & 1) {
super->action = 2;
}
}
@ -132,7 +134,7 @@ void sub_08048B84(GyorgFemaleEyeEntity* this) {
void sub_08048BB0(GyorgFemaleEyeEntity* this) {
GyorgFemaleEntity* parent = (GyorgFemaleEntity*)super->parent;
if (!((parent->unk_78 >> super->type) & 1)) {
if (!((parent->eyesVulnerable >> super->type) & 1)) {
if (parent->base.health != 0) {
super->action = 4;
super->flags &= ~ENT_COLLIDE;
@ -160,7 +162,7 @@ void sub_08048BB0(GyorgFemaleEyeEntity* this) {
parent->unk_80 &= ~(1 << super->type);
}
} else {
if (parent->unk_78 == 0xFF) {
if (parent->eyesVulnerable == 0xFF) {
u32 tmp = super->animIndex;
if (tmp < 0x10 || tmp > 0x13) {
InitializeAnimation(super, super->animationState + 0x10);

View File

@ -91,9 +91,9 @@ void sub_08047DF0(GyorgMaleEntity*, u32);
void sub_08047E48(GyorgMaleEntity*); //
void sub_08047E58(GyorgMaleEntity*); //
void sub_08047EA4(GyorgMaleEntity*, u32);
u32 sub_08047F68(GyorgMaleEntity*); // distance this to player?
void sub_08048004(GyorgMaleEntity*); //
void sub_0804813C(GyorgMaleEntity*); //
u32 sub_08047F68(GyorgMaleEntity*); // distance this to player?
void sub_08048004(GyorgMaleEntity*); //
void GyorgMale_SpawnChildren(GyorgMaleEntity* this); //
u32 sub_08048158(u32);
void sub_08048178(GyorgMaleEntity*, u32);
@ -847,7 +847,7 @@ void sub_08047978(GyorgMaleEntity* this) {
}
} else {
if (this->unk_70 == 0xF0) {
sub_0804813C(this);
GyorgMale_SpawnChildren(this);
}
}
} else {
@ -1165,9 +1165,9 @@ void sub_08048004(GyorgMaleEntity* this) {
}
}
void sub_0804813C(GyorgMaleEntity* this) {
void GyorgMale_SpawnChildren(GyorgMaleEntity* this) {
u32 rand = Random();
sub_080A1ED0(rand & 7, 1, (rand >> 8) & 3);
GyorgBossObject_SpawnChildren(rand & 7, TRUE, (rand >> 8) & 3);
}
const u8 gUnk_080D1C44[0xC] = { 0, 2, 6, 0, 2, 4, 2, 4, 6, 0, 4, 6 };

View File

@ -11,7 +11,12 @@
extern const ScreenTransitionData gUnk_0813ABD0;
extern u32 sub_08079F8C(void);
extern s16* const gUnk_08124FF0[];
struct GyorgChildSpawns {
s16 offsetX;
s16 offsetY;
s16 unk2;
} FORCE_WORD_ALIGNED;
extern struct GyorgChildSpawns* const gUnk_08124FF0[];
extern void sub_080A1DCC(GyorgBossObjectEntity*);
extern void sub_080A1C9C(GyorgBossObjectEntity*);
@ -23,28 +28,30 @@ void sub_080A1FF0(GyorgBossObjectEntity*);
u32 sub_080A20B8(GyorgBossObjectEntity*, GyorgMaleEntity*);
void sub_080A1D70(GyorgBossObjectEntity*, u32);
void sub_080A1704(GyorgBossObjectEntity*);
void sub_080A184C(GyorgBossObjectEntity*);
void sub_080A189C(GyorgBossObjectEntity*);
void sub_080A190C(GyorgBossObjectEntity*);
void sub_080A1990(GyorgBossObjectEntity*);
void sub_080A19FC(GyorgBossObjectEntity*);
void sub_080A1A80(GyorgBossObjectEntity*);
void sub_080A1AE8(GyorgBossObjectEntity*);
void sub_080A1B4C(GyorgBossObjectEntity*);
void sub_080A1C04(GyorgBossObjectEntity*);
void GyorgBossObject_SetupStart(GyorgBossObjectEntity* this);
void GyorgBossObject_Setup(GyorgBossObjectEntity* this);
void GyorgBossObject_FemalePhase1(GyorgBossObjectEntity* this);
void GyorgBossObject_MalePhase1(GyorgBossObjectEntity* this);
void GyorgBossObject_FemalePhase2(GyorgBossObjectEntity* this);
void GyorgBossObject_MalePhase2(GyorgBossObjectEntity* this);
void GyorgBossObject_FemalePhase3(GyorgBossObjectEntity* this);
void GyorgBossObject_MalePhase3(GyorgBossObjectEntity* this);
void GyorgBossObject_FemalePhase4(GyorgBossObjectEntity* this);
void GyorgBossObject_FightEnd(GyorgBossObjectEntity* this);
void GyorgBossObject(Entity* this) {
static void (*const gUnk_08124ED0[])(GyorgBossObjectEntity*) = {
sub_080A1704, sub_080A184C, sub_080A189C, sub_080A190C, sub_080A1990,
sub_080A19FC, sub_080A1A80, sub_080A1AE8, sub_080A1B4C, sub_080A1C04,
GyorgBossObject_SetupStart, GyorgBossObject_Setup, GyorgBossObject_FemalePhase1,
GyorgBossObject_MalePhase1, GyorgBossObject_FemalePhase2, GyorgBossObject_MalePhase2,
GyorgBossObject_FemalePhase3, GyorgBossObject_MalePhase3, GyorgBossObject_FemalePhase4,
GyorgBossObject_FightEnd,
};
gUnk_08124ED0[this->action]((GyorgBossObjectEntity*)this);
sub_080A1DCC((GyorgBossObjectEntity*)this);
sub_080A1C9C((GyorgBossObjectEntity*)this);
}
void sub_080A1704(GyorgBossObjectEntity* this) {
void GyorgBossObject_SetupStart(GyorgBossObjectEntity* this) {
GyorgHeap* heap;
Entity* tmp;
if (CheckFlags(0x7B)) {
@ -57,7 +64,7 @@ void sub_080A1704(GyorgBossObjectEntity* this) {
return;
super->action = 1;
super->myHeap = heap;
this->unk_6e = 0x258;
this->timer = 0x258;
this->unk_6c = 0;
heap->boss = this;
tmp = CreateEnemy(GYORG_FEMALE, 0);
@ -94,13 +101,14 @@ void sub_080A1704(GyorgBossObjectEntity* this) {
gPlayerState.startPosX = gRoomControls.origin_x + 0x200;
gPlayerState.startPosY = gRoomControls.origin_y + 0x210;
#ifndef EU
SoundReq(0x80100000);
SoundReq(SONG_STOP_BGM);
gArea.bgm = gArea.queued_bgm;
#endif
}
void sub_080A184C(GyorgBossObjectEntity* this) {
if (--this->unk_6e == 0) {
void GyorgBossObject_Setup(GyorgBossObjectEntity* this) {
if (--this->timer == 0) {
// start female phase 1
super->action = 2;
this->unk_6c = 8;
((GyorgHeap*)super->myHeap)->female->base.health = 8;
@ -109,30 +117,32 @@ void sub_080A184C(GyorgBossObjectEntity* this) {
gPlayerState.startPosY = gRoomControls.origin_y + 0x210;
}
void sub_080A189C(GyorgBossObjectEntity* this) {
void GyorgBossObject_FemalePhase1(GyorgBossObjectEntity* this) {
if (((GyorgHeap*)super->myHeap)->female->base.health == 0) {
// start male phase 1
super->action = 3;
super->actionDelay = 0x23;
this->unk_6c = 1;
this->unk_78 = 0x400;
this->unk_7b = 1;
((GyorgHeap*)super->myHeap)->male1->base.health = 0xC;
SoundReq(0x128);
((GyorgHeap*)super->myHeap)->male1->base.health = 12;
SoundReq(SFX_BOSS_DIE);
InitScreenShake(0x96, 1);
}
gPlayerState.startPosX = gRoomControls.origin_x + 0x200;
gPlayerState.startPosY = gRoomControls.origin_y + 0x210;
}
void sub_080A190C(GyorgBossObjectEntity* this) {
void GyorgBossObject_MalePhase1(GyorgBossObjectEntity* this) {
sub_080A1FF0(this);
if (((GyorgHeap*)super->myHeap)->male1->base.health == 0) {
if (sub_080A20B8(this, ((GyorgHeap*)super->myHeap)->male1)) {
// start female phase 2
super->action = 4;
this->unk_6c = 0x10;
this->unk_78 = 0xC0;
sub_080A1D70(this, ((GyorgHeap*)super->myHeap)->female->base.animationState);
((GyorgHeap*)super->myHeap)->female->base.health = 0x18;
((GyorgHeap*)super->myHeap)->female->base.health = 24;
}
gPlayerState.startPosX = gRoomControls.origin_x + 0x200;
gPlayerState.startPosY = gRoomControls.origin_y + 0x210;
@ -142,30 +152,32 @@ void sub_080A190C(GyorgBossObjectEntity* this) {
}
}
void sub_080A1990(GyorgBossObjectEntity* this) {
void GyorgBossObject_FemalePhase2(GyorgBossObjectEntity* this) {
if (((GyorgHeap*)super->myHeap)->female->base.health == 0) {
((GyorgHeap*)super->myHeap)->male1->base.health = 0xC;
// start male phase 2
((GyorgHeap*)super->myHeap)->male1->base.health = 12;
super->action = 5;
super->actionDelay = 0x23;
this->unk_6c = 2;
this->unk_78 = 0x400;
this->unk_7b = 1;
SoundReq(0x128);
SoundReq(SFX_BOSS_DIE);
InitScreenShake(0x96, 1);
}
gPlayerState.startPosX = gRoomControls.origin_x + 0x200;
gPlayerState.startPosY = gRoomControls.origin_y + 0x210;
}
void sub_080A19FC(GyorgBossObjectEntity* this) {
void GyorgBossObject_MalePhase2(GyorgBossObjectEntity* this) {
sub_080A1FF0(this);
if (((GyorgHeap*)super->myHeap)->male2->base.health == 0) {
if (sub_080A20B8(this, ((GyorgHeap*)super->myHeap)->male2)) {
// start female phase 3
super->action = 6;
this->unk_6c = 0x20;
this->unk_78 = 0xc0;
sub_080A1D70(this, ((GyorgHeap*)super->myHeap)->female->base.animationState);
((GyorgHeap*)super->myHeap)->female->base.health = 0x18;
((GyorgHeap*)super->myHeap)->female->base.health = 24;
}
gPlayerState.startPosX = gRoomControls.origin_x + 0x200;
gPlayerState.startPosY = gRoomControls.origin_y + 0x210;
@ -175,9 +187,10 @@ void sub_080A19FC(GyorgBossObjectEntity* this) {
}
}
void sub_080A1A80(GyorgBossObjectEntity* this) {
void GyorgBossObject_FemalePhase3(GyorgBossObjectEntity* this) {
if (((GyorgHeap*)super->myHeap)->female->base.health == 0) {
((GyorgHeap*)super->myHeap)->male2->base.health = 0xC;
// start male phase 3
((GyorgHeap*)super->myHeap)->male2->base.health = 12;
super->action = 7;
super->actionDelay = 0x23;
this->unk_6c = 0x104;
@ -189,21 +202,22 @@ void sub_080A1A80(GyorgBossObjectEntity* this) {
gPlayerState.startPosY = gRoomControls.origin_y + 0x210;
}
void sub_080A1AE8(GyorgBossObjectEntity* this) {
void GyorgBossObject_MalePhase3(GyorgBossObjectEntity* this) {
sub_080A1FF0(this);
if (((GyorgHeap*)super->myHeap)->male2->base.health == 0) {
if (sub_080A20B8(this, ((GyorgHeap*)super->myHeap)->male2)) {
// start female phase 4
super->action = 8;
this->unk_6c = 0x40;
this->unk_78 = 0xC0;
((GyorgHeap*)super->myHeap)->female->base.health = 0xC;
((GyorgHeap*)super->myHeap)->female->base.health = 12;
}
}
gPlayerState.startPosX = gRoomControls.origin_x + 0x200;
gPlayerState.startPosY = gRoomControls.origin_y + 0x210;
}
void sub_080A1B4C(GyorgBossObjectEntity* this) {
void GyorgBossObject_FemalePhase4(GyorgBossObjectEntity* this) {
if (((GyorgHeap*)super->myHeap)->female->base.health == 0) {
if (this->unk_6c != 0) {
InitScreenShake(0x2d, 1);
@ -216,7 +230,7 @@ void sub_080A1B4C(GyorgBossObjectEntity* this) {
super->action = 9;
super->actionDelay = 0;
super->field_0xf = 0xF0;
this->unk_6e = 0x1a4;
this->timer = 0x1a4;
super->direction = 0;
super->speed = 0x60;
gPlayerState.flags &= ~PL_FLAGS20000;
@ -229,8 +243,8 @@ void sub_080A1B4C(GyorgBossObjectEntity* this) {
gPlayerState.startPosY = gRoomControls.origin_y + 0x210;
}
void sub_080A1C04(GyorgBossObjectEntity* this) {
if (this->unk_6e == 0) {
void GyorgBossObject_FightEnd(GyorgBossObjectEntity* this) {
if (this->timer == 0) {
LinearMoveUpdate(super);
sub_080A1E54(this);
if (--super->field_0xf == 0) {
@ -243,11 +257,11 @@ void sub_080A1C04(GyorgBossObjectEntity* this) {
}
return;
}
if (--this->unk_6e < 0xb4) {
if (--this->timer < 0xb4) {
sub_080A1E54(this);
return;
}
switch (this->unk_6e) {
switch (this->timer) {
case 0xb4:
SoundReq(SFX_BOSS_DIE);
InitScreenShake(0x2d0, 2);
@ -312,8 +326,8 @@ void sub_080A1DCC(GyorgBossObjectEntity* this) {
if ((tmp = (GenericEntity*)((GyorgHeap*)super->myHeap)->male1) != NULL ||
(tmp = (GenericEntity*)((GyorgHeap*)super->myHeap)->male2) != NULL) {
if (tmp->field_0x7c.BYTES.byte0 && tmp->base.spriteRendering.b3 == 2) {
((GyorgHeap*)super->myHeap)->unk_10->base.flags &= ~0x80;
tmp = ((GyorgHeap*)super->myHeap)->unk_14;
((GyorgHeap*)super->myHeap)->mouth->base.flags &= ~0x80;
tmp = ((GyorgHeap*)super->myHeap)->tail;
tmp->base.flags &= ~0x80;
tmp = (GenericEntity*)tmp->base.child;
tmp->base.flags &= ~0x80;
@ -324,8 +338,8 @@ void sub_080A1DCC(GyorgBossObjectEntity* this) {
return;
}
}
((GyorgHeap*)super->myHeap)->unk_10->base.flags |= 0x80;
tmp = ((GyorgHeap*)super->myHeap)->unk_14;
((GyorgHeap*)super->myHeap)->mouth->base.flags |= 0x80;
tmp = ((GyorgHeap*)super->myHeap)->tail;
tmp->base.flags |= 0x80;
tmp = (GenericEntity*)tmp->base.child;
tmp->base.flags |= 0x80;
@ -350,45 +364,74 @@ void sub_080A1E54(GyorgBossObjectEntity* this) {
}
}
void sub_080A1ED0(u32 unk0, u32 unk1, u32 unk2) {
void GyorgBossObject_SpawnChildren(u32 unk0, bool32 fromBlue, u32 animationState) {
static const u16 gUnk_08124EF8[] = { 0x200, 0x1C0, 0x250, 0x210, 0x200, 0x260, 0x1B0, 0x210 };
static const s16 gUnk_08124F08[] = {
-80, 48, 320, -40, 32, 320, 0, 16, 320, 40, 32, 320, 80, 48, 320, 1,
};
static const s16 gUnk_08124F28[] = {
-80, 16, 448, -40, 48, 448, 0, 16, 448, 40, 48, 448, 80, 16, 448, 1,
};
static const s16 gUnk_08124F48[] = {
-80, 16, 320, -40, 48, 576, 0, 16, 320, 40, 48, 576, 80, 16, 320, 1,
};
static const s16 gUnk_08124F68[] = {
-80, 16, 320, -40, 32, 448, 0, 48, 576, 40, 32, 448, 80, 16, 320, 1,
};
static const s16 gUnk_08124F88[] = {
-80, 32, 320, -40, 48, 320, 0, 32, 320, 40, 16, 320, 80, 32, 320, 1,
};
static const s16 gUnk_08124FA8[] = {
-80, 32, 576, -40, 32, 448, 0, 32, 320, 40, 32, 448, 80, 32, 576, 1,
};
static const s16 gUnk_08124FC8[] = {
-80, 32, 320, 0, 16, 320, 80, 32, 320, 1,
};
static const s16 gUnk_08124FDC[] = {
-80, 16, 448, 0, 48, 448, 80, 16, 448, 1,
};
static const s16* const gUnk_08124FF0[] = {
gUnk_08124F08, gUnk_08124F28, gUnk_08124F48, gUnk_08124F68,
gUnk_08124F88, gUnk_08124FA8, gUnk_08124FC8, gUnk_08124FDC,
};
u32 i = 0;
s16* p;
struct GyorgChildSpawns* p;
u32 x, y;
x = gUnk_08124EF8[unk2 * 2] + gRoomControls.origin_x;
y = gUnk_08124EF8[unk2 * 2 + 1] + gRoomControls.origin_y;
p = gUnk_08124FF0[unk0];
while (*p != 1) {
GyorgChildEntity* tmp = (GyorgChildEntity*)CreateEnemy(GYORG_CHILD, unk1);
x = gUnk_08124EF8[animationState * 2] + gRoomControls.origin_x;
y = gUnk_08124EF8[animationState * 2 + 1] + gRoomControls.origin_y;
p = (struct GyorgChildSpawns*)gUnk_08124FF0[unk0];
while (p->offsetX != 1) {
GyorgChildEntity* tmp = (GyorgChildEntity*)CreateEnemy(GYORG_CHILD, fromBlue);
if (tmp) {
tmp->base.type2 = i++;
tmp->base.x.HALF.HI = x;
tmp->base.y.HALF.HI = y;
tmp->base.direction = DirectionFromAnimationState(unk2);
tmp->unk_7a = DirectionTurnAround(DirectionFromAnimationState(unk2));
tmp->unk_78 = p[2];
switch (unk2) {
tmp->base.direction = DirectionFromAnimationState(animationState);
tmp->attackDirection = DirectionTurnAround(DirectionFromAnimationState(animationState));
tmp->attackSpeed = p->unk2;
switch (animationState) {
case 0:
tmp->unk_74 = p[0];
tmp->unk_76 = -p[1];
tmp->attackOffsetX = p->offsetX;
tmp->attackOffsetY = -p->offsetY;
break;
case 1:
tmp->unk_74 = p[1] + 0xF0;
tmp->unk_76 = p[0];
tmp->attackOffsetX = p->offsetY + 0xF0;
tmp->attackOffsetY = p->offsetX;
break;
case 2:
tmp->unk_74 = p[0];
tmp->unk_76 = p[1] + 0xA0;
tmp->attackOffsetX = p->offsetX;
tmp->attackOffsetY = p->offsetY + 0xA0;
break;
case 3:
tmp->unk_74 = -p[1];
tmp->unk_76 = p[0];
tmp->attackOffsetX = -p->offsetY;
tmp->attackOffsetY = p->offsetX;
break;
}
}
p += 3;
p++;
}
if (unk1 == 0) {
if (fromBlue == FALSE) {
Entity* tmp;
tmp = CreateObject(SPECIAL_FX, 2, 0);
if (tmp) {