mirror of https://github.com/zeldaret/tmc.git
Decompile PushableFurniture
This commit is contained in:
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937de4f321
commit
c22b1c266b
File diff suppressed because it is too large
Load Diff
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@ -1,16 +0,0 @@
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.include "asm/macros.inc"
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.include "constants/constants.inc"
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.section .rodata
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.align 2
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gUnk_08121ED8:: @ 08121ED8
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.4byte sub_0808F990
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.4byte sub_0808FACC
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.4byte sub_0808FC3C
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gUnk_08121EE4:: @ 08121EE4
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.incbin "pushableFurniture/gUnk_08121EE4.bin"
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gUnk_08121EF0:: @ 08121EF0
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.incbin "pushableFurniture/gUnk_08121EF0.bin"
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@ -0,0 +1,401 @@
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/**
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* @file pushableFurniture.c
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* @ingroup Objects
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*
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* @brief Pushable Furniture object
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*/
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#define NENT_DEPRECATED
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#include "global.h"
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#include "object.h"
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#include "functions.h"
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typedef struct {
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/*0x00*/ Entity base;
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/*0x68*/ u8 unk_68[0x8];
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/*0x70*/ u16 unk_70;
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/*0x72*/ u16 unk_72;
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/*0x74*/ u16 unk_74;
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/*0x76*/ u16 unk_76;
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/*0x78*/ u8 unk_78[0x2];
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/*0x7a*/ u16 unk_7a;
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/*0x7c*/ u16 unk_7c;
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/*0x7e*/ u16 unk_7e;
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/*0x80*/ u8 unk_80;
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/*0x81*/ u8 unk_81;
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/*0x82*/ u8 unk_82;
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/*0x83*/ u8 unk_83;
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/*0x84*/ u8 unk_84[0x2];
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/*0x86*/ u16 unk_86;
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} PushableFurnitureEntity;
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extern const s16 gUnk_080B4488[];
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extern void (*const PushableFurniture_Actions[])(PushableFurnitureEntity*);
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extern const u16 gUnk_08121EE4[];
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extern const u16 gUnk_08121EF0[];
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void sub_08090514(PushableFurnitureEntity*);
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void sub_0808FF50(PushableFurnitureEntity*);
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void sub_0808FBFC(PushableFurnitureEntity*);
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void sub_0808FB68(PushableFurnitureEntity*);
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bool32 sub_0808FECC(PushableFurnitureEntity*);
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void sub_0808FF20(PushableFurnitureEntity*);
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void nullsub_1(PushableFurnitureEntity*);
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void sub_0808FD44(PushableFurnitureEntity*, u32);
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void sub_0808FDE8(PushableFurnitureEntity*);
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bool32 sub_0808FC5C(PushableFurnitureEntity*);
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void sub_08090498(PushableFurnitureEntity*);
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void sub_08090254(PushableFurnitureEntity*);
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void sub_08090094(PushableFurnitureEntity*, u32, u32);
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void sub_0809028C(PushableFurnitureEntity*, u32);
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void sub_08090480(u32, u32);
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void PushableFurniture(PushableFurnitureEntity* this) {
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PushableFurniture_Actions[super->action](this);
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if (super->action != 0) {
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sub_08090514(this);
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}
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}
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ASM_FUNC("asm/non_matching/pushableFurniture/sub_0808F990.inc", void sub_0808F990(PushableFurnitureEntity* this))
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void PushableFurniture_Action1(PushableFurnitureEntity* this) {
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if (this->unk_81 == 0) {
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if (this->unk_80 == 0) {
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sub_0808FBFC(this);
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} else {
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sub_0808FB68(this);
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}
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} else {
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if (super->actionDelay != 0 && --super->actionDelay == 0) {
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EnqueueSFX(SFX_BUTTON_PRESS);
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}
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}
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switch (super->type) {
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case 2:
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case 4:
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switch (super->subAction) {
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case 0:
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if (sub_0808FECC(this)) {
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super->subAction = 1;
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super->actionDelay = 0xc;
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}
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break;
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case 1:
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if (--super->actionDelay == 0) {
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super->frameIndex = 1;
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super->subAction = 2;
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EnqueueSFX(SFX_80);
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sub_0808FF20(this);
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}
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break;
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case 2:
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nullsub_1(this);
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break;
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}
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}
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}
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void sub_0808FB68(PushableFurnitureEntity* this) {
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u32 tileIndex = GetTileIndex(this->unk_70, super->collisionLayer);
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switch (tileIndex) {
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case 0x4030:
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case 0x4031:
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super->action = 2;
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super->direction = (((tileIndex - 0x30) & 1) << 4) | 8;
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SetPlayerControl(CONTROL_1);
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sub_0808FD44(this, 0);
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break;
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default:
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tileIndex = GetTileIndex(this->unk_72, super->collisionLayer);
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switch (tileIndex) {
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case 0x4030:
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case 0x4031:
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super->action = 2;
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super->direction = (((tileIndex - 0x30) & 1) << 4) | 8;
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SetPlayerControl(CONTROL_1);
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sub_0808FD44(this, 1);
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break;
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}
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sub_0808FDE8(this);
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break;
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}
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}
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void sub_0808FBFC(PushableFurnitureEntity* this) {
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u32 tileIndex = GetTileIndex(this->unk_7c, super->collisionLayer);
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if (tileIndex != 0x404a) {
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super->action = 2;
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super->direction = ((tileIndex - 0x4bU) & 3) << 3;
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SetPlayerControl(CONTROL_1);
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sub_0808FD44(this, 0);
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}
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}
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void PushableFurniture_Action2(PushableFurnitureEntity* this) {
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sub_0800445C(super);
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if (sub_0808FC5C(this)) {
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super->action = 1;
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SetPlayerControl(CONTROL_ENABLED);
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}
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}
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bool32 sub_0808FC5C(PushableFurnitureEntity* this) {
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bool32 bVar2;
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u8* puVar5;
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LinearMoveUpdate(super);
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if (--super->actionDelay == 0) {
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if ((super->type == 2) || (super->type == 4)) {
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super->spriteOffsetY = 0xfe;
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} else {
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super->spriteOffsetY = 0;
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}
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if (sub_080002D0(super)) {
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return 0;
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}
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if (super->field_0xf == 0) {
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sub_0808FF50(this);
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return TRUE;
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}
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bVar2 = FALSE;
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if (*(u16*)&super->type == 0x101) {
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if (super->y.HALF.HI != this->unk_7e)
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goto _0808FCC8;
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} else {
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if (super->x.HALF.HI == this->unk_7e) {
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bVar2 = TRUE;
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}
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_0808FCC8:
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if (!bVar2) {
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sub_0808FF50(this);
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return TRUE;
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}
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}
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this->unk_81 = 1;
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if (super->parent == NULL) {
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SetFlag((u32)this->unk_86);
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} else {
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if ((this->unk_82 & 0x80) != 0) {
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puVar5 = super->parent->spriteAnimation + 2;
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*puVar5 = (1 << (this->unk_7a)) | *puVar5;
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} else {
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SetLocalFlag((u32)this->unk_82);
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}
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}
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if (this->unk_80 == 0) {
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super->actionDelay = 4;
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} else {
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super->actionDelay = 0x18;
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}
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if ((gPlayerState.flags & 0x80) == 0) {
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super->actionDelay += 0x10;
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}
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sub_0808FF50(this);
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return TRUE;
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} else {
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return FALSE;
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}
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}
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void sub_0808FD44(PushableFurnitureEntity* this, u32 param_2) {
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u32 tmp;
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if (this->unk_80 == 1) {
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if (this->unk_83 != 0) {
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sub_08090498(this);
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}
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if (param_2 != 0) {
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tmp = this->unk_72;
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} else {
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tmp = this->unk_70;
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}
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if ((gPlayerState.flags & 0x80) != 0) {
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super->speed = 0x40;
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super->actionDelay = 0x20;
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} else {
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super->speed = 0x80;
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super->actionDelay = 0x10;
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}
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} else {
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tmp = this->unk_7c;
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if ((gPlayerState.flags & 0x80) != 0) {
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super->speed = 0x40;
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super->actionDelay = 0x40;
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} else {
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super->speed = 0x80;
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super->actionDelay = 0x20;
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}
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}
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EnqueueSFX(SFX_10F);
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sub_08090254(this);
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GetTileIndex(tmp + gUnk_080B4488[super->direction >> 3], super->collisionLayer);
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}
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void sub_0808FDE8(PushableFurnitureEntity* this) {
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u32 uVar1;
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s32 iVar2;
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u32 uVar3;
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uVar3 = (u32)this->unk_70;
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uVar1 = sub_080002E0(uVar3 - 1, 1);
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iVar2 = GetTileIndex(uVar3, 1);
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if (iVar2 == 0x402e) {
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if ((((uVar1 & 0xf0) != 0) && ((uVar1 & 0xf0) != 0x50)) || ((uVar1 & 5) == 0)) {
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SetTile(0x402c, uVar3, 1);
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}
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} else {
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iVar2 = sub_080002E0(uVar3, 1);
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if ((iVar2 == 5) && ((((uVar1 & 0xf0) == 0 || ((uVar1 & 0xf0) == 0x50)) && ((uVar1 & 5) != 0)))) {
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SetTile(0x402e, uVar3, 1);
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}
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}
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uVar3 = (u32)this->unk_72;
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uVar1 = sub_080002E0(uVar3 + 1, 1);
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iVar2 = GetTileIndex(uVar3, 1);
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if (iVar2 == 0x402f) {
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if ((((uVar1 & 0xf0) != 0) && ((uVar1 & 0xf0) != 0x50)) || ((uVar1 & 10) == 0)) {
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SetTile(0x402d, uVar3, 1);
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}
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} else {
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iVar2 = sub_080002E0(uVar3, 1);
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if (((iVar2 == 10) && (((uVar1 & 0xf0) == 0 || ((uVar1 & 0xf0) == 0x50)))) && ((uVar1 & 10) != 0)) {
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SetTile(0x402f, uVar3, 1);
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}
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}
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}
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bool32 sub_0808FECC(PushableFurnitureEntity* this) {
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bool32 result = TRUE;
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if (!((gPlayerState.flags & 0x80) == 0 && (gPlayerEntity.action == 6) && (gPlayerEntity.animationState == 0) &&
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(gPlayerEntity.y.HALF.HI - super->y.HALF.HI < 0x14) && (super->x.HALF.HI + 0xc > gPlayerEntity.x.HALF.HI) &&
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(super->x.HALF.HI - 12 < gPlayerEntity.x.HALF.HI))) {
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result = FALSE;
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}
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return result;
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}
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void sub_0808FF20(PushableFurnitureEntity* this) {
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Entity* obj;
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switch (super->type2) {
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case 0:
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break;
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case 1:
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case 2:
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obj = CreateObject(OBJECT_63, super->type2 - 1, 0);
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if (obj != NULL) {
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obj->parent = super;
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CopyPosition(super, obj);
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}
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break;
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}
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}
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void nullsub_1(PushableFurnitureEntity* this) {
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}
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void sub_0808FF50(PushableFurnitureEntity* this) {
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u32 tmp;
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u32 position;
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u32 tmp2;
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this->unk_7c = COORD_TO_TILE(super);
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tmp2 = super->x.HALF.HI & 0xf;
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tmp = this->unk_7c;
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position = tmp;
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switch (this->unk_80) {
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case 0:
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this->unk_70 = tmp;
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this->unk_74 = GetTileIndex(this->unk_70, 1);
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SetTile(0x404a, tmp, 1);
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break;
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case 1:
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if ((tmp2 & 8) != 0) {
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this->unk_70 = this->unk_7c;
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this->unk_74 = GetTileIndex(this->unk_70, 1);
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SetTile(gUnk_08121EE4[this->unk_81], position, 1);
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this->unk_72 = tmp + 1;
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this->unk_76 = GetTileIndex(this->unk_72, 1);
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sub_08090094(this, gUnk_08121EE4[this->unk_81 + 4], this->unk_72);
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sub_0809028C(this, 1);
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} else {
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this->unk_72 = this->unk_7c;
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this->unk_76 = GetTileIndex(this->unk_72, 1);
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SetTile(gUnk_08121EE4[this->unk_81], position, 1);
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this->unk_70 = tmp - 1;
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this->unk_74 = GetTileIndex(this->unk_70, 1);
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sub_08090094(this, gUnk_08121EE4[this->unk_81 + 2], this->unk_70);
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sub_0809028C(this, 0);
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}
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break;
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}
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}
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ASM_FUNC("asm/non_matching/pushableFurniture/sub_08090094.inc",
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void sub_08090094(PushableFurnitureEntity* this, u32 param_2, u32 param_3))
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void sub_08090254(PushableFurnitureEntity* this) {
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sub_0807B9B8(this->unk_74, this->unk_70, super->collisionLayer);
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if (this->unk_80 == 1) {
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sub_0807B9B8(this->unk_76, this->unk_72, super->collisionLayer);
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}
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}
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ASM_FUNC("asm/non_matching/pushableFurniture/sub_0809028C.inc",
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void sub_0809028C(PushableFurnitureEntity* this, u32 param_2))
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void sub_08090480(u32 param_1, u32 param_2) {
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SetTile(gUnk_08121EF0[param_1], param_2, 1);
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}
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void sub_08090498(PushableFurnitureEntity* this) {
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u32 tmp = this->unk_70 - 0x80;
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sub_0807BA8C(tmp, 1);
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if (((this->unk_83 & 1) != 0) && (GetTileType(tmp, 2) == 0x306)) {
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sub_08000148(0x62, tmp, 1);
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}
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tmp = this->unk_72 - 0x80;
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sub_0807BA8C(tmp, 1);
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if (((this->unk_83 & 2) != 0) && (GetTileType(tmp, 2) == 0x308)) {
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sub_08000148(99, tmp, 1);
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}
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}
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void sub_08090514(PushableFurnitureEntity* this) {
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if (super->parent != NULL) {
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switch (super->parent->subAction) {
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case 0:
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super->spriteRendering.b3 = 2;
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super->spritePriority.b0 = 4;
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break;
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case 1:
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super->spriteRendering.b3 = 3;
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super->spritePriority.b0 = 4;
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break;
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case 2:
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super->spriteRendering.b3 = 2;
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super->spritePriority.b0 = 5;
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break;
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case 3:
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super->spriteRendering.b3 = 2;
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super->spritePriority.b0 = 3;
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break;
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}
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}
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}
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void (*const PushableFurniture_Actions[])(PushableFurnitureEntity*) = {
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sub_0808F990,
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PushableFurniture_Action1,
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PushableFurniture_Action2,
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};
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const u16 gUnk_08121EE4[] = {
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0x402b, 0x4022, 0x402c, 0x4024, 0x402d, 0x4025,
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};
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const u16 gUnk_08121EF0[] = {
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0x4026,
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0x4065,
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0x4066,
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0,
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};
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