Decompile PushableFurniture

This commit is contained in:
octorock 2022-01-30 00:14:39 +01:00
parent 937de4f321
commit c22b1c266b
3 changed files with 401 additions and 1621 deletions

File diff suppressed because it is too large Load Diff

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@ -1,16 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.section .rodata
.align 2
gUnk_08121ED8:: @ 08121ED8
.4byte sub_0808F990
.4byte sub_0808FACC
.4byte sub_0808FC3C
gUnk_08121EE4:: @ 08121EE4
.incbin "pushableFurniture/gUnk_08121EE4.bin"
gUnk_08121EF0:: @ 08121EF0
.incbin "pushableFurniture/gUnk_08121EF0.bin"

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@ -0,0 +1,401 @@
/**
* @file pushableFurniture.c
* @ingroup Objects
*
* @brief Pushable Furniture object
*/
#define NENT_DEPRECATED
#include "global.h"
#include "object.h"
#include "functions.h"
typedef struct {
/*0x00*/ Entity base;
/*0x68*/ u8 unk_68[0x8];
/*0x70*/ u16 unk_70;
/*0x72*/ u16 unk_72;
/*0x74*/ u16 unk_74;
/*0x76*/ u16 unk_76;
/*0x78*/ u8 unk_78[0x2];
/*0x7a*/ u16 unk_7a;
/*0x7c*/ u16 unk_7c;
/*0x7e*/ u16 unk_7e;
/*0x80*/ u8 unk_80;
/*0x81*/ u8 unk_81;
/*0x82*/ u8 unk_82;
/*0x83*/ u8 unk_83;
/*0x84*/ u8 unk_84[0x2];
/*0x86*/ u16 unk_86;
} PushableFurnitureEntity;
extern const s16 gUnk_080B4488[];
extern void (*const PushableFurniture_Actions[])(PushableFurnitureEntity*);
extern const u16 gUnk_08121EE4[];
extern const u16 gUnk_08121EF0[];
void sub_08090514(PushableFurnitureEntity*);
void sub_0808FF50(PushableFurnitureEntity*);
void sub_0808FBFC(PushableFurnitureEntity*);
void sub_0808FB68(PushableFurnitureEntity*);
bool32 sub_0808FECC(PushableFurnitureEntity*);
void sub_0808FF20(PushableFurnitureEntity*);
void nullsub_1(PushableFurnitureEntity*);
void sub_0808FD44(PushableFurnitureEntity*, u32);
void sub_0808FDE8(PushableFurnitureEntity*);
bool32 sub_0808FC5C(PushableFurnitureEntity*);
void sub_08090498(PushableFurnitureEntity*);
void sub_08090254(PushableFurnitureEntity*);
void sub_08090094(PushableFurnitureEntity*, u32, u32);
void sub_0809028C(PushableFurnitureEntity*, u32);
void sub_08090480(u32, u32);
void PushableFurniture(PushableFurnitureEntity* this) {
PushableFurniture_Actions[super->action](this);
if (super->action != 0) {
sub_08090514(this);
}
}
ASM_FUNC("asm/non_matching/pushableFurniture/sub_0808F990.inc", void sub_0808F990(PushableFurnitureEntity* this))
void PushableFurniture_Action1(PushableFurnitureEntity* this) {
if (this->unk_81 == 0) {
if (this->unk_80 == 0) {
sub_0808FBFC(this);
} else {
sub_0808FB68(this);
}
} else {
if (super->actionDelay != 0 && --super->actionDelay == 0) {
EnqueueSFX(SFX_BUTTON_PRESS);
}
}
switch (super->type) {
case 2:
case 4:
switch (super->subAction) {
case 0:
if (sub_0808FECC(this)) {
super->subAction = 1;
super->actionDelay = 0xc;
}
break;
case 1:
if (--super->actionDelay == 0) {
super->frameIndex = 1;
super->subAction = 2;
EnqueueSFX(SFX_80);
sub_0808FF20(this);
}
break;
case 2:
nullsub_1(this);
break;
}
}
}
void sub_0808FB68(PushableFurnitureEntity* this) {
u32 tileIndex = GetTileIndex(this->unk_70, super->collisionLayer);
switch (tileIndex) {
case 0x4030:
case 0x4031:
super->action = 2;
super->direction = (((tileIndex - 0x30) & 1) << 4) | 8;
SetPlayerControl(CONTROL_1);
sub_0808FD44(this, 0);
break;
default:
tileIndex = GetTileIndex(this->unk_72, super->collisionLayer);
switch (tileIndex) {
case 0x4030:
case 0x4031:
super->action = 2;
super->direction = (((tileIndex - 0x30) & 1) << 4) | 8;
SetPlayerControl(CONTROL_1);
sub_0808FD44(this, 1);
break;
}
sub_0808FDE8(this);
break;
}
}
void sub_0808FBFC(PushableFurnitureEntity* this) {
u32 tileIndex = GetTileIndex(this->unk_7c, super->collisionLayer);
if (tileIndex != 0x404a) {
super->action = 2;
super->direction = ((tileIndex - 0x4bU) & 3) << 3;
SetPlayerControl(CONTROL_1);
sub_0808FD44(this, 0);
}
}
void PushableFurniture_Action2(PushableFurnitureEntity* this) {
sub_0800445C(super);
if (sub_0808FC5C(this)) {
super->action = 1;
SetPlayerControl(CONTROL_ENABLED);
}
}
bool32 sub_0808FC5C(PushableFurnitureEntity* this) {
bool32 bVar2;
u8* puVar5;
LinearMoveUpdate(super);
if (--super->actionDelay == 0) {
if ((super->type == 2) || (super->type == 4)) {
super->spriteOffsetY = 0xfe;
} else {
super->spriteOffsetY = 0;
}
if (sub_080002D0(super)) {
return 0;
}
if (super->field_0xf == 0) {
sub_0808FF50(this);
return TRUE;
}
bVar2 = FALSE;
if (*(u16*)&super->type == 0x101) {
if (super->y.HALF.HI != this->unk_7e)
goto _0808FCC8;
} else {
if (super->x.HALF.HI == this->unk_7e) {
bVar2 = TRUE;
}
_0808FCC8:
if (!bVar2) {
sub_0808FF50(this);
return TRUE;
}
}
this->unk_81 = 1;
if (super->parent == NULL) {
SetFlag((u32)this->unk_86);
} else {
if ((this->unk_82 & 0x80) != 0) {
puVar5 = super->parent->spriteAnimation + 2;
*puVar5 = (1 << (this->unk_7a)) | *puVar5;
} else {
SetLocalFlag((u32)this->unk_82);
}
}
if (this->unk_80 == 0) {
super->actionDelay = 4;
} else {
super->actionDelay = 0x18;
}
if ((gPlayerState.flags & 0x80) == 0) {
super->actionDelay += 0x10;
}
sub_0808FF50(this);
return TRUE;
} else {
return FALSE;
}
}
void sub_0808FD44(PushableFurnitureEntity* this, u32 param_2) {
u32 tmp;
if (this->unk_80 == 1) {
if (this->unk_83 != 0) {
sub_08090498(this);
}
if (param_2 != 0) {
tmp = this->unk_72;
} else {
tmp = this->unk_70;
}
if ((gPlayerState.flags & 0x80) != 0) {
super->speed = 0x40;
super->actionDelay = 0x20;
} else {
super->speed = 0x80;
super->actionDelay = 0x10;
}
} else {
tmp = this->unk_7c;
if ((gPlayerState.flags & 0x80) != 0) {
super->speed = 0x40;
super->actionDelay = 0x40;
} else {
super->speed = 0x80;
super->actionDelay = 0x20;
}
}
EnqueueSFX(SFX_10F);
sub_08090254(this);
GetTileIndex(tmp + gUnk_080B4488[super->direction >> 3], super->collisionLayer);
}
void sub_0808FDE8(PushableFurnitureEntity* this) {
u32 uVar1;
s32 iVar2;
u32 uVar3;
uVar3 = (u32)this->unk_70;
uVar1 = sub_080002E0(uVar3 - 1, 1);
iVar2 = GetTileIndex(uVar3, 1);
if (iVar2 == 0x402e) {
if ((((uVar1 & 0xf0) != 0) && ((uVar1 & 0xf0) != 0x50)) || ((uVar1 & 5) == 0)) {
SetTile(0x402c, uVar3, 1);
}
} else {
iVar2 = sub_080002E0(uVar3, 1);
if ((iVar2 == 5) && ((((uVar1 & 0xf0) == 0 || ((uVar1 & 0xf0) == 0x50)) && ((uVar1 & 5) != 0)))) {
SetTile(0x402e, uVar3, 1);
}
}
uVar3 = (u32)this->unk_72;
uVar1 = sub_080002E0(uVar3 + 1, 1);
iVar2 = GetTileIndex(uVar3, 1);
if (iVar2 == 0x402f) {
if ((((uVar1 & 0xf0) != 0) && ((uVar1 & 0xf0) != 0x50)) || ((uVar1 & 10) == 0)) {
SetTile(0x402d, uVar3, 1);
}
} else {
iVar2 = sub_080002E0(uVar3, 1);
if (((iVar2 == 10) && (((uVar1 & 0xf0) == 0 || ((uVar1 & 0xf0) == 0x50)))) && ((uVar1 & 10) != 0)) {
SetTile(0x402f, uVar3, 1);
}
}
}
bool32 sub_0808FECC(PushableFurnitureEntity* this) {
bool32 result = TRUE;
if (!((gPlayerState.flags & 0x80) == 0 && (gPlayerEntity.action == 6) && (gPlayerEntity.animationState == 0) &&
(gPlayerEntity.y.HALF.HI - super->y.HALF.HI < 0x14) && (super->x.HALF.HI + 0xc > gPlayerEntity.x.HALF.HI) &&
(super->x.HALF.HI - 12 < gPlayerEntity.x.HALF.HI))) {
result = FALSE;
}
return result;
}
void sub_0808FF20(PushableFurnitureEntity* this) {
Entity* obj;
switch (super->type2) {
case 0:
break;
case 1:
case 2:
obj = CreateObject(OBJECT_63, super->type2 - 1, 0);
if (obj != NULL) {
obj->parent = super;
CopyPosition(super, obj);
}
break;
}
}
void nullsub_1(PushableFurnitureEntity* this) {
}
void sub_0808FF50(PushableFurnitureEntity* this) {
u32 tmp;
u32 position;
u32 tmp2;
this->unk_7c = COORD_TO_TILE(super);
tmp2 = super->x.HALF.HI & 0xf;
tmp = this->unk_7c;
position = tmp;
switch (this->unk_80) {
case 0:
this->unk_70 = tmp;
this->unk_74 = GetTileIndex(this->unk_70, 1);
SetTile(0x404a, tmp, 1);
break;
case 1:
if ((tmp2 & 8) != 0) {
this->unk_70 = this->unk_7c;
this->unk_74 = GetTileIndex(this->unk_70, 1);
SetTile(gUnk_08121EE4[this->unk_81], position, 1);
this->unk_72 = tmp + 1;
this->unk_76 = GetTileIndex(this->unk_72, 1);
sub_08090094(this, gUnk_08121EE4[this->unk_81 + 4], this->unk_72);
sub_0809028C(this, 1);
} else {
this->unk_72 = this->unk_7c;
this->unk_76 = GetTileIndex(this->unk_72, 1);
SetTile(gUnk_08121EE4[this->unk_81], position, 1);
this->unk_70 = tmp - 1;
this->unk_74 = GetTileIndex(this->unk_70, 1);
sub_08090094(this, gUnk_08121EE4[this->unk_81 + 2], this->unk_70);
sub_0809028C(this, 0);
}
break;
}
}
ASM_FUNC("asm/non_matching/pushableFurniture/sub_08090094.inc",
void sub_08090094(PushableFurnitureEntity* this, u32 param_2, u32 param_3))
void sub_08090254(PushableFurnitureEntity* this) {
sub_0807B9B8(this->unk_74, this->unk_70, super->collisionLayer);
if (this->unk_80 == 1) {
sub_0807B9B8(this->unk_76, this->unk_72, super->collisionLayer);
}
}
ASM_FUNC("asm/non_matching/pushableFurniture/sub_0809028C.inc",
void sub_0809028C(PushableFurnitureEntity* this, u32 param_2))
void sub_08090480(u32 param_1, u32 param_2) {
SetTile(gUnk_08121EF0[param_1], param_2, 1);
}
void sub_08090498(PushableFurnitureEntity* this) {
u32 tmp = this->unk_70 - 0x80;
sub_0807BA8C(tmp, 1);
if (((this->unk_83 & 1) != 0) && (GetTileType(tmp, 2) == 0x306)) {
sub_08000148(0x62, tmp, 1);
}
tmp = this->unk_72 - 0x80;
sub_0807BA8C(tmp, 1);
if (((this->unk_83 & 2) != 0) && (GetTileType(tmp, 2) == 0x308)) {
sub_08000148(99, tmp, 1);
}
}
void sub_08090514(PushableFurnitureEntity* this) {
if (super->parent != NULL) {
switch (super->parent->subAction) {
case 0:
super->spriteRendering.b3 = 2;
super->spritePriority.b0 = 4;
break;
case 1:
super->spriteRendering.b3 = 3;
super->spritePriority.b0 = 4;
break;
case 2:
super->spriteRendering.b3 = 2;
super->spritePriority.b0 = 5;
break;
case 3:
super->spriteRendering.b3 = 2;
super->spritePriority.b0 = 3;
break;
}
}
}
void (*const PushableFurniture_Actions[])(PushableFurnitureEntity*) = {
sub_0808F990,
PushableFurniture_Action1,
PushableFurniture_Action2,
};
const u16 gUnk_08121EE4[] = {
0x402b, 0x4022, 0x402c, 0x4024, 0x402d, 0x4025,
};
const u16 gUnk_08121EF0[] = {
0x4026,
0x4065,
0x4066,
0,
};