diff --git a/src/object/object6A.c b/src/object/object6A.c index 29dcb2ef..46cd9ffe 100644 --- a/src/object/object6A.c +++ b/src/object/object6A.c @@ -212,7 +212,7 @@ void sub_08094C30(Object6AEntity* this) { DeleteThisEntity(); if (super->action == 0) { super->action++; - SetDefaultPriority(super, 2); + SetDefaultPriority(super, PRIO_MESSAGE); super->spriteRendering.b3 = gUnk_08114F30[p->spriteRendering.b3]; InitAnimationForceUpdate(super, 1); } @@ -231,7 +231,7 @@ void sub_08094C88(Object6AEntity* this) { } else { super->action++; super->spriteSettings.draw = 1; - SetDefaultPriority(super, 3); + SetDefaultPriority(super, PRIO_NO_BLOCK); switch (super->type2) { case 0x40: case 0x41: @@ -290,7 +290,7 @@ void sub_08094D94(Object6AEntity* this) { } else { super->action++; super->spriteSettings.draw = 1; - SetDefaultPriority(super, 3); + SetDefaultPriority(super, PRIO_NO_BLOCK); InitAnimationForceUpdate(super, 0); } UpdateAnimationSingleFrame(super); @@ -330,7 +330,7 @@ void sub_08094E30(Object6AEntity* this) { super->action++; super->z.WORD = -0xA00000; super->zVelocity = 0; - SetDefaultPriority(super, 6); + SetDefaultPriority(super, PRIO_PLAYER_EVENT); InitializeAnimation(super, 0); if (sub_080002B8(super) == 13) { super->action = 3; @@ -472,7 +472,7 @@ void sub_08095088(Object6AEntity* this) { void sub_08095120(Object6AEntity* this) { if (super->action == 0) { super->action = 1; - SetDefaultPriority(super, 3); + SetDefaultPriority(super, PRIO_NO_BLOCK); SortEntityBelow(super, super); sub_0807DD64(super); InitAnimationForceUpdate(super, 2); @@ -492,7 +492,7 @@ void sub_08095164(Object6AEntity* this) { void sub_08095188(Object6AEntity* this) { if (super->action == 0) { super->action = 1; - SetDefaultPriority(super, 3); + SetDefaultPriority(super, PRIO_NO_BLOCK); SortEntityBelow(super, super); sub_0807DD64(super); InitAnimationForceUpdate(super, 0); @@ -547,7 +547,7 @@ void sub_08095288(Object6AEntity* this) { if (super->action == 0) { super->action++; super->subAction = 0; - SetDefaultPriority(super, 3); + SetDefaultPriority(super, PRIO_NO_BLOCK); InitAnimationForceUpdate(super, 0); } if (super->subAction != 0) { @@ -607,7 +607,7 @@ void sub_080953A4(Object6AEntity* this) { if (super->action == 0) { super->action++; super->z.HALF.HI = -16; - SetDefaultPriority(super, 2); + SetDefaultPriority(super, PRIO_MESSAGE); super->spriteRendering.b3 = gUnk_08114F30[super->spriteRendering.b3]; SortEntityAbove(super, super); sub_0807DD64(super); @@ -847,7 +847,7 @@ void sub_080958D8(Object6AEntity* this) { void sub_08095918(Object6AEntity* this) { if (super->action == 0) { super->action++; - SetDefaultPriority(super, 6); + SetDefaultPriority(super, PRIO_PLAYER_EVENT); sub_0807DD64(super); InitializeAnimation(super, 0); } @@ -882,7 +882,7 @@ void sub_080959CC(Object6AEntity* this) { if (super->action == 0) { super->action++; super->spriteSettings.draw = 0; - SetDefaultPriority(super, 3); + SetDefaultPriority(super, PRIO_NO_BLOCK); sub_0807DD64(super); } ExecuteScriptForEntity(super, 0); @@ -1038,7 +1038,7 @@ void sub_08095CE0(Object6AEntity* this) { if (super->action == 0) { super->action++; super->spriteSettings.draw = 0; - SetDefaultPriority(super, 6); + SetDefaultPriority(super, PRIO_PLAYER_EVENT); sub_0807DD64(super); } ExecuteScriptForEntity(super, 0);