diff --git a/asm/object/object96.s b/asm/object/object96.s deleted file mode 100644 index 62c8674d..00000000 --- a/asm/object/object96.s +++ /dev/null @@ -1,288 +0,0 @@ - .include "asm/macros.inc" - - .include "constants/constants.inc" - - .syntax unified - - .text - - - thumb_func_start Object96 -Object96: @ 0x0809D784 - push {lr} - ldr r1, _0809D7A0 @ =gUnk_081240B0 - ldrb r3, [r0, #0xc] - lsls r3, r3, #2 - adds r3, r3, r1 - ldrb r1, [r0, #0xa] - lsls r1, r1, #5 - ldr r2, _0809D7A4 @ =gUnk_08123FB0 - adds r1, r1, r2 - ldr r2, [r3] - bl _call_via_r2 - pop {pc} - .align 2, 0 -_0809D7A0: .4byte gUnk_081240B0 -_0809D7A4: .4byte gUnk_08123FB0 - - thumb_func_start sub_0809D7A8 -sub_0809D7A8: @ 0x0809D7A8 - push {r4, r5, lr} - adds r5, r0, #0 - ldrb r0, [r5, #0xc] - adds r0, #1 - movs r4, #0 - strb r0, [r5, #0xc] - adds r2, r5, #0 - adds r2, #0x38 - movs r0, #2 - strb r0, [r2] - ldrb r2, [r5, #0x19] - movs r0, #0x3f - ands r0, r2 - movs r2, #0x40 - orrs r0, r2 - strb r0, [r5, #0x19] - ldr r0, [r1, #0x10] - str r0, [r5, #0x20] - ldrb r3, [r1, #0xf] - strb r3, [r5, #0x15] - ldrh r0, [r1, #0x18] - strh r0, [r5, #0x24] - ldrh r0, [r5, #0x32] - ldrh r2, [r1, #0x1a] - subs r0, r0, r2 - strh r0, [r5, #0x32] - str r4, [r5, #0x34] - ldrb r0, [r1, #0x1e] - strb r0, [r5, #0xe] - movs r0, #0x80 - ands r0, r3 - cmp r0, #0 - beq _0809D80C - ldrb r0, [r5, #0x15] - cmp r0, #0x81 - bne _0809D80C - bl Random - ldr r1, _0809D820 @ =gPlayerEntity - ldrb r1, [r1, #0x14] - lsls r1, r1, #2 - movs r2, #3 - ands r0, r2 - adds r1, r1, r0 - subs r1, #2 - movs r0, #0x1f - ands r1, r0 - movs r0, #0x10 - eors r1, r0 - strb r1, [r5, #0x15] -_0809D80C: - adds r0, r5, #0 - bl UpdateSpriteForCollisionLayer - ldrb r4, [r5, #0xa] - adds r0, r5, #0 - bl sub_08080CB4 - strb r4, [r5, #0xa] - pop {r4, r5, pc} - .align 2, 0 -_0809D820: .4byte gPlayerEntity - - thumb_func_start sub_0809D824 -sub_0809D824: @ 0x0809D824 - push {r4, r5, r6, lr} - adds r5, r0, #0 - adds r6, r1, #0 - movs r0, #1 - ldr r2, [r6, #4] - cmp r2, #0 - beq _0809D838 - adds r0, r5, #0 - bl _call_via_r2 -_0809D838: - cmp r0, #0 - beq _0809D850 - ldrb r0, [r5, #0xc] - adds r0, #1 - strb r0, [r5, #0xc] - ldrh r1, [r6, #0x1a] - ldrh r2, [r5, #0x32] - adds r0, r1, r2 - strh r0, [r5, #0x32] - ldrh r0, [r5, #0x36] - subs r0, r0, r1 - strh r0, [r5, #0x36] -_0809D850: - ldrb r4, [r5, #0xa] - ldrb r0, [r6, #0xd] - strb r0, [r5, #0xa] - adds r0, r5, #0 - bl sub_08080CB4 - strb r4, [r5, #0xa] - pop {r4, r5, r6, pc} - - thumb_func_start sub_0809D860 -sub_0809D860: @ 0x0809D860 - push {r4, r5, r6, lr} - adds r5, r0, #0 - adds r6, r1, #0 - bl LinearMoveUpdate - ldr r1, [r6, #0x14] - adds r0, r5, #0 - bl sub_080044EC - cmp r0, #1 - bhi _0809D8B2 - ldrb r0, [r5, #0xe] - cmp r0, #0 - beq _0809D888 - subs r0, #1 - strb r0, [r5, #0xe] - ldr r0, [r6, #0x14] - lsls r0, r0, #3 - str r0, [r5, #0x20] - b _0809D8AC -_0809D888: - ldrb r0, [r5, #0xc] - adds r0, #1 - strb r0, [r5, #0xc] - ldr r0, _0809D8C4 @ =gPlayerEntity - adds r0, #0x38 - ldrb r1, [r0] - adds r0, r5, #0 - adds r0, #0x38 - strb r1, [r0] - adds r0, r5, #0 - bl UpdateSpriteForCollisionLayer - ldr r1, [r6] - cmp r1, #0 - beq _0809D8AC - adds r0, r5, #0 - bl _call_via_r1 -_0809D8AC: - movs r0, #0x6e - bl SoundReq -_0809D8B2: - ldrb r4, [r5, #0xa] - ldrb r0, [r6, #0xd] - strb r0, [r5, #0xa] - adds r0, r5, #0 - bl sub_08080CB4 - strb r4, [r5, #0xa] - pop {r4, r5, r6, pc} - .align 2, 0 -_0809D8C4: .4byte gPlayerEntity - - thumb_func_start sub_0809D8C8 -sub_0809D8C8: @ 0x0809D8C8 - push {r4, r5, r6, lr} - adds r5, r0, #0 - adds r6, r1, #0 - ldr r0, _0809D8E4 @ =gPlayerState - ldr r0, [r0, #0x30] - movs r1, #0x80 - ands r0, r1 - cmp r0, #0 - beq _0809D8E8 - adds r0, r5, #0 - bl sub_0800445C - b _0809D90A - .align 2, 0 -_0809D8E4: .4byte gPlayerState -_0809D8E8: - adds r0, r5, #0 - bl IsCollidingPlayer - cmp r0, #0 - beq _0809D90A - ldrb r0, [r6, #0xd] - ldrb r1, [r5, #0xb] - movs r2, #0 - bl CreateItemEntity - ldrh r0, [r6, #0x1c] - cmp r0, #0 - beq _0809D906 - bl SetFlag -_0809D906: - bl DeleteThisEntity -_0809D90A: - ldrb r4, [r5, #0xa] - ldrb r0, [r6, #0xd] - strb r0, [r5, #0xa] - adds r0, r5, #0 - bl sub_08080CB4 - strb r4, [r5, #0xa] - pop {r4, r5, r6, pc} - .align 2, 0 - - thumb_func_start sub_0809D91C -sub_0809D91C: @ 0x0809D91C - push {r4, lr} - adds r4, r0, #0 - movs r1, #0x11 - movs r2, #0 - bl CreateFx - adds r1, r0, #0 - cmp r1, #0 - beq _0809D934 - adds r0, r4, #0 - bl SortEntityBelow -_0809D934: - movs r0, #0x72 - bl SoundReq - pop {r4, pc} - - thumb_func_start sub_0809D93C -sub_0809D93C: @ 0x0809D93C - push {r4, r5, lr} - adds r4, r0, #0 - adds r3, r1, #0 - ldr r2, _0809D9A0 @ =gPlayerEntity - ldrb r0, [r2, #0xc] - cmp r0, #6 - bne _0809D9A4 - ldrb r0, [r3, #0xc] - ldrb r1, [r2, #0x14] - asrs r0, r1 - movs r1, #1 - ands r0, r1 - cmp r0, #0 - beq _0809D9A4 - movs r5, #0x2e - ldrsh r0, [r2, r5] - movs r5, #0x2e - ldrsh r1, [r4, r5] - subs r0, r0, r1 - movs r1, #8 - ldrsb r1, [r3, r1] - adds r0, r0, r1 - ldrb r1, [r3, #0xa] - adds r0, r0, r1 - lsls r1, r1, #1 - lsls r0, r0, #0x10 - lsrs r0, r0, #0x10 - cmp r1, r0 - ble _0809D9A4 - movs r0, #0x32 - ldrsh r2, [r2, r0] - movs r1, #0x32 - ldrsh r0, [r4, r1] - movs r4, #0x1a - ldrsh r1, [r3, r4] - adds r0, r0, r1 - subs r2, r2, r0 - movs r0, #9 - ldrsb r0, [r3, r0] - adds r2, r2, r0 - ldrb r1, [r3, #0xb] - adds r0, r2, r1 - lsls r1, r1, #1 - lsls r0, r0, #0x10 - lsrs r0, r0, #0x10 - cmp r1, r0 - ble _0809D9A4 - movs r0, #1 - b _0809D9A6 - .align 2, 0 -_0809D9A0: .4byte gPlayerEntity -_0809D9A4: - movs r0, #0 -_0809D9A6: - pop {r4, r5, pc} diff --git a/assets/assets.json b/assets/assets.json index 09cb8862..04e76e98 100644 --- a/assets/assets.json +++ b/assets/assets.json @@ -44743,11 +44743,6 @@ "size": 4, "type": "animation" }, - { - "path": "object96/gUnk_08123FB0.bin", - "start": 1196172, - "size": 36 - }, { "path": "animations/gSpriteAnimations_Object98_0.bin", "start": 1196436, diff --git a/data/const/object/object96.s b/data/const/object/object96.s deleted file mode 100644 index 88aad895..00000000 --- a/data/const/object/object96.s +++ /dev/null @@ -1,83 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .section .rodata - .align 2 - -gUnk_08123FB0:: @ 08123FB0 - .4byte sub_0809D91C - .4byte sub_0809D93C - .4byte 0x30300000 - .4byte 0x133c3c01 - .4byte 0x00010000 - .4byte 0x00001800 - .4byte 0x00400060 - .4byte 0x00014021 - .4byte sub_0809D91C - .4byte 00000000 - .4byte 00000000 - .4byte 0x10636300 - .4byte 00000000 - .4byte 0x00001800 - .4byte 0x00180000 -.ifdef JP - .4byte 0x000000CD -.else -.ifdef DEMO_JP - .4byte 0x000000CD -.else -.ifdef EU - .4byte 0x000000CD @ TODO deduplicate -.else - .4byte 0x000000d0 -.endif -.endif -.endif - .4byte sub_0809D91C - .4byte 00000000 - .4byte 00000000 - .4byte 0x0f3c3c00 - .4byte 0x00010000 - .4byte 0x00001800 - .4byte 0x00400060 - .4byte 0x00014021 - .4byte sub_0809D91C - .4byte 00000000 - .4byte 00000000 - .4byte 0x023c3c00 - .4byte 0x00010000 - .4byte 0x00001800 - .4byte 0x00400140 - .4byte 0x00014021 - .4byte sub_0809D91C - .4byte 00000000 - .4byte 00000000 - .4byte 0x0d3c3c00 - .4byte 0x00010000 - .4byte 0x00001800 - .4byte 0x00400060 - .4byte 0x00014021 - .4byte sub_0809D91C - .4byte 00000000 - .4byte 00000000 - .4byte 0x1a3c3c00 - .4byte 0x00010000 - .4byte 0x00001800 - .4byte 0x00400100 - .4byte 0x00014021 - .4byte sub_0809D91C - .4byte 00000000 - .4byte 00000000 - .4byte 0x133c3c00 - .4byte 0x00010000 - .4byte 0x00001800 - .4byte 0x00400060 - - .incbin "object96/gUnk_08123FB0.bin" - -gUnk_081240B0:: @ 081240B0 - .4byte sub_0809D7A8 - .4byte sub_0809D824 - .4byte sub_0809D860 - .4byte sub_0809D8C8 - diff --git a/linker.ld b/linker.ld index 3dabfcb2..5ca5a33c 100644 --- a/linker.ld +++ b/linker.ld @@ -775,7 +775,7 @@ SECTIONS { src/object/windTribeFlag.o(.text); src/object/bird.o(.text); asm/object/bird.o(.text); - asm/object/object96.o(.text); + src/object/object96.o(.text); src/object/keyStealingTakkuri.o(.text); asm/object/object98.o(.text); asm/object/object99.o(.text); @@ -1526,7 +1526,7 @@ SECTIONS { data/animations/object/lamp.o(.rodata); data/const/object/bird.o(.rodata); data/animations/object/bird.o(.rodata); - data/const/object/object96.o(.rodata); + src/object/object96.o(.rodata); src/object/keyStealingTakkuri.o(.rodata); data/const/object/object98.o(.rodata); data/animations/object/object98.o(.rodata); diff --git a/src/object/object96.c b/src/object/object96.c new file mode 100644 index 00000000..2ffac509 --- /dev/null +++ b/src/object/object96.c @@ -0,0 +1,181 @@ +#define NENT_DEPRECATED +#include "entity.h" +#include "player.h" +#include "asm.h" +#include "functions.h" +#include "sound.h" +#include "item.h" +#include "flags.h" +#include "effects.h" + +typedef struct _struct_gUnk_08123FB0 { + void (*const funcEnt)(Entity*); + bool32 (*const func)(Entity*, const struct _struct_gUnk_08123FB0*); + s8 unk08; + s8 unk09; + u8 unk0a; + u8 unk0b; + u8 unk0c; + u8 type; + u8 unk0e; + u8 unk0f; + s32 zVelocity; + u32 unk14; + s16 speed; + s16 y; + u16 flag; + u8 actionDelay; + u8 unk1f; +} struct_gUnk_08123FB0; + +static_assert(sizeof(struct_gUnk_08123FB0) == 0x20); + +void sub_0809D91C(Entity*); +bool32 sub_0809D93C(Entity*, const struct_gUnk_08123FB0*); +void Object96_Init(Entity*, const struct_gUnk_08123FB0*); +void Object96_Action1(Entity*, const struct_gUnk_08123FB0*); +void Object96_Action2(Entity*, const struct_gUnk_08123FB0*); +void Object96_Action3(Entity*, const struct_gUnk_08123FB0*); + +static const struct_gUnk_08123FB0 gUnk_08123FB0[] = { + { sub_0809D91C, sub_0809D93C, 0, 0, 0x30, 0x30, 0x1, 0x3c, 0x3c, 0x13, 0x10000, 0x1800, 0x60, 0x40, 0x4021, 0x1, + 0x0 }, + { sub_0809D91C, NULL, 0, 0, 0, 0, 0, 0x63, 0x63, 0x10, 0, 0x1800, 0, 0x18, +#if defined(JP) || defined(DEMO_JP) || defined(EU) + 0xCD, +#else + 0xd0, +#endif + 0, 0 }, + { sub_0809D91C, NULL, 0, 0, 0, 0, 0, 0x3c, 0x3c, 0xf, 0x10000, 0x1800, 0x60, 0x40, 0x4021, 0x1, 0x0 }, + { sub_0809D91C, NULL, 0, 0, 0, 0, 0, 0x3c, 0x3c, 0x2, 0x10000, 0x1800, 0x140, 0x40, 0x4021, 0x1, 0x0 }, + { sub_0809D91C, NULL, 0, 0, 0, 0, 0x0, 0x3c, 0x3c, 0xd, 0x10000, 0x1800, 0x60, 0x40, 0x4021, 0x1, 0x0 }, + { sub_0809D91C, NULL, 0, 0, 0, 0, 0x0, 0x3c, 0x3c, 0x1a, 0x10000, 0x1800, 0x100, 0x40, 0x4021, 0x1, 0x0 }, + { sub_0809D91C, NULL, 0, 0, 0, 0, 0x0, 0x3c, 0x3c, 0x13, 0x10000, 0x1800, 0x60, 0x40, 0x4021, 0x1, 0x0 }, + { NULL, NULL, 0, 0, 0, 0, 0x0, 0x5c, 0x5c, 0x81, 0, 0x1800, 0x100, 0x20, 0x0, 0x1, 0x0 }, +}; + +void Object96(Entity* this) { + static void (*const actionFuncs[])(Entity*, const struct_gUnk_08123FB0*) = { + Object96_Init, + Object96_Action1, + Object96_Action2, + Object96_Action3, + }; + actionFuncs[this->action](this, &gUnk_08123FB0[this->type]); +} + +void Object96_Init(Entity* this, const struct_gUnk_08123FB0* param_2) { + u32 type; + u32 dir; + + this->action++; + this->collisionLayer = 2; + this->spriteRendering.b3 = 1; + this->zVelocity = param_2->zVelocity; + this->direction = param_2->unk0f; + this->speed = param_2->speed; + this->y.HALF.HI -= param_2->y; + this->z.WORD = 0; + this->actionDelay = param_2->actionDelay; + if ((this->direction & 0x80)) { + dir = this->direction; + if (dir == 0x81) { + this->direction = (((gPlayerEntity.animationState * 4 + (Random() & 3)) - 2) & 0x1f) ^ 0x10; + } + } + UpdateSpriteForCollisionLayer(this); + type = this->type; + sub_08080CB4(this); + this->type = type; +} + +void Object96_Action1(Entity* this, const struct_gUnk_08123FB0* param_2) { + u32 type; + s32 iVar3; + + iVar3 = 1; + if (param_2->func != NULL) { + iVar3 = param_2->func(this, param_2); + } + if (iVar3 != 0) { + this->action++; + this->y.HALF.HI += param_2->y; + this->z.HALF.HI -= param_2->y; + } + type = this->type; + this->type = param_2->type; + sub_08080CB4(this); + this->type = type; +} + +void Object96_Action2(Entity* this, const struct_gUnk_08123FB0* param_2) { + u8 type; + + LinearMoveUpdate(this); + if (sub_080044EC(this, param_2->unk14) < 2) { + if (this->actionDelay) { + this->actionDelay--; + this->zVelocity = param_2->unk14 << 3; + } else { + this->action++; + this->collisionLayer = gPlayerEntity.collisionLayer; + UpdateSpriteForCollisionLayer(this); + if (param_2->funcEnt != NULL) { + param_2->funcEnt(this); + } + } + SoundReq(SFX_RUPEE_BOUNCE); + } + type = this->type; + this->type = param_2->type; + sub_08080CB4(this); + this->type = type; +} + +void Object96_Action3(Entity* this, const struct_gUnk_08123FB0* param_2) { + u8 type; + + if (gPlayerState.flags & 0x80) { + sub_0800445C(this); + } else { + if (IsCollidingPlayer(this)) { + CreateItemEntity(param_2->type, this->type2, 0); + if (param_2->flag) { + SetFlag(param_2->flag); + } + DeleteThisEntity(); + } + } + type = this->type; + this->type = param_2->type; + sub_08080CB4(this); + this->type = type; +} + +void sub_0809D91C(Entity* this) { + Entity* fxEnt; + + fxEnt = CreateFx(this, FX_DASH, 0); + if (fxEnt != NULL) { + SortEntityBelow(this, fxEnt); + } + SoundReq(SFX_SECRET); +} + +bool32 sub_0809D93C(Entity* this, const struct_gUnk_08123FB0* param_2) { + u32 uVar1; + + if (gPlayerEntity.action == 6 && ((param_2->unk0c >> gPlayerEntity.animationState & 1) != 0)) { + uVar1 = (gPlayerEntity.x.HALF.HI - this->x.HALF.HI) + param_2->unk08 + param_2->unk0a; + if (param_2->unk0a * 2 <= (u16)uVar1) { + return 0; + } + + uVar1 = (gPlayerEntity.y.HALF.HI - (this->y.HALF.HI + param_2->y)) + param_2->unk09 + param_2->unk0b; + if (param_2->unk0b * 2 > (u16)uVar1) { + return 1; + } + } + return 0; +}