Merge pull request #27 from Macrepeh:Macrepeh-patch-1

MoblinLady/MayorHagen
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notyouraveragehooman 2020-07-16 19:44:22 -07:00 committed by GitHub
commit c8fd62c703
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5 changed files with 131 additions and 220 deletions

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@ -1,192 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start MayorHagen
MayorHagen: @ 0x0806CDA8
push {r4, lr}
adds r4, r0, #0
ldrb r1, [r4, #0xc]
cmp r1, #1
beq _0806CDE8
cmp r1, #1
bgt _0806CDBC
cmp r1, #0
beq _0806CDC2
b _0806CE58
_0806CDBC:
cmp r1, #2
beq _0806CE3E
b _0806CE58
_0806CDC2:
movs r0, #1
strb r0, [r4, #0xc]
adds r0, r4, #0
adds r0, #0x69
strb r1, [r0]
adds r0, r4, #0
bl sub_0801E99C
adds r1, r4, #0
adds r1, #0x68
strb r0, [r1]
adds r0, r4, #0
movs r1, #2
bl sub_0805E3A0
adds r0, r4, #0
bl sub_0807DD50
b _0806CE58
_0806CDE8:
adds r2, r4, #0
adds r2, #0x39
movs r1, #0
ldrsb r1, [r2, r1]
cmp r1, #2
bne _0806CE28
movs r0, #0
strb r1, [r4, #0xc]
strb r0, [r2]
adds r0, r4, #0
adds r0, #0x58
ldrb r0, [r0]
adds r1, r4, #0
adds r1, #0x69
strb r0, [r1]
ldr r1, _0806CE24 @ =gLinkEntity
adds r0, r4, #0
bl GetFacingDirection
bl sub_0806F5A4
adds r1, r0, #0
adds r1, #4
adds r0, r4, #0
bl InitAnimationForceUpdate
adds r0, r4, #0
bl sub_0806F118
b _0806CE58
.align 2, 0
_0806CE24: .4byte gLinkEntity
_0806CE28:
adds r0, r4, #0
movs r1, #0
bl sub_0807DDAC
adds r0, r4, #0
bl sub_0807DDE4
adds r0, r4, #0
bl UpdateAnimationSingleFrame
b _0806CE58
_0806CE3E:
adds r0, r4, #0
bl UpdateFuseInteraction
cmp r0, #0
beq _0806CE58
movs r0, #1
strb r0, [r4, #0xc]
adds r0, r4, #0
adds r0, #0x69
ldrb r1, [r0]
adds r0, r4, #0
bl InitAnimationForceUpdate
_0806CE58:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_0806CE5C
sub_0806CE5C: @ 0x0806CE5C
push {r4, lr}
adds r4, r0, #0
bl sub_0801E99C
adds r1, r0, #0
adds r0, r4, #0
bl sub_08078784
ldr r3, _0806CE7C @ =gUnk_08113F44
adds r0, r4, #0
movs r1, #1
movs r2, #0
bl sub_08078850
pop {r4, pc}
.align 2, 0
_0806CE7C: .4byte gUnk_08113F44
thumb_func_start sub_0806CE80
sub_0806CE80: @ 0x0806CE80
push {r4, r5, lr}
adds r5, r0, #0
ldr r0, _0806CEB4 @ =gUnk_02002A40
ldrb r4, [r0, #8]
cmp r4, #5
bne _0806CED6
movs r0, #0x46
bl GetInventoryValue
cmp r0, #0
bne _0806CEC0
movs r0, #0x70
bl CheckLocalFlag
cmp r0, #0
beq _0806CEBC
movs r0, #0x71
bl CheckLocalFlag
cmp r0, #0
bne _0806CEB8
movs r4, #0xb
movs r0, #0x71
bl SetLocalFlag
b _0806CED6
.align 2, 0
_0806CEB4: .4byte gUnk_02002A40
_0806CEB8:
movs r4, #0xc
b _0806CED6
_0806CEBC:
movs r4, #0xa
b _0806CED6
_0806CEC0:
movs r0, #0x89
bl CheckLocalFlag
cmp r0, #0
bne _0806CED4
movs r4, #0xd
movs r0, #0x89
bl SetLocalFlag
b _0806CED6
_0806CED4:
movs r4, #0xe
_0806CED6:
lsls r1, r4, #3
ldr r0, _0806CEE4 @ =gUnk_08113F48
adds r1, r1, r0
adds r0, r5, #0
bl ShowNPCDialogue
pop {r4, r5, pc}
.align 2, 0
_0806CEE4: .4byte gUnk_08113F48
thumb_func_start MayorHagen_Fusion
MayorHagen_Fusion: @ 0x0806CEE8
push {lr}
adds r2, r0, #0
ldrb r0, [r2, #0xc]
cmp r0, #0
bne _0806CF0E
adds r0, #1
strb r0, [r2, #0xc]
ldrb r1, [r2, #0x18]
movs r0, #4
rsbs r0, r0, #0
ands r0, r1
movs r1, #1
orrs r0, r1
strb r0, [r2, #0x18]
adds r0, r2, #0
movs r1, #8
bl InitAnimationForceUpdate
b _0806CF14
_0806CF0E:
adds r0, r2, #0
bl UpdateAnimationSingleFrame
_0806CF14:
pop {pc}
.align 2, 0

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@ -1,26 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start MoblinLady
MoblinLady: @ 0x0806B9D0
push {lr}
adds r1, r0, #0
ldrb r0, [r1, #0xc]
cmp r0, #0
bne _0806B9E6
adds r0, #1
strb r0, [r1, #0xc]
adds r0, r1, #0
bl sub_0807DD50
b _0806B9EE
_0806B9E6:
adds r0, r1, #0
movs r1, #0
bl sub_0807DD94
_0806B9EE:
pop {pc}

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@ -598,7 +598,7 @@ SECTIONS {
asm/librari.o(.text);
asm/percy.o(.text);
asm/vaatiReborn.o(.text);
asm/moblinLady.o(.text);
src/npc/moblinLady.o(.text);
asm/librarians.o(.text);
asm/farmers.o(.text);
asm/carlov.o(.text);
@ -614,7 +614,7 @@ SECTIONS {
src/npc/windTribespeople.o(.text);
asm/windTribespeople.o(.text);
asm/gregal.o(.text);
asm/mayorHagen.o(.text);
src/npc/mayorHagen.o(.text);
src/npc/bigGoron.o(.text);
asm/bigGoron.o(.text);
asm/ezloCap.o(.text);

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src/npc/mayorHagen.c Normal file
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#include "global.h"
#include "entity.h"
#include "link.h"
#include "room.h"
#include "flags.h"
#include "sprite.h"
#include "textbox.h"
#include "npc.h"
extern void sub_0807DD50(Entity*);
extern u32 sub_0806F5A4(u32);
extern void sub_0806F118(Entity*);
extern u32 sub_0801E99C();
extern void sub_08078784(Entity*,u32);
extern void sub_0807DDAC(Entity*,u32);
extern void sub_0805E3A0(Entity*,u32);
extern void sub_0807DDE4(Entity*);
extern void sub_08078850();
extern u32 gUnk_08113F44;
extern u32 gUnk_08113F48;
extern u32 GetInventoryValue(u32);
extern u32 CheckLocalFlag(u32);
extern void SetLocalFlag();
extern void ShowNPCDialogue();
void MayorHagen(Entity *this)
{
u32 v;
switch (this->action) {
case 0:
this->action = 1;
this->field_0x69 = 0;
this->field_0x68 = sub_0801E99C(this);
sub_0805E3A0(this, 2);
sub_0807DD50(this);
break;
case 1:
v = this->interactType;
if (v == 2) {
this->action = v;
this->interactType = 0;
this->field_0x69 = this->animIndex;
InitAnimationForceUpdate(this,4 + sub_0806F5A4(GetFacingDirection(this, &gLinkEntity)));
sub_0806F118(this);
break;
}
sub_0807DDAC(this,0);
sub_0807DDE4(this);
UpdateAnimationSingleFrame(this);
break;
case 2:
if (UpdateFuseInteraction(this)) {
this->action = 1;
InitAnimationForceUpdate(this, this->field_0x69);
}
}
}
void sub_0806CE5C(Entity *this)
{
sub_08078784(this,sub_0801E99C());
sub_08078850(this,1,0,&gUnk_08113F44);
}
void sub_0806CE80(Entity *this)
{
u32 v;
u32 v2;
v = gUnk_02002A40.filler[8];
if (v == 5) {
//flippers
if (GetInventoryValue(0x46) == 0) {
if (CheckLocalFlag(0x70) != 0) {
v2 = CheckLocalFlag(0x71);
if (v2 == 0) {
v = 0xb;
SetLocalFlag(0x71);
}
else {
v = 0xc;
}
}
else {
v = 0xa;
}
}
else {
v2 = CheckLocalFlag(0x89);
if (v2 == 0) {
v = 0xd;
SetLocalFlag(0x89);
}
else {
v = 0xe;
}
}
}
ShowNPCDialogue(this,&gUnk_08113F48 + 2*v);
}
void MayorHagen_Fusion(Entity *this) {
if (this->action == 0) {
this->action++;
this->spriteSettings.b.draw = 1;
InitAnimationForceUpdate(this, 8);
} else {
UpdateAnimationSingleFrame(this);
}
}

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src/npc/moblinLady.c Normal file
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@ -0,0 +1,21 @@
#include "global.h"
#include "entity.h"
#include "link.h"
#include "room.h"
#include "flags.h"
#include "sprite.h"
#include "textbox.h"
#include "npc.h"
extern void sub_0807DD50();
extern void sub_0807DD94();
void MoblinLady(Entity* this) {
if (this->action == 0) {
this->action++;
sub_0807DD50(this);
}
else {
sub_0807DD94(this,0);
}
}