diff --git a/asm/vaatiBall.s b/asm/vaatiBall.s deleted file mode 100644 index acb12dbc..00000000 --- a/asm/vaatiBall.s +++ /dev/null @@ -1,1292 +0,0 @@ - .include "asm/macros.inc" - - .include "constants/constants.inc" - - .syntax unified - - .text - - - thumb_func_start VaatiBall -VaatiBall: @ 0x080445DC - push {r4, r5, lr} - adds r4, r0, #0 - ldr r5, [r4, #0x50] - ldrb r0, [r4, #0xc] - cmp r0, #0 - beq _08044604 - cmp r0, #3 - beq _08044604 - ldr r1, [r5, #0x2c] - ldr r0, [r5, #0x78] - subs r1, r1, r0 - ldr r0, [r4, #0x2c] - adds r0, r0, r1 - str r0, [r4, #0x2c] - ldr r1, [r5, #0x30] - ldr r0, [r5, #0x7c] - subs r1, r1, r0 - ldr r0, [r4, #0x30] - adds r0, r0, r1 - str r0, [r4, #0x30] -_08044604: - ldr r1, _08044684 @ =gUnk_080D1604 - ldrb r0, [r4, #0xc] - lsls r0, r0, #2 - adds r0, r0, r1 - ldr r1, [r0] - adds r0, r4, #0 - bl _call_via_r1 - adds r0, r4, #0 - adds r0, #0x84 - ldrb r0, [r0] - cmp r0, #0 - beq _08044626 - adds r1, r4, #0 - adds r1, #0x45 - movs r0, #0xff - strb r0, [r1] -_08044626: - adds r0, r4, #0 - adds r0, #0x41 - ldrb r1, [r0] - movs r0, #0x80 - ands r0, r1 - cmp r0, #0 - beq _08044680 - movs r0, #0x3f - ands r0, r1 - cmp r0, #0 - bne _0804464A - ldrb r0, [r4, #0xc] - cmp r0, #6 - bne _0804464A - movs r0, #2 - rsbs r0, r0, #0 - bl ModHealth -_0804464A: - adds r2, r4, #0 - adds r2, #0x45 - ldrb r0, [r2] - cmp r0, #0xfc - bhi _08044680 - ldrb r1, [r4, #0x18] - movs r0, #4 - rsbs r0, r0, #0 - ands r0, r1 - strb r0, [r4, #0x18] - ldrb r1, [r4, #0x10] - movs r0, #0x7f - ands r0, r1 - strb r0, [r4, #0x10] - movs r0, #0xff - strb r0, [r2] - adds r1, r5, #0 - adds r1, #0x80 - ldrb r0, [r1] - subs r0, #1 - strb r0, [r1] - adds r0, r4, #0 - bl sub_080A29BC - ldr r0, _08044688 @ =0x000001C3 - bl PlaySFX -_08044680: - pop {r4, r5, pc} - .align 2, 0 -_08044684: .4byte gUnk_080D1604 -_08044688: .4byte 0x000001C3 - - thumb_func_start sub_0804468C -sub_0804468C: @ 0x0804468C - push {r4, r5, r6, lr} - adds r4, r0, #0 - adds r0, #0x38 - movs r6, #0 - movs r5, #3 - strb r5, [r0] - ldrb r1, [r4, #0x19] - movs r0, #0x3f - ands r0, r1 - movs r1, #0x80 - orrs r0, r1 - strb r0, [r4, #0x19] - adds r2, r4, #0 - adds r2, #0x29 - ldrb r1, [r2] - movs r0, #8 - rsbs r0, r0, #0 - ands r0, r1 - movs r1, #5 - orrs r0, r1 - strb r0, [r2] - adds r0, r4, #0 - adds r0, #0x84 - strb r6, [r0] - ldrb r3, [r4, #0xa] - cmp r3, #0 - beq _080446C8 - cmp r3, #1 - beq _08044728 - b _0804474A -_080446C8: - movs r0, #1 - strb r0, [r4, #0xc] - strb r0, [r4, #0xe] - adds r2, r4, #0 - adds r2, #0x79 - ldrb r0, [r2] - lsls r0, r0, #3 - movs r1, #0x1f - ands r0, r1 - strb r0, [r4, #0x15] - adds r0, r4, #0 - adds r0, #0x78 - strb r3, [r0] - adds r0, #0xb - strb r3, [r0] - ldrb r1, [r4, #0x18] - movs r0, #4 - rsbs r0, r0, #0 - ands r0, r1 - strb r0, [r4, #0x18] - ldrb r0, [r2] - adds r1, r5, #0 - ands r1, r0 - lsls r1, r1, #1 - ldr r0, _08044724 @ =gUnk_080D1620 - adds r1, r1, r0 - ldr r0, [r4, #0x50] - movs r2, #0 - ldrsb r2, [r1, r2] - lsls r2, r2, #0x10 - movs r3, #1 - ldrsb r3, [r1, r3] - subs r3, #0x10 - lsls r3, r3, #0x10 - adds r1, r4, #0 - bl PositionRelative - ldr r0, [r4, #0x50] - ldrh r0, [r0, #0x36] - strh r0, [r4, #0x36] - adds r0, r4, #0 - movs r1, #0 - bl InitAnimationForceUpdate - b _0804474A - .align 2, 0 -_08044724: .4byte gUnk_080D1620 -_08044728: - strb r5, [r4, #0xc] - adds r0, r4, #0 - adds r0, #0x74 - strb r6, [r0] - adds r0, #0xf - movs r2, #1 - strb r3, [r0] - ldrb r1, [r4, #0x18] - movs r0, #4 - rsbs r0, r0, #0 - ands r0, r1 - orrs r0, r2 - strb r0, [r4, #0x18] - adds r0, r4, #0 - movs r1, #1 - bl InitAnimationForceUpdate -_0804474A: - pop {r4, r5, r6, pc} - - thumb_func_start sub_0804474C -sub_0804474C: @ 0x0804474C - push {r4, lr} - adds r4, r0, #0 - ldr r0, [r4, #0x50] - ldrb r2, [r0, #0xc] - cmp r2, #3 - beq _0804476C - cmp r2, #3 - bgt _08044762 - cmp r2, #2 - beq _0804479A - b _080447A8 -_08044762: - cmp r2, #5 - beq _0804477A - cmp r2, #6 - beq _0804478A - b _080447A8 -_0804476C: - movs r1, #0 - strb r2, [r4, #0xc] - adds r0, r4, #0 - adds r0, #0x74 - strb r1, [r0] - strb r1, [r4, #0xe] - b _080447A8 -_0804477A: - movs r0, #0 - strb r2, [r4, #0xc] - adds r1, r4, #0 - adds r1, #0x74 - strb r0, [r1] - movs r0, #1 - strb r0, [r4, #0xf] - b _080447A8 -_0804478A: - movs r0, #0 - strb r2, [r4, #0xc] - adds r1, r4, #0 - adds r1, #0x74 - strb r0, [r1] - movs r0, #0x20 - strb r0, [r4, #0xf] - b _080447A8 -_0804479A: - movs r1, #0 - strb r2, [r4, #0xc] - adds r0, r4, #0 - adds r0, #0x74 - strb r1, [r0] - subs r0, #0x35 - strb r1, [r0] -_080447A8: - ldrb r0, [r4, #0xc] - cmp r0, #1 - beq _080447B6 - adds r0, r4, #0 - bl UpdateAnimationSingleFrame - b _080447DC -_080447B6: - ldrb r0, [r4, #0xe] - subs r0, #1 - strb r0, [r4, #0xe] - lsls r0, r0, #0x18 - cmp r0, #0 - bne _080447D0 - movs r0, #2 - strb r0, [r4, #0xe] - ldrb r0, [r4, #0x15] - adds r0, #1 - movs r1, #0x1f - ands r0, r1 - strb r0, [r4, #0x15] -_080447D0: - adds r0, r4, #0 - bl sub_0806F69C - adds r0, r4, #0 - bl UpdateAnimationSingleFrame -_080447DC: - pop {r4, pc} - .align 2, 0 - - thumb_func_start sub_080447E0 -sub_080447E0: @ 0x080447E0 - push {r4, lr} - adds r4, r0, #0 - ldr r3, [r4, #0x50] - ldrb r0, [r3, #0xc] - cmp r0, #1 - bne _08044818 - strb r0, [r4, #0xc] - adds r1, r4, #0 - adds r1, #0x3f - movs r0, #0x2b - strb r0, [r1] - adds r0, r4, #0 - movs r1, #0 - bl sub_08044E74 - ldrb r1, [r4, #0x10] - movs r0, #0x80 - ands r0, r1 - cmp r0, #0 - beq _08044864 - ldrb r0, [r4, #0x18] - movs r1, #4 - rsbs r1, r1, #0 - ands r1, r0 - movs r0, #1 - orrs r1, r0 - strb r1, [r4, #0x18] - b _08044864 -_08044818: - adds r1, r4, #0 - adds r1, #0x77 - ldrb r0, [r1] - adds r2, r0, #1 - movs r0, #7 - ands r2, r0 - strb r2, [r1] - ldrb r1, [r4, #0x10] - movs r0, #0x80 - ands r0, r1 - cmp r0, #0 - beq _08044852 - movs r0, #1 - ands r0, r2 - cmp r0, #0 - beq _08044848 - ldrb r0, [r4, #0x18] - movs r1, #4 - rsbs r1, r1, #0 - ands r1, r0 - movs r0, #1 - orrs r1, r0 - strb r1, [r4, #0x18] - b _08044852 -_08044848: - ldrb r1, [r4, #0x18] - movs r0, #4 - rsbs r0, r0, #0 - ands r0, r1 - strb r0, [r4, #0x18] -_08044852: - adds r0, r3, #0 - adds r0, #0x74 - ldrb r0, [r0] - cmp r0, #2 - bne _08044864 - adds r0, r4, #0 - movs r1, #2 - bl sub_08044E74 -_08044864: - pop {r4, pc} - .align 2, 0 - - thumb_func_start sub_08044868 -sub_08044868: @ 0x08044868 - push {r4, r5, r6, r7, lr} - mov r7, r8 - push {r7} - adds r4, r0, #0 - ldr r5, [r4, #0x50] - adds r0, r5, #0 - adds r0, #0x74 - ldrb r0, [r0] - cmp r0, #3 - bne _0804487E - b _080449C8 -_0804487E: - cmp r0, #3 - bgt _0804488E - cmp r0, #1 - beq _08044948 - cmp r0, #2 - bne _0804488C - b _080449AE -_0804488C: - b _080449EA -_0804488E: - cmp r0, #0xfe - beq _08044898 - cmp r0, #0xff - beq _080448B6 - b _080449EA -_08044898: - adds r0, r4, #0 - adds r0, #0x83 - ldrb r0, [r0] - cmp r0, #0 - bne _080448A4 - b _080449EA -_080448A4: - adds r0, r4, #0 - adds r0, #0x74 - ldrb r0, [r0] - cmp r0, #2 - beq _080448B0 - b _080449EA -_080448B0: - bl DeleteThisEntity - b _080449EA -_080448B6: - adds r0, r4, #0 - adds r0, #0x83 - ldrb r0, [r0] - cmp r0, #0 - bne _080448C2 - b _080449EA -_080448C2: - adds r6, r4, #0 - adds r6, #0x74 - ldrb r0, [r6] - cmp r0, #0 - beq _080448D2 - cmp r0, #1 - beq _08044900 - b _080449EA -_080448D2: - adds r0, r4, #0 - adds r0, #0x5a - ldrb r1, [r0] - movs r0, #0x80 - ands r0, r1 - cmp r0, #0 - bne _080448E2 - b _080449EA -_080448E2: - movs r0, #1 - strb r0, [r6] - movs r0, #0x2e - ldrsh r1, [r5, r0] - movs r0, #0x32 - ldrsh r2, [r5, r0] - subs r2, #0x10 - adds r0, r4, #0 - bl sub_080045B4 - strb r0, [r4, #0x15] - movs r0, #0xc0 - lsls r0, r0, #1 - strh r0, [r4, #0x24] - b _080449EA -_08044900: - adds r0, r4, #0 - bl sub_0806F69C - movs r0, #0x2e - ldrsh r1, [r5, r0] - movs r0, #0x32 - ldrsh r2, [r5, r0] - subs r2, #0x10 - adds r0, r4, #0 - movs r3, #0xc - bl sub_0806FCB8 - cmp r0, #0 - beq _08044934 - ldrb r0, [r6] - adds r0, #1 - strb r0, [r6] - ldrh r0, [r5, #0x2e] - strh r0, [r4, #0x2e] - ldrh r0, [r5, #0x32] - subs r0, #0x10 - strh r0, [r4, #0x32] - ldrb r0, [r5, #0xe] - adds r0, #1 - strb r0, [r5, #0xe] - b _080449EA -_08044934: - movs r0, #0x2e - ldrsh r1, [r5, r0] - movs r0, #0x32 - ldrsh r2, [r5, r0] - subs r2, #0x10 - adds r0, r4, #0 - bl sub_080045B4 - strb r0, [r4, #0x15] - b _080449EA -_08044948: - adds r1, r4, #0 - adds r1, #0x83 - ldrb r0, [r1] - cmp r0, #0 - bne _08044964 - adds r0, #1 - strb r0, [r1] - ldrb r1, [r4, #0x18] - movs r0, #4 - rsbs r0, r0, #0 - ands r0, r1 - movs r1, #1 - orrs r0, r1 - strb r0, [r4, #0x18] -_08044964: - adds r0, r4, #0 - bl sub_08044DEC - adds r0, r5, #0 - adds r0, #0x86 - ldrb r0, [r0] - cmp r0, #1 - bls _080449A8 - ldrb r0, [r4, #0x18] - lsls r0, r0, #0x1e - lsrs r6, r0, #0x1e - cmp r6, #1 - bne _080449A8 - movs r0, #0x84 - adds r0, r0, r4 - mov r8, r0 - ldrb r7, [r0] - cmp r7, #0 - bne _080449A8 - adds r0, r4, #0 - movs r1, #0x18 - movs r2, #0 - bl sub_0804A98C - adds r5, r0, #0 - cmp r5, #0 - beq _080449A8 - strb r6, [r5, #0xb] - str r4, [r5, #0x50] - mov r0, r8 - strb r6, [r0] - adds r0, r4, #0 - adds r0, #0x3f - strb r7, [r0] -_080449A8: - movs r0, #0x20 - strb r0, [r4, #0xe] - b _080449EA -_080449AE: - ldrb r0, [r4, #0xe] - cmp r0, #0 - beq _080449EA - subs r0, #1 - strb r0, [r4, #0xe] - lsls r0, r0, #0x18 - lsrs r0, r0, #0x18 - cmp r0, #0x10 - bhi _080449EA - adds r0, r4, #0 - bl sub_0806F69C - b _080449EA -_080449C8: - adds r0, r4, #0 - movs r1, #1 - bl sub_08044E74 - ldrb r0, [r4, #0x18] - lsls r0, r0, #0x1e - lsrs r0, r0, #0x1e - cmp r0, #1 - bne _080449E2 - ldrb r1, [r4, #0x10] - movs r0, #0x80 - orrs r0, r1 - b _080449E8 -_080449E2: - ldrb r1, [r4, #0x10] - movs r0, #0x7f - ands r0, r1 -_080449E8: - strb r0, [r4, #0x10] -_080449EA: - adds r0, r4, #0 - bl UpdateAnimationSingleFrame - pop {r3} - mov r8, r3 - pop {r4, r5, r6, r7, pc} - .align 2, 0 - - thumb_func_start sub_080449F8 -sub_080449F8: @ 0x080449F8 - push {r4, r5, r6, lr} - adds r5, r0, #0 - ldr r4, [r5, #0x50] - bl UpdateAnimationSingleFrame - ldrb r0, [r4, #0xc] - cmp r0, #1 - beq _08044A90 - adds r6, r4, #0 - adds r6, #0x74 - ldrb r0, [r6] - cmp r0, #1 - beq _08044A6A - cmp r0, #1 - bgt _08044A1C - cmp r0, #0 - beq _08044A26 - b _08044B02 -_08044A1C: - cmp r0, #2 - beq _08044AC6 - cmp r0, #3 - beq _08044AF8 - b _08044B02 -_08044A26: - adds r0, r5, #0 - bl sub_0806F69C - ldrb r0, [r5, #0xe] - subs r0, #1 - strb r0, [r5, #0xe] - lsls r0, r0, #0x18 - cmp r0, #0 - bne _08044B02 - adds r1, r5, #0 - adds r1, #0x78 - ldrb r0, [r1] - cmp r0, #0 - bne _08044A4C - adds r0, #1 - strb r0, [r1] - movs r0, #0xa0 - lsls r0, r0, #2 - strh r0, [r5, #0x24] -_08044A4C: - movs r0, #4 - strb r0, [r5, #0xe] - ldrb r0, [r5, #0x15] - adds r0, #1 - movs r1, #0x1f - ands r0, r1 - strb r0, [r5, #0x15] - adds r0, r4, #0 - adds r0, #0x80 - ldrb r0, [r0] - cmp r0, #0 - bne _08044B02 - movs r0, #1 - strb r0, [r6] - b _08044B02 -_08044A6A: - ldrb r0, [r5, #0xe] - cmp r0, #2 - beq _08044A84 - cmp r0, #2 - bgt _08044A7A - cmp r0, #1 - beq _08044A9A - b _08044B02 -_08044A7A: - cmp r0, #3 - beq _08044ABA - cmp r0, #4 - beq _08044AB4 - b _08044B02 -_08044A84: - adds r0, r4, #0 - adds r0, #0x80 - ldrb r0, [r0] - cmp r0, #0 - bne _08044B02 - strb r0, [r5, #0xf] -_08044A90: - adds r0, r5, #0 - movs r1, #0 - bl sub_08044E74 - b _08044B02 -_08044A9A: - ldrb r0, [r5, #0x15] - adds r0, #0x10 - movs r4, #0x1f - ands r0, r4 - strb r0, [r5, #0x15] - adds r0, r5, #0 - bl sub_0806F69C - ldrb r0, [r5, #0x15] - adds r0, #0x10 - ands r0, r4 - strb r0, [r5, #0x15] - b _08044AC0 -_08044AB4: - adds r0, r5, #0 - bl sub_0806F69C -_08044ABA: - adds r0, r5, #0 - bl sub_0806F69C -_08044AC0: - movs r0, #2 - strb r0, [r5, #0xe] - b _08044B02 -_08044AC6: - adds r1, r5, #0 - adds r1, #0x74 - ldrb r0, [r1] - cmp r0, #0 - bne _08044B02 - adds r0, #1 - strb r0, [r1] - ldrb r0, [r5, #0x18] - lsls r0, r0, #0x1e - cmp r0, #0 - beq _08044B02 - adds r0, r5, #0 - movs r1, #0x1c - movs r2, #0 - bl sub_0804A98C - adds r4, r0, #0 - cmp r4, #0 - beq _08044B02 - ldrh r0, [r4, #0x32] - adds r0, #4 - strh r0, [r4, #0x32] - str r5, [r4, #0x50] - str r4, [r5, #0x54] - b _08044B02 -_08044AF8: - ldrb r0, [r5, #0xf] - cmp r0, #0 - beq _08044B02 - movs r0, #0 - strb r0, [r5, #0xf] -_08044B02: - pop {r4, r5, r6, pc} - - thumb_func_start sub_08044B04 -sub_08044B04: @ 0x08044B04 - push {r4, r5, r6, r7, lr} - mov r7, r8 - push {r7} - adds r4, r0, #0 - ldr r6, [r4, #0x50] - bl UpdateAnimationSingleFrame - ldrb r0, [r6, #0xc] - cmp r0, #1 - bne _08044B26 - adds r0, r4, #0 - movs r1, #0 - bl sub_08044E74 - movs r0, #0x20 - strb r0, [r4, #0xe] - b _08044DE6 -_08044B26: - adds r0, r6, #0 - adds r0, #0x74 - ldrb r5, [r0] - cmp r5, #1 - bne _08044B32 - b _08044D10 -_08044B32: - cmp r5, #1 - bgt _08044B3C - cmp r5, #0 - beq _08044B4A - b _08044DE6 -_08044B3C: - cmp r5, #2 - bne _08044B42 - b _08044DE6 -_08044B42: - cmp r5, #3 - bne _08044B48 - b _08044D6A -_08044B48: - b _08044DE6 -_08044B4A: - adds r0, r4, #0 - bl sub_0806F69C - adds r7, r4, #0 - adds r7, #0x74 - ldrb r0, [r7] - mov r8, r7 - cmp r0, #1 - beq _08044BF4 - cmp r0, #1 - bgt _08044B66 - cmp r0, #0 - beq _08044B72 - b _08044DE6 -_08044B66: - cmp r0, #2 - beq _08044C4C - cmp r0, #3 - bne _08044B70 - b _08044C9C -_08044B70: - b _08044DE6 -_08044B72: - ldrb r0, [r4, #0xe] - subs r0, #1 - strb r0, [r4, #0xe] - lsls r0, r0, #0x18 - cmp r0, #0 - bne _08044B98 - adds r0, r4, #0 - adds r0, #0x78 - ldrb r0, [r0] - movs r1, #2 - cmp r0, #0 - beq _08044B8C - movs r1, #4 -_08044B8C: - strb r1, [r4, #0xe] - ldrb r0, [r4, #0x15] - adds r0, #1 - movs r1, #0x1f - ands r0, r1 - strb r0, [r4, #0x15] -_08044B98: - ldrb r0, [r4, #0xf] - subs r0, #1 - strb r0, [r4, #0xf] - movs r2, #0xff - lsls r0, r0, #0x18 - lsrs r3, r0, #0x18 - cmp r3, #0 - beq _08044BAA - b _08044DE6 -_08044BAA: - ldrb r0, [r4, #0xe] - cmp r0, #2 - beq _08044BB6 - movs r0, #1 - strb r0, [r4, #0xf] - b _08044DE6 -_08044BB6: - adds r1, r4, #0 - adds r1, #0x78 - ldrb r0, [r1] - adds r0, #1 - strb r0, [r1] - ands r0, r2 - cmp r0, #2 - bls _08044BDA - mov r2, r8 - ldrb r0, [r2] - adds r0, #1 - strb r0, [r2] - movs r0, #1 - strb r0, [r1] - movs r0, #4 - strb r0, [r4, #0xe] - strb r3, [r4, #0xf] - b _08044BDE -_08044BDA: - movs r0, #0x20 - strb r0, [r4, #0xf] -_08044BDE: - ldrb r0, [r1] - movs r2, #0xa0 - lsls r2, r2, #3 - adds r1, r2, #0 - cmp r0, #0 - beq _08044BF0 - movs r0, #0xa0 - lsls r0, r0, #2 - adds r1, r0, #0 -_08044BF0: - strh r1, [r4, #0x24] - b _08044DE6 -_08044BF4: - ldrb r0, [r4, #0xe] - subs r0, #1 - strb r0, [r4, #0xe] - movs r1, #0xff - lsls r0, r0, #0x18 - cmp r0, #0 - beq _08044C04 - b _08044DE6 -_08044C04: - movs r0, #6 - strb r0, [r4, #0xe] - ldrb r0, [r4, #0x15] - adds r0, #1 - movs r2, #0x1f - mov r8, r2 - mov r2, r8 - ands r0, r2 - strb r0, [r4, #0x15] - ldrb r0, [r4, #0xf] - adds r0, #1 - strb r0, [r4, #0xf] - ands r0, r1 - cmp r0, #0x30 - beq _08044C24 - b _08044DE6 -_08044C24: - movs r0, #0x2e - ldrsh r1, [r6, r0] - movs r0, #0x32 - ldrsh r2, [r6, r0] - subs r2, #0x10 - adds r0, r4, #0 - bl sub_080045B4 - strh r5, [r4, #0x24] - adds r0, #0x10 - mov r1, r8 - ands r0, r1 - strb r0, [r4, #0x15] - movs r0, #0x10 - strb r0, [r4, #0xe] - strb r0, [r4, #0xf] - ldrb r0, [r7] - adds r0, #1 - strb r0, [r7] - b _08044DE6 -_08044C4C: - ldrb r0, [r4, #0xf] - cmp r0, #0 - bne _08044CA2 - ldrb r0, [r4, #0xe] - subs r0, #1 - strb r0, [r4, #0xe] - lsls r0, r0, #0x18 - lsrs r5, r0, #0x18 - cmp r5, #4 - beq _08044CAE - cmp r5, #4 - bgt _08044C6A - cmp r5, #0 - beq _08044C78 - b _08044DE6 -_08044C6A: - cmp r5, #0xc - beq _08044C70 - b _08044DE6 -_08044C70: - movs r0, #0xa0 - lsls r0, r0, #3 - strh r0, [r4, #0x24] - b _08044DE6 -_08044C78: - ldrb r0, [r7] - adds r0, #1 - strb r0, [r7] - movs r2, #0x2e - ldrsh r1, [r6, r2] - movs r0, #0x32 - ldrsh r2, [r6, r0] - subs r2, #0x10 - adds r0, r4, #0 - bl sub_080045B4 - strb r0, [r4, #0x15] - strh r5, [r4, #0x24] - movs r0, #4 - strb r0, [r4, #0xe] - movs r0, #0x10 - strb r0, [r4, #0xf] - b _08044DE6 -_08044C9C: - ldrb r0, [r4, #0xf] - cmp r0, #0 - beq _08044CB6 -_08044CA2: - subs r0, #1 - strb r0, [r4, #0xf] - lsls r0, r0, #0x18 - cmp r0, #0 - beq _08044CAE - b _08044DE6 -_08044CAE: - movs r0, #0xa0 - lsls r0, r0, #2 - strh r0, [r4, #0x24] - b _08044DE6 -_08044CB6: - ldrb r0, [r4, #0xe] - cmp r0, #0 - beq _08044CD2 - subs r0, #1 - strb r0, [r4, #0xe] - lsls r0, r0, #0x18 - cmp r0, #0 - bne _08044CD2 - movs r0, #0xa0 - lsls r0, r0, #3 - strh r0, [r4, #0x24] - ldr r0, _08044D0C @ =0x0000014F - bl PlaySFX -_08044CD2: - adds r0, r4, #0 - adds r0, #0x79 - ldrb r0, [r0] - cmp r0, #3 - bne _08044CF8 - movs r2, #0x2e - ldrsh r1, [r6, r2] - movs r0, #0x32 - ldrsh r2, [r6, r0] - subs r2, #0x10 - adds r0, r4, #0 - movs r3, #0xc - bl sub_0806FCB8 - cmp r0, #0 - beq _08044CF8 - ldrb r0, [r6, #0xe] - adds r0, #1 - strb r0, [r6, #0xe] -_08044CF8: - movs r2, #0x2e - ldrsh r1, [r6, r2] - movs r0, #0x32 - ldrsh r2, [r6, r0] - subs r2, #0x10 - adds r0, r4, #0 - bl sub_080045B4 - strb r0, [r4, #0x15] - b _08044DE6 - .align 2, 0 -_08044D0C: .4byte 0x0000014F -_08044D10: - adds r1, r4, #0 - adds r1, #0x74 - ldrb r0, [r1] - cmp r0, #1 - beq _08044D50 - cmp r0, #3 - bne _08044DE6 - strb r5, [r1] - movs r0, #0x50 - strb r0, [r4, #0xe] - ldrb r1, [r4, #0x10] - movs r0, #0x7f - ands r0, r1 - strb r0, [r4, #0x10] - ldr r3, _08044D4C @ =0xFFF00000 - adds r0, r6, #0 - adds r1, r4, #0 - movs r2, #0 - bl PositionRelative - ldrb r0, [r4, #0xf] - cmp r0, #0 - beq _08044DE6 - ldrb r1, [r4, #0x18] - movs r0, #4 - rsbs r0, r0, #0 - ands r0, r1 - strb r0, [r4, #0x18] - b _08044DE6 - .align 2, 0 -_08044D4C: .4byte 0xFFF00000 -_08044D50: - ldrb r0, [r4, #0xe] - subs r0, #1 - strb r0, [r4, #0xe] - lsls r0, r0, #0x18 - lsrs r0, r0, #0x18 - cmp r0, #0 - bne _08044DE6 - strb r0, [r1] - movs r0, #0x20 - strb r0, [r4, #0xe] - movs r0, #4 - strb r0, [r4, #0xf] - b _08044DE6 -_08044D6A: - adds r5, r4, #0 - adds r5, #0x74 - ldrb r0, [r5] - cmp r0, #1 - beq _08044DA4 - cmp r0, #1 - bgt _08044D7E - cmp r0, #0 - beq _08044D84 - b _08044DE6 -_08044D7E: - cmp r0, #2 - beq _08044DBE - b _08044DE6 -_08044D84: - ldrb r0, [r4, #0xf] - cmp r0, #0 - beq _08044DE6 - subs r0, #1 - strb r0, [r4, #0xf] - lsls r0, r0, #0x18 - cmp r0, #0 - bne _08044DE6 - adds r0, r4, #0 - bl sub_08044DEC - movs r0, #1 - strb r0, [r5] - movs r0, #0x10 - strb r0, [r4, #0xe] - b _08044DE6 -_08044DA4: - adds r0, r4, #0 - bl sub_0806F69C - ldrb r0, [r4, #0xe] - subs r0, #1 - strb r0, [r4, #0xe] - lsls r0, r0, #0x18 - cmp r0, #0 - bne _08044DE6 - ldrb r0, [r5] - adds r0, #1 - strb r0, [r5] - b _08044DE6 -_08044DBE: - adds r0, r4, #0 - movs r1, #1 - bl sub_08044E74 - ldrb r0, [r4, #0x18] - lsls r0, r0, #0x1e - lsrs r0, r0, #0x1e - cmp r0, #1 - bne _08044DD8 - ldrb r1, [r4, #0x10] - movs r0, #0x80 - orrs r0, r1 - b _08044DDE -_08044DD8: - ldrb r1, [r4, #0x10] - movs r0, #0x7f - ands r0, r1 -_08044DDE: - strb r0, [r4, #0x10] - ldrb r0, [r6, #0xe] - adds r0, #1 - strb r0, [r6, #0xe] -_08044DE6: - pop {r3} - mov r8, r3 - pop {r4, r5, r6, r7, pc} - - thumb_func_start sub_08044DEC -sub_08044DEC: @ 0x08044DEC - push {lr} - mov ip, r0 - ldr r0, [r0, #0x50] - adds r0, #0x80 - mov r1, ip - adds r1, #0x79 - ldrb r0, [r0] - ldrb r1, [r1] - cmp r0, r1 - bls _08044E1A - mov r0, ip - ldrb r1, [r0, #0x18] - movs r0, #4 - rsbs r0, r0, #0 - ands r0, r1 - movs r1, #1 - orrs r0, r1 - mov r1, ip - strb r0, [r1, #0x18] - adds r1, #0x45 - movs r0, #0xff - strb r0, [r1] - b _08044E26 -_08044E1A: - mov r2, ip - ldrb r1, [r2, #0x18] - movs r0, #4 - rsbs r0, r0, #0 - ands r0, r1 - strb r0, [r2, #0x18] -_08044E26: - mov r0, ip - ldrb r1, [r0, #0x10] - movs r0, #0x7f - ands r0, r1 - movs r1, #0 - mov r2, ip - strb r0, [r2, #0x10] - mov r0, ip - adds r0, #0x78 - strb r1, [r0] - movs r0, #0xc0 - lsls r0, r0, #2 - strh r0, [r2, #0x24] - ldr r0, [r2, #0x50] - adds r1, r0, #0 - adds r1, #0x80 - ldrb r1, [r1] - subs r1, #1 - ldr r2, _08044E6C @ =gUnk_080D1628 - mov r3, ip - adds r3, #0x79 - lsls r1, r1, #2 - ldrb r3, [r3] - adds r1, r1, r3 - adds r1, r1, r2 - ldrb r1, [r1] - mov r2, ip - strb r1, [r2, #0x15] - ldr r3, _08044E70 @ =0xFFF00000 - mov r1, ip - movs r2, #0 - bl PositionRelative - pop {pc} - .align 2, 0 -_08044E6C: .4byte gUnk_080D1628 -_08044E70: .4byte 0xFFF00000 - - thumb_func_start sub_08044E74 -sub_08044E74: @ 0x08044E74 - push {r4, r5, r6, lr} - adds r5, r0, #0 - adds r2, r1, #0 - movs r0, #0 - movs r1, #1 - strb r1, [r5, #0xc] - adds r1, r5, #0 - adds r1, #0x74 - strb r0, [r1] - cmp r2, #1 - beq _08044ED4 - cmp r2, #1 - blo _08044EE4 - adds r6, r5, #0 - adds r6, #0x78 - cmp r2, #2 - bne _08044F3E - strb r2, [r5, #0xc] - ldrb r0, [r5, #0x15] - adds r0, #0x18 - movs r4, #0x1f - ands r0, r4 - strb r0, [r5, #0x15] - ldr r0, [r5, #0x50] - ldr r3, _08044ED0 @ =0xFFF00000 - adds r1, r5, #0 - movs r2, #0 - bl PositionRelative - movs r0, #0xc0 - lsls r0, r0, #6 - strh r0, [r5, #0x24] - adds r0, r5, #0 - bl sub_0806F69C - ldrb r0, [r5, #0x15] - adds r0, #8 - ands r0, r4 - strb r0, [r5, #0x15] - movs r0, #0xa0 - lsls r0, r0, #3 - strh r0, [r5, #0x24] - adds r0, r5, #0 - bl sub_0806F69C - b _08044F3E - .align 2, 0 -_08044ED0: .4byte 0xFFF00000 -_08044ED4: - ldrb r0, [r5, #0x15] - adds r0, #8 - movs r1, #0x1f - ands r0, r1 - strb r0, [r5, #0x15] - adds r6, r5, #0 - adds r6, #0x78 - b _08044F3E -_08044EE4: - adds r0, r5, #0 - adds r0, #0x78 - ldrb r1, [r0] - adds r6, r0, #0 - cmp r1, #0 - beq _08044F32 - ldrb r0, [r5, #0xe] - cmp r0, #1 - beq _08044F18 - cmp r0, #1 - blt _08044F3E - cmp r0, #4 - bgt _08044F3E - cmp r0, #3 - blt _08044F3E - movs r4, #0xff -_08044F04: - adds r0, r5, #0 - bl sub_0806F69C - ldrb r0, [r5, #0xe] - subs r0, #1 - strb r0, [r5, #0xe] - ands r0, r4 - cmp r0, #2 - bne _08044F04 - b _08044F3E -_08044F18: - ldrb r0, [r5, #0x15] - adds r0, #0x10 - movs r4, #0x1f - ands r0, r4 - strb r0, [r5, #0x15] - adds r0, r5, #0 - bl sub_0806F69C - ldrb r0, [r5, #0x15] - adds r0, #0x10 - ands r0, r4 - strb r0, [r5, #0x15] - b _08044F3E -_08044F32: - ldrb r0, [r5, #0xe] - cmp r0, #2 - bne _08044F3E - adds r0, r5, #0 - bl sub_0806F69C -_08044F3E: - movs r0, #0 - movs r1, #1 - strb r1, [r5, #0xe] - strb r0, [r6] - movs r0, #0xa0 - lsls r0, r0, #3 - strh r0, [r5, #0x24] - pop {r4, r5, r6, pc} - .align 2, 0 diff --git a/linker.ld b/linker.ld index 05ea390b..bbbb6d98 100644 --- a/linker.ld +++ b/linker.ld @@ -416,7 +416,7 @@ SECTIONS { asm/vaatiWrath.o(.text); asm/vaatiArm.o(.text); asm/dust.o(.text); - asm/vaatiBall.o(.text); + src/enemy/vaatiBall.o(.text); src/enemy/slime.o(.text); asm/sub_080451CC.o(.text); src/enemy/miniSlime.o(.text); diff --git a/src/enemy/vaatiBall.c b/src/enemy/vaatiBall.c new file mode 100644 index 00000000..ba12afd7 --- /dev/null +++ b/src/enemy/vaatiBall.c @@ -0,0 +1,503 @@ +#include "entity.h" +#include "player.h" +#include "functions.h" +#include "screen.h" + +typedef struct { + s8 h, v; +} PACKED PosOffset; + +extern void (*const gUnk_080D1604[])(Entity*); +extern PosOffset gUnk_080D1620[4]; + +extern void sub_08044E74(Entity*, u32); + +void VaatiBall(Entity* this) { + Entity* parent; + + parent = this->parent; + if (this->action && this->action != 3) { + this->x.WORD += parent->x.WORD - *(int*)&parent->field_0x78; + this->y.WORD += parent->y.WORD - parent->field_0x7c.WORD; + } + + gUnk_080D1604[this->action](this); + + if (this->cutsceneBeh.HALF.LO) { + this->currentHealth = -1; + } + + if (this->bitfield & 0x80) { + if ((this->bitfield & 0x3f) == 0 && this->action == 6) { + ModHealth(-2); + } + + if (this->currentHealth < 0xfd) { + this->spriteSettings.b.draw = 0; + this->flags &= 0x7f; + this->currentHealth = -1; + parent->field_0x80.HALF.LO--; + sub_080A29BC(this); + PlaySFX(0x1c3); + } + } +} + +void sub_0804468C(Entity* this) { + PosOffset* off; + + this->collisionLayer = 3; + this->spriteRendering.b3 = 2; + this->spritePriority.b0 = 5; + this->cutsceneBeh.HALF.LO = 0; + switch (this->entityType.form) { + case 0: + this->action = 1; + this->actionDelay = 1; + this->direction = (this->field_0x78.HALF.HI * 8) & 0x1f; + this->field_0x78.HALF.LO = 0; + this->field_0x82.HALF.HI = 0; + this->spriteSettings.b.draw = 0; + off = &gUnk_080D1620[this->field_0x78.HALF.HI & 3]; + PositionRelative(this->parent, this, off->h << 0x10, (off->v - 0x10) * 0x10000); + this->height.HALF.HI = this->parent->height.HALF.HI; + InitAnimationForceUpdate(this, 0); + break; + case 1: + this->action = 3; + this->field_0x74.HALF.LO = 0; + this->field_0x82.HALF.HI = 1; + this->spriteSettings.b.draw = 1; + InitAnimationForceUpdate(this, 1); + break; + } +} + +void sub_0804474C(Entity* this) { + switch (this->parent->action) { + case 3: + this->action = 3; + this->field_0x74.HALF.LO = 0; + this->actionDelay = 0; + break; + case 5: + this->action = 5; + this->field_0x74.HALF.LO = 0; + this->field_0xf = 1; + break; + case 6: + this->action = 6; + this->field_0x74.HALF.LO = 0; + this->field_0xf = 32; + break; + case 2: + this->action = 2; + this->field_0x74.HALF.LO = 0; + this->damageType = 0; + break; + } + + if (this->action != 1) { + UpdateAnimationSingleFrame(this); + } else { + if (--this->actionDelay == 0) { + this->actionDelay = 2; + this->direction++; + this->direction &= 0x1f; + } + sub_0806F69C(this); + UpdateAnimationSingleFrame(this); + } +} + +void sub_080447E0(Entity* this) { + Entity* vaati = this->parent; + + if (vaati->action == 1) { + this->action = 1; + this->damageType = 43; + sub_08044E74(this, 0); + if (this->flags & 0x80) + this->spriteSettings.b.draw = 1; + } else { + this->field_0x76.HALF.HI++; + this->field_0x76.HALF.HI &= 7; + if (this->flags & 0x80) { + if (this->field_0x76.HALF.HI & 1) { + this->spriteSettings.b.draw = 1; + } else { + this->spriteSettings.b.draw = 0; + } + } + + if (vaati->field_0x74.HALF.LO == 2) { + sub_08044E74(this, 2); + } + } +} + +extern u32 sub_080045B4(); +extern u32 sub_0806FCB8(Entity*, u32, u32, u32); +extern void sub_08044DEC(); + +void sub_08044868(Entity* this) { + Entity* vaati = this->parent; + + switch (vaati->field_0x74.HALF.LO) { + case 0xfe: + if (this->field_0x82.HALF.HI && this->field_0x74.HALF.LO == 2) + DeleteThisEntity(); + break; + case 0xff: + if (this->field_0x82.HALF.HI) { + switch (this->field_0x74.HALF.LO) { + case 0: + if (this->frames.all & 0x80) { + this->field_0x74.HALF.LO = 1; + this->direction = sub_080045B4(this, vaati->x.HALF.HI, vaati->y.HALF.HI - 0x10); + this->nonPlanarMovement = 0x180; + } + break; + case 1: + sub_0806F69C(this); + if (sub_0806FCB8(this, vaati->x.HALF.HI, vaati->y.HALF.HI - 0x10, 0xc)) { + this->field_0x74.HALF.LO++; + this->x.HALF.HI = vaati->x.HALF.HI; + this->y.HALF.HI = vaati->y.HALF.HI - 0x10; + vaati->actionDelay++; + } else { + this->direction = sub_080045B4(this, vaati->x.HALF.HI, vaati->y.HALF.HI - 0x10); + } + break; + } + } + break; + case 1: + if (this->field_0x82.HALF.HI == 0) { + this->field_0x82.HALF.HI++; + this->spriteSettings.b.draw = 1; + } + sub_08044DEC(this); + if (*(u8*)&vaati->field_0x86 > 1) { + u8 draw = this->spriteSettings.b.draw; + if (draw == 1 && this->cutsceneBeh.HALF.LO == 0) { + vaati = sub_0804A98C(this, 0x18, 0); + if (vaati) { + vaati->entityType.parameter = 1; + vaati->parent = this; + this->cutsceneBeh.HALF.LO = 1; + this->damageType = 0; + } + } + } + this->actionDelay = 32; + break; + case 2: + if (this->actionDelay) + if (--this->actionDelay < 0x11) + sub_0806F69C(this); + break; + case 3: { + u8 draw; + + sub_08044E74(this, 1); + draw = this->spriteSettings.b.draw; + if (draw == 1) { + this->flags |= 0x80; + } else { + this->flags &= 0x7f; + } + break; + } + } + UpdateAnimationSingleFrame(this); +} + +void sub_080449F8(Entity* this) { + Entity* vaati = this->parent; + + UpdateAnimationSingleFrame(this); + if (vaati->action == 1) { + sub_08044E74(this, 0); + return; + } + + switch (vaati->field_0x74.HALF.LO) { + case 0: + sub_0806F69C(this); + if (--this->actionDelay) + break; + + if (this->field_0x78.HALF.LO == 0) { + this->field_0x78.HALF.LO++; + this->nonPlanarMovement = 640; + } + + this->actionDelay = 4; + this->direction++; + this->direction &= 0x1f; + if (vaati->field_0x80.HALF.LO == 0) + vaati->field_0x74.HALF.LO = 1; + break; + case 1: + switch (this->actionDelay) { + case 2: + if (vaati->field_0x80.HALF.LO == 0) { + this->field_0xf = 0; + sub_08044E74(this, 0); + } + break; + case 1: + this->direction = (this->direction + 0x10) & 0x1f; + sub_0806F69C(this); + this->direction = (this->direction + 0x10) & 0x1f; + this->actionDelay = 2; + break; + case 3: + sub_0806F69C(this); + this->actionDelay = 2; + break; + case 4: + sub_0806F69C(this); + sub_0806F69C(this); + this->actionDelay = 2; + break; + } + break; + case 2: + if (this->field_0x74.HALF.LO == 0) { + u8 draw; + + this->field_0x74.HALF.LO++; + draw = this->spriteSettings.b.draw; + if (draw) { + vaati = sub_0804A98C(this, 0x1c, 0); + if (vaati) { + vaati->y.HALF.HI += 4; + vaati->parent = this; + this->attachedEntity = vaati; + } + } + } + break; + case 3: + if (this->field_0xf) { + this->field_0xf = 0; + } + break; + } +} + +void sub_08044B04(Entity* this) { + Entity* vaati = this->parent; + + UpdateAnimationSingleFrame(this); + if (vaati->action == 1) { + sub_08044E74(this, 0); + this->actionDelay = 32; + return; + } + + switch (vaati->field_0x74.HALF.LO) { + case 0: + sub_0806F69C(this); + switch (this->field_0x74.HALF.LO) { + case 0: + if (--this->actionDelay == 0) { + this->actionDelay = this->field_0x78.HALF.LO ? 4 : 2; + this->direction++; + this->direction &= 0x1f; + } + if (--this->field_0xf == 0) { + if (this->actionDelay != 2) { + this->field_0xf = 1; + } else { + if (++this->field_0x78.HALF.LO > 2) { + this->field_0x74.HALF.LO++; + this->field_0x78.HALF.LO = 1; + this->actionDelay = 4; + this->field_0xf = 0; + } else { + this->field_0xf = 32; + } + + this->nonPlanarMovement = this->field_0x78.HALF.LO ? 640 : 1280; + } + } + break; + case 1: + if (--this->actionDelay == 0) { + this->actionDelay = 6; + this->direction = (this->direction + 1) & 0x1f; + if (++this->field_0xf == 0x30) { + u32 direction = sub_080045B4(this, vaati->x.HALF.HI, vaati->y.HALF.HI - 0x10); + this->nonPlanarMovement = 0; + this->direction = (direction + 16) & 0x1f; + this->actionDelay = 16; + this->field_0xf = 16; + this->field_0x74.HALF.LO++; + } + } + break; + case 2: + if (this->field_0xf == 0) { + switch (--this->actionDelay) { + case 12: + this->nonPlanarMovement = 1280; + break; + case 0: + this->field_0x74.HALF.LO++; + this->direction = sub_080045B4(this, vaati->x.HALF.HI, vaati->y.HALF.HI - 0x10); + this->nonPlanarMovement = 0; + this->actionDelay = 4; + this->field_0xf = 16; + break; + case 4: + this->nonPlanarMovement = 640; + break; + } + } else { + if (--this->field_0xf == 0) + this->nonPlanarMovement = 640; + } + break; + case 3: + if (this->field_0xf) { + if (--this->field_0xf == 0) + this->nonPlanarMovement = 640; + } else { + if (this->actionDelay) { + if (--this->actionDelay == 0) { + this->nonPlanarMovement = 1280; + PlaySFX(0x14f); + } + } + if (this->field_0x78.HALF.HI == 3) + if (sub_0806FCB8(this, vaati->x.HALF.HI, vaati->y.HALF.HI - 0x10, 0xc)) + vaati->actionDelay++; + this->direction = sub_080045B4(this, vaati->x.HALF.HI, vaati->y.HALF.HI - 0x10); + return; + } + break; + } + break; + case 1: + switch (this->field_0x74.HALF.LO) { + case 3: + this->field_0x74.HALF.LO = 1; + this->actionDelay = 80; + this->flags &= 0x7f; + PositionRelative(vaati, this, 0, -0x100000); + if (this->field_0xf) + this->spriteSettings.b.draw = 0; + break; + case 1: + if (--this->actionDelay == 0) { + this->field_0x74.HALF.LO = 0; + this->actionDelay = 32; + this->field_0xf = 4; + } + break; + } + break; + case 2: + /* ... */ + break; + case 3: + switch (this->field_0x74.HALF.LO) { + case 0: + if (this->field_0xf) { + if (--this->field_0xf == 0) { + sub_08044DEC(this); + this->field_0x74.HALF.LO = 1; + this->actionDelay = 16; + } + } + break; + case 1: + sub_0806F69C(this); + if (--this->actionDelay == 0) + this->field_0x74.HALF.LO++; + break; + case 2: { + u8 draw; + + sub_08044E74(this, 1); + draw = this->spriteSettings.b.draw; + if (draw == 1) { + this->flags |= 0x80; + } else { + this->flags &= 0x7f; + } + vaati->actionDelay++; + break; + } + } + break; + } +} + +extern u8 gUnk_080D1628[4][4]; + +void sub_08044DEC(Entity* this) { + u32 off; + + if (this->parent->field_0x80.HALF.LO > this->field_0x78.HALF.HI) { + this->spriteSettings.b.draw = 1; + this->currentHealth = -1; + } else { + this->spriteSettings.b.draw = 0; + } + this->flags &= 0x7f; + this->field_0x78.HALF.LO = 0; + this->nonPlanarMovement = 0x300; + off = this->parent->field_0x80.HALF.LO - 1; + this->direction = gUnk_080D1628[off][this->field_0x78.HALF.HI]; + PositionRelative(this->parent, this, 0, -0x100000); +} + +void sub_08044E74(Entity* this, u32 state) { + this->action = 1; + this->field_0x74.HALF.LO = 0; + + switch (state) { + case 2: + this->action = 2; + this->direction += 0x18; + this->direction &= 0x1f; + PositionRelative(this->parent, this, 0, -0x100000); + this->nonPlanarMovement = 12288; + sub_0806F69C(this); + this->direction += 0x8; + this->direction &= 0x1f; + this->nonPlanarMovement = 1280; + sub_0806F69C(this); + break; + case 1: + this->direction = (this->direction + 8) & 0x1f; + break; + case 0: + if (this->field_0x78.HALF.LO) { + switch (this->actionDelay) { + case 3 ... 4: + do { + sub_0806F69C(this); + } while (this->actionDelay-- != 3); + break; + case 1: + this->direction = (this->direction + 0x10) & 0x1f; + sub_0806F69C(this); + this->direction = (this->direction + 0x10) & 0x1f; + break; + } + } else { + if (this->actionDelay == 2) { + sub_0806F69C(this); + } + } + break; + } + this->actionDelay = 1; + this->field_0x78.HALF.LO = 0; + this->nonPlanarMovement = 1280; +}