mirror of https://github.com/zeldaret/tmc.git
message definitions
This commit is contained in:
parent
56688ac226
commit
d07c416641
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@ -18,7 +18,7 @@ EnemyUpdate: @ 0x080011C4
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bne _080011EA
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bl DeleteThisEntity
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_080011DC:
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bl EntityIsDeleted
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bl EntityDisabled
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cmp r0, #0
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bne _0800120A
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adds r0, r4, #0
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@ -18,7 +18,7 @@ ProjectileUpdate: @ 0x08016AE4
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bne _08016B0A
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bl DeleteThisEntity
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_08016AFC:
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bl EntityIsDeleted
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bl EntityDisabled
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cmp r0, #0
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bne _08016B22
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adds r0, r4, #0
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@ -389,9 +389,12 @@ Entity* FindEntity(u32 kind, u32 id, u32 listIndex, u32 type, u32 type2);
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void SetEntityPriority(Entity* entity, u32 prio);
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/**
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* Check if entity will be deleted next frame.
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* Check if entity is disabled. Entities are disabled if:
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* - They are deleted.
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* - There is an event and the entity doesn't have priority
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* (n/a if entity is in action 0).
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*/
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bool32 EntityIsDeleted(Entity* entity);
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bool32 EntityDisabled(Entity* entity);
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/**
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* Check if system or entity is blocking updates.
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@ -477,7 +480,7 @@ void SetInitializationPriority(void);
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/**
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* Reset the system update priority.
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*/
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void ResetSystemPriority(void);
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void ClearEventPriority(void);
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void sub_0805E958(void);
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@ -5,8 +5,10 @@
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#include "entity.h"
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#include "structures.h"
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#define MESSAGE_ACTIVE 0x7f
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typedef struct {
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u8 doTextBox;
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u8 state;
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u8 unk;
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u8 textSpeed;
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u8 unk3; // HI?
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@ -720,7 +720,7 @@ s32 AddInteractableObject(Entity*, u32, u32);
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void RemoveInteractableObject(Entity*);
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s32 GetInteractableObjectIndex();
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void sub_08078AC0(u32, u32, u32);
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void sub_08078B48(void);
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void PausePlayer(void);
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void sub_08078E84(Entity*, Entity*);
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void sub_08078FB0(Entity*);
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void sub_080792BC(s32, u32, u32);
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@ -191,7 +191,7 @@ extern ItemBehavior gActiveItems[MAX_ACTIVE_ITEMS];
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static_assert(sizeof(gActiveItems) == 0x70);
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typedef struct {
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u8 sys_priority; // system requested priority
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u8 event_priority; // system requested priority
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u8 ent_priority; // entity requested priority
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u8 queued_priority;
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u8 queued_priority_reset;
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@ -63,8 +63,8 @@ void CollisionMain(void) {
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u32 prio;
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// pick highest priority
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prio = gPriorityHandler.sys_priority;
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if (gPriorityHandler.sys_priority <= gPriorityHandler.ent_priority)
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prio = gPriorityHandler.event_priority;
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if (gPriorityHandler.event_priority <= gPriorityHandler.ent_priority)
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prio = gPriorityHandler.ent_priority;
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// if any priority is set, dont do collision
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@ -747,7 +747,7 @@ void Fuse_Action0(void) {
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}
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void Fuse_Action1(void) {
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if ((gMessage.doTextBox & 0x7F) == 0) {
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if ((gMessage.state & MESSAGE_ACTIVE) == 0) {
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MenuFadeIn(4, 0);
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gFuseInfo.fusionState = FUSION_STATE_4;
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gFuseInfo.action = 2;
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@ -773,7 +773,7 @@ void Fuse_Action2(void) {
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}
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void Fuse_Action3(void) {
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if ((gMessage.doTextBox & 0x7f) == 0) {
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if ((gMessage.state & MESSAGE_ACTIVE) == 0) {
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if (gFuseInfo.entity != NULL) {
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gFuseInfo.entity->updatePriority = gFuseInfo.prevUpdatePriority;
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}
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@ -52,7 +52,7 @@ void sub_080535AC(void) {
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void sub_080535F4(void) {
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if (gFadeControl.active == 0) {
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ResetSystemPriority();
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ClearEventPriority();
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gMenu.overlayType = 2;
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}
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}
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@ -234,7 +234,7 @@ void sub_08053758(void) {
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gScreen.bg1.control = 0x1c4e;
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gScreen.bg2.control = 0x1dc1;
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SoundReq(BGM_STORY);
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ResetSystemPriority();
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ClearEventPriority();
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SetFade(FADE_IN_OUT | FADE_INSTANT, 0x100);
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}
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@ -344,7 +344,7 @@ void sub_08053A1C(void) {
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}
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void sub_08053A5C(void) {
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if (((gMessage.doTextBox & 0x7f) == 0) && --gMenu.transitionTimer == 0) {
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if (((gMessage.state & MESSAGE_ACTIVE) == 0) && --gMenu.transitionTimer == 0) {
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gMenu.overlayType++;
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SetFade(FADE_IN_OUT | FADE_INSTANT, 8);
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}
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@ -451,7 +451,7 @@ void sub_08053B74(void) {
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gMenu.overlayType++;
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gUpdateVisibleTiles = 1;
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LoadRoomEntityList(gUnk_080FCDE0);
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ResetSystemPriority();
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ClearEventPriority();
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ResetEntityPriority();
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SetFade(FADE_IN_OUT | FADE_INSTANT, 0x100);
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}
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@ -247,7 +247,7 @@ void BusinessScrub_Action5(Entity* this) {
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struct SalesOffering* offer = (struct SalesOffering*)this->field_0x7c.WORD;
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u32 subtype;
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if ((gMessage.doTextBox & 0x7f) == 0 && sub_0802915C(this) && !sub_08056338()) {
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if ((gMessage.state & MESSAGE_ACTIVE) == 0 && sub_0802915C(this) && !sub_08056338()) {
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if (offer->price <= gSave.stats.rupees) {
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if (BusinessScrub_CheckRefillFitsBag(this)) {
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/* Bag full. */
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@ -316,11 +316,11 @@ void BusinessScrub_Action6(Entity* this) {
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}
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void BusinessScrub_Action7(Entity* this) {
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if ((gMessage.doTextBox & 0x7f) == 0) {
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if ((gMessage.state & MESSAGE_ACTIVE) == 0) {
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struct SalesOffering* offer = (struct SalesOffering*)this->field_0x7c.WORD;
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this->action = 4;
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this->subAction = gMessage.doTextBox & 0x7f;
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this->subAction = gMessage.state & MESSAGE_ACTIVE;
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this->timer = 1;
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if (!CheckLocalFlag(offer->local_flag)) {
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SetLocalFlag(offer->local_flag);
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@ -270,7 +270,7 @@ void ChuchuBoss_OnDeath(ChuchuBossEntity* this) {
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Entity* child;
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Entity* parent;
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sub_08078B48();
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PausePlayer();
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if (super->type == 0) {
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if (super->subAction != 12) {
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super->subAction = 12;
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@ -464,7 +464,7 @@ void sub_08026090(ChuchuBossEntity* this) {
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}
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CopyPosition(super->child, super);
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} else {
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sub_08078B48();
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PausePlayer();
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if (super->timer-- == 0) {
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gRoomControls.camera_target = &gPlayerEntity;
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DeleteThisEntity();
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@ -543,7 +543,7 @@ void sub_0802626C(ChuchuBossEntity* this) {
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gPauseMenuOptions.disabled = 1;
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gUnk_080CC20C[this->unk_84->unk_03](this);
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if (gPlayerEntity.action != PLAYER_ROOMTRANSITION && gPlayerEntity.action != PLAYER_ROOM_EXIT) {
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sub_08078B48();
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PausePlayer();
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}
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}
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@ -1127,7 +1127,7 @@ void sub_08026E1C(ChuchuBossEntity* this) {
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}
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if ((sub_08027C54(this)) && this->unk_84->unk_04 == 2) {
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sub_08027C7C(this, 0x3f);
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sub_08078B48();
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PausePlayer();
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}
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}
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@ -1156,7 +1156,7 @@ void sub_08026FA4(ChuchuBossEntity* this) {
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ChuchuBossEntity* pEVar3;
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ChuchuBossEntity* pEVar4;
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sub_08078B48();
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PausePlayer();
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COLLISION_OFF(super);
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pEVar4 = (ChuchuBossEntity*)super->child;
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pEVar3 = (ChuchuBossEntity*)super->parent;
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@ -1362,7 +1362,7 @@ void sub_080272D4(ChuchuBossEntity* this) {
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if (sub_08027C54(super->child) == 0 || ((ChuchuBossEntity*)super->child)->unk_84->unk_04 != 2) {
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SoundReq(SFX_BOSS_HIT);
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} else {
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sub_08078B48();
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PausePlayer();
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gRoomControls.camera_target = super->child;
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gPauseMenuOptions.disabled = 1;
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gRoomControls.camera_target->subAction = 9;
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@ -145,7 +145,7 @@ void Gleerok(GleerokEntity* this) {
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}
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void Gleerok_OnDeath(GleerokEntity* this) {
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sub_08078B48();
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PausePlayer();
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switch (super->type) {
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case 2:
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@ -420,7 +420,7 @@ void sub_0802D3B8(GleerokEntity* this) {
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void sub_0802D650(GleerokEntity* this) {
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#ifdef EU
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sub_08078B48();
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PausePlayer();
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#endif
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gUnk_080CD7E4[super->subAction](this);
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@ -1014,7 +1014,7 @@ void sub_0802E0B8(GleerokEntity* this) {
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if (this->unk_79 > 1) {
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super->health = 0;
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super->action = 0;
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sub_08078B48();
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PausePlayer();
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SoundReq(SFX_BOSS_DIE);
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return;
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} else {
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@ -113,17 +113,17 @@ void OctorokBoss_Hit(OctorokBossEntity* this) {
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if (super->subAction != 3) {
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gRoomControls.camera_target = &this->heap->tailObjects[0]->base;
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this->heap->field_0x7 = 0x5a;
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sub_08078B48();
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PausePlayer();
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}
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} else {
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if (this->heap->field_0x7 != 0) {
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this->heap->field_0x7--;
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sub_08078B48();
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PausePlayer();
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}
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}
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OctorokBoss_Hit_SubActions[super->subAction](this);
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if (super->subAction > 3) {
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sub_08078B48();
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PausePlayer();
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}
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sub_0800445C(super);
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SetAffineInfo(super, this->unk_76, this->unk_74, this->angle.HWORD);
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@ -136,7 +136,7 @@ void OctorokBoss_Hit_SubAction0(OctorokBossEntity* this) {
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if (this->bossPhase == 4) {
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super->subAction = 4;
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gPauseMenuOptions.disabled = 1;
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sub_08078B48();
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PausePlayer();
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SoundReq(SFX_BOSS_DIE);
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} else {
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if (IS_FROZEN(this) == FALSE) {
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@ -442,7 +442,7 @@ void OctorokBoss_Intro(OctorokBossEntity* this) {
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OctorokBoss_Intro_SubAction0, OctorokBoss_Intro_SubAction1, OctorokBoss_Intro_SubAction2,
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OctorokBoss_Intro_SubAction3, OctorokBoss_Intro_SubAction4, OctorokBoss_Intro_SubAction5,
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};
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sub_08078B48();
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PausePlayer();
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gPauseMenuOptions.disabled = 1;
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sub_08036F60(this);
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OctorokBoss_Intro_SubActions[super->subAction](this);
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@ -796,7 +796,7 @@ void OctorokBoss_Action1_Attack(OctorokBossEntity* this) {
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gPlayerEntity.spriteSettings.draw = 0;
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gPlayerEntity.flags &= ~ENT_COLLIDE;
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gPlayerEntity.collisionLayer = 2;
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sub_08078B48();
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PausePlayer();
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PutAwayItems();
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gPlayerEntity.parent = super;
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sub_08036914(&gPlayerEntity, (u8) - (this->angle.HALF.HI + 0x80), 0x3800);
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@ -547,7 +547,7 @@ void VaatiTransfiguredType0Action7(Entity* this) {
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Entity* pEVar3;
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u32 uVar4;
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sub_08078B48();
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PausePlayer();
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if (this->timer) {
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if (--this->timer == 0) {
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SetRoomFlag(2);
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@ -99,8 +99,8 @@ void VaatiTransfiguredEyeFunction0Action0(Entity* this) {
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Entity* child;
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u8 bVar2;
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bVar2 = gMessage.doTextBox & 0x7f;
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if ((gMessage.doTextBox & 0x7f) == 0) {
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bVar2 = gMessage.state & MESSAGE_ACTIVE;
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if ((gMessage.state & MESSAGE_ACTIVE) == 0) {
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this->action = 1;
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this->spriteSettings.draw = 0;
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this->field_0x80.HALF.LO = bVar2;
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@ -634,7 +634,7 @@ void sub_08041D14(Entity* this) {
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Entity* pEVar1;
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GetNextFrame(((VaatiWrathHeapStruct*)this->myHeap)->type2);
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if ((gMessage.doTextBox & 0x7f) == 0) {
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if ((gMessage.state & MESSAGE_ACTIVE) == 0) {
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if (this->timer != 0) {
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this->timer--;
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} else {
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@ -189,7 +189,7 @@ void Subtask_PortalCutscene_0(void) {
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gUsedPalettes |= 0x200000;
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EraseAllEntities();
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LoadRoomEntityList(gUnk_080D4110[portalId]);
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ResetSystemPriority();
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ClearEventPriority();
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gArea.filler3[0]++;
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SetFade(FADE_INSTANT, 8);
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}
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24
src/entity.c
24
src/entity.c
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@ -89,7 +89,7 @@ void SetEntityPriority(Entity* ent, u32 prio) {
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ent->updatePriority = prio;
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}
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bool32 EntityIsDeleted(Entity* this) {
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bool32 EntityDisabled(Entity* this) {
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u32 value;
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if (this->flags & ENT_DELETED)
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@ -98,19 +98,19 @@ bool32 EntityIsDeleted(Entity* this) {
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return FALSE;
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// pick highest
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if (gPriorityHandler.sys_priority > gPriorityHandler.ent_priority)
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value = gPriorityHandler.sys_priority;
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if (gPriorityHandler.event_priority > gPriorityHandler.ent_priority)
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value = gPriorityHandler.event_priority;
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else
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value = gPriorityHandler.ent_priority;
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if (gMessage.doTextBox & 0x7F)
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if (gMessage.state & MESSAGE_ACTIVE)
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value = max(value, PRIO_MESSAGE);
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return value > this->updatePriority;
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}
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bool32 AnyPrioritySet(void) {
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u32 prio = gPriorityHandler.sys_priority;
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if (gPriorityHandler.sys_priority <= gPriorityHandler.ent_priority)
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u32 prio = gPriorityHandler.event_priority;
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if (gPriorityHandler.event_priority <= gPriorityHandler.ent_priority)
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prio = gPriorityHandler.ent_priority;
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return prio != PRIO_MIN;
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}
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@ -180,12 +180,12 @@ static void UpdatePriorityTimer(void) {
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}
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void SetPlayerEventPriority(void) {
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gPriorityHandler.sys_priority = PRIO_PLAYER_EVENT;
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gPriorityHandler.event_priority = PRIO_PLAYER_EVENT;
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gPlayerEntity.updatePriority = PRIO_PLAYER_EVENT;
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}
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void ResetPlayerEventPriority(void) {
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gPriorityHandler.sys_priority = PRIO_MIN;
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gPriorityHandler.event_priority = PRIO_MIN;
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gPlayerEntity.updatePriority = PRIO_PLAYER;
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}
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@ -195,15 +195,15 @@ void RevokePriority(Entity* e) {
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}
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void SetRoomReloadPriority(void) {
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gPriorityHandler.sys_priority = PRIO_PLAYER_EVENT;
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gPriorityHandler.event_priority = PRIO_PLAYER_EVENT;
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}
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void SetInitializationPriority(void) {
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gPriorityHandler.sys_priority = PRIO_HIGHEST;
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gPriorityHandler.event_priority = PRIO_HIGHEST;
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}
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void ResetSystemPriority(void) {
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gPriorityHandler.sys_priority = PRIO_MIN;
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void ClearEventPriority(void) {
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gPriorityHandler.event_priority = PRIO_MIN;
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}
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void UpdateEntities(void) {
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@ -208,7 +208,7 @@ static void GameMain_ChangeRoom(void) {
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return;
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UpdatePlayerMapCoords();
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ResetSystemPriority();
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ClearEventPriority();
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UpdateWindcrests();
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sub_080300C4();
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gMain.substate = GAMEMAIN_UPDATE;
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@ -252,8 +252,8 @@ static void GameMain_Update(void) {
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return;
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}
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if ((gMessage.doTextBox & 0x7f) || gPriorityHandler.priority_timer != 0)
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sub_08078B48();
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if ((gMessage.state & MESSAGE_ACTIVE) || gPriorityHandler.priority_timer != 0)
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PausePlayer();
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FlushSprites();
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UpdateEntities();
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@ -305,7 +305,7 @@ static void GameMain_BarrelUpdate(void) {
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CheckGameOver();
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CopyOAM();
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if (!gFadeControl.active)
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ResetSystemPriority();
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ClearEventPriority();
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}
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|
||||
static void GameMain_ChangeArea(void) {
|
||||
|
|
|
@ -204,7 +204,7 @@ void PlayerUpdate(Entity* this) {
|
|||
else
|
||||
gPlayerState.flags &= ~PL_DRUGGED;
|
||||
|
||||
if (!EntityIsDeleted(this)) {
|
||||
if (!EntityDisabled(this)) {
|
||||
if (gPlayerState.flags & PL_MOLDWORM_CAPTURED) {
|
||||
PutAwayItems();
|
||||
if (gPlayerState.flags & PL_MOLDWORM_RELEASED) {
|
||||
|
@ -258,7 +258,7 @@ static void HandlePlayerLife(Entity* this) {
|
|||
return;
|
||||
}
|
||||
|
||||
if ((gPlayerState.controlMode != CONTROL_ENABLED) || (gMessage.doTextBox & 0x7f))
|
||||
if ((gPlayerState.controlMode != CONTROL_ENABLED) || (gMessage.state & 0x7f))
|
||||
return;
|
||||
|
||||
#ifdef EU
|
||||
|
@ -274,7 +274,7 @@ static void HandlePlayerLife(Entity* this) {
|
|||
}
|
||||
}
|
||||
#else
|
||||
gRoomVars.unk2 = gMessage.doTextBox & 0x7f;
|
||||
gRoomVars.unk2 = gMessage.state & MESSAGE_ACTIVE;
|
||||
temp = gSave.stats.maxHealth / 4;
|
||||
if (temp > 24)
|
||||
temp = 24;
|
||||
|
|
|
@ -61,6 +61,6 @@ void (*const gMiscManagerunctions[])() = { NULL,
|
|||
EnterRoomTextboxManager_Main };
|
||||
|
||||
void ManagerUpdate(Entity* this) {
|
||||
if (!EntityIsDeleted(this))
|
||||
if (!EntityDisabled(this))
|
||||
gMiscManagerunctions[this->id](this);
|
||||
}
|
||||
|
|
|
@ -34,7 +34,7 @@ void sub_0805E1F8(u32, bool32);
|
|||
|
||||
void EnterRoomTextboxManager_Main(EnterRoomTextboxManager* this) {
|
||||
EnterRoomTextboxManager_Actions[super->action](this);
|
||||
if ((gRoomControls.room != this->unk_20) || (gMessage.doTextBox & 0x7F)) {
|
||||
if ((gRoomControls.room != this->unk_20) || (gMessage.state & MESSAGE_ACTIVE)) {
|
||||
sub_0805E1D8(this);
|
||||
}
|
||||
}
|
||||
|
@ -56,7 +56,7 @@ void sub_0805E18C(EnterRoomTextboxManager* this) {
|
|||
if (--super->subtimer == 0) {
|
||||
super->type2 = 0;
|
||||
gPlayerState.controlMode = CONTROL_1;
|
||||
ResetSystemPriority();
|
||||
ClearEventPriority();
|
||||
}
|
||||
}
|
||||
if (--super->timer == 0) {
|
||||
|
|
|
@ -26,7 +26,7 @@ void EntitySpawnManager_Main(EntitySpawnManager* this) {
|
|||
if (super->type2 != 0) {
|
||||
super->type2 = 0;
|
||||
SetPlayerControl(0xff);
|
||||
sub_08078B48();
|
||||
PausePlayer();
|
||||
}
|
||||
if (this->spawnTimer == 0) {
|
||||
if (this->sound != 0) {
|
||||
|
|
|
@ -69,7 +69,7 @@ static void EzloHintManager_Action2(EzloHintManager* this) {
|
|||
if (!PlayerStateValid(this))
|
||||
return;
|
||||
SetPlayerControl(3);
|
||||
sub_08078B48();
|
||||
PausePlayer();
|
||||
SetPlayerEventPriority();
|
||||
super->action = 3;
|
||||
super->subAction = 0;
|
||||
|
|
|
@ -20,8 +20,8 @@ extern void sub_0801E120(void);
|
|||
extern void sub_0801E154(u32);
|
||||
extern void sub_0801E160(u32, u32, u32);
|
||||
|
||||
bool32 sub_0805BA78();
|
||||
void sub_0805BAD4();
|
||||
bool32 LerpLightLevel();
|
||||
void UpdateLightAlpha();
|
||||
|
||||
void LightManager_Main(LightManager* this) {
|
||||
s32 sVar1;
|
||||
|
@ -43,8 +43,8 @@ void LightManager_Main(LightManager* this) {
|
|||
}
|
||||
if (gMain.substate == GAMEMAIN_UPDATE) {
|
||||
gScreen.lcd.displayControl |= DISPCNT_BG3_ON;
|
||||
sub_0805BA78();
|
||||
sub_0805BAD4();
|
||||
LerpLightLevel();
|
||||
UpdateLightAlpha();
|
||||
}
|
||||
if (gArea.lightType == 2) {
|
||||
gScreen.lcd.displayControl &= ~DISPCNT_WIN0_ON;
|
||||
|
@ -87,44 +87,33 @@ void LightManager_Main(LightManager* this) {
|
|||
|
||||
#define ABS(x) ((unsigned)(x < 0 ? -(x) : x))
|
||||
|
||||
bool32 sub_0805BA78() {
|
||||
u32 uVar1;
|
||||
s32 iVar1;
|
||||
s32 iVar2;
|
||||
bool32 LerpLightLevel() {
|
||||
s32 tgt;
|
||||
s32 cur;
|
||||
|
||||
iVar2 = (short)gArea.lightLevel;
|
||||
iVar1 = gRoomVars.lightLevel;
|
||||
cur = (short)gArea.lightLevel;
|
||||
tgt = gRoomVars.lightLevel;
|
||||
|
||||
if (iVar1 < 0) {
|
||||
iVar1 = 0;
|
||||
}
|
||||
tgt = max(tgt, 0);
|
||||
tgt = min(tgt, 0x100);
|
||||
|
||||
if (0x100 < iVar1) {
|
||||
iVar1 = 0x100;
|
||||
}
|
||||
|
||||
if (iVar2 != iVar1) {
|
||||
if (ABS(iVar1 - iVar2) <= 4) {
|
||||
iVar2 = iVar1;
|
||||
} else {
|
||||
if (iVar1 < iVar2) {
|
||||
iVar2 = iVar2 - 4;
|
||||
} else {
|
||||
if (iVar1 > iVar2) {
|
||||
iVar2 = iVar2 + 4;
|
||||
}
|
||||
}
|
||||
}
|
||||
gArea.lightLevel = iVar2;
|
||||
} else {
|
||||
return FALSE;
|
||||
if (cur != tgt) {
|
||||
if (ABS(tgt - cur) <= 4) {
|
||||
cur = tgt;
|
||||
} else if (tgt < cur) {
|
||||
cur -= 4;
|
||||
} else if (tgt > cur) {
|
||||
cur += 4;
|
||||
}
|
||||
gArea.lightLevel = cur;
|
||||
return TRUE;
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
extern u16 gUnk_08108CA8[];
|
||||
|
||||
void sub_0805BAD4() {
|
||||
void UpdateLightAlpha() {
|
||||
static const u16 gUnk_08108CA8[] = { 0x10, 0x10f, 0x20e, 0x30d, 0x40c, 0x50b, 0x60a, 0x709, 0x808,
|
||||
0x907, 0xa06, 0xb05, 0xc04, 0xd03, 0xe02, 0xf01, 0x1000, 0x00 };
|
||||
if (gArea.lightType != 0) {
|
||||
|
@ -164,8 +153,8 @@ void sub_0805BB74(s32 lightLevel) {
|
|||
if (manager) {
|
||||
LightManager_Main(manager);
|
||||
gScreen.lcd.displayControl |= DISPCNT_BG3_ON;
|
||||
sub_0805BA78();
|
||||
sub_0805BAD4();
|
||||
LerpLightLevel();
|
||||
UpdateLightAlpha();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -175,9 +164,9 @@ bool32 UpdateLightLevel() {
|
|||
iVar1 = FALSE;
|
||||
if (gArea.lightType && gRoomVars.lightLevel < (s16)gArea.lightLevel) {
|
||||
gScreen.lcd.displayControl |= DISPCNT_BG3_ON;
|
||||
iVar1 = sub_0805BA78();
|
||||
iVar1 = LerpLightLevel();
|
||||
if (iVar1) {
|
||||
sub_0805BAD4();
|
||||
UpdateLightAlpha();
|
||||
}
|
||||
}
|
||||
return iVar1;
|
||||
|
@ -189,9 +178,9 @@ s32 sub_0805BC04(void) {
|
|||
iVar1 = 0;
|
||||
if (gArea.lightType && gRoomVars.lightLevel > (short)gArea.lightLevel) {
|
||||
gScreen.lcd.displayControl |= DISPCNT_BG3_ON;
|
||||
iVar1 = sub_0805BA78();
|
||||
iVar1 = LerpLightLevel();
|
||||
if (iVar1) {
|
||||
sub_0805BAD4();
|
||||
UpdateLightAlpha();
|
||||
}
|
||||
}
|
||||
return iVar1;
|
||||
|
|
|
@ -70,7 +70,7 @@ void Vaati3StartManager_Type0_Action1(Vaati3StartManager* this) {
|
|||
super->subAction = 0;
|
||||
super->timer = 120;
|
||||
SetPlayerControl(2);
|
||||
sub_08078B48();
|
||||
PausePlayer();
|
||||
object = CreateObject(THUNDERBOLT, 0, 0);
|
||||
if (object != NULL) {
|
||||
object->x.HALF.HI = gRoomControls.origin_x + 0x88;
|
||||
|
@ -100,7 +100,7 @@ void Vaati3StartManager_Type0_Action2(Vaati3StartManager* this) {
|
|||
}
|
||||
|
||||
void Vaati3StartManager_Type0_Action3(Vaati3StartManager* this) {
|
||||
if ((gMessage.doTextBox & 0x7f) == 0) {
|
||||
if ((gMessage.state & MESSAGE_ACTIVE) == 0) {
|
||||
if (super->timer != 0) {
|
||||
super->timer--;
|
||||
} else {
|
||||
|
|
|
@ -331,7 +331,7 @@ void KinstoneMenu_Type5_Overlay0(void) {
|
|||
}
|
||||
|
||||
void KinstoneMenu_Type5_Overlay1(void) {
|
||||
if ((gMessage.doTextBox & 0x7f) == 0) {
|
||||
if ((gMessage.state & MESSAGE_ACTIVE) == 0) {
|
||||
gMenu.overlayType = 2;
|
||||
SoundReq(SFX_147);
|
||||
}
|
||||
|
|
|
@ -49,7 +49,7 @@ static void StatusUpdate(u32 status);
|
|||
static void SwitchChoice(u32 to, u32 from);
|
||||
|
||||
static void MsgChangeLine(u32 lineNo);
|
||||
static void SetDoTextBox(u32 doTextbox);
|
||||
static void SetState(u32 status);
|
||||
|
||||
static void DeleteWindow(void);
|
||||
static u32 ChangeWindowSize(u32 delta);
|
||||
|
@ -122,14 +122,14 @@ s32 sub_08056338(void) {
|
|||
s32 result;
|
||||
|
||||
result = -1;
|
||||
if (((gMessage.doTextBox & 0x7f) == 0) && (gUnk_02000040.unk_00 == 3))
|
||||
if (((gMessage.state & MESSAGE_ACTIVE) == 0) && (gUnk_02000040.unk_00 == 3))
|
||||
result = gUnk_02000040.unk_01;
|
||||
return result;
|
||||
}
|
||||
|
||||
void MessageClose(void) {
|
||||
if ((gMessage.doTextBox & 0x7f) != 0) {
|
||||
gMessage.doTextBox = 0x88;
|
||||
if (gMessage.state & MESSAGE_ACTIVE) {
|
||||
gMessage.state = 0x88;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -173,7 +173,7 @@ void MessageRequest(u32 index) {
|
|||
gMessage.textWindowHeight = 4;
|
||||
gMessage.textWindowPosX = 1;
|
||||
gMessage.textWindowPosY = 12;
|
||||
gMessage.doTextBox = 1;
|
||||
gMessage.state = 1;
|
||||
}
|
||||
|
||||
void MessageInitialize(void) {
|
||||
|
@ -190,7 +190,7 @@ void MessageMain(void) {
|
|||
[MSG_OPEN] = MsgOpen, [MSG_CLOSE] = MsgClose, [MSG_DIE] = MsgDie,
|
||||
};
|
||||
|
||||
if (gMessage.doTextBox == 1) {
|
||||
if (gMessage.state == 1) {
|
||||
MemClear((u32*)&gTextRender, sizeof(gTextRender));
|
||||
StatusUpdate(MSG_INIT);
|
||||
}
|
||||
|
@ -258,7 +258,7 @@ u32 MsgInit(void) {
|
|||
gTextRender.curToken._c = &gUnk_08107BE0;
|
||||
gTextRender._50.unk8 = gTextGfxBuffer;
|
||||
gTextRender._50.unk4 = 0xd0;
|
||||
SetDoTextBox(2);
|
||||
SetState(2);
|
||||
MsgChangeLine(0);
|
||||
StatusUpdate(MSG_UPDATE);
|
||||
return 1;
|
||||
|
@ -295,7 +295,7 @@ static u32 MsgClose(void) {
|
|||
}
|
||||
|
||||
static u32 MsgDie(void) {
|
||||
SetDoTextBox(0);
|
||||
SetState(0);
|
||||
StatusUpdate(MSG_IDLE);
|
||||
return 0;
|
||||
}
|
||||
|
@ -306,7 +306,7 @@ static u32 MsgUpdate(void) {
|
|||
[RENDER_WAIT] = TextDispWait, [RENDER_ROLL] = TextDispRoll, [RENDER_ENQUIRY] = TextDispEnquiry,
|
||||
};
|
||||
|
||||
SetDoTextBox(4);
|
||||
SetState(4);
|
||||
gTextDispFunctions[gTextRender.renderStatus](&gTextRender);
|
||||
ChangeWindowSize(0);
|
||||
return 0;
|
||||
|
@ -604,7 +604,7 @@ static void TextDispRoll(TextRender* this) {
|
|||
|
||||
static void TextDispDie(TextRender* this) {
|
||||
gMessage.unk = 0;
|
||||
SetDoTextBox(7);
|
||||
SetState(7);
|
||||
if ((this->_8e != 1) && (this->_8e == 2 || MESSAGE_PRESS_ANY_ADVANCE_KEYS)) {
|
||||
StatusUpdate(MSG_CLOSE);
|
||||
}
|
||||
|
@ -628,8 +628,8 @@ static void MsgChangeLine(u32 lineNo) {
|
|||
PaletteChange(&gTextRender, gTextRender._8f | 0x40);
|
||||
}
|
||||
|
||||
static void SetDoTextBox(u32 doTextbox) {
|
||||
gMessage.doTextBox = gTextRender.message.doTextBox = doTextbox;
|
||||
static void SetState(u32 status) {
|
||||
gMessage.state = gTextRender.message.state = status;
|
||||
}
|
||||
|
||||
static void DeleteWindow(void) {
|
||||
|
|
|
@ -14,7 +14,7 @@ void NPCUpdate(Entity* this) {
|
|||
DeleteThisEntity();
|
||||
if (this->action == 0 && (this->flags & ENT_DID_INIT) == 0)
|
||||
NPCInit(this);
|
||||
if (!EntityIsDeleted(this))
|
||||
if (!EntityDisabled(this))
|
||||
gNPCFunctions[this->id][0](this);
|
||||
if (this->next != NULL) {
|
||||
if (gNPCFunctions[this->id][1] != NULL)
|
||||
|
|
|
@ -94,7 +94,7 @@ void Beedle_Action1(Entity* this) {
|
|||
}
|
||||
|
||||
void Beedle_Action2(Entity* this) {
|
||||
if ((gMessage.doTextBox & 0x7F) == 0) {
|
||||
if ((gMessage.state & MESSAGE_ACTIVE) == 0) {
|
||||
this->action++;
|
||||
InitializeAnimation(this, 8);
|
||||
}
|
||||
|
|
|
@ -266,7 +266,7 @@ void sub_0806D274(BigGoronEntity* this) {
|
|||
case 0:
|
||||
case 1:
|
||||
default:
|
||||
if ((gMessage.doTextBox & 0x7f) == 0) {
|
||||
if ((gMessage.state & MESSAGE_ACTIVE) == 0) {
|
||||
super->frameIndex = 2;
|
||||
break;
|
||||
}
|
||||
|
|
|
@ -72,7 +72,7 @@ void sub_08063584(Entity* this) {
|
|||
}
|
||||
|
||||
void sub_08063608(Entity* this) {
|
||||
u8 tmp = gMessage.doTextBox & 0x7f;
|
||||
u8 tmp = gMessage.state & MESSAGE_ACTIVE;
|
||||
if (tmp == 0) {
|
||||
this->action = 1;
|
||||
this->subtimer = tmp;
|
||||
|
|
|
@ -99,7 +99,7 @@ void sub_08064570(CastleMaidEntity* this) {
|
|||
}
|
||||
break;
|
||||
case 2:
|
||||
if ((gMessage.doTextBox & 0x7f) != 0) {
|
||||
if ((gMessage.state & MESSAGE_ACTIVE) != 0) {
|
||||
return;
|
||||
}
|
||||
super->action = 1;
|
||||
|
|
|
@ -219,7 +219,7 @@ void sub_0806797C(CatEntity* this) {
|
|||
|
||||
void sub_0806799C(CatEntity* this) {
|
||||
UpdateAnimationSingleFrame(super);
|
||||
if ((gMessage.doTextBox & 0x7f) == 0) {
|
||||
if ((gMessage.state & MESSAGE_ACTIVE) == 0) {
|
||||
sub_08067B08(this);
|
||||
SetEntityPriority(super, PRIO_PLAYER);
|
||||
}
|
||||
|
|
|
@ -54,7 +54,7 @@ void sub_08065A00(EponaEntity* this) {
|
|||
}
|
||||
|
||||
void sub_08065A10(EponaEntity* this) {
|
||||
if ((gMessage.doTextBox & 0x7F) == 0) {
|
||||
if ((gMessage.state & MESSAGE_ACTIVE) == 0) {
|
||||
super->action = 1;
|
||||
InitAnimationForceUpdate(super, super->animationState / 2);
|
||||
}
|
||||
|
|
|
@ -162,7 +162,7 @@ void sub_08065D74(GhostBrothersEntity* this) {
|
|||
void sub_08065DB8(GhostBrothersEntity* this) {
|
||||
switch (super->subAction) {
|
||||
case 0: {
|
||||
if ((gMessage.doTextBox & 0x7f) == 0) {
|
||||
if ((gMessage.state & MESSAGE_ACTIVE) == 0) {
|
||||
super->subAction++;
|
||||
super->timer = 60;
|
||||
InitAnimationForceUpdate(super, 4);
|
||||
|
@ -188,7 +188,7 @@ void sub_08065DB8(GhostBrothersEntity* this) {
|
|||
break;
|
||||
}
|
||||
case 4: {
|
||||
if ((gMessage.doTextBox & 0x7f) == 0) {
|
||||
if ((gMessage.state & MESSAGE_ACTIVE) == 0) {
|
||||
super->subAction++;
|
||||
super->timer = 30;
|
||||
this->unk_6c = gUnk_0811022E;
|
||||
|
|
|
@ -72,7 +72,7 @@ void sub_08069328(Entity* this) {
|
|||
|
||||
void sub_08069390(Entity* this) {
|
||||
UpdateAnimationSingleFrame(this);
|
||||
if ((gMessage.doTextBox & 0x7F) == 0) {
|
||||
if ((gMessage.state & MESSAGE_ACTIVE) == 0) {
|
||||
this->action = 1;
|
||||
this->interactType = INTERACTION_NONE;
|
||||
RevokePriority(this);
|
||||
|
|
|
@ -57,9 +57,9 @@ void sub_080695AC(Entity* this) {
|
|||
|
||||
void sub_080695E8(Entity* this) {
|
||||
UpdateAnimationSingleFrame(this);
|
||||
if ((gMessage.doTextBox & 0x7f) == 0) {
|
||||
if ((gMessage.state & MESSAGE_ACTIVE) == 0) {
|
||||
this->action = 1;
|
||||
this->interactType = gMessage.doTextBox & 0x7f;
|
||||
this->interactType = gMessage.state & MESSAGE_ACTIVE;
|
||||
RevokePriority(this);
|
||||
InitAnimationForceUpdate(this, this->animationState);
|
||||
}
|
||||
|
|
|
@ -346,7 +346,7 @@ void sub_08063E54(Entity* this) {
|
|||
}
|
||||
|
||||
void sub_08063E6C(Entity* this) {
|
||||
if ((gMessage.doTextBox & 0x7f) == 0) {
|
||||
if ((gMessage.state & MESSAGE_ACTIVE) == 0) {
|
||||
this->action = 1;
|
||||
InitializeAnimation(this, this->animationState + 4);
|
||||
}
|
||||
|
@ -397,7 +397,7 @@ void sub_08063F20(GuardEntity* this) {
|
|||
}
|
||||
|
||||
void sub_08063F78(GuardEntity* this) {
|
||||
if ((gMessage.doTextBox & 0x7f) == 0) {
|
||||
if ((gMessage.state & MESSAGE_ACTIVE) == 0) {
|
||||
super->action = super->action - 1;
|
||||
InitializeAnimation(super, (super->animationState >> 1) + 4 + this->unk_70);
|
||||
}
|
||||
|
|
|
@ -319,7 +319,7 @@ void sub_080621AC(KidEntity* this) {
|
|||
break;
|
||||
case 2:
|
||||
GetNextFrame(super);
|
||||
if ((gMessage.doTextBox & 0x7f) == 0) {
|
||||
if ((gMessage.state & MESSAGE_ACTIVE) == 0) {
|
||||
super->action = 1;
|
||||
}
|
||||
break;
|
||||
|
|
|
@ -150,7 +150,7 @@ void sub_08067EF0(MountainMinishEntity* this) {
|
|||
}
|
||||
break;
|
||||
case 2:
|
||||
if ((gMessage.doTextBox & 0x7f) != 0)
|
||||
if ((gMessage.state & MESSAGE_ACTIVE) != 0)
|
||||
break;
|
||||
super->action = 1;
|
||||
InitializeAnimation(super, (super->animationState >> 1) + 4);
|
||||
|
|
|
@ -101,7 +101,7 @@ void sub_080663D4(NPC23Entity* this) {
|
|||
}
|
||||
ProcessMovement0(super);
|
||||
}
|
||||
sub_08078B48();
|
||||
PausePlayer();
|
||||
GetNextFrame(super);
|
||||
}
|
||||
|
||||
|
|
|
@ -51,7 +51,7 @@ void sub_08062B48(Entity* this) {
|
|||
}
|
||||
|
||||
void sub_08062B70(Entity* this) {
|
||||
if ((gMessage.doTextBox & 0x7f) == 0) {
|
||||
if ((gMessage.state & MESSAGE_ACTIVE) == 0) {
|
||||
InitializeAnimation(this, 2);
|
||||
this->action = 1;
|
||||
RevokePriority(this);
|
||||
|
|
|
@ -149,13 +149,13 @@ void sub_0806B540(Entity* this) {
|
|||
SetLocalFlag(0x3f);
|
||||
break;
|
||||
case 1:
|
||||
if ((gMessage.doTextBox & 0x7f) == 0) {
|
||||
if ((gMessage.state & MESSAGE_ACTIVE) == 0) {
|
||||
context->unk_18 = 2;
|
||||
MessageNoOverlap(TEXT_INDEX(TEXT_PERCY, 0x15), this);
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
if ((gMessage.doTextBox & 0x7f) == 0) {
|
||||
if ((gMessage.state & MESSAGE_ACTIVE) == 0) {
|
||||
context->unk_18 = 3;
|
||||
if (gSave.stats.hasAllFigurines != 0) {
|
||||
InitItemGetSequence(ITEM_RUPEE100, 0, 0);
|
||||
|
|
|
@ -74,7 +74,7 @@ void sub_08063AC0(Entity* this) {
|
|||
}
|
||||
|
||||
void sub_08063B44(Entity* this) {
|
||||
u8 tmp = gMessage.doTextBox & 0x7f;
|
||||
u8 tmp = gMessage.state & MESSAGE_ACTIVE;
|
||||
if (tmp == 0) {
|
||||
this->action = 1;
|
||||
this->subtimer = tmp;
|
||||
|
|
|
@ -273,7 +273,7 @@ void sub_08060528(PostmanEntity* this) {
|
|||
break;
|
||||
case 2:
|
||||
UpdateAnimationSingleFrame(super);
|
||||
if ((gMessage.doTextBox & 0x7f) != 0) {
|
||||
if ((gMessage.state & MESSAGE_ACTIVE) != 0) {
|
||||
break;
|
||||
}
|
||||
super->action = 1;
|
||||
|
|
|
@ -64,7 +64,7 @@ void sub_08062C24(Entity* this) {
|
|||
}
|
||||
|
||||
void sub_08062C54(Entity* this) {
|
||||
if ((gMessage.doTextBox & 127) == 0) {
|
||||
if ((gMessage.state & MESSAGE_ACTIVE) == 0) {
|
||||
this->action = 1;
|
||||
InitializeAnimation(this, 0);
|
||||
RevokePriority(this);
|
||||
|
|
|
@ -108,8 +108,8 @@ void sub_080650CC(StockwellEntity* this) {
|
|||
|
||||
void sub_080651AC(StockwellEntity* this) {
|
||||
GetNextFrame(super);
|
||||
if ((gMessage.doTextBox & 0x7f) == 0) {
|
||||
super->interactType = gMessage.doTextBox & 0x7f;
|
||||
if ((gMessage.state & MESSAGE_ACTIVE) == 0) {
|
||||
super->interactType = gMessage.state & MESSAGE_ACTIVE;
|
||||
super->action = 1;
|
||||
InitializeAnimation(super, 4);
|
||||
}
|
||||
|
@ -164,7 +164,7 @@ void sub_0806528C(Entity* this) {
|
|||
}
|
||||
|
||||
void sub_080652B0(Entity* this) {
|
||||
if ((gMessage.doTextBox & 0x7f) == 0) {
|
||||
if ((gMessage.state & MESSAGE_ACTIVE) == 0) {
|
||||
this->subAction++;
|
||||
this->timer = 10;
|
||||
gRoomVars.animFlags = this->subtimer;
|
||||
|
@ -184,16 +184,16 @@ void sub_080652E4(Entity* this) {
|
|||
}
|
||||
|
||||
void sub_08065314(Entity* this) {
|
||||
if ((gMessage.doTextBox & 0x7f) == 0) {
|
||||
if ((gMessage.state & MESSAGE_ACTIVE) == 0) {
|
||||
this->subAction++;
|
||||
MenuFadeIn(3, 3);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_08065338(Entity* this) {
|
||||
if ((gMessage.doTextBox & 0x7f) == 0) {
|
||||
if ((gMessage.state & MESSAGE_ACTIVE) == 0) {
|
||||
this->action = 1;
|
||||
this->subAction = gMessage.doTextBox & 0x7f;
|
||||
this->subAction = gMessage.state & MESSAGE_ACTIVE;
|
||||
gRoomVars.animFlags = this->subtimer;
|
||||
InitializeAnimation(this, 4);
|
||||
}
|
||||
|
|
|
@ -127,7 +127,7 @@ void sub_08064B88(SturgeonEntity* this) {
|
|||
}
|
||||
|
||||
void sub_08064C2C(SturgeonEntity* this) {
|
||||
if ((gMessage.doTextBox & 0x7f) == 0) {
|
||||
if ((gMessage.state & MESSAGE_ACTIVE) == 0) {
|
||||
super->action = 1;
|
||||
InitializeAnimation(super, (u32)super->subtimer);
|
||||
}
|
||||
|
|
|
@ -119,7 +119,7 @@ void sub_08065680(TalonEntity* this) {
|
|||
}
|
||||
|
||||
void sub_080656A4(TalonEntity* this) {
|
||||
if ((gMessage.doTextBox & 0x7F) == 0) {
|
||||
if ((gMessage.state & MESSAGE_ACTIVE) == 0) {
|
||||
super->action = this->unk_69;
|
||||
InitAnimationForceUpdate(super, this->unk_6a);
|
||||
}
|
||||
|
|
|
@ -250,7 +250,7 @@ void sub_0806ACC4(TownMinishEntity* this) {
|
|||
}
|
||||
break;
|
||||
case 2:
|
||||
if (gMessage.doTextBox & 0x7f)
|
||||
if (gMessage.state & MESSAGE_ACTIVE)
|
||||
break;
|
||||
|
||||
super->action = 1;
|
||||
|
|
|
@ -153,7 +153,7 @@ void sub_08061D64(TownspersonEntity* this) {
|
|||
|
||||
void sub_08061E24(TownspersonEntity* this) {
|
||||
GetNextFrame(super);
|
||||
if ((gMessage.doTextBox & 0x7f) == 0) {
|
||||
if ((gMessage.state & MESSAGE_ACTIVE) == 0) {
|
||||
super->action = 1;
|
||||
InitializeAnimation(super, this->unk_69);
|
||||
}
|
||||
|
|
|
@ -78,7 +78,7 @@ void sub_0806C7D4(Entity* this) {
|
|||
}
|
||||
|
||||
void sub_0806C834(Entity* this) {
|
||||
if ((gMessage.doTextBox & 0x7f) == 0) {
|
||||
if ((gMessage.state & MESSAGE_ACTIVE) == 0) {
|
||||
--this->action;
|
||||
InitializeAnimation(this, (this->animationState / 2) + 4);
|
||||
}
|
||||
|
|
|
@ -205,7 +205,7 @@ void ObjectUpdate(Entity* this) {
|
|||
ObjectInit(this);
|
||||
if (this->iframes != 0)
|
||||
this->iframes++;
|
||||
if (!EntityIsDeleted(this)) {
|
||||
if (!EntityDisabled(this)) {
|
||||
gObjectFunctions[this->id](this);
|
||||
this->contactFlags &= ~0x80;
|
||||
}
|
||||
|
|
|
@ -225,7 +225,7 @@ void Bird_Type8(BirdEntity* this) {
|
|||
super->speed = 0x300;
|
||||
}
|
||||
|
||||
if ((gPlayerEntity.flags & ENT_COLLIDE) && (gMessage.doTextBox & 0x7f) == 0 &&
|
||||
if ((gPlayerEntity.flags & ENT_COLLIDE) && (gMessage.state & MESSAGE_ACTIVE) == 0 &&
|
||||
gPlayerEntity.action != PLAYER_SLEEP && gPlayerEntity.action != PLAYER_BOUNCE &&
|
||||
gPlayerEntity.action != PLAYER_MINISH && gPlayerState.framestate != PL_STATE_CLIMB &&
|
||||
gPlayerState.framestate != PL_STATE_JUMP && gPlayerState.framestate != PL_STATE_PARACHUTE &&
|
||||
|
@ -240,21 +240,21 @@ void Bird_Type8(BirdEntity* this) {
|
|||
super->speed = 0x300;
|
||||
this->gravity = Q_8_8(-32.0);
|
||||
PlayerDropHeldObject();
|
||||
sub_08078B48();
|
||||
PausePlayer();
|
||||
ResetPlayerAnimationAndAction();
|
||||
PutAwayItems();
|
||||
gPlayerState.swim_state = 0;
|
||||
gPlayerState.jump_status = 0;
|
||||
gPlayerEntity.flags &= ~0x80;
|
||||
gPlayerEntity.spriteSettings.draw = 0;
|
||||
gPriorityHandler.sys_priority = 6;
|
||||
gPriorityHandler.event_priority = 6;
|
||||
gPauseMenuOptions.disabled = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
default:
|
||||
sub_08078B48();
|
||||
PausePlayer();
|
||||
gPlayerEntity.spriteSettings.draw = 0;
|
||||
break;
|
||||
}
|
||||
|
@ -313,7 +313,7 @@ void Bird_Type9(BirdEntity* this) {
|
|||
SoundReq(SFX_123);
|
||||
super->spritePriority.b1 = 2;
|
||||
InitAnimationForceUpdate(super, 0);
|
||||
sub_08078B48();
|
||||
PausePlayer();
|
||||
} else if (super->action == 1) {
|
||||
gPlayerEntity.spriteSettings.draw = 0;
|
||||
child = super->child;
|
||||
|
@ -324,7 +324,7 @@ void Bird_Type9(BirdEntity* this) {
|
|||
child->spriteRendering.b3 = super->spriteRendering.b3;
|
||||
child->spriteOrientation.flipY = super->spriteOrientation.flipY;
|
||||
}
|
||||
sub_08078B48();
|
||||
PausePlayer();
|
||||
if (gRoomControls.scroll_x + 0x78 < super->x.HALF.HI) {
|
||||
super->action++;
|
||||
super->spritePriority.b1 = 1;
|
||||
|
|
|
@ -208,10 +208,10 @@ void Book_Action5(BookEntity* this) {
|
|||
break;
|
||||
}
|
||||
case 1: {
|
||||
u8 doTextBox = gMessage.doTextBox & 0x7f;
|
||||
if (!doTextBox) {
|
||||
u8 status = gMessage.state & MESSAGE_ACTIVE;
|
||||
if (!status) {
|
||||
super->spriteSettings.draw = 1;
|
||||
super->subAction = doTextBox;
|
||||
super->subAction = status;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
|
|
@ -38,7 +38,7 @@ void Bush(BushEntity* this) {
|
|||
Bush_Action1,
|
||||
Bush_Action2,
|
||||
};
|
||||
if (!EntityIsDeleted(super)) {
|
||||
if (!EntityDisabled(super)) {
|
||||
Bush_Actions[super->action](this);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -53,7 +53,7 @@ void CameraTarget(Entity* this) {
|
|||
case FUSION_STATE_0:
|
||||
case FUSION_STATE_1:
|
||||
case FUSION_STATE_2:
|
||||
if ((gMessage.doTextBox & 0x7f) == 0) {
|
||||
if ((gMessage.state & MESSAGE_ACTIVE) == 0) {
|
||||
break;
|
||||
}
|
||||
default:
|
||||
|
|
|
@ -104,7 +104,7 @@ void sub_0809F5F0(CloudEntity* this) {
|
|||
super->action = 2;
|
||||
super->timer = 120;
|
||||
SetPlayerControl(3);
|
||||
sub_08078B48();
|
||||
PausePlayer();
|
||||
gRoomControls.camera_target = super;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -266,7 +266,7 @@ void CrenelBeanSprout_Action6(CrenelBeanSproutEntity* this) {
|
|||
CrenelBeanSprout_Action6SubAction2,
|
||||
};
|
||||
if (super->subAction != 2) {
|
||||
sub_08078B48();
|
||||
PausePlayer();
|
||||
}
|
||||
CrenelBeanSprout_Action6SubActions[super->subAction](this);
|
||||
}
|
||||
|
|
|
@ -457,7 +457,7 @@ void CutsceneMiscObject_Type7(CutsceneMiscObjectEntity* this) {
|
|||
}
|
||||
break;
|
||||
case 2:
|
||||
if ((gMessage.doTextBox & 0x7F) == 0) {
|
||||
if ((gMessage.state & MESSAGE_ACTIVE) == 0) {
|
||||
CreateItemEntity(ITEM_JABBERNUT, 0, 0);
|
||||
DeleteThisEntity();
|
||||
}
|
||||
|
|
|
@ -81,11 +81,11 @@ void EzloCap_Type0Action1(EzloCapEntity* this) {
|
|||
static const u8 gUnk_0811F16C[] = { 4, 0, 2, 6, 10, 8, 9, 5, 1, 0, 0, 0 };
|
||||
u32 tmp = gPlayerEntity.palette.b.b0;
|
||||
super->palette.b.b0 = tmp;
|
||||
if ((gMessage.doTextBox & 0x7f) == 0) {
|
||||
if ((gMessage.state & MESSAGE_ACTIVE) == 0) {
|
||||
DeleteEntity(super);
|
||||
return;
|
||||
}
|
||||
if ((gMessage.doTextBox & 0x7f) != 5) {
|
||||
if ((gMessage.state & MESSAGE_ACTIVE) != 5) {
|
||||
if (((gMessage.unk == 0xa) || (gMessage.unk == 0)) || ((gMessage.unk & 0xf) > 9)) {
|
||||
if (super->animIndex != (super->subtimer | 3)) {
|
||||
InitAnimationForceUpdate(super, super->subtimer | 3);
|
||||
|
|
|
@ -138,7 +138,7 @@ void FourElements_Action5(FourElementsEntity* this) {
|
|||
|
||||
void FourElements_Action6(FourElementsEntity* this) {
|
||||
RequestPriorityDuration(NULL, 10);
|
||||
if ((gMessage.doTextBox & 0x7f) == 0) {
|
||||
if ((gMessage.state & MESSAGE_ACTIVE) == 0) {
|
||||
SetPriorityTimer(90);
|
||||
gPlayerState.controlMode = 1;
|
||||
EnablePauseMenu();
|
||||
|
|
|
@ -267,7 +267,7 @@ void FrozenOctorok_Action1SubAction0(FrozenOctorokEntity* this) {
|
|||
|
||||
void FrozenOctorok_Action1SubAction1(FrozenOctorokEntity* this) {
|
||||
Entity* obj;
|
||||
if ((gMessage.doTextBox & 0x7f) == 0) {
|
||||
if ((gMessage.state & MESSAGE_ACTIVE) == 0) {
|
||||
if (this->unk_79-- == 0) {
|
||||
obj = CreateObjectWithParent(super, FROZEN_OCTOROK, 7, 0);
|
||||
if (obj != NULL) {
|
||||
|
|
|
@ -82,7 +82,7 @@ void GleerokParticle_Init(GleerokParticleEntity* this) {
|
|||
DeleteThisEntity();
|
||||
}
|
||||
}
|
||||
sub_08078B48();
|
||||
PausePlayer();
|
||||
return;
|
||||
case 0:
|
||||
super->direction = gUnk_081229D0[super->type2].direction;
|
||||
|
|
|
@ -96,7 +96,7 @@ void ItemForSale_Action1(ItemForSaleEntity* this) {
|
|||
if (super->interactType != INTERACTION_NONE) {
|
||||
super->interactType = INTERACTION_NONE;
|
||||
super->subAction = 1;
|
||||
sub_08078B48();
|
||||
PausePlayer();
|
||||
ResetActiveItems();
|
||||
gPlayerState.heldObject = 4;
|
||||
gNewPlayerEntity.unk_74 = super;
|
||||
|
|
|
@ -325,7 +325,7 @@ void LilypadLarge_Action2(LilypadLargeEntity* this) {
|
|||
};
|
||||
subActionFuncs[super->subAction](this);
|
||||
gPlayerState.flags |= PL_FLAGS2;
|
||||
sub_08078B48();
|
||||
PausePlayer();
|
||||
}
|
||||
|
||||
void sub_08085A44(LilypadLargeEntity* this) {
|
||||
|
@ -460,7 +460,7 @@ void sub_08085D28(LilypadLargeEntity* this) {
|
|||
(GetRelativeCollisionTile(super, 0, 0x18) == 0x11)) {
|
||||
super->action = 2;
|
||||
super->subAction = 0;
|
||||
sub_08078B48();
|
||||
PausePlayer();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -93,7 +93,7 @@ void LinkAnimation_ItemGet(LinkAnimationEntity* this) {
|
|||
break;
|
||||
case ITEMGET_WAIT:
|
||||
UpdateAnimationSingleFrame(super);
|
||||
if ((gMessage.doTextBox & 0x7f) != 0) {
|
||||
if ((gMessage.state & MESSAGE_ACTIVE) != 0) {
|
||||
return;
|
||||
}
|
||||
if (super->frame & ANIM_DONE) {
|
||||
|
|
|
@ -18,7 +18,7 @@ void MoleMittsParticle(Entity* this) {
|
|||
MoleMittsParticle_Init,
|
||||
MoleMittsParticle_Action1,
|
||||
};
|
||||
if (!EntityIsDeleted(this)) {
|
||||
if (!EntityDisabled(this)) {
|
||||
MoleMittsParticle_Actions[this->action](this);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -316,7 +316,7 @@ void OctorokBossObject_Action1(OctorokBossObjectEntity* this) {
|
|||
}
|
||||
break;
|
||||
case 9:
|
||||
sub_08078B48();
|
||||
PausePlayer();
|
||||
if ((this->unk_78.WORD_U)-- == 0) {
|
||||
gRoomControls.camera_target = &gPlayerEntity;
|
||||
DeleteThisEntity();
|
||||
|
|
|
@ -40,7 +40,7 @@ void Well_Init(WellEntity* this) {
|
|||
void Well_Action1(WellEntity* this) {
|
||||
u32 tileIndex = GetTileType(this->unk_80, 1);
|
||||
if (tileIndex != 0x407D) {
|
||||
sub_08078B48();
|
||||
PausePlayer();
|
||||
gPlayerEntity.x.WORD = super->x.WORD;
|
||||
gPlayerEntity.y.HALF.HI = super->y.HALF.HI + 4;
|
||||
DeleteThisEntity();
|
||||
|
|
|
@ -21,7 +21,7 @@ void WindTribeTeleporter_Action1(WindTribeTeleporterEntity*);
|
|||
void WindTribeTeleporter_Action2(WindTribeTeleporterEntity*);
|
||||
void WindTribeTeleporter_Action3(WindTribeTeleporterEntity*);
|
||||
void sub_080A11E0(WindTribeTeleporterEntity*);
|
||||
bool32 sub_080A11C0(WindTribeTeleporterEntity*);
|
||||
static bool32 PlayerCollidingTeleporter(WindTribeTeleporterEntity*);
|
||||
|
||||
void WindTribeTeleporter(WindTribeTeleporterEntity* this) {
|
||||
static void (*const WindTribeTeleporter_Actions[])(WindTribeTeleporterEntity*) = {
|
||||
|
@ -40,11 +40,11 @@ void WindTribeTeleporter_Init(WindTribeTeleporterEntity* this) {
|
|||
super->spritePriority.b0 = 7;
|
||||
super->hitbox = (Hitbox*)&gHitbox_22;
|
||||
SetEntityPriority(super, 6);
|
||||
if (sub_080A11C0(this)) {
|
||||
if (PlayerCollidingTeleporter(this)) {
|
||||
gPlayerEntity.x.HALF.HI = super->x.HALF.HI;
|
||||
gPlayerEntity.y.HALF.HI = super->y.HALF.HI;
|
||||
SetPlayerControl(CONTROL_DISABLED);
|
||||
sub_08078B48();
|
||||
PausePlayer();
|
||||
SetPlayerEventPriority();
|
||||
SoundReq(SFX_112);
|
||||
super->action = 3;
|
||||
|
@ -54,12 +54,12 @@ void WindTribeTeleporter_Init(WindTribeTeleporterEntity* this) {
|
|||
}
|
||||
|
||||
void WindTribeTeleporter_Action1(WindTribeTeleporterEntity* this) {
|
||||
if (sub_080A11C0(this)) {
|
||||
if (PlayerCollidingTeleporter(this)) {
|
||||
if (this->unk_68 == 0) {
|
||||
gPlayerEntity.x.HALF.HI = super->x.HALF.HI;
|
||||
gPlayerEntity.y.HALF.HI = super->y.HALF.HI;
|
||||
SetPlayerControl(CONTROL_DISABLED);
|
||||
sub_08078B48();
|
||||
PausePlayer();
|
||||
SetPlayerEventPriority();
|
||||
SoundReq(SFX_112);
|
||||
super->action = 2;
|
||||
|
@ -177,7 +177,7 @@ void WindTribeTeleporter_Action3(WindTribeTeleporterEntity* this) {
|
|||
}
|
||||
}
|
||||
|
||||
bool32 sub_080A11C0(WindTribeTeleporterEntity* this) {
|
||||
static bool32 PlayerCollidingTeleporter(WindTribeTeleporterEntity* this) {
|
||||
if (gPlayerEntity.z.HALF.HI != 0) {
|
||||
return FALSE;
|
||||
} else {
|
||||
|
|
|
@ -42,7 +42,7 @@ Entity* CreateLinkAnimation(Entity* parent, u32 type, u32 type2) {
|
|||
AppendEntityToList(e, 6);
|
||||
PrependEntityToList(e, 6);
|
||||
CopyPosition(&gPlayerEntity, e);
|
||||
gPriorityHandler.sys_priority = 6;
|
||||
gPriorityHandler.event_priority = 6;
|
||||
gPauseMenuOptions.disabled = 1;
|
||||
|
||||
// store player state
|
||||
|
|
14
src/player.c
14
src/player.c
|
@ -280,7 +280,7 @@ extern ScriptExecutionContext gPlayerScriptExecutionContext;
|
|||
bool32 CheckInitPauseMenu(void) {
|
||||
u32 framestate;
|
||||
if (((gInput.newKeys & START_BUTTON) == 0 || gFadeControl.active || gPauseMenuOptions.disabled ||
|
||||
(gMessage.doTextBox & 0x7F) || gSave.stats.health == 0 || !gSave.inventory[0] ||
|
||||
(gMessage.state & MESSAGE_ACTIVE) || gSave.stats.health == 0 || !gSave.inventory[0] ||
|
||||
gPlayerState.controlMode != 0 || gPriorityHandler.priority_timer != 0)) {
|
||||
return FALSE;
|
||||
}
|
||||
|
@ -728,7 +728,7 @@ static void sub_08070E9C(Entity* this) {
|
|||
static void sub_08070EDC(Entity* this) {
|
||||
this->updatePriority = PRIO_MESSAGE;
|
||||
|
||||
if ((gMessage.doTextBox & 0x7f) != 0)
|
||||
if (gMessage.state & MESSAGE_ACTIVE)
|
||||
this->subAction = 1;
|
||||
|
||||
if ((gPlayerState.flags & PL_MINISH) == 0)
|
||||
|
@ -739,7 +739,7 @@ static void sub_08070EDC(Entity* this) {
|
|||
|
||||
static void sub_08070f24(Entity* this) {
|
||||
UpdateAnimationSingleFrame(this);
|
||||
if ((gMessage.doTextBox & 0x7f) == 0) {
|
||||
if ((gMessage.state & MESSAGE_ACTIVE) == 0) {
|
||||
this->updatePriority = this->updatePriorityPrev;
|
||||
ResetPlayerAnimationAndAction();
|
||||
}
|
||||
|
@ -808,7 +808,7 @@ static void sub_08071038(Entity* this) {
|
|||
UpdateAnimationSingleFrame(this);
|
||||
|
||||
// player is still reading message
|
||||
if (CheckQueuedAction() || (gMessage.doTextBox & 0x7f))
|
||||
if (CheckQueuedAction() || (gMessage.state & MESSAGE_ACTIVE))
|
||||
return;
|
||||
|
||||
if (this->frame & ANIM_DONE) {
|
||||
|
@ -1286,7 +1286,7 @@ static void PlayerTalkEzlo_Init(Entity* this) {
|
|||
ResetActiveItems();
|
||||
gActiveItems[ACTIVE_ITEM_LANTERN].animPriority = 0;
|
||||
this->iframes = 0;
|
||||
gPriorityHandler.sys_priority = PRIO_PLAYER_EVENT;
|
||||
gPriorityHandler.event_priority = PRIO_PLAYER_EVENT;
|
||||
this->updatePriority = PRIO_PLAYER_EVENT;
|
||||
|
||||
if (gPlayerState.flags & PL_MINISH) {
|
||||
|
@ -1335,7 +1335,7 @@ static void PlayerTalkEzlo_CreateMessage(Entity* this) {
|
|||
static void PlayerTalkEzlo_MessageIdle(Entity* this) {
|
||||
u32 rightOrLeft;
|
||||
|
||||
if ((gMessage.doTextBox & 0x7f) == 0) {
|
||||
if ((gMessage.state & MESSAGE_ACTIVE) == 0) {
|
||||
this->subAction++;
|
||||
if ((gPlayerState.flags & PL_MINISH) == 0) {
|
||||
if (this->animationState == IdleEast)
|
||||
|
@ -1380,7 +1380,7 @@ static void PlayerTalkEzlo_Leave(Entity* this) {
|
|||
}
|
||||
|
||||
static void reset_priority(void) {
|
||||
gPriorityHandler.sys_priority = PRIO_MIN;
|
||||
gPriorityHandler.event_priority = PRIO_MIN;
|
||||
gPlayerEntity.updatePriority = gPlayerEntity.updatePriorityPrev;
|
||||
}
|
||||
|
||||
|
|
|
@ -72,7 +72,7 @@ void ItemUpdate(Entity* this) {
|
|||
if ((this->flags & ENT_DID_INIT) == 0 && this->action == 0 && this->subAction == 0)
|
||||
ItemInit(this);
|
||||
|
||||
if (!EntityIsDeleted(this)) {
|
||||
if (!EntityDisabled(this)) {
|
||||
gPlayerItemFunctions[this->id](this);
|
||||
this->contactFlags &= ~0x80;
|
||||
if (this->iframes != 0) {
|
||||
|
|
|
@ -988,7 +988,7 @@ bool32 sub_08078140(ChargeState* info) {
|
|||
void ForceSetPlayerState(u32 framestate) {
|
||||
gPlayerState.framestate = framestate;
|
||||
gPlayerEntity.flags &= ~ENT_COLLIDE;
|
||||
sub_08078B48();
|
||||
PausePlayer();
|
||||
}
|
||||
|
||||
void DetermineRButtonInteraction(void) {
|
||||
|
@ -1504,7 +1504,7 @@ void SetPlayerItemGetState(Entity* item, u8 param_2, u8 param_3) {
|
|||
DeleteClones();
|
||||
}
|
||||
|
||||
void sub_08078B48(void) {
|
||||
void PausePlayer(void) {
|
||||
gPlayerState.field_0x7 |= 0x80;
|
||||
gPlayerState.keepFacing |= 0x80;
|
||||
gPlayerState.field_0xa |= 0x80;
|
||||
|
@ -2494,7 +2494,7 @@ u32 sub_08079FD4(Entity* this, u32 param_2) {
|
|||
|
||||
void UpdatePlayerPalette(void) {
|
||||
u32 palette;
|
||||
if ((gPlayerState.hurtBlinkSpeed != 0) && ((gMessage.doTextBox & 0x7f) == 0)) {
|
||||
if ((gPlayerState.hurtBlinkSpeed != 0) && ((gMessage.state & MESSAGE_ACTIVE) == 0)) {
|
||||
gPlayerState.hurtBlinkSpeed--;
|
||||
}
|
||||
palette = GetPlayerPalette(FALSE);
|
||||
|
|
|
@ -1054,7 +1054,7 @@ void ScriptCommand_0807E858(Entity* entity, ScriptExecutionContext* context) {
|
|||
|
||||
void ScriptCommand_SetPlayerIdle(Entity* entity, ScriptExecutionContext* context) {
|
||||
gPlayerState.controlMode = CONTROL_DISABLED;
|
||||
sub_08078B48();
|
||||
PausePlayer();
|
||||
}
|
||||
|
||||
void ScriptCommand_EnablePlayerControl(Entity* entity, ScriptExecutionContext* context) {
|
||||
|
@ -1129,7 +1129,7 @@ void ScriptCommand_0807E974(Entity* entity, ScriptExecutionContext* context) {
|
|||
MessageFromTarget(context->scriptInstructionPointer[1]);
|
||||
break;
|
||||
case 1:
|
||||
if (gMessage.doTextBox & 0x7F)
|
||||
if (gMessage.state & MESSAGE_ACTIVE)
|
||||
break;
|
||||
context->unk_18 = 2;
|
||||
context->unk_19 = 0xF;
|
||||
|
@ -1191,7 +1191,7 @@ void ScriptCommand_AddInteractableFuser(Entity* entity, ScriptExecutionContext*
|
|||
}
|
||||
|
||||
void ScriptCommand_WaitUntilTextboxCloses(Entity* entity, ScriptExecutionContext* context) {
|
||||
if (gMessage.doTextBox & 0x7F) {
|
||||
if (gMessage.state & MESSAGE_ACTIVE) {
|
||||
gActiveScriptInfo.commandSize = 0;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -268,7 +268,7 @@ void sub_0807FF1C(RoomControls* controls) {
|
|||
gUpdateVisibleTiles = 3;
|
||||
if (++controls->unk_18 > 0x13) {
|
||||
controls->scrollAction = 0;
|
||||
ResetSystemPriority();
|
||||
ClearEventPriority();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -408,7 +408,7 @@ void sub_080801BC(RoomControls* controls) {
|
|||
if (controls->unk_1c == 0) {
|
||||
controls->scrollAction = 0;
|
||||
controls->reload_flags = 0;
|
||||
ResetSystemPriority();
|
||||
ClearEventPriority();
|
||||
gScreen.lcd.displayControl &= ~DISPCNT_WIN1_ON;
|
||||
gScreen.controls.windowInsideControl &= 0xff;
|
||||
gScreen.controls.windowOutsideControl &= 0xff00;
|
||||
|
|
|
@ -93,7 +93,7 @@ void StaffrollTask_State0(void) {
|
|||
gScreen.bg1.control = 0x1e4d;
|
||||
gScreen.bg2.control = 0x1dc3;
|
||||
InitSoundPlayingInfo();
|
||||
ResetSystemPriority();
|
||||
ClearEventPriority();
|
||||
SetFade(FADE_IN_OUT | FADE_INSTANT, 0x100);
|
||||
}
|
||||
|
||||
|
|
|
@ -278,7 +278,7 @@ void Subtask_Die(void) {
|
|||
gMain.substate = gUI.pauseFadeIn;
|
||||
gUI.nextToLoad = gFadeControl.active;
|
||||
gUI.lastState = gFadeControl.active;
|
||||
ResetSystemPriority();
|
||||
ClearEventPriority();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
6
src/ui.c
6
src/ui.c
|
@ -626,7 +626,7 @@ void ButtonUIElement_Action1(UIElement* element) {
|
|||
|
||||
MAX_MOVEMENT = (!element->type2) ? 4 : 8;
|
||||
|
||||
if (element->type2 == 0 && (((gUnk_0200AF00.unk_1 >> element->type) & 1) || (gMessage.doTextBox & 0x7f) != 0)) {
|
||||
if (element->type2 == 0 && (((gUnk_0200AF00.unk_1 >> element->type) & 1) || (gMessage.state & MESSAGE_ACTIVE) != 0)) {
|
||||
y = (s16)gUnk_0200AF00.buttonY[element->type] - 0x28;
|
||||
} else {
|
||||
y = (s16)gUnk_0200AF00.buttonY[element->type];
|
||||
|
@ -792,7 +792,7 @@ void HeartUIElement(UIElement* element) {
|
|||
u32 health;
|
||||
u32 frameIndex;
|
||||
element->unk_0_1 = 0;
|
||||
if (((gUnk_0200AF00.unk_1 & 0x10) == 0) && ((gMessage.doTextBox & 0x7f) == 0)) {
|
||||
if (((gUnk_0200AF00.unk_1 & 0x10) == 0) && ((gMessage.state & MESSAGE_ACTIVE) == 0)) {
|
||||
health = gUnk_0200AF00.health;
|
||||
if (health != 0) {
|
||||
element->unk_0_1 = 1;
|
||||
|
@ -845,7 +845,7 @@ void EzloNagUIElement_Action1(UIElement* element) {
|
|||
}
|
||||
|
||||
void EzloNagUIElement_Action2(UIElement* element) {
|
||||
if (gUnk_0200AF00.ezloNagFuncIndex >= 5 || (gMessage.doTextBox & 0x7f)) {
|
||||
if (gUnk_0200AF00.ezloNagFuncIndex >= 5 || (gMessage.state & MESSAGE_ACTIVE)) {
|
||||
element->action = 0;
|
||||
element->unk_0_1 = 0;
|
||||
return;
|
||||
|
|
Loading…
Reference in New Issue