mirror of https://github.com/zeldaret/tmc.git
Match sub_080AA9E0
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parent
abe6053a4f
commit
d1f00ad83c
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@ -1,74 +0,0 @@
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.syntax unified
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push {r4, r5, lr}
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adds r5, r0, #0
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ldrb r1, [r5, #0xa]
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movs r0, #1
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ands r0, r1
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cmp r0, #0
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beq _080AAA00
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ldr r0, _080AA9FC @ =gPlayerEntity
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movs r2, #0x2e
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ldrsh r1, [r0, r2]
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movs r2, #0x2e
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ldrsh r0, [r5, r2]
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b _080AAA0A
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.align 2, 0
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_080AA9FC: .4byte gPlayerEntity
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_080AAA00:
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ldr r0, _080AAA24 @ =gPlayerEntity
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movs r2, #0x32
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ldrsh r1, [r0, r2]
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movs r2, #0x32
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ldrsh r0, [r5, r2]
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_080AAA0A:
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subs r4, r1, r0
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ldrb r2, [r5, #0xa]
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lsls r1, r2, #2
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ldr r0, _080AAA28 @ =gUnk_0812A074
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adds r3, r1, r0
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cmp r2, #2
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bgt _080AAA2C
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cmp r2, #1
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bge _080AAA36
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cmp r2, #0
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beq _080AAA30
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b _080AAA40
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.align 2, 0
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_080AAA24: .4byte gPlayerEntity
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_080AAA28: .4byte gUnk_0812A074
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_080AAA2C:
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cmp r2, #3
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bne _080AAA40
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_080AAA30:
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cmp r4, #4
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ble _080AAA40
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b _080AAA3E
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_080AAA36:
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movs r0, #4
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rsbs r0, r0, #0
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cmp r4, r0
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bge _080AAA40
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_080AAA3E:
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adds r3, #2
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_080AAA40:
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ldrb r0, [r3]
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adds r4, r5, #0
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adds r4, #0x29
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movs r1, #7
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ands r1, r0
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ldrb r2, [r4]
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movs r0, #8
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rsbs r0, r0, #0
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ands r0, r2
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orrs r0, r1
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strb r0, [r4]
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ldrb r0, [r3, #1]
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strb r0, [r5, #0x15]
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ldrb r0, [r3]
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cmp r0, #5
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bne _080AAA66
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adds r0, r5, #0
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bl sub_08078930
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_080AAA66:
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pop {r4, r5, pc}
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.syntax divided
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@ -167,50 +167,36 @@ void SpiderWeb_Action3(Entity* this) {
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}
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}
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NONMATCH("asm/non_matching/spiderWeb/sub_080AA9E0.inc", void sub_080AA9E0(Entity* this)) {
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s32 coord1, coord2, diff;
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Struct_0812A074* ptr;
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SpritePriority* priorityPtr;
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SpritePriority prio;
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u8 val1, val2;
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if (this->type & 0x1) {
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coord2 = gPlayerEntity.x.HALF.HI;
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coord1 = this->x.HALF.HI;
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} else {
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coord2 = gPlayerEntity.y.HALF.HI;
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coord1 = this->y.HALF.HI;
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}
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void sub_080AA9E0(Entity* this) {
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s32 diff;
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const Struct_0812A074* ptr;
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diff = coord2 - coord1;
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ptr = (Struct_0812A074*)gUnk_0812A074 + (this->type << 1);
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diff =
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(this->type & 0x1) ? (gPlayerEntity.x.HALF.HI - this->x.HALF.HI) : (gPlayerEntity.y.HALF.HI - this->y.HALF.HI);
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ptr = gUnk_0812A074 + (this->type << 1);
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switch (this->type) {
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case 3:
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case 0: {
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case 0:
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case 3: {
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if (diff > 4) {
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ptr++;
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ptr += 1;
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}
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break;
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}
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case 1:
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case 2: {
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if (diff < -4) {
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ptr++;
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ptr += 1;
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}
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break;
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}
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}
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val1 = ptr->b0;
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priorityPtr = (SpritePriority*)&this->spritePriority;
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priorityPtr->b0 = val1 & 0x7;
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// instruction order problems
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// this->spritePriority.b0 = ptr->b0 & 0x7;
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this->spritePriority.b0 = ptr->b0;
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this->direction = ptr->direction;
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if (val1 == 5) {
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if (ptr->b0 == 5) {
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sub_08078930(this);
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}
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}
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END_NONMATCH
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void sub_080AAA68(Entity* this) {
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SetTile(gUnk_0812A084[this->type], TILE(this->x.HALF.HI, this->y.HALF.HI), this->collisionLayer);
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