tile entity functions

This commit is contained in:
theo3 2021-12-18 21:15:00 -08:00
parent 630ace80fe
commit d3fa739c94
12 changed files with 7114 additions and 7310 deletions

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@ -1,352 +0,0 @@
.include "asm/macros.inc"
.text
.syntax unified
thumb_func_start GetCurrentRoomProperty
GetCurrentRoomProperty: @ 0x0804B128
push {lr}
adds r2, r0, #0
ldr r0, _0804B138 @ =gCurrentRoomProperties
ldr r1, [r0]
cmp r1, #0
bne _0804B13C
movs r0, #0
b _0804B166
.align 2, 0
_0804B138: .4byte gCurrentRoomProperties
_0804B13C:
cmp r2, #0x7f
bls _0804B150
ldr r0, _0804B14C @ =gRoomVars
movs r1, #7
ands r1, r2
lsls r1, r1, #2
adds r0, #0x8c
b _0804B162
.align 2, 0
_0804B14C: .4byte gRoomVars
_0804B150:
cmp r2, #7
bls _0804B15C
lsls r0, r2, #2
adds r0, r0, r1
ldr r0, [r0]
b _0804B166
_0804B15C:
ldr r0, _0804B168 @ =gRoomVars
lsls r1, r2, #2
adds r0, #0x6c
_0804B162:
adds r1, r1, r0
ldr r0, [r1]
_0804B166:
pop {pc}
.align 2, 0
_0804B168: .4byte gRoomVars
thumb_func_start sub_0804B16C
sub_0804B16C: @ 0x0804B16C
push {r4, lr}
ldr r4, _0804B1A4 @ =gUnk_02017660
_0804B170:
ldrh r0, [r4, #4]
cmp r0, #0
beq _0804B198
ldrb r0, [r4, #1]
bl CheckLocalFlag
cmp r0, #0
beq _0804B198
ldrh r3, [r4, #4]
ldrb r1, [r4, #6]
movs r0, #1
ands r0, r1
movs r2, #1
cmp r0, #0
beq _0804B190
movs r2, #2
_0804B190:
movs r0, #0x74
adds r1, r3, #0
bl SetTileType
_0804B198:
adds r4, #8
ldr r0, _0804B1A8 @ =gPaletteBuffer
cmp r4, r0
blo _0804B170
pop {r4, pc}
.align 2, 0
_0804B1A4: .4byte gUnk_02017660
_0804B1A8: .4byte gPaletteBuffer
thumb_func_start LoadRoomTileEntities
LoadRoomTileEntities: @ 0x0804B1AC
push {r4, lr}
adds r4, r0, #0
cmp r4, #0
beq _0804B25A
b _0804B254
_0804B1B6:
ldrb r0, [r4]
subs r0, #1
cmp r0, #0xc
bhi _0804B252
lsls r0, r0, #2
ldr r1, _0804B1C8 @ =_0804B1CC
adds r0, r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_0804B1C8: .4byte _0804B1CC
_0804B1CC: @ jump table
.4byte _0804B200 @ case 0
.4byte _0804B208 @ case 1
.4byte _0804B252 @ case 2
.4byte _0804B210 @ case 3
.4byte _0804B252 @ case 4
.4byte _0804B252 @ case 5
.4byte _0804B218 @ case 6
.4byte _0804B252 @ case 7
.4byte _0804B22C @ case 8
.4byte _0804B234 @ case 9
.4byte _0804B23C @ case 10
.4byte _0804B244 @ case 11
.4byte _0804B24C @ case 12
_0804B200:
adds r0, r4, #0
bl sub_0804B290
b _0804B252
_0804B208:
adds r0, r4, #0
bl sub_0804B29C
b _0804B252
_0804B210:
adds r0, r4, #0
bl sub_0804B300
b _0804B252
_0804B218:
ldr r0, _0804B224 @ =gArea
ldr r1, _0804B228 @ =0x00000864
adds r0, r0, r1
ldrb r1, [r4, #3]
str r1, [r0]
b _0804B252
.align 2, 0
_0804B224: .4byte gArea
_0804B228: .4byte 0x00000864
_0804B22C:
adds r0, r4, #0
bl sub_0804B334
b _0804B252
_0804B234:
adds r0, r4, #0
bl sub_0804B340
b _0804B252
_0804B23C:
adds r0, r4, #0
bl sub_0804B260
b _0804B252
_0804B244:
adds r0, r4, #0
bl sub_0804B27C
b _0804B252
_0804B24C:
ldr r1, _0804B25C @ =gRoomVars
ldrb r0, [r4, #3]
strb r0, [r1, #9]
_0804B252:
adds r4, #8
_0804B254:
ldrb r0, [r4]
cmp r0, #0
bne _0804B1B6
_0804B25A:
pop {r4, pc}
.align 2, 0
_0804B25C: .4byte gRoomVars
thumb_func_start sub_0804B260
sub_0804B260: @ 0x0804B260
push {lr}
ldrb r0, [r0, #1]
lsls r0, r0, #5
ldr r1, _0804B274 @ =gUnk_080015BC
adds r0, r0, r1
ldr r1, _0804B278 @ =gUnk_02034398
movs r2, #0x20
bl MemCopy
pop {pc}
.align 2, 0
_0804B274: .4byte gUnk_080015BC
_0804B278: .4byte gUnk_02034398
thumb_func_start sub_0804B27C
sub_0804B27C: @ 0x0804B27C
push {lr}
ldr r1, _0804B28C @ =gArea
ldrb r0, [r0, #1]
strb r0, [r1, #1]
bl sub_08054524
pop {pc}
.align 2, 0
_0804B28C: .4byte gArea
thumb_func_start sub_0804B290
sub_0804B290: @ 0x0804B290
push {lr}
ldrb r0, [r0, #1]
bl SetLocalFlag
pop {pc}
.align 2, 0
thumb_func_start sub_0804B29C
sub_0804B29C: @ 0x0804B29C
push {r4, lr}
adds r2, r0, #0
ldr r4, _0804B2EC @ =gUnk_02017660
movs r1, #0
_0804B2A4:
ldrh r0, [r4, #4]
cmp r0, #0
bne _0804B2F4
adds r0, r2, #0
adds r1, r4, #0
movs r2, #8
bl MemCopy
ldrb r1, [r4, #6]
movs r0, #1
ands r0, r1
cmp r0, #0
beq _0804B2FC
ldr r0, _0804B2F0 @ =gRoomControls
ldrb r1, [r0, #0xf]
movs r0, #2
ands r0, r1
cmp r0, #0
beq _0804B2FC
ldrb r0, [r4, #1]
bl CheckLocalFlag
cmp r0, #0
bne _0804B2FC
ldrb r1, [r4, #1]
movs r0, #0x52
movs r2, #0
bl CreateObject
cmp r0, #0
beq _0804B2FC
ldrh r1, [r4, #4]
bl sub_0806F704
b _0804B2FC
.align 2, 0
_0804B2EC: .4byte gUnk_02017660
_0804B2F0: .4byte gRoomControls
_0804B2F4:
adds r1, #1
adds r4, #8
cmp r1, #7
bls _0804B2A4
_0804B2FC:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_0804B300
sub_0804B300: @ 0x0804B300
push {r4, lr}
adds r4, r0, #0
bl GetEmptyManager
adds r1, r0, #0
cmp r1, #0
beq _0804B332
movs r0, #9
strb r0, [r1, #8]
movs r0, #0x24
strb r0, [r1, #9]
ldrh r0, [r4, #4]
strh r0, [r1, #0x38]
ldrh r0, [r4, #6]
strh r0, [r1, #0x3a]
ldrb r0, [r4, #2]
adds r2, r1, #0
adds r2, #0x35
strb r0, [r2]
ldrb r0, [r4, #1]
strh r0, [r1, #0x3e]
adds r0, r1, #0
movs r1, #6
bl AppendEntityToList
_0804B332:
pop {r4, pc}
thumb_func_start sub_0804B334
sub_0804B334: @ 0x0804B334
push {lr}
ldrb r0, [r0, #3]
movs r1, #1
bl sub_0805BB00
pop {pc}
thumb_func_start sub_0804B340
sub_0804B340: @ 0x0804B340
push {r4, lr}
adds r4, r0, #0
ldrh r0, [r4, #2]
bl CheckLocalFlag
cmp r0, #0
beq _0804B35A
ldrh r0, [r4, #6]
ldrh r1, [r4, #4]
ldrb r2, [r4, #1]
bl SetTileType
b _0804B380
_0804B35A:
ldr r1, _0804B384 @ =gRoomVars
ldrb r0, [r1, #1]
cmp r0, #0
bne _0804B380
movs r0, #1
strb r0, [r1, #1]
bl GetEmptyManager
adds r1, r0, #0
cmp r1, #0
beq _0804B380
movs r0, #9
strb r0, [r1, #8]
movs r0, #0x2a
strb r0, [r1, #9]
adds r0, r1, #0
movs r1, #6
bl AppendEntityToList
_0804B380:
pop {r4, pc}
.align 2, 0
_0804B384: .4byte gRoomVars
thumb_func_start sub_0804B388
sub_0804B388: @ 0x0804B388
push {r4, r5, lr}
adds r5, r0, #0
adds r4, r1, #0
movs r0, #0x34
cmp r4, #1
bne _0804B396
movs r0, #0x26
_0804B396:
adds r1, r5, #0
adds r2, r4, #0
bl SetTileType
movs r0, #0xf
movs r1, #2
movs r2, #0
bl CreateObject
adds r1, r0, #0
cmp r1, #0
beq _0804B3BA
adds r0, #0x38
strb r4, [r0]
adds r0, r1, #0
adds r1, r5, #0
bl sub_0806F704
_0804B3BA:
movs r0, #1
rsbs r0, r0, #0
bl sub_080526F8
pop {r4, r5, pc}

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@ -107,7 +107,6 @@ extern void sub_080AD9B0(void);
extern void sub_080AD918(void);
extern void sub_0801E104(void);
extern void sub_080A57F4(void);
extern void sub_0804B29C(void*);
extern void sub_08030118(u32);
extern void sub_080575C8(u32);
extern void sub_08057688(void);
@ -295,4 +294,6 @@ extern void sub_0801855C(void);
extern u32 sub_0807CAEC(u32);
extern void sub_0807CAC8(u32);
extern void LoadObjPalette(Entity*, u32);
void sub_0804B3C4(void*);
#endif

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@ -149,6 +149,18 @@ extern struct {
extern DiggingCaveEntrance* diggingCaveEntrances[];
typedef struct {
Manager manager;
u8 field_0x20[0x15];
u8 field_0x35;
u8 field_0x36;
u8 field_0x37;
s16 x;
u16 y;
u16 tile;
u16 field_0x3e;
} Manager24;
typedef struct {
u8 unk_00;
u8 unk_01;

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@ -74,7 +74,8 @@ typedef struct {
u8 filler4[48];
u8 filler5[28];
u32 animFlags;
void* field_0x6c[24];
void* field_0x6c[8];
void* field_0x8c[16];
} RoomVars;
static_assert(sizeof(RoomVars) == 0xCC);
extern RoomVars gRoomVars;

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@ -481,11 +481,8 @@ SECTIONS {
src/createEnemy.o(.text);
src/code_0804AA84.o(.text);
asm/code_0804AA84.o(.text);
src/loadRoom.o(.text);
asm/code_0804B058.o(.text);
src/room.o(.text);
src/code_0804B9F8.o(.text);
src/sub_08050008.o(.text);
src/roomInit.o(.text);
src/fade.o(.text);
asm/code_08050038.o(.text);
src/fileScreen.o(.text);

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@ -1,37 +0,0 @@
#include "global.h"
#include "utils.h"
#include "fileScreen.h"
extern u16 gPaletteBuffer[];
extern u32 gUsedPalettes;
// function pointer to overlay (0x03005e98) in ram calls rom function MakeFadeBuff256
extern u32 gMakeFadeBuff256;
typedef void (*fptrMakeFadeBuff256)(u8*, u8*, u16, u8);
void FadeMain() {
fptrMakeFadeBuff256 func;
u32 usedPalettesTmp, palIdx;
struct_020354C0* ptrUnk = gUnk_020354C0;
usedPalettesTmp = gUsedPalettes;
gUsedPalettes = 0;
palIdx = 0;
while (usedPalettesTmp != 0) {
if ((usedPalettesTmp & 1) == 1) {
func = (fptrMakeFadeBuff256)&gMakeFadeBuff256;
func(&((u8*)gPaletteBuffer)[palIdx], &PAL_RAM[palIdx], ptrUnk->unk2, ptrUnk->unk1);
}
palIdx += 0x20;
ptrUnk++;
usedPalettesTmp /= 2;
}
}
void sub_0804FFE4() {
MemClear(&gFadeControl, sizeof(gFadeControl));
MemClear(&gUnk_020354C0, sizeof(gUnk_020354C0));
gFadeControl.mask = 0xffffffff;
}

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@ -1,6 +1,7 @@
#include "global.h"
#include "functions.h"
#include "screen.h"
#include "utils.h"
typedef struct {
u8 field_0x0;
@ -11,10 +12,52 @@ typedef struct {
extern struct_03000000 gUnk_03000000;
extern u32 gUsedPalettes;
extern u16 gPaletteBuffer[];
// function pointer to overlay (0x03005e98) in ram calls rom function MakeFadeBuff256
extern u32 gMakeFadeBuff256;
typedef void (*fptrMakeFadeBuff256)(u8*, u8*, u16, u8);
void sub_0804FF84(u32 arg0) {
gSaveHeader->brightnessPref = arg0;
gUsedPalettes = 0xffffffff;
}
void FadeMain() {
fptrMakeFadeBuff256 func;
u32 usedPalettesTmp, palIdx;
struct_020354C0* ptrUnk = gUnk_020354C0;
usedPalettesTmp = gUsedPalettes;
gUsedPalettes = 0;
palIdx = 0;
while (usedPalettesTmp != 0) {
if ((usedPalettesTmp & 1) == 1) {
func = (fptrMakeFadeBuff256)&gMakeFadeBuff256;
func(&((u8*)gPaletteBuffer)[palIdx], &PAL_RAM[palIdx], ptrUnk->unk2, ptrUnk->unk1);
}
palIdx += 0x20;
ptrUnk++;
usedPalettesTmp /= 2;
}
}
void sub_0804FFE4() {
MemClear(&gFadeControl, sizeof(gFadeControl));
MemClear(&gUnk_020354C0, sizeof(gUnk_020354C0));
gFadeControl.mask = 0xffffffff;
}
void sub_08050008() {
MemClear(&gUnk_020354C0, sizeof(gUnk_020354C0));
gFadeControl.mask = 0xFFFFFFFF;
}
void sub_08050024() {
sub_0801E104();
DoFade(5, 0x80 << 1);
DoFade(5, 256);
}
void sub_08050038(u32 arg0) {
@ -31,22 +74,22 @@ void DoFade(u32 fadeType, u32 fadeSpeed) {
gFadeControl.active = 1;
gFadeControl.fadeDuration = 0x100;
gFadeControl.field_0xe = 0;
if ((gFadeControl.fadeType & 2) != 0) {
if (gFadeControl.fadeType & 2) {
gFadeControl.field_0x2 = 0xf8;
} else {
gFadeControl.field_0x2 = 0;
}
if ((fadeType & 8) != 0) {
if (fadeType & 8) {
gUnk_03000000.spritesOffset = 1;
gScreen.bg1.control |= BGCNT_MOSAIC;
gScreen.bg2.control |= BGCNT_MOSAIC;
gScreen.bg3.control |= BGCNT_MOSAIC;
}
if ((fadeType & 0x10) != 0) {
if (fadeType & 0x10) {
sub_0801E1B8(gFadeControl.field_0x16, gFadeControl.field_0x18);
sub_0801E1EC(gFadeControl.field_0x12, gFadeControl.field_0x14, gFadeControl.field_0x10);
if ((fadeType & 1) == 0) {
gFadeControl.fadeType &= 0xfffb;
gFadeControl.fadeType &= ~4;
sub_08050008();
gUsedPalettes = 0xffffffff;
}

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@ -1,222 +0,0 @@
#include "global.h"
#include "area.h"
#include "room.h"
#include "flags.h"
#include "functions.h"
#include "utils.h"
extern void sub_0804B058(EntityData* dat);
extern void sub_0801AC98();
extern u32 sub_08049D1C(u32);
extern Entity* LoadRoomEntity(EntityData*);
extern void* GetRoomProperty(u32, u32, u32);
extern void** gCurrentRoomProperties;
extern void*** gAreaTable[];
extern u8 gUnk_081091E4[];
extern void sub_080186EC();
extern void sub_0804B16C();
extern void sub_080A7C7C(void);
extern Entity* GetEmptyEntityByKind(u32 kind);
void RegisterRoomEntity(Entity*, EntityData*);
void sub_0804AF0C(Entity*, EntityData*);
void sub_0804AFB0(void** properties);
void LoadRoomEntityList(EntityData* listPtr) {
if (listPtr != NULL) {
while (listPtr->kind != 0xFF) {
LoadRoomEntity(listPtr++);
}
}
}
NONMATCH("asm/loadRoomEntity.s", Entity* LoadRoomEntity(EntityData* dat)) {
int kind;
Entity* v4;
Entity* v5;
kind = dat->kind & 0xF;
if ((dat->flags & 0xF0) == 0x50 && DeepFindEntityByID(kind, dat->id))
return NULL;
v4 = GetEmptyEntityByKind(kind);
v5 = v4;
if (v4 != NULL) {
v4->kind = kind;
v4->id = dat->id;
v4->type = dat->type;
RegisterRoomEntity(v4, dat);
if ((dat->flags & 0xF0) != 16) {
v5->type2 = dat->type2;
v5->actionDelay = (dat->type2 & 0xFF00) >> 8;
if (kind == 9)
return v5;
sub_0804AF0C(v5, dat);
if (!v5->next)
return v5;
if ((dat->kind & 0x10) == 0) {
if ((dat->kind & 0x20) != 0) {
v5->collisionLayer = 2;
return v5;
}
if ((gRoomControls.unk6 & 2) == 0) {
sub_08016A30(v5);
}
}
v5->collisionLayer = 1;
}
}
return v5;
}
END_NONMATCH
void RegisterRoomEntity(Entity* ent, EntityData* dat) {
u32 list;
u32 kind;
void* offset;
list = dat->flags & 0xF;
kind = dat->kind & 0xF;
if (ent->prev == NULL) {
if (list == 0xF) {
AppendEntityToList(ent, gUnk_081091E4[kind]);
} else if (list == 8) {
AppendEntityToList(ent, 8);
} else {
AppendEntityToList(ent, list);
}
}
offset = &ent->field_0x78;
if (kind == MANAGER)
offset = &ent->y;
MemCopy(dat, offset, sizeof(EntityData));
}
void sub_0804AF0C(Entity* ent, EntityData* dat) {
switch (dat->flags & 0xf0) {
case 0x0:
ent->x.HALF.HI = dat->xPos + gRoomControls.roomOriginX;
ent->y.HALF.HI = dat->yPos + gRoomControls.roomOriginY;
break;
case 0x20:
ent->field_0x6c.HALF.HI |= 0x20;
ent->x.HALF.HI = dat->xPos + gRoomControls.roomOriginX;
ent->y.HALF.HI = dat->yPos + gRoomControls.roomOriginY;
break;
case 0x40:
ent->x.HALF.HI = dat->xPos + gRoomControls.roomOriginX;
ent->y.HALF.HI = dat->yPos + gRoomControls.roomOriginY;
if (!StartCutscene(ent, (u16*)dat->spritePtr))
DeleteEntity(ent);
break;
}
}
void sub_0804AF90(void) {
sub_0804AFB0(gArea.pCurrentRoomInfo->properties);
sub_080A7C7C();
}
void sub_0804AFB0(void** properties) {
u32 i;
gCurrentRoomProperties = properties;
for (i = 0; i < 8; ++i) {
gRoomVars.field_0x6c[i] = gCurrentRoomProperties[i];
}
}
u32 sub_0804AFDC() {
u32 result;
u32 (*func)();
result = 1;
func = (u32(*)())GetCurrentRoomProperty(6);
if (func != NULL)
result = func();
return result;
}
void sub_0804AFF4(void) {
void (*func)();
sub_080186EC();
func = (void (*)())GetCurrentRoomProperty(5);
if (func) {
func();
}
func = (void (*)())GetCurrentRoomProperty(7);
if (func) {
func();
}
sub_0804B16C();
}
void LoadRoom(void) {
LoadRoomEntityList(GetCurrentRoomProperty(1));
LoadRoomEntityList(GetCurrentRoomProperty(0));
if (CheckGlobalFlag(TABIDACHI))
sub_0804B058(GetCurrentRoomProperty(2));
LoadRoomTileEntities(GetCurrentRoomProperty(3));
sub_0801AC98();
}
void sub_0804B058(EntityData* dat) {
Entity* ent;
u32 uVar2;
if ((dat != NULL) && dat->kind != 0xff) {
uVar2 = 0;
do {
if ((uVar2 < 0x20) && ((dat->kind & 0xF) == 3)) {
if (sub_08049D1C(uVar2) != 0) {
ent = LoadRoomEntity(dat);
if ((ent != NULL) && (ent->kind == 3)) {
ent->field_0x6c.HALF.LO = uVar2 | 0x80;
}
}
} else {
LoadRoomEntity(dat);
}
uVar2++;
dat++;
} while (dat->kind != 0xff);
}
}
void sub_0804B0B0(u32 arg0, u32 arg1) {
LoadRoomEntityList(GetRoomProperty(arg0, arg1, 1));
}
void SetCurrentRoomPropertyList(u32 area, u32 room) {
gCurrentRoomProperties = NULL;
if (gAreaTable[area] != NULL) {
gCurrentRoomProperties = gAreaTable[area][room];
}
}
void sub_0804B0E8(u32 arg0, u32 arg1) {
void (*func)();
// init function at index 4 of room data
func = (void (*)())GetRoomProperty(arg0, arg1, 4);
if (func != NULL) {
func();
}
}
void* GetRoomProperty(u32 area, u32 room, u32 property) {
void** temp;
temp = NULL;
if (gAreaTable[area] != NULL) {
temp = gAreaTable[area][room];
if (temp != NULL) {
temp = temp[property];
}
}
return temp;
}

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@ -6,18 +6,6 @@
#include "object.h"
#include "area.h"
typedef struct {
Manager manager;
u8 field_0x20[0x15];
u8 field_0x35;
u8 field_0x36;
u8 field_0x37;
s16 x;
u16 y;
u16 tile;
u16 field_0x3e;
} Manager24;
extern void (*const gUnk_08108CDC[])(Manager24*);
u32 sub_0805BFC4(u32, u32);

7050
src/room.c

File diff suppressed because it is too large Load Diff

6667
src/roomInit.c Normal file

File diff suppressed because it is too large Load Diff

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@ -1,8 +0,0 @@
#include "global.h"
#include "utils.h"
#include "structures.h"
void sub_08050008() {
MemClear(&gUnk_020354C0, sizeof(gUnk_020354C0));
gFadeControl.mask = 0xFFFFFFFF;
}