diff --git a/asm/manager1A.s b/asm/manager1A.s deleted file mode 100644 index 82586617..00000000 --- a/asm/manager1A.s +++ /dev/null @@ -1,473 +0,0 @@ - .include "asm/macros.inc" - - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_0805B030 -sub_0805B030: @ 0x0805B030 - push {lr} - ldr r2, _0805B044 @ =gUnk_08108668 - ldrb r1, [r0, #0xc] - lsls r1, r1, #2 - adds r1, r1, r2 - ldr r1, [r1] - bl _call_via_r1 - pop {pc} - .align 2, 0 -_0805B044: .4byte gUnk_08108668 - - thumb_func_start sub_0805B048 -sub_0805B048: @ 0x0805B048 - push {r4, r5, lr} - adds r4, r0, #0 - movs r1, #6 - bl sub_0805E3A0 - adds r0, r4, #0 - adds r0, #0x20 - movs r1, #0x20 - bl _DmaZero - movs r0, #1 - strb r0, [r4, #0xc] - ldr r2, _0805B08C @ =gRoomControls - ldrb r0, [r2, #5] - adds r1, r4, #0 - adds r1, #0x3f - strb r0, [r1] - ldrb r1, [r4, #0xa] - lsls r0, r1, #2 - adds r0, r0, r1 - lsls r0, r0, #2 - ldr r1, _0805B090 @ =gUnk_08108764 - adds r5, r0, r1 - ldrb r0, [r5, #0xa] - cmp r0, #0 - bne _0805B094 - ldrh r0, [r2, #6] - strh r0, [r4, #0x20] - ldrh r0, [r2, #8] - strh r0, [r4, #0x22] - ldrh r0, [r2, #0x1e] - strh r0, [r4, #0x24] - ldrh r0, [r2, #0x20] - b _0805B0B2 - .align 2, 0 -_0805B08C: .4byte gRoomControls -_0805B090: .4byte gUnk_08108764 -_0805B094: - ldrb r0, [r5, #8] - lsls r0, r0, #4 - ldrh r1, [r2, #6] - adds r0, r0, r1 - strh r0, [r4, #0x20] - ldrb r0, [r5, #9] - lsls r0, r0, #4 - ldrh r2, [r2, #8] - adds r0, r0, r2 - strh r0, [r4, #0x22] - ldrb r0, [r5, #0xa] - lsls r0, r0, #4 - strh r0, [r4, #0x24] - ldrb r0, [r5, #0xb] - lsls r0, r0, #4 -_0805B0B2: - strh r0, [r4, #0x26] - ldr r1, [r5, #0xc] - rsbs r0, r1, #0 - orrs r0, r1 - lsrs r0, r0, #0x1f - strb r0, [r4, #0xb] - cmp r0, #0 - beq _0805B0FC - ldrb r0, [r4, #0x10] - movs r1, #0x20 - orrs r0, r1 - strb r0, [r4, #0x10] - ldr r0, [r5, #0xc] - ldrh r0, [r0, #4] - strh r0, [r4, #0x34] - ldr r0, [r5, #0xc] - ldrh r0, [r0, #6] - strh r0, [r4, #0x36] - ldr r0, [r5, #0xc] - ldrh r0, [r0, #8] - strh r0, [r4, #0x30] - ldr r0, [r5, #0xc] - ldrh r0, [r0, #0xa] - strh r0, [r4, #0x32] - bl sub_0805BC4C - adds r0, r4, #0 - bl sub_0805B2B0 - adds r0, r4, #0 - bl sub_0805B328 - ldr r1, _0805B160 @ =sub_0805B328 - adds r0, r4, #0 - movs r2, #0 - bl sub_08052D74 -_0805B0FC: - ldr r0, [r5, #0x10] - cmp r0, #0 - beq _0805B15E - ldrb r1, [r0] - ldrb r2, [r0, #1] - movs r0, #0x28 - bl CreateObject - adds r3, r0, #0 - cmp r3, #0 - beq _0805B128 - ldr r1, [r5, #0x10] - ldr r2, _0805B164 @ =gRoomControls - ldrh r0, [r2, #6] - ldrh r1, [r1, #4] - adds r0, r0, r1 - strh r0, [r3, #0x2e] - ldr r1, [r5, #0x10] - ldrh r0, [r2, #8] - ldrh r1, [r1, #6] - adds r0, r0, r1 - strh r0, [r3, #0x32] -_0805B128: - ldrb r0, [r4, #0xa] - cmp r0, #0xa - bne _0805B15E - movs r0, #0x4b - bl CheckLocalFlag - cmp r0, #0 - bne _0805B15E - movs r0, #0x28 - movs r1, #3 - movs r2, #3 - bl CreateObject - adds r3, r0, #0 - cmp r3, #0 - beq _0805B15E - ldr r1, [r5, #0x10] - ldr r2, _0805B164 @ =gRoomControls - ldrh r0, [r2, #6] - ldrh r1, [r1, #4] - adds r0, r0, r1 - strh r0, [r3, #0x2e] - ldr r1, [r5, #0x10] - ldrh r0, [r2, #8] - ldrh r1, [r1, #6] - adds r0, r0, r1 - strh r0, [r3, #0x32] -_0805B15E: - pop {r4, r5, pc} - .align 2, 0 -_0805B160: .4byte sub_0805B328 -_0805B164: .4byte gRoomControls - - thumb_func_start sub_0805B168 -sub_0805B168: @ 0x0805B168 - push {r4, r5, lr} - adds r4, r0, #0 - bl sub_0805B1CC - adds r5, r0, #0 - cmp r5, #0 - beq _0805B182 - adds r0, r4, #0 - bl sub_0805B210 - bl DeleteThisEntity - b _0805B1C0 -_0805B182: - adds r0, r4, #0 - bl sub_0805B2B0 - ldr r1, _0805B194 @ =gRoomControls - ldrh r0, [r1] - cmp r0, #1 - bne _0805B198 - strb r0, [r4, #0xd] - b _0805B1C0 - .align 2, 0 -_0805B194: .4byte gRoomControls -_0805B198: - ldrb r0, [r4, #0xd] - cmp r0, #0 - beq _0805B1C0 - strb r5, [r4, #0xd] - adds r0, r4, #0 - adds r0, #0x3f - ldrb r0, [r0] - ldrb r1, [r1, #5] - cmp r0, r1 - beq _0805B1C0 - ldrb r0, [r4, #0xb] - cmp r0, #0 - beq _0805B1BC - ldr r2, _0805B1C4 @ =gScreen - ldrh r1, [r2] - ldr r0, _0805B1C8 @ =0x0000F7FF - ands r0, r1 - strh r0, [r2] -_0805B1BC: - bl DeleteThisEntity -_0805B1C0: - pop {r4, r5, pc} - .align 2, 0 -_0805B1C4: .4byte gScreen -_0805B1C8: .4byte 0x0000F7FF - - thumb_func_start sub_0805B1CC -sub_0805B1CC: @ 0x0805B1CC - push {r4, r5, lr} - movs r5, #0 - movs r1, #0x20 - ldrsh r4, [r0, r1] - movs r2, #0x22 - ldrsh r1, [r0, r2] - ldrh r2, [r0, #0x24] - ldrh r3, [r0, #0x26] - adds r0, r4, #0 - bl sub_0806FBFC - cmp r0, #0 - beq _0805B20C - ldr r2, _0805B1FC @ =gPlayerState - ldr r1, [r2, #0x30] - movs r0, #5 - ands r0, r1 - cmp r0, #5 - bne _0805B200 - movs r0, #0x80 - lsls r0, r0, #8 - orrs r1, r0 - str r1, [r2, #0x30] - b _0805B20C - .align 2, 0 -_0805B1FC: .4byte gPlayerState -_0805B200: - movs r0, #0x80 - lsls r0, r0, #8 - ands r1, r0 - cmp r1, #0 - beq _0805B20C - movs r5, #1 -_0805B20C: - adds r0, r5, #0 - pop {r4, r5, pc} - - thumb_func_start sub_0805B210 -sub_0805B210: @ 0x0805B210 - push {r4, r5, lr} - ldr r2, _0805B248 @ =gScreenTransition - movs r1, #1 - strb r1, [r2, #8] - strb r1, [r2, #9] - movs r1, #4 - strb r1, [r2, #0xe] - ldrb r1, [r0, #0xa] - lsls r0, r1, #2 - adds r0, r0, r1 - lsls r0, r0, #2 - ldr r1, _0805B24C @ =gUnk_08108764 - adds r4, r0, r1 - ldrb r0, [r4, #1] - strb r0, [r2, #0xc] - ldrb r0, [r4, #2] - strb r0, [r2, #0xd] - ldrb r0, [r4, #3] - strb r0, [r2, #0x14] - ldr r0, _0805B250 @ =gPlayerState - ldr r0, [r0, #0x30] - movs r1, #0x80 - ands r0, r1 - adds r5, r2, #0 - cmp r0, #0 - beq _0805B254 - movs r0, #6 - b _0805B256 - .align 2, 0 -_0805B248: .4byte gScreenTransition -_0805B24C: .4byte gUnk_08108764 -_0805B250: .4byte gPlayerState -_0805B254: - movs r0, #2 -_0805B256: - strb r0, [r5, #0xf] - ldrb r0, [r4] - cmp r0, #1 - beq _0805B278 - cmp r0, #1 - bgt _0805B268 - cmp r0, #0 - beq _0805B26E - b _0805B2AC -_0805B268: - cmp r0, #2 - beq _0805B2A0 - b _0805B2AC -_0805B26E: - ldrh r0, [r4, #4] - strh r0, [r5, #0x10] - ldrh r0, [r4, #6] - strh r0, [r5, #0x12] - b _0805B2AC -_0805B278: - ldr r2, _0805B298 @ =gPlayerEntity - ldr r3, _0805B29C @ =gRoomControls - ldrh r0, [r2, #0x2e] - ldrh r1, [r3, #6] - subs r0, r0, r1 - ldrh r1, [r4, #4] - adds r0, r0, r1 - strh r0, [r5, #0x10] - ldrh r0, [r2, #0x32] - ldrh r1, [r3, #8] - subs r0, r0, r1 - ldrh r4, [r4, #6] - adds r0, r0, r4 - strh r0, [r5, #0x12] - b _0805B2AC - .align 2, 0 -_0805B298: .4byte gPlayerEntity -_0805B29C: .4byte gRoomControls -_0805B2A0: - ldrh r0, [r4, #4] - strh r0, [r5, #0x10] - ldrh r0, [r4, #6] - strh r0, [r5, #0x12] - movs r0, #6 - strb r0, [r5, #0xf] -_0805B2AC: - pop {r4, r5, pc} - .align 2, 0 - - thumb_func_start sub_0805B2B0 -sub_0805B2B0: @ 0x0805B2B0 - push {r4, r5, r6, r7, lr} - adds r5, r0, #0 - ldrb r0, [r5, #0xb] - cmp r0, #0 - beq _0805B31E - ldrh r1, [r5, #0x30] - ldr r6, _0805B320 @ =gRoomControls - movs r2, #0xa - ldrsh r0, [r6, r2] - subs r1, r1, r0 - cmp r1, #0 - bge _0805B2CA - adds r1, #3 -_0805B2CA: - asrs r4, r1, #2 - ldrh r1, [r5, #0x32] - movs r7, #0xc - ldrsh r0, [r6, r7] - subs r1, r1, r0 - cmp r1, #0 - bge _0805B2DA - adds r1, #3 -_0805B2DA: - asrs r3, r1, #2 - movs r0, #0xc - rsbs r0, r0, #0 - cmp r4, r0 - bge _0805B2E6 - adds r4, r0, #0 -_0805B2E6: - cmp r4, #0xc - ble _0805B2EC - movs r4, #0xc -_0805B2EC: - cmp r3, r0 - bge _0805B2F2 - adds r3, r0, #0 -_0805B2F2: - cmp r3, #0xc - ble _0805B2F8 - movs r3, #0xc -_0805B2F8: - ldr r2, _0805B324 @ =gScreen - ldrh r1, [r2] - movs r7, #0x80 - lsls r7, r7, #4 - adds r0, r7, #0 - orrs r0, r1 - strh r0, [r2] - ldrh r0, [r5, #0x34] - ldrh r1, [r6, #0xa] - adds r0, r0, r1 - adds r0, r0, r4 - strh r0, [r6, #0x2a] - strh r0, [r2, #0x2e] - ldrh r0, [r5, #0x36] - ldrh r7, [r6, #0xc] - adds r0, r0, r7 - adds r0, r0, r3 - strh r0, [r6, #0x2e] - strh r0, [r2, #0x30] -_0805B31E: - pop {r4, r5, r6, r7, pc} - .align 2, 0 -_0805B320: .4byte gRoomControls -_0805B324: .4byte gScreen - - thumb_func_start sub_0805B328 -sub_0805B328: @ 0x0805B328 - push {r4, lr} - adds r1, r0, #0 - ldrb r0, [r1, #0xb] - cmp r0, #0 - beq _0805B372 - ldrb r1, [r1, #0xa] - lsls r0, r1, #2 - adds r0, r0, r1 - lsls r0, r0, #2 - ldr r1, _0805B374 @ =gUnk_08108764 - adds r0, r0, r1 - ldr r0, [r0, #0xc] - ldr r0, [r0] - ldr r1, _0805B378 @ =gGlobalGfxAndPalettes - adds r0, r0, r1 - ldr r1, _0805B37C @ =0x0600F000 - movs r4, #0x80 - lsls r4, r4, #4 - adds r2, r4, #0 - bl LoadAssetAsync - ldr r1, _0805B380 @ =gScreen - ldr r0, _0805B384 @ =0x00001E07 - strh r0, [r1, #0x2c] - ldrh r0, [r1] - orrs r4, r0 - strh r4, [r1] - ldr r2, _0805B388 @ =gRoomControls - ldrh r0, [r2, #0x2a] - strh r0, [r1, #0x2e] - ldrh r0, [r2, #0x2e] - strh r0, [r1, #0x30] - adds r1, #0x66 - ldrh r2, [r1] - ldr r0, _0805B38C @ =0x0000FFF7 - ands r0, r2 - strh r0, [r1] -_0805B372: - pop {r4, pc} - .align 2, 0 -_0805B374: .4byte gUnk_08108764 -_0805B378: .4byte gGlobalGfxAndPalettes -_0805B37C: .4byte 0x0600F000 -_0805B380: .4byte gScreen -_0805B384: .4byte 0x00001E07 -_0805B388: .4byte gRoomControls -_0805B38C: .4byte 0x0000FFF7 - - thumb_func_start sub_0805B390 -sub_0805B390: @ 0x0805B390 - push {r4, lr} - adds r4, r0, #0 - bl GetEmptyManager - adds r1, r0, #0 - cmp r1, #0 - beq _0805B3B0 - movs r0, #9 - strb r0, [r1, #8] - movs r0, #0x1a - strb r0, [r1, #9] - strb r4, [r1, #0xa] - adds r0, r1, #0 - movs r1, #6 - bl AppendEntityToList -_0805B3B0: - pop {r4, pc} - .align 2, 0 diff --git a/linker.ld b/linker.ld index 04bd0992..f0d63b1c 100644 --- a/linker.ld +++ b/linker.ld @@ -494,7 +494,7 @@ SECTIONS { asm/manager17.o(.text); asm/manager18.o(.text); asm/manager19.o(.text); - asm/manager1A.o(.text); + src/manager/manager1A.o(.text); asm/manager1B.o(.text); asm/manager1C.o(.text); asm/manager1D.o(.text); diff --git a/src/manager/manager1A.c b/src/manager/manager1A.c new file mode 100644 index 00000000..ff6d8afe --- /dev/null +++ b/src/manager/manager1A.c @@ -0,0 +1,223 @@ +#include "global.h" +#include "manager.h" +#include "flags.h" +#include "entity.h" +#include "room.h" +#include "screen.h" +#include "functions.h" + + +typedef struct { + Manager manager; + s16 unk_20; + s16 unk_22; + u16 unk_24; + u16 unk_26; + u8 unk_28[8]; + u16 unk_30; + u16 unk_32; + u16 unk_34; + u16 unk_36; + u8 unk_38[7]; + u8 unk_3f; +} Manager1A; + +extern void (*const gUnk_08108668[])(Manager1A*); + +extern u8 gGlobalGfxAndPalettes[]; + +void sub_0805B030(Manager1A* this) { + gUnk_08108668[this->manager.action](this); +} + +extern void sub_08052D74(void*, void*, void*); +extern u32 sub_0806FBFC(u32, u32, u32, u32); + +typedef struct struct_08108764 { + u8 unk_00; + u8 unk_01;//area ID? + u8 unk_02;//room ID? + u8 unk_03;//layer? + u16 unk_04; + u16 unk_06; + u8 unk_08; + u8 unk_09; + u8 unk_0a; + u8 unk_0b; + struct { + u32 unk_00; + u16 unk_04; + u16 unk_06; + u16 unk_08; + u16 unk_0a; + }* unk_0c; + struct { + u8 unk_00; + u8 unk_01; + u8 unk_02[2]; + u16 unk_04; + u16 unk_06; + }* unk_10; +} struct_08108764; + +extern struct_08108764 gUnk_08108764[]; + +u32 sub_0805B1CC(Manager1A*); +void sub_0805B210(Manager1A*); +void sub_0805B2B0(Manager1A*); +void sub_0805B328(Manager1A*); +void sub_0805BC4C(void); + +void sub_0805B048(Manager1A* this) { + struct_08108764* tmp; + Entity* obj; + sub_0805E3A0(&this->manager, 6); + _DmaZero(&this->unk_20, 0x20); + this->manager.action = 1; + this->unk_3f = gRoomControls.roomID; + tmp = &gUnk_08108764[this->manager.unk_0a]; + if (!tmp->unk_0a) { + this->unk_20 = gRoomControls.roomOriginX; + this->unk_22 = gRoomControls.roomOriginY; + this->unk_24 = gRoomControls.width; + this->unk_26 = gRoomControls.height; + } else { + this->unk_20 = (tmp->unk_08 << 4) + gRoomControls.roomOriginX; + this->unk_22 = (tmp->unk_09 << 4) + gRoomControls.roomOriginY; + this->unk_24 = (tmp->unk_0a << 4); + this->unk_26 = (tmp->unk_0b << 4); + } + this->manager.unk_0b = tmp->unk_0c != 0; + if (this->manager.unk_0b) { + this->manager.unk_10 |= 0x20; + this->unk_34 = tmp->unk_0c->unk_04; + this->unk_36 = tmp->unk_0c->unk_06; + this->unk_30 = tmp->unk_0c->unk_08; + this->unk_32 = tmp->unk_0c->unk_0a; + sub_0805BC4C(); + sub_0805B2B0(this); + sub_0805B328(this); + sub_08052D74(this, sub_0805B328, 0); + } + if (!tmp->unk_10) return; + obj = CreateObject(0x28, tmp->unk_10->unk_00, tmp->unk_10->unk_01); + if (obj) { + obj->x.HALF.HI = tmp->unk_10->unk_04 + gRoomControls.roomOriginX; + obj->y.HALF.HI = tmp->unk_10->unk_06 + gRoomControls.roomOriginY; + } + if (this->manager.unk_0a != 0xa + || CheckLocalFlag(0x4B)) return; + obj = CreateObject(0x28, 3, 3); + if (obj) { + obj->x.HALF.HI = tmp->unk_10->unk_04 + gRoomControls.roomOriginX; + obj->y.HALF.HI = tmp->unk_10->unk_06 + gRoomControls.roomOriginY; + } +} + +void sub_0805B168(Manager1A* this) { + if (sub_0805B1CC(this)) { + sub_0805B210(this); + DeleteThisEntity(); + return; + } + sub_0805B2B0(this); + if (gRoomControls.unk2 == 1) { + this->manager.unk_0d = 1; + return; + } + if (!this->manager.unk_0d) return; + this->manager.unk_0d = 0; + if (this->unk_3f == gRoomControls.roomID) return; + if (this->manager.unk_0b) { + gScreen.lcd.displayControl &= ~0x800; + } + DeleteThisEntity(); +} + +u32 sub_0805B1CC(Manager1A* this) { + u32 re = 0; + if (sub_0806FBFC(this->unk_20, this->unk_22, this->unk_24, this->unk_26)) { + if ((gPlayerState.flags.all & 0x4) && (gPlayerState.flags.all & 0x1)) { + gPlayerState.flags.all |= 0x8000; + } else if (gPlayerState.flags.all & 0x8000) { + re = 1; + } + } + return re; +} + +void sub_0805B210(Manager1A* this) { + struct_08108764 *tmp; + gScreenTransition.transitioningOut = 1; + gScreenTransition.transitionType = 1; + gScreenTransition.playerState = 4; + tmp = &gUnk_08108764[this->manager.unk_0a]; + gScreenTransition.areaID = tmp->unk_01; + gScreenTransition.roomID = tmp->unk_02; + gScreenTransition.playerLayer = tmp->unk_03; + if (gPlayerState.flags.all & 0x80) { + gScreenTransition.field_0xf = 6; + } else { + gScreenTransition.field_0xf = 2; + } + switch (tmp->unk_00) { + case 0: + gScreenTransition.playerStartPos.HALF.x = tmp->unk_04; + gScreenTransition.playerStartPos.HALF.y = tmp->unk_06; + break; + case 1: + gScreenTransition.playerStartPos.HALF.x = gPlayerEntity.x.HALF.HI - gRoomControls.roomOriginX + tmp->unk_04; + gScreenTransition.playerStartPos.HALF.y = gPlayerEntity.y.HALF.HI - gRoomControls.roomOriginY + tmp->unk_06; + break; + case 2: + gScreenTransition.playerStartPos.HALF.x = tmp->unk_04; + gScreenTransition.playerStartPos.HALF.y = tmp->unk_06; + gScreenTransition.field_0xf = 6; + break; + } +} + +void sub_0805B2B0(Manager1A* this) { + s32 tmp, tmp2; + if (!this->manager.unk_0b) return; + tmp = (this->unk_30 - gRoomControls.roomScrollX) / 4; + tmp2 = (this->unk_32 - gRoomControls.roomScrollY) / 4; + if (tmp < -12) { + tmp = -12; + } + if (tmp > 12) { + tmp = 12; + } + if (tmp2 < -12) { + tmp2 = -12; + } + if (tmp2 > 12) { + tmp2 = 12; + } + gScreen.lcd.displayControl |= 0x800; + gRoomControls.bg3OffsetX.HALF.HI = gRoomControls.roomScrollX + this->unk_34 + tmp; + gScreen.affine.bg3xOffset = gRoomControls.roomScrollX + this->unk_34 + tmp; + gRoomControls.bg3OffsetY.HALF.HI = gRoomControls.roomScrollY + this->unk_36 + tmp2; + gScreen.affine.bg3yOffset = gRoomControls.roomScrollY + this->unk_36 + tmp2; +} + +void sub_0805B328(Manager1A* this) { + struct_08108764 *tmp; + if (!this->manager.unk_0b) return; + tmp = &gUnk_08108764[this->manager.unk_0a]; + LoadAssetAsync(&gGlobalGfxAndPalettes[tmp->unk_0c->unk_00], 0x0600F000, 0x800); + gScreen.affine.bg3Control = 0x1E07; + gScreen.lcd.displayControl |= 0x800; + gScreen.affine.bg3xOffset = gRoomControls.bg3OffsetX.HALF.HI; + gScreen.affine.bg3yOffset = gRoomControls.bg3OffsetY.HALF.HI; + gScreen.controls.layerFXControl &= ~0x8; +} + +void sub_0805B390(u32 unk1) { + Manager* tmp = GetEmptyManager(); + if (!tmp) return; + tmp->type = 0x9; + tmp->subtype = 0x1A; + tmp->unk_0a = unk1; + AppendEntityToList(tmp, 6); +}