Match sub_080ACDB0

This commit is contained in:
Tal Hayon 2022-07-04 18:42:08 +03:00
parent 3046351144
commit d8f70dcfbf
2 changed files with 66 additions and 151 deletions

View File

@ -1,150 +0,0 @@
.syntax unified
push {r4, r5, r6, r7, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xa]
cmp r0, #0
bne _080ACDE8
ldr r2, _080ACDE0 @ =gPlayerEntity
ldr r1, _080ACDE4 @ =gUnk_08126EE4
ldrb r0, [r4, #0x14]
adds r0, r0, r1
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
ldrh r3, [r2, #0x2e]
adds r0, r0, r3
strh r0, [r4, #0x2e]
ldrb r0, [r4, #0x14]
adds r0, #1
adds r0, r0, r1
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
ldrh r2, [r2, #0x32]
adds r0, r0, r2
b _080ACEB4
.align 2, 0
_080ACDE0: .4byte gPlayerEntity
_080ACDE4: .4byte gUnk_08126EE4
_080ACDE8:
ldrb r2, [r4, #0x14]
movs r0, #2
ands r0, r2
cmp r0, #0
beq _080ACE48
ldr r0, [r4, #0x50]
ldrh r1, [r0, #0x32]
subs r1, #3
strh r1, [r4, #0x32]
movs r1, #4
ands r1, r2
adds r3, r0, #0
cmp r1, #0
beq _080ACE20
movs r0, #0x2e
ldrsh r7, [r3, r0]
movs r0, #0x2e
ldrsh r6, [r4, r0]
ldr r1, _080ACE1C @ =gUnk_0812AAE8
ldrb r2, [r4, #0xa]
adds r0, r2, r1
ldrb r0, [r0]
rsbs r5, r0, #0
adds r0, r1, #0
b _080ACE30
.align 2, 0
_080ACE1C: .4byte gUnk_0812AAE8
_080ACE20:
movs r0, #0x2e
ldrsh r6, [r3, r0]
movs r0, #0x2e
ldrsh r7, [r4, r0]
ldr r0, _080ACE44 @ =gUnk_0812AAE8
ldrb r2, [r4, #0xa]
adds r1, r2, r0
ldrb r5, [r1]
_080ACE30:
subs r1, r7, r6
str r1, [r4, #0x78]
adds r0, r2, r0
ldrb r0, [r0]
cmp r0, r1
bhi _080ACE90
ldrh r0, [r3, #0x2e]
adds r0, r0, r5
strh r0, [r4, #0x2e]
b _080ACEB6
.align 2, 0
_080ACE44: .4byte gUnk_0812AAE8
_080ACE48:
ldr r1, [r4, #0x50]
ldrh r0, [r1, #0x2e]
strh r0, [r4, #0x2e]
movs r0, #4
ands r0, r2
adds r3, r1, #0
cmp r0, #0
beq _080ACE70
movs r0, #0x32
ldrsh r6, [r3, r0]
movs r0, #0x32
ldrsh r7, [r4, r0]
ldr r0, _080ACE6C @ =gUnk_0812AAE8
ldrb r2, [r4, #0xa]
adds r1, r2, r0
ldrb r5, [r1]
b _080ACE84
.align 2, 0
_080ACE6C: .4byte gUnk_0812AAE8
_080ACE70:
movs r0, #0x32
ldrsh r7, [r3, r0]
movs r0, #0x32
ldrsh r6, [r4, r0]
ldr r1, _080ACEAC @ =gUnk_0812AAE8
ldrb r2, [r4, #0xa]
adds r0, r2, r1
ldrb r0, [r0]
rsbs r5, r0, #0
adds r0, r1, #0
_080ACE84:
subs r1, r7, r6
str r1, [r4, #0x78]
adds r0, r2, r0
ldrb r0, [r0]
cmp r0, r1
bls _080ACEB0
_080ACE90:
subs r0, r0, r1
lsls r1, r0, #8
strh r1, [r4, #0x24]
lsls r0, r0, #0x18
asrs r0, r0, #0x10
movs r1, #0x80
lsls r1, r1, #2
cmp r0, r1
ble _080ACEA4
strh r1, [r4, #0x24]
_080ACEA4:
adds r0, r4, #0
bl ProcessMovement1
b _080ACEB6
.align 2, 0
_080ACEAC: .4byte gUnk_0812AAE8
_080ACEB0:
ldrh r0, [r3, #0x32]
adds r0, r0, r5
_080ACEB4:
strh r0, [r4, #0x32]
_080ACEB6:
ldr r0, _080ACEC8 @ =gPlayerEntity
adds r0, #0x38
ldrb r1, [r0]
adds r0, r4, #0
adds r0, #0x38
strb r1, [r0]
movs r0, #0
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080ACEC8: .4byte gPlayerEntity
.syntax divided

View File

@ -41,6 +41,7 @@ extern const s8* const sOffsets[];
extern const s8 gUnk_0812AABC[];
extern const Hitbox* const sHitboxes[];
extern const u8 gUnk_0812AAE8[];
extern const s8 gUnk_08126EE4[];
// specifically, the little gusts that come out while the item is active
// type 0: stays close to jar?
@ -149,7 +150,71 @@ static void sub_080ACC78(GustEntity* this) {
}
}
/*static*/ ASM_FUNC("asm/non_matching/playerItem10/sub_080ACDB0.inc", bool32 sub_080ACDB0(GustEntity* this))
bool32 sub_080ACDB0(GustEntity* this) {
s32 sVar2;
s32 sVar3;
Entity* pEVar4;
u32 uVar6;
u32 uVar7;
u32 tmp;
if (super->type == 0) {
super->x.HALF.HI = gPlayerEntity.x.HALF.HI + gUnk_08126EE4[super->animationState];
super->y.HALF.HI = gPlayerEntity.y.HALF.HI + gUnk_08126EE4[super->animationState + 1];
} else {
if ((super->animationState & 2) != 0) {
super->y.HALF.HI = super->parent->y.HALF.HI - 3;
tmp = super->animationState & 4;
pEVar4 = super->parent;
if ((tmp) != 0) {
sVar3 = pEVar4->x.HALF.HI;
sVar2 = super->x.HALF.HI;
uVar7 = -(u16)gUnk_0812AAE8[super->type];
} else {
sVar2 = pEVar4->x.HALF.HI;
sVar3 = super->x.HALF.HI;
uVar7 = (u16)gUnk_0812AAE8[super->type];
}
this->unk78 = (s32)sVar3 - (s32)sVar2;
uVar6 = gUnk_0812AAE8[super->type];
if (uVar6 <= this->unk78) {
super->x.HALF.HI = pEVar4->x.HALF.HI + uVar7;
} else {
super->speed = (uVar6 - this->unk78) * 0x100;
if (0x200 < (s32)((uVar6 - this->unk78) * 0x1000000) >> 0x10) {
super->speed = 0x200;
}
ProcessMovement1(super);
}
} else {
super->x.HALF.HI = super->parent->x.HALF.HI;
tmp = super->animationState & 4;
pEVar4 = super->parent;
if ((super->animationState & 4) != 0) {
sVar2 = pEVar4->y.HALF.HI;
sVar3 = super->y.HALF.HI;
uVar7 = gUnk_0812AAE8[super->type];
} else {
sVar3 = pEVar4->y.HALF.HI;
sVar2 = super->y.HALF.HI;
uVar7 = -gUnk_0812AAE8[super->type];
}
this->unk78 = sVar3 - sVar2;
uVar6 = gUnk_0812AAE8[super->type];
if (uVar6 > this->unk78) {
super->speed = (uVar6 - this->unk78) * 0x100;
if (0x200 < (s32)((uVar6 - this->unk78) * 0x1000000) >> 0x10) {
super->speed = 0x200;
}
ProcessMovement1(super);
} else {
super->y.HALF.HI = pEVar4->y.HALF.HI + uVar7;
}
}
}
super->collisionLayer = gPlayerEntity.collisionLayer;
return 0;
}
static void sub_080ACECC(GustEntity* this) {
Entity* entity;