Merge pull request #317 from hatal175/spinybeetle

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notyourav 2022-01-27 02:57:30 -08:00 committed by GitHub
commit d9c2998ae9
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5 changed files with 396 additions and 1005 deletions

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@ -1,966 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start SpinyBeetle
SpinyBeetle: @ 0x0803379C
push {r4, lr}
adds r4, r0, #0
ldr r1, _080337B8 @ =gUnk_080CEBEC
bl EnemyFunctionHandler
movs r3, #0x10
rsbs r3, r3, #0
adds r0, r4, #0
movs r1, #0
movs r2, #1
bl SetChildOffset
pop {r4, pc}
.align 2, 0
_080337B8: .4byte gUnk_080CEBEC
thumb_func_start sub_080337BC
sub_080337BC: @ 0x080337BC
push {lr}
ldr r2, _080337D0 @ =gUnk_080CEC04
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_080337D0: .4byte gUnk_080CEC04
thumb_func_start sub_080337D4
sub_080337D4: @ 0x080337D4
push {r4, r5, lr}
adds r4, r0, #0
adds r0, #0x43
ldrb r0, [r0]
cmp r0, #0
beq _080337E8
adds r0, r4, #0
movs r1, #0x1c
bl sub_0804A9FC
_080337E8:
ldr r1, _08033868 @ =gUnk_080CEBEC
adds r0, r4, #0
bl sub_0804AA30
adds r2, r4, #0
adds r2, #0x41
ldrb r1, [r2]
movs r0, #0x80
ands r0, r1
adds r5, r2, #0
cmp r0, #0
beq _08033864
adds r0, r4, #0
adds r0, #0x3d
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
cmp r0, #0
ble _0803381A
ldr r0, [r4, #0x54]
cmp r0, #0
beq _0803381A
adds r0, r4, #0
bl sub_08033E1C
_0803381A:
ldrb r1, [r5]
movs r0, #0x3f
ands r0, r1
cmp r0, #0x14
bne _08033864
ldrb r0, [r4, #0xc]
cmp r0, #5
beq _08033864
movs r0, #3
strb r0, [r4, #0xc]
movs r0, #0x5a
strb r0, [r4, #0xe]
movs r0, #0x10
strb r0, [r4, #0xf]
adds r2, r4, #0
adds r2, #0x29
ldrb r1, [r2]
subs r0, #0x49
ands r0, r1
movs r1, #8
orrs r0, r1
strb r0, [r2]
adds r0, r4, #0
movs r1, #1
bl sub_08049F84
adds r0, #4
movs r1, #0x18
ands r0, r1
strb r0, [r4, #0x15]
adds r0, r4, #0
bl sub_08033D78
adds r0, r4, #0
movs r1, #3
bl InitializeAnimation
_08033864:
pop {r4, r5, pc}
.align 2, 0
_08033868: .4byte gUnk_080CEBEC
thumb_func_start nullsub_159
nullsub_159: @ 0x0803386C
bx lr
.align 2, 0
thumb_func_start sub_08033870
sub_08033870: @ 0x08033870
push {r4, lr}
adds r4, r0, #0
bl sub_08001242
ldrb r0, [r4, #0xc]
cmp r0, #5
beq _0803388E
adds r0, r4, #0
bl sub_08033DF0
cmp r0, #0
beq _0803388E
adds r0, r4, #0
bl sub_08033E1C
_0803388E:
pop {r4, pc}
thumb_func_start sub_08033890
sub_08033890: @ 0x08033890
push {r4, r5, r6, lr}
adds r6, r0, #0
movs r1, #0
movs r0, #1
strb r0, [r6, #0xc]
strb r1, [r6, #0xe]
strb r1, [r6, #0xf]
ldr r0, [r6, #0x2c]
ldr r3, _0803394C @ =0xFFF00000
ands r0, r3
movs r2, #0x80
lsls r2, r2, #0xc
orrs r0, r2
str r0, [r6, #0x7c]
adds r4, r6, #0
adds r4, #0x80
ldr r0, [r6, #0x30]
ands r0, r3
orrs r0, r2
str r0, [r4]
ldr r0, [r6, #0x7c]
str r0, [r6, #0x2c]
ldr r0, [r4]
str r0, [r6, #0x30]
adds r0, r6, #0
adds r0, #0x79
strb r1, [r0]
adds r0, #1
strb r1, [r0]
subs r0, #2
strb r1, [r0]
adds r0, #3
strb r1, [r0]
movs r0, #0x2e
ldrsh r1, [r6, r0]
ldr r2, _08033950 @ =gRoomControls
ldrh r0, [r2, #6]
subs r1, r1, r0
asrs r1, r1, #4
movs r3, #0x3f
ands r1, r3
movs r4, #0x32
ldrsh r0, [r6, r4]
ldrh r2, [r2, #8]
subs r0, r0, r2
asrs r0, r0, #4
ands r0, r3
lsls r0, r0, #6
orrs r1, r0
adds r4, r6, #0
adds r4, #0x74
strh r1, [r4]
ldrh r0, [r4]
adds r5, r6, #0
adds r5, #0x38
ldrb r1, [r5]
bl GetTileIndex
adds r1, r6, #0
adds r1, #0x76
strh r0, [r1]
ldr r0, _08033954 @ =0x00004022
ldrh r1, [r4]
ldrb r2, [r5]
bl SetTile
ldrb r1, [r6, #0xa]
movs r0, #0x7d
movs r2, #0
bl CreateObject
adds r4, r0, #0
cmp r4, #0
bne _08033928
bl DeleteThisEntity
_08033928:
adds r0, r6, #0
adds r1, r4, #0
bl CopyPosition
str r4, [r6, #0x54]
str r6, [r4, #0x50]
ldrb r0, [r6, #0xa]
cmp r0, #1
bne _08033940
adds r0, r6, #0
bl sub_08033EA8
_08033940:
adds r0, r6, #0
movs r1, #0
bl InitializeAnimation
pop {r4, r5, r6, pc}
.align 2, 0
_0803394C: .4byte 0xFFF00000
_08033950: .4byte gRoomControls
_08033954: .4byte 0x00004022
thumb_func_start sub_08033958
sub_08033958: @ 0x08033958
push {r4, r5, lr}
adds r4, r0, #0
bl sub_08033DF0
cmp r0, #0
beq _08033982
adds r0, r4, #0
bl sub_08033E1C
adds r0, r4, #0
adds r0, #0x76
ldrh r0, [r0]
adds r1, r4, #0
adds r1, #0x74
ldrh r1, [r1]
adds r2, r4, #0
adds r2, #0x38
ldrb r2, [r2]
bl sub_0807B9B8
b _08033A72
_08033982:
adds r1, r4, #0
adds r1, #0x7b
ldrb r0, [r1]
cmp r0, #0
beq _08033992
subs r0, #1
strb r0, [r1]
b _08033A72
_08033992:
ldr r0, [r4, #0x7c]
str r0, [r4, #0x2c]
adds r0, r4, #0
adds r0, #0x80
ldr r0, [r0]
str r0, [r4, #0x30]
adds r0, r4, #0
movs r1, #1
movs r2, #0x10
bl sub_0804A024
adds r5, r0, #0
cmp r5, #0x10
beq _080339E0
cmp r5, #0x10
bhi _080339BC
cmp r5, #0
beq _080339C6
cmp r5, #8
beq _080339F0
b _08033A10
_080339BC:
cmp r5, #0x18
beq _08033A00
cmp r5, #0xff
bne _08033A10
b _08033A72
_080339C6:
adds r0, r4, #0
adds r0, #0x78
ldrb r0, [r0]
cmp r0, #0
beq _08033A72
movs r1, #0x32
ldrsh r0, [r4, r1]
ldr r1, _080339DC @ =gPlayerEntity
movs r2, #0x32
ldrsh r1, [r1, r2]
b _08033A0A
.align 2, 0
_080339DC: .4byte gPlayerEntity
_080339E0:
ldr r0, _080339EC @ =gPlayerEntity
movs r1, #0x32
ldrsh r0, [r0, r1]
movs r2, #0x32
ldrsh r1, [r4, r2]
b _08033A0A
.align 2, 0
_080339EC: .4byte gPlayerEntity
_080339F0:
ldr r0, _080339FC @ =gPlayerEntity
movs r1, #0x2e
ldrsh r0, [r0, r1]
movs r2, #0x2e
ldrsh r1, [r4, r2]
b _08033A0A
.align 2, 0
_080339FC: .4byte gPlayerEntity
_08033A00:
movs r1, #0x2e
ldrsh r0, [r4, r1]
ldr r1, _08033A74 @ =gPlayerEntity
movs r2, #0x2e
ldrsh r1, [r1, r2]
_08033A0A:
subs r0, r0, r1
cmp r0, #0x30
bgt _08033A72
_08033A10:
ldr r0, [r4, #0x54]
cmp r0, #0
beq _08033A1E
bl sub_0806F520
cmp r0, #0
bne _08033A72
_08033A1E:
adds r1, r4, #0
adds r1, #0x78
ldrb r0, [r1]
cmp r0, #0
bne _08033A2C
movs r0, #1
strb r0, [r1]
_08033A2C:
movs r0, #2
strb r0, [r4, #0xc]
strb r5, [r4, #0x15]
ldrb r1, [r4, #0x18]
subs r0, #6
ands r0, r1
movs r1, #1
orrs r0, r1
strb r0, [r4, #0x18]
ldrb r1, [r4, #0x10]
movs r0, #0x80
orrs r0, r1
strb r0, [r4, #0x10]
ldr r0, [r4, #0x30]
ldr r1, _08033A78 @ =0xFFF00000
ands r0, r1
movs r1, #0xc0
lsls r1, r1, #0xc
orrs r0, r1
str r0, [r4, #0x30]
adds r0, r4, #0
adds r0, #0x76
ldrh r0, [r0]
adds r1, r4, #0
adds r1, #0x74
ldrh r1, [r1]
adds r2, r4, #0
adds r2, #0x38
ldrb r2, [r2]
bl sub_0807B9B8
adds r0, r4, #0
movs r1, #2
bl InitializeAnimation
_08033A72:
pop {r4, r5, pc}
.align 2, 0
_08033A74: .4byte gPlayerEntity
_08033A78: .4byte 0xFFF00000
thumb_func_start sub_08033A7C
sub_08033A7C: @ 0x08033A7C
push {r4, lr}
adds r4, r0, #0
bl sub_08033DF0
cmp r0, #0
beq _08033A90
adds r0, r4, #0
bl sub_08033E1C
b _08033AC8
_08033A90:
adds r0, r4, #0
bl GetNextFrame
adds r0, r4, #0
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _08033AC8
movs r0, #3
strb r0, [r4, #0xc]
movs r0, #0x78
strb r0, [r4, #0xe]
movs r0, #0x20
strb r0, [r4, #0xf]
adds r2, r4, #0
adds r2, #0x29
ldrb r1, [r2]
subs r0, #0x59
ands r0, r1
movs r1, #8
orrs r0, r1
strb r0, [r2]
adds r0, r4, #0
movs r1, #3
bl InitializeAnimation
_08033AC8:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_08033ACC
sub_08033ACC: @ 0x08033ACC
push {r4, lr}
adds r4, r0, #0
bl sub_08033DF0
cmp r0, #0
beq _08033AE0
adds r0, r4, #0
bl sub_08033E1C
b _08033B42
_08033AE0:
adds r0, r4, #0
bl GetNextFrame
adds r0, r4, #0
bl GetNextFrame
ldrb r0, [r4, #0xf]
cmp r0, #0
beq _08033AF8
subs r0, #1
strb r0, [r4, #0xf]
b _08033B42
_08033AF8:
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _08033B3C
movs r0, #4
strb r0, [r4, #0xc]
movs r0, #0x78
strb r0, [r4, #0xe]
ldr r2, [r4, #0x2c]
ldr r1, _08033B38 @ =0xFFF00000
ands r2, r1
movs r0, #0x80
lsls r0, r0, #0xc
orrs r2, r0
str r2, [r4, #0x2c]
ldr r0, [r4, #0x30]
ands r0, r1
movs r1, #0xc0
lsls r1, r1, #0xc
orrs r0, r1
str r0, [r4, #0x30]
str r2, [r4, #0x7c]
adds r1, r4, #0
adds r1, #0x80
str r0, [r1]
adds r0, r4, #0
movs r1, #4
bl InitializeAnimation
b _08033B42
.align 2, 0
_08033B38: .4byte 0xFFF00000
_08033B3C:
adds r0, r4, #0
bl sub_08033D78
_08033B42:
pop {r4, pc}
thumb_func_start sub_08033B44
sub_08033B44: @ 0x08033B44
push {r4, r5, r6, r7, lr}
mov r7, sl
mov r6, sb
mov r5, r8
push {r5, r6, r7}
sub sp, #0xc
adds r4, r0, #0
bl sub_08033DF0
cmp r0, #0
beq _08033B62
adds r0, r4, #0
bl sub_08033E1C
b _08033C82
_08033B62:
adds r0, r4, #0
bl GetNextFrame
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
beq _08033B76
b _08033C82
_08033B76:
movs r0, #1
strb r0, [r4, #0xc]
ldrb r1, [r4, #0x18]
subs r0, #5
ands r0, r1
strb r0, [r4, #0x18]
ldrb r1, [r4, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r4, #0x10]
movs r0, #0
mov r8, r0
adds r1, r4, #0
adds r1, #0x80
str r1, [sp, #4]
adds r6, r4, #0
adds r6, #0x29
adds r2, r4, #0
adds r2, #0x7b
str r2, [sp]
adds r5, r4, #0
adds r5, #0x74
adds r3, r4, #0
adds r3, #0x38
str r3, [sp, #8]
movs r7, #0x76
adds r7, r7, r4
mov sl, r7
ldr r0, _08033C20 @ =gRoomControls
mov sb, r0
_08033BB2:
ldr r1, [r4, #0x2c]
ldr r3, _08033C24 @ =0xFFF00000
ands r1, r3
movs r2, #0x80
lsls r2, r2, #0xc
orrs r1, r2
str r1, [r4, #0x2c]
ldr r0, [r4, #0x30]
ands r0, r3
orrs r0, r2
str r0, [r4, #0x30]
str r1, [r4, #0x7c]
ldr r1, [sp, #4]
str r0, [r1]
ldrb r0, [r6]
movs r2, #0x39
rsbs r2, r2, #0
adds r1, r2, #0
ands r0, r1
strb r0, [r6]
movs r0, #0x78
ldr r3, [sp]
strb r0, [r3]
movs r7, #0x2e
ldrsh r2, [r4, r7]
mov r1, sb
ldrh r0, [r1, #6]
subs r2, r2, r0
asrs r2, r2, #4
movs r3, #0x3f
ands r2, r3
movs r7, #0x32
ldrsh r0, [r4, r7]
ldrh r1, [r1, #8]
subs r0, r0, r1
asrs r0, r0, #4
ands r0, r3
lsls r0, r0, #6
orrs r2, r0
strh r2, [r5]
ldrh r0, [r5]
ldr r2, [sp, #8]
ldrb r1, [r2]
bl GetTileIndex
mov r3, sl
strh r0, [r3]
lsls r0, r0, #0x10
lsrs r0, r0, #0x10
ldr r7, _08033C28 @ =0x00004022
cmp r0, r7
beq _08033C2C
movs r0, #1
add r8, r0
b _08033C68
.align 2, 0
_08033C20: .4byte gRoomControls
_08033C24: .4byte 0xFFF00000
_08033C28: .4byte 0x00004022
_08033C2C:
ldrb r1, [r4, #0x15]
movs r0, #0x18
ands r0, r1
lsrs r0, r0, #2
cmp r0, #2
beq _08033C54
cmp r0, #2
bgt _08033C42
cmp r0, #0
beq _08033C4C
b _08033C68
_08033C42:
cmp r0, #4
beq _08033C5A
cmp r0, #6
beq _08033C62
b _08033C68
_08033C4C:
ldrh r0, [r4, #0x32]
adds r0, #0x10
strh r0, [r4, #0x32]
b _08033C68
_08033C54:
ldrh r0, [r4, #0x2e]
subs r0, #0x10
b _08033C66
_08033C5A:
ldrh r0, [r4, #0x32]
subs r0, #0x10
strh r0, [r4, #0x32]
b _08033C68
_08033C62:
ldrh r0, [r4, #0x2e]
adds r0, #0x10
_08033C66:
strh r0, [r4, #0x2e]
_08033C68:
mov r1, r8
cmp r1, #0
beq _08033BB2
ldr r0, _08033C90 @ =0x00004022
ldrh r1, [r5]
ldr r3, [sp, #8]
ldrb r2, [r3]
bl SetTile
adds r0, r4, #0
movs r1, #0
bl InitializeAnimation
_08033C82:
add sp, #0xc
pop {r3, r4, r5}
mov r8, r3
mov sb, r4
mov sl, r5
pop {r4, r5, r6, r7, pc}
.align 2, 0
_08033C90: .4byte 0x00004022
thumb_func_start sub_08033C94
sub_08033C94: @ 0x08033C94
push {r4, lr}
adds r4, r0, #0
movs r1, #3
bl UpdateAnimationVariableFrames
adds r1, r4, #0
adds r1, #0x79
ldrb r0, [r1]
cmp r0, #1
beq _08033CD2
cmp r0, #1
bgt _08033CB2
cmp r0, #0
beq _08033CB8
b _08033D76
_08033CB2:
cmp r0, #2
beq _08033D18
b _08033D76
_08033CB8:
movs r0, #1
strb r0, [r1]
ldrb r1, [r4, #0x18]
lsls r0, r1, #0x1e
lsrs r0, r0, #0x1e
cmp r0, #1
beq _08033CD2
movs r0, #4
rsbs r0, r0, #0
ands r0, r1
movs r1, #1
orrs r0, r1
strb r0, [r4, #0x18]
_08033CD2:
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
lsrs r2, r0, #0x18
cmp r2, #0
bne _08033D76
adds r1, r4, #0
adds r1, #0x79
movs r0, #2
strb r0, [r1]
movs r0, #0x78
strb r0, [r4, #0xe]
adds r0, r4, #0
adds r0, #0x63
strb r2, [r0]
adds r0, r4, #0
movs r1, #1
bl sub_08049F84
adds r0, #0x14
strb r0, [r4, #0x15]
bl Random
adds r1, r0, #0
movs r0, #3
ands r1, r0
cmp r1, #0
beq _08033D12
cmp r1, #2
beq _08033D68
b _08033D6E
_08033D12:
ldrb r0, [r4, #0x15]
adds r0, #8
b _08033D6C
_08033D18:
ldrb r0, [r4, #0xf]
cmp r0, #0
beq _08033D24
subs r0, #1
strb r0, [r4, #0xf]
b _08033D2A
_08033D24:
adds r0, r4, #0
bl sub_08033D78
_08033D2A:
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _08033D76
bl Random
movs r1, #0x1f
ands r0, r1
adds r0, #0x20
strb r0, [r4, #0xe]
adds r0, r4, #0
movs r1, #1
bl sub_08049F84
adds r0, #0x14
strb r0, [r4, #0x15]
bl Random
adds r1, r0, #0
movs r0, #3
ands r1, r0
cmp r1, #1
beq _08033D62
cmp r1, #3
beq _08033D68
b _08033D6E
_08033D62:
ldrb r0, [r4, #0x15]
adds r0, #8
b _08033D6C
_08033D68:
ldrb r0, [r4, #0x15]
adds r0, #0x18
_08033D6C:
strb r0, [r4, #0x15]
_08033D6E:
ldrb r1, [r4, #0x15]
movs r0, #0x18
ands r0, r1
strb r0, [r4, #0x15]
_08033D76:
pop {r4, pc}
thumb_func_start sub_08033D78
sub_08033D78: @ 0x08033D78
push {r4, r5, r6, lr}
adds r6, r0, #0
ldrb r0, [r6, #0x15]
movs r2, #0x18
ands r2, r0
lsrs r2, r2, #2
ldr r0, _08033DE4 @ =gUnk_080CEC1C
adds r2, r2, r0
movs r1, #0x2e
ldrsh r0, [r6, r1]
movs r1, #0
ldrsb r1, [r2, r1]
adds r0, r0, r1
ldr r4, _08033DE8 @ =gRoomControls
ldrh r1, [r4, #6]
subs r0, r0, r1
asrs r5, r0, #4
movs r3, #0x3f
ands r5, r3
movs r1, #0x32
ldrsh r0, [r6, r1]
movs r1, #1
ldrsb r1, [r2, r1]
adds r0, r0, r1
ldrh r1, [r4, #8]
subs r0, r0, r1
asrs r0, r0, #4
ands r0, r3
lsls r0, r0, #6
orrs r5, r0
adds r4, r6, #0
adds r4, #0x38
ldrb r1, [r4]
adds r0, r5, #0
bl GetTileType
adds r1, r0, #0
ldr r0, _08033DEC @ =0x000001C5
cmp r1, r0
bhi _08033DCE
subs r0, #1
cmp r1, r0
bhs _08033DE2
_08033DCE:
ldrb r1, [r4]
adds r0, r5, #0
bl sub_080002E0
subs r0, #1
cmp r0, #0x3e
bls _08033DE2
adds r0, r6, #0
bl ProcessMovement
_08033DE2:
pop {r4, r5, r6, pc}
.align 2, 0
_08033DE4: .4byte gUnk_080CEC1C
_08033DE8: .4byte gRoomControls
_08033DEC: .4byte 0x000001C5
thumb_func_start sub_08033DF0
sub_08033DF0: @ 0x08033DF0
push {lr}
movs r2, #0
ldr r1, [r0, #0x54]
cmp r1, #0
beq _08033E16
ldrb r0, [r1, #0xc]
cmp r0, #3
beq _08033E10
cmp r0, #3
bgt _08033E0A
cmp r0, #2
beq _08033E16
b _08033E18
_08033E0A:
cmp r0, #4
bne _08033E18
b _08033E16
_08033E10:
ldrb r0, [r1, #0xd]
cmp r0, #1
bls _08033E18
_08033E16:
movs r2, #1
_08033E18:
adds r0, r2, #0
pop {pc}
thumb_func_start sub_08033E1C
sub_08033E1C: @ 0x08033E1C
push {r4, lr}
adds r4, r0, #0
movs r2, #0
movs r3, #5
movs r0, #5
strb r0, [r4, #0xc]
adds r0, r4, #0
adds r0, #0x79
strb r2, [r0]
ldrb r1, [r4, #0x18]
movs r0, #4
rsbs r0, r0, #0
ands r0, r1
movs r1, #1
orrs r0, r1
strb r0, [r4, #0x18]
ldrb r1, [r4, #0x10]
movs r0, #0x80
orrs r0, r1
strb r0, [r4, #0x10]
movs r0, #0x29
adds r0, r0, r4
mov ip, r0
ldrb r1, [r0]
movs r0, #8
rsbs r0, r0, #0
ands r0, r1
orrs r0, r3
mov r1, ip
strb r0, [r1]
ldr r0, [r4, #0x30]
ldr r1, _08033EA4 @ =0xFFF00000
ands r0, r1
movs r1, #0xc0
lsls r1, r1, #0xc
orrs r0, r1
str r0, [r4, #0x30]
adds r1, r4, #0
adds r1, #0x3f
movs r0, #0x19
strb r0, [r1]
mov r0, ip
ldrb r1, [r0]
movs r0, #0x39
rsbs r0, r0, #0
ands r0, r1
movs r1, #8
orrs r0, r1
mov r1, ip
strb r0, [r1]
movs r0, #0x30
strb r0, [r4, #0xe]
strb r2, [r4, #0xf]
adds r0, #0xd0
strh r0, [r4, #0x24]
str r2, [r4, #0x54]
adds r0, r4, #0
movs r1, #3
bl InitializeAnimation
movs r2, #0xc
rsbs r2, r2, #0
adds r0, r4, #0
movs r1, #0xa
bl CreateSpeechBubbleExclamationMark
pop {r4, pc}
.align 2, 0
_08033EA4: .4byte 0xFFF00000
thumb_func_start sub_08033EA8
sub_08033EA8: @ 0x08033EA8
push {lr}
adds r2, r0, #0
ldr r0, _08033EC4 @ =gPlayerState
adds r0, #0xac
ldrh r1, [r0]
movs r0, #8
ands r0, r1
cmp r0, #0
beq _08033EC8
adds r1, r2, #0
adds r1, #0x3f
movs r0, #0x95
b _08033ECE
.align 2, 0
_08033EC4: .4byte gPlayerState
_08033EC8:
adds r1, r2, #0
adds r1, #0x3f
movs r0, #0x63
_08033ECE:
strb r0, [r1]
pop {pc}
.align 2, 0

View File

@ -25971,16 +25971,6 @@
"size": 20,
"type": "animation"
},
{
"path": "spinyBeetle/unusedLabel_0CEBDC.bin",
"start": 846812,
"size": 16
},
{
"path": "spinyBeetle/gUnk_080CEC1C.bin",
"start": 846876,
"size": 8
},
{
"path": "animations/gSpriteAnimations_MazaalHead_0.bin",
"start": 847280,

View File

@ -1,27 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.section .rodata
.align 2
unusedLabel_0CEBDC::
.incbin "spinyBeetle/unusedLabel_0CEBDC.bin"
gUnk_080CEBEC:: @ 080CEBEC
.4byte sub_080337BC
.4byte sub_080337D4
.4byte sub_08001324
.4byte sub_0804A7D4
.4byte sub_08033870
.4byte nullsub_159
gUnk_080CEC04:: @ 080CEC04
.4byte sub_08033890
.4byte sub_08033958
.4byte sub_08033A7C
.4byte sub_08033ACC
.4byte sub_08033B44
.4byte sub_08033C94
gUnk_080CEC1C:: @ 080CEC1C
.incbin "spinyBeetle/gUnk_080CEC1C.bin"

View File

@ -375,7 +375,7 @@ SECTIONS {
asm/enemy/mulldozer.o(.text);
src/enemy/bombarossa.o(.text);
src/enemy/wisp.o(.text);
asm/enemy/spinyBeetle.o(.text);
src/enemy/spinyBeetle.o(.text);
src/enemy/mazaalHead.o(.text);
src/enemy/mazaalMacro.o(.text);
src/enemy/mazaalHand.o(.text);
@ -1036,7 +1036,7 @@ SECTIONS {
data/animations/enemy/bombarossa.o(.rodata);
data/const/enemy/wisp.o(.rodata);
data/animations/enemy/wisp.o(.rodata);
data/const/enemy/spinyBeetle.o(.rodata);
src/enemy/spinyBeetle.o(.rodata);
data/animations/enemy/spinyBeetle.o(.rodata);
src/enemy/mazaalHead.o(.rodata);
data/animations/enemy/mazaalHead.o(.rodata);

394
src/enemy/spinyBeetle.c Normal file
View File

@ -0,0 +1,394 @@
#define NENT_DEPRECATED
#include "entity.h"
#include "enemy.h"
#include "functions.h"
#include "object.h"
typedef struct {
Entity base;
u8 filler[0xc];
u16 tile;
u16 tileIndex;
u8 unk_78;
u8 unk_79;
u8 unk_7a;
u8 unk_7b;
s32 unk_7c;
s32 unk_80;
u16 unk_84;
} SpinyBeetleEntity;
void (*const gUnk_080CEBEC[])(Entity*);
void (*const gUnk_080CEC04[])(SpinyBeetleEntity*);
const s8 gUnk_080CEC1C[];
extern void sub_08033E1C(SpinyBeetleEntity*);
extern void sub_08033D78(SpinyBeetleEntity*);
extern u32 sub_08033DF0(SpinyBeetleEntity*);
extern void SpinyBeetle_SetHitType(SpinyBeetleEntity*);
extern void sub_0804AA30(Entity*, EntityActionArray);
extern void sub_0807B9B8(s32, s32, s32);
extern u32 sub_0804A024(Entity*, u32, u32);
void SpinyBeetle(Entity* this) {
EnemyFunctionHandler(this, gUnk_080CEBEC);
SetChildOffset(this, 0, 1, -0x10);
}
void sub_080337BC(SpinyBeetleEntity* this) {
gUnk_080CEC04[super->action](this);
}
void sub_080337D4(SpinyBeetleEntity* this) {
if (super->field_0x43) {
sub_0804A9FC(super, 0x1c);
}
sub_0804AA30(super, gUnk_080CEBEC);
if (super->bitfield & 0x80) {
if (super->iframes > 0 && super->child) {
sub_08033E1C(this);
}
if ((super->bitfield & 0x3f) == 0x14 && super->action != 5) {
super->action = 3;
super->actionDelay = 0x5a;
super->field_0xf = 0x10;
super->spritePriority.b1 = 1;
super->direction = DirectionRoundUp(sub_08049F84(super, 1));
sub_08033D78(this);
InitializeAnimation(super, 3);
}
}
}
void nullsub_159(SpinyBeetleEntity* this) {
}
void sub_08033870(SpinyBeetleEntity* this) {
sub_08001242(super);
if (super->action != 5) {
if (sub_08033DF0(this)) {
sub_08033E1C(this);
}
}
}
void SpinyBeetle_Init(SpinyBeetleEntity* this) {
Entity* obj;
super->action = 1;
super->actionDelay = 0;
super->field_0xf = 0;
this->unk_7c = (super->x.WORD & 0xfff00000) | 0x80000;
this->unk_80 = (super->y.WORD & 0xfff00000) | 0x80000;
super->x.WORD = this->unk_7c;
super->y.WORD = this->unk_80;
this->unk_79 = 0;
this->unk_7a = 0;
this->unk_78 = 0;
this->unk_7b = 0;
this->tile = COORD_TO_TILE(super);
this->tileIndex = GetTileIndex(this->tile, super->collisionLayer);
SetTile(0x4022, this->tile, super->collisionLayer);
obj = CreateObject(OBJECT_ON_BEETLE, super->type, 0);
if (obj == NULL) {
DeleteThisEntity();
}
CopyPosition(super, obj);
super->child = obj;
obj->parent = super;
if (super->type == 1) {
SpinyBeetle_SetHitType(this);
}
InitializeAnimation(super, 0);
}
void sub_08033958(SpinyBeetleEntity* this) {
u32 direction;
if (sub_08033DF0(this)) {
sub_08033E1C(this);
sub_0807B9B8(this->tileIndex, this->tile, super->collisionLayer);
return;
}
if (this->unk_7b) {
this->unk_7b--;
return;
}
super->x.WORD = this->unk_7c;
super->y.WORD = this->unk_80;
direction = sub_0804A024(super, 1, 0x10);
switch (direction) {
case 0xff:
return;
case 0:
if (this->unk_78 == 0)
return;
if (super->y.HALF.HI - gPlayerEntity.y.HALF.HI > 0x30)
return;
break;
case 0x10:
if (gPlayerEntity.y.HALF.HI - super->y.HALF.HI > 0x30)
return;
break;
case 8:
if (gPlayerEntity.x.HALF.HI - super->x.HALF.HI > 0x30)
return;
break;
case 0x18:
if (super->x.HALF.HI - gPlayerEntity.x.HALF.HI > 0x30)
return;
break;
}
if (super->child && sub_0806F520(super->child)) {
return;
}
if (this->unk_78 == 0) {
this->unk_78 = 1;
}
super->action = 2;
super->direction = direction;
super->spriteSettings.draw = 1;
COLLISION_ON(super);
super->y.WORD = (super->y.WORD & 0xfff00000) | 0xC0000;
sub_0807B9B8(this->tileIndex, this->tile, super->collisionLayer);
InitializeAnimation(super, 2);
}
void sub_08033A7C(SpinyBeetleEntity* this) {
if (sub_08033DF0(this)) {
sub_08033E1C(this);
return;
}
GetNextFrame(super);
if ((super->frame & 0x80) == 0)
return;
super->action = 3;
super->actionDelay = 0x78;
super->field_0xf = 0x20;
super->spritePriority.b1 = 1;
InitializeAnimation(super, 3);
}
void sub_08033ACC(SpinyBeetleEntity* this) {
if (sub_08033DF0(this)) {
sub_08033E1C(this);
return;
}
GetNextFrame(super);
GetNextFrame(super);
if (super->field_0xf) {
super->field_0xf--;
return;
}
if (--super->actionDelay == 0) {
super->action = 4;
super->actionDelay = 0x78;
super->x.WORD = (super->x.WORD & 0xfff00000) | 0x80000;
super->y.WORD = (super->y.WORD & 0xfff00000) | 0xC0000;
this->unk_7c = super->x.WORD;
this->unk_80 = super->y.WORD;
InitializeAnimation(super, 4);
} else {
sub_08033D78(this);
}
}
void sub_08033B44(SpinyBeetleEntity* this) {
u32 stop;
if (sub_08033DF0(this)) {
sub_08033E1C(this);
return;
}
GetNextFrame(super);
if (--super->actionDelay)
return;
super->action = 1;
super->spriteSettings.draw = 0;
COLLISION_OFF(super);
stop = 0;
while (!stop) {
super->x.WORD = (super->x.WORD & 0xfff00000) | 0x80000;
super->y.WORD = (super->y.WORD & 0xfff00000) | 0x80000;
this->unk_7c = super->x.WORD;
this->unk_80 = super->y.WORD;
super->spritePriority.b1 = 0;
this->unk_7b = 0x78;
this->tile = COORD_TO_TILE(super);
this->tileIndex = GetTileIndex(this->tile, super->collisionLayer);
if (this->tileIndex != 0x4022) {
stop += 1;
} else {
switch (DirectionRound(super->direction) >> 2) {
case 0:
super->y.HALF.HI += 0x10;
break;
case 2:
super->x.HALF.HI -= 0x10;
break;
case 4:
super->y.HALF.HI -= 0x10;
break;
case 6:
super->x.HALF.HI += 0x10;
break;
}
}
}
SetTile(0x4022, this->tile, super->collisionLayer);
InitializeAnimation(super, 0);
}
void sub_08033C94(SpinyBeetleEntity* this) {
UpdateAnimationVariableFrames(super, 3);
switch (this->unk_79) {
case 0:
this->unk_79 = 1;
if (super->spriteSettings.draw != 1) {
super->spriteSettings.draw = 1;
}
case 1:
if (--super->actionDelay)
return;
this->unk_79 = 2;
super->actionDelay = 0x78;
super->spriteOffsetY = 0;
super->direction = sub_08049F84(super, 1) + 0x14;
switch (Random() & 3) {
case 0:
super->direction += 8;
break;
case 2:
super->direction += 0x18;
break;
}
super->direction &= 0x18;
break;
case 2:
if (super->field_0xf != 0) {
super->field_0xf--;
} else {
sub_08033D78(this);
}
if (--super->actionDelay)
return;
super->actionDelay = (Random() & 0x1f) + 0x20;
super->direction = sub_08049F84(super, 1) + 0x14;
switch (Random() & 3) {
case 1:
super->direction += 8;
break;
case 3:
super->direction += 0x18;
break;
}
super->direction &= 0x18;
break;
}
}
void sub_08033D78(SpinyBeetleEntity* this) {
u32 dir = DirectionRound(super->direction) >> 2;
const s8* ptr = gUnk_080CEC1C + dir;
s32 tile;
u32 type;
tile = COORD_TO_TILE_OFFSET(super, -ptr[0], -ptr[1]);
type = GetTileType(tile, super->collisionLayer);
switch (type) {
case 0x1c4:
case 0x1c5:
break;
default:
if (sub_080002E0(tile, super->collisionLayer) - 1 > 0x3e)
ProcessMovement(super);
break;
}
}
bool32 sub_08033DF0(SpinyBeetleEntity* this) {
bool32 rv = 0;
if (super->child == NULL) {
rv = 1;
} else {
switch (super->child->action) {
case 4:
rv = 1;
break;
case 3:
if (super->child->subAction > 1) {
rv = 1;
}
break;
case 2:
rv = 1;
break;
}
}
return rv;
}
void sub_08033E1C(SpinyBeetleEntity* this) {
super->action = 5;
this->unk_79 = 0;
super->spriteSettings.draw = 1;
COLLISION_ON(super);
super->spritePriority.b0 = 5;
super->y.WORD = (super->y.WORD & 0xfff00000) | 0xC0000;
super->hitType = 0x19;
super->spritePriority.b1 = 1;
super->actionDelay = 0x30;
super->field_0xf = 0;
super->speed = 0x100;
super->child = NULL;
InitializeAnimation(super, 3);
CreateSpeechBubbleExclamationMark(super, 0xa, -12);
}
void SpinyBeetle_SetHitType(SpinyBeetleEntity* this) {
if ((gPlayerState.field_0xac & 8)) {
super->hitType = 0x95;
} else {
super->hitType = 0x63;
}
}
const u16 unusedLabel_0CEBDC[] = {
0x3F, 0x1C, 0x50, 0x2A, 0x55, 0x1D, 0x5C, 0x2B,
};
void (*const gUnk_080CEBEC[])(Entity*) = {
(EntityActionPtr)sub_080337BC, (EntityActionPtr)sub_080337D4, sub_08001324, sub_0804A7D4,
(EntityActionPtr)sub_08033870, (EntityActionPtr)nullsub_159,
};
void (*const gUnk_080CEC04[])(SpinyBeetleEntity*) = {
SpinyBeetle_Init, sub_08033958, sub_08033A7C, sub_08033ACC, sub_08033B44, sub_08033C94,
};
const s8 gUnk_080CEC1C[] = { 0, -8, 8, 0, 0, 8, -8, 0 };