Merge pull request #68 from Ibot02:master

ManagerB.c and Manager3.c: ok
This commit is contained in:
notyouraveragehooman 2020-08-21 20:16:56 -07:00 committed by GitHub
commit dfcd7f3876
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23 changed files with 430 additions and 659 deletions

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@ -1,216 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start sub_080576C0
sub_080576C0: @ 0x080576C0
push {r4, r5, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xc]
cmp r0, #0
bne _080576EC
movs r0, #1
strb r0, [r4, #0xc]
ldrh r0, [r4, #0x38]
ldr r2, _080576E8 @ =gRoomControls
ldrh r1, [r2, #6]
adds r0, r0, r1
subs r0, #0x20
str r0, [r4, #0x20]
ldrh r0, [r4, #0x3a]
ldrh r1, [r2, #8]
adds r0, r0, r1
subs r0, #0x20
str r0, [r4, #0x24]
b _080577AA
.align 2, 0
_080576E8: .4byte gRoomControls
_080576EC:
ldr r0, [r4, #0x20]
ldr r1, [r4, #0x24]
movs r2, #0x40
movs r3, #0x40
bl sub_0806FBFC
cmp r0, #0
beq _080577A8
ldr r5, _08057738 @ =gArea
ldr r0, [r4, #0x20]
adds r0, #0x20
strh r0, [r5, #0x12]
ldr r1, [r4, #0x24]
ldr r2, _0805773C @ =gUnk_08107C6C
ldrb r0, [r4, #0xa]
adds r0, r0, r2
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
adds r0, #0x20
adds r1, r1, r0
strh r1, [r5, #0x14]
adds r0, r4, #0
adds r0, #0x34
ldrb r0, [r0]
strb r0, [r5, #0x16]
ldrb r0, [r4, #0xa]
strb r0, [r5, #0x17]
movs r0, #0x14
bl CheckGlobalFlag
cmp r0, #0
bne _08057740
movs r0, #1
strb r0, [r5, #0x18]
movs r0, #5
strb r0, [r5, #0x17]
b _080577AA
.align 2, 0
_08057738: .4byte gArea
_0805773C: .4byte gUnk_08107C6C
_08057740:
ldr r2, _08057758 @ =gPlayerState
ldr r0, [r2, #0x30]
movs r1, #0x20
ands r0, r1
cmp r0, #0
beq _0805775C
ldrb r0, [r2, #2]
cmp r0, #0
bne _0805775C
movs r0, #2
strb r0, [r5, #0x18]
b _0805776A
.align 2, 0
_08057758: .4byte gPlayerState
_0805775C:
bl sub_08057810
cmp r0, #0
beq _0805776A
ldr r1, _080577A0 @ =gArea
movs r0, #3
strb r0, [r1, #0x18]
_0805776A:
ldrh r0, [r4, #0x38]
ldrh r1, [r4, #0x3a]
ldrb r2, [r4, #0xe]
bl sub_080002C0
cmp r0, #0x3d
bne _080577AA
ldrh r0, [r4, #0x38]
ldr r2, _080577A4 @ =gRoomControls
ldrh r1, [r2, #6]
adds r0, r0, r1
ldrh r1, [r4, #0x3a]
ldrh r2, [r2, #8]
adds r1, r1, r2
ldrb r2, [r4, #0xe]
bl sub_080577AC
ldrb r0, [r4, #0xf]
cmp r0, #0
bne _080577AA
movs r0, #1
strb r0, [r4, #0xf]
movs r0, #0xa9
lsls r0, r0, #1
bl PlaySFX
b _080577AA
.align 2, 0
_080577A0: .4byte gArea
_080577A4: .4byte gRoomControls
_080577A8:
strb r0, [r4, #0xf]
_080577AA:
pop {r4, r5, pc}
thumb_func_start sub_080577AC
sub_080577AC: @ 0x080577AC
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
adds r6, r0, #0
adds r7, r1, #0
mov r8, r2
bl Random
adds r5, r0, #0
movs r0, #7
ands r0, r5
cmp r0, #0
bne _08057808
movs r0, #0xf
movs r1, #0x26
movs r2, #0
bl CreateObject
adds r4, r0, #0
cmp r4, #0
beq _08057808
lsrs r3, r5, #8
movs r0, #0xf
ands r3, r0
lsrs r2, r5, #0x10
ands r2, r0
cmp r2, #4
ble _080577E6
rsbs r2, r2, #0
_080577E6:
lsrs r0, r5, #0x18
movs r1, #1
ands r0, r1
cmp r0, #0
beq _080577F2
rsbs r3, r3, #0
_080577F2:
adds r0, r6, r3
strh r0, [r4, #0x2e]
adds r0, r7, r2
strh r0, [r4, #0x32]
adds r0, r4, #0
adds r0, #0x38
mov r1, r8
strb r1, [r0]
adds r0, r4, #0
bl UpdateSpriteForCollisionLayer
_08057808:
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7, pc}
.align 2, 0
thumb_func_start sub_08057810
sub_08057810: @ 0x08057810
push {lr}
ldr r2, _08057848 @ =gPlayerState
ldr r0, [r2, #0x30]
movs r1, #0x80
ands r0, r1
cmp r0, #0
beq _08057850
adds r0, r2, #0
adds r0, #0xaa
ldrb r0, [r0]
cmp r0, #0
bne _08057850
ldr r0, _0805784C @ =gArea
ldrb r0, [r0, #0x17]
cmp r0, #6
beq _08057850
ldrb r0, [r2, #5]
cmp r0, #0
bne _08057850
adds r0, r2, #0
adds r0, #0xa8
ldrb r0, [r0]
cmp r0, #1
bgt _08057850
cmp r0, #0
blt _08057850
movs r0, #1
b _08057852
.align 2, 0
_08057848: .4byte gPlayerState
_0805784C: .4byte gArea
_08057850:
movs r0, #0
_08057852:
pop {pc}

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@ -1,330 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start sub_080585F0
sub_080585F0: @ 0x080585F0
push {lr}
ldr r2, _08058604 @ =gUnk_08108208
ldrb r1, [r0, #0xa]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_08058604: .4byte gUnk_08108208
thumb_func_start sub_08058608
sub_08058608: @ 0x08058608
push {lr}
ldr r2, _0805861C @ =gUnk_08108210
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_0805861C: .4byte gUnk_08108210
thumb_func_start sub_08058620
sub_08058620: @ 0x08058620
push {r4, lr}
adds r4, r0, #0
ldrh r0, [r4, #0x3e]
bl CheckFlags
cmp r0, #0
bne _08058648
movs r0, #1
strb r0, [r4, #0xc]
ldrh r0, [r4, #0x3c]
cmp r0, #0
bne _0805863E
adds r0, r4, #0
bl sub_080586EC
_0805863E:
adds r0, r4, #0
movs r1, #3
bl sub_0805E3A0
b _0805864C
_08058648:
bl DeleteThisEntity
_0805864C:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_08058650
sub_08058650: @ 0x08058650
push {r4, lr}
adds r4, r0, #0
ldrh r0, [r4, #0x3c]
bl CheckFlags
cmp r0, #0
beq _08058698
adds r0, r4, #0
bl sub_080586EC
adds r0, r4, #0
adds r0, #0x35
ldrb r0, [r0]
cmp r0, #0
bne _08058692
ldr r1, _0805869C @ =gRoomVars
ldrb r0, [r1, #9]
movs r3, #0x33
cmp r0, #0
beq _0805867A
adds r3, r0, #0
_0805867A:
ldr r0, _080586A0 @ =gArea
movs r1, #0x86
lsls r1, r1, #4
adds r0, r0, r1
ldr r2, [r0]
adds r1, r4, #0
adds r1, #0x20
strb r2, [r1]
str r3, [r0]
adds r0, r3, #0
bl PlaySFX
_08058692:
ldr r0, _080586A4 @ =0x00000B0F
bl sub_080186C0
_08058698:
pop {r4, pc}
.align 2, 0
_0805869C: .4byte gRoomVars
_080586A0: .4byte gArea
_080586A4: .4byte 0x00000B0F
thumb_func_start sub_080586A8
sub_080586A8: @ 0x080586A8
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xe]
cmp r0, #0
bne _080586E4
ldrh r0, [r4, #0x3e]
bl SetFlag
ldrh r0, [r4, #0x3c]
cmp r0, #0
beq _080586E0
adds r0, r4, #0
adds r0, #0x35
ldrb r0, [r0]
cmp r0, #0
bne _080586E0
ldr r1, _080586E8 @ =gArea
movs r0, #0x86
lsls r0, r0, #4
adds r1, r1, r0
adds r0, r4, #0
adds r0, #0x20
ldrb r0, [r0]
str r0, [r1]
bl PlaySFX
bl sub_0801855C
_080586E0:
bl DeleteThisEntity
_080586E4:
pop {r4, pc}
.align 2, 0
_080586E8: .4byte gArea
thumb_func_start sub_080586EC
sub_080586EC: @ 0x080586EC
push {r4, r5, r6, r7, lr}
adds r7, r0, #0
movs r1, #0
movs r0, #2
strb r0, [r7, #0xc]
strb r1, [r7, #0xe]
movs r6, #0
adds r0, r7, #0
bl sub_08058760
adds r5, r0, #0
cmp r5, #0
bne _0805870A
bl DeleteThisEntity
_0805870A:
ldrb r0, [r7, #0xb]
bl GetCurrentRoomProperty
adds r4, r0, #0
cmp r4, #0
beq _0805875C
b _08058756
_08058718:
adds r0, r4, #0
adds r4, #0x10
bl LoadRoomEntity
adds r3, r0, #0
cmp r3, #0
beq _08058744
ldrb r0, [r3, #8]
cmp r0, #3
bne _08058744
adds r2, r3, #0
adds r2, #0x6d
ldrb r0, [r2]
movs r1, #0x40
orrs r1, r0
strb r1, [r2]
adds r2, r6, #0
adds r6, #1
adds r0, r5, #0
adds r1, r3, #0
bl sub_08058798
_08058744:
cmp r6, #6
bls _08058756
movs r6, #0
adds r0, r7, #0
bl sub_08058760
adds r5, r0, #0
cmp r5, #0
beq _0805875C
_08058756:
ldrb r0, [r4]
cmp r0, #0xff
bne _08058718
_0805875C:
pop {r4, r5, r6, r7, pc}
.align 2, 0
thumb_func_start sub_08058760
sub_08058760: @ 0x08058760
push {r4, r5, lr}
adds r5, r0, #0
bl GetEmptyManager
adds r4, r0, #0
cmp r4, #0
beq _08058794
movs r0, #9
strb r0, [r4, #8]
movs r0, #0xb
strb r0, [r4, #9]
movs r0, #1
strb r0, [r4, #0xa]
str r5, [r4, #0x14]
ldrb r0, [r5, #0xe]
adds r0, #1
strb r0, [r5, #0xe]
adds r0, r4, #0
adds r0, #0x20
movs r1, #0x20
bl _DmaZero
adds r0, r4, #0
movs r1, #8
bl AppendEntityToList
_08058794:
adds r0, r4, #0
pop {r4, r5, pc}
thumb_func_start sub_08058798
sub_08058798: @ 0x08058798
lsls r2, r2, #2
adds r3, r0, #0
adds r3, #0x20
adds r3, r3, r2
str r1, [r3]
ldrb r1, [r0, #0xe]
adds r1, #1
strb r1, [r0, #0xe]
bx lr
.align 2, 0
thumb_func_start sub_080587AC
sub_080587AC: @ 0x080587AC
push {r4, r5, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xc]
cmp r0, #0
bne _080587C2
movs r0, #1
strb r0, [r4, #0xc]
adds r0, r4, #0
movs r1, #3
bl sub_0805E3A0
_080587C2:
movs r3, #0
movs r2, #0
adds r5, r4, #0
adds r5, #0x20
_080587CA:
lsls r0, r2, #2
adds r1, r5, r0
ldr r0, [r1]
cmp r0, #0
beq _080587E0
ldr r0, [r0, #4]
cmp r0, #0
bne _080587DE
str r0, [r1]
b _080587E0
_080587DE:
movs r3, #1
_080587E0:
adds r0, r2, #1
lsls r0, r0, #0x18
lsrs r2, r0, #0x18
cmp r2, #7
bls _080587CA
cmp r3, #0
bne _080587FE
ldr r1, [r4, #0x14]
ldrb r0, [r1, #0xe]
cmp r0, #0
beq _080587FA
subs r0, #1
strb r0, [r1, #0xe]
_080587FA:
bl DeleteThisEntity
_080587FE:
pop {r4, r5, pc}
thumb_func_start sub_08058800
sub_08058800: @ 0x08058800
push {r4, r5, r6, r7, lr}
adds r4, r0, #0
adds r5, r1, #0
ldr r6, _08058830 @ =gUnk_03003DB0
ldr r3, [r6, #4]
cmp r3, r6
beq _0805884A
ldr r0, _08058834 @ =0x0000FFFF
mov ip, r0
ldr r7, _08058838 @ =0x00000B09
_08058814:
ldrh r1, [r3, #8]
mov r0, ip
ands r0, r1
cmp r0, r7
bne _08058844
movs r2, #0
adds r1, r3, #0
adds r1, #0x20
_08058824:
ldr r0, [r1]
cmp r4, r0
bne _0805883C
str r5, [r1]
b _0805884A
.align 2, 0
_08058830: .4byte gUnk_03003DB0
_08058834: .4byte 0x0000FFFF
_08058838: .4byte 0x00000B09
_0805883C:
adds r1, #4
adds r2, #1
cmp r2, #7
bls _08058824
_08058844:
ldr r3, [r3, #4]
cmp r3, r6
bne _08058814
_0805884A:
pop {r4, r5, r6, r7, pc}

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@ -11,7 +11,12 @@ typedef struct {
u16 localFlagOffset;
u8 filler[10];
u16 field_0x10;
u8 filler3[7];
u16 field_0x12;
u16 field_0x14;
u8 field_0x16;
u8 field_0x17;
u8 field_0x18;
//u8 filler3[7];
u8 fadeOut;
u8 filler2[14];
u8 filler4[0x835];
@ -25,4 +30,4 @@ typedef struct {
extern Area gArea;
#endif
#endif

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@ -4,6 +4,7 @@
#include "global.h"
#include "entity.h"
#include "manager.h"
#include "position.h"
#include "player.h"
#include "structures.h"
@ -61,7 +62,7 @@ extern void sub_0805EC60();
extern void sub_080873D0();
extern u8 sub_080045D4(s16, s16, u16, u16);
extern void sub_0806F69C(Entity*);
extern void sub_0805E3A0(Entity*, u32);
extern void sub_0805E3A0(void*, u32);
extern void sub_0806D0B0(Entity*);
extern void sub_0807DD64(Entity*);
extern void sub_0807DDAC(Entity*, u32);
@ -196,8 +197,8 @@ extern u32 sub_0807953C(void);
extern void ResetPlayer(void);
extern void sub_080A29BC(Entity*);
extern void sub_080AE068(Entity*);
extern Entity* GetEmptyManager(void);
extern void AppendEntityToList(Entity*, u32);
extern Manager* GetEmptyManager(void);
extern void AppendEntityToList(void*, u32);
extern u32 sub_0800445C(Entity*);
extern void sub_0807A108(void);
extern void sub_0801766C(Entity*);
@ -217,7 +218,6 @@ extern void sub_0807D20C(u32, char*, u32);
extern u32 sub_0807CF88(u32, u8*);
extern u32 sub_0807D008(u32, void*);
extern void sub_0807D184(u32, char*);
extern void sub_0805E3A0(Entity*, u32);
extern u32 sub_0806F520();
extern void sub_0806F4E8();
extern u32 sub_0806F3E4(Entity*);
@ -255,4 +255,4 @@ extern u32 sub_080044EC(Entity*, u32);
extern u32 sub_080002B8(Entity*);
extern u32 sub_08049F84(Entity*, u32);
extern void sub_0802F45C(Entity*);
#endif
#endif

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@ -2,6 +2,7 @@
#define MANAGER_H
#include "global.h"
#include "entity.h"
union SplitSHWord {
s16 SHWORD;
@ -10,33 +11,39 @@ union SplitSHWord {
} PACKED HALF;
} PACKED;
typedef struct {
u8 unk_00[0x0a];
u8 unk_0a;
u8 unk_0b;
u8 unk_0c;
u8 unk_0d;
u8 unk_0e;
u8 unk_0f[0x11];
u16 unk_20;
u16 unk_22;
u16 unk_24;
u16 unk_26;
u8 unk_28[0x0D];
u8 unk_35;
u16 unk_36;
union SplitSHWord unk_38;
union SplitSHWord unk_3a;
u16 unk_3c;
u16 unk_3e;
typedef struct Manager {
/*0x00*/ struct Manager* previous;
/*0x00*/ struct Manager* next;
/*0x08*/ u8 type;
/*0x09*/ u8 subtype;
/*0x0a*/ u8 unk_0a;
/*0x0b*/ u8 unk_0b;
/*0x0c*/ u8 action;
/*0x0d*/ u8 unk_0d;
/*0x0e*/ u8 unk_0e;
/*0x0f*/ u8 unk_0f;
/*0x10*/ u8 unk_10[0x4];
/*0x14*/ struct Manager * parent;
/*0x18*/ u8 unk_18[0x8];
// union SplitHWord unk_20;
// u16 unk_22;
// u16 unk_24;
// u16 unk_26;
// u8 unk_28[0x0D];
// u8 unk_35;
// u16 unk_36;
// union SplitSHWord unk_38;
// union SplitSHWord unk_3a;
// u16 unk_3c;
// u16 unk_3e;
} Manager;
typedef struct {
u16 field_0x00;
u16 field_0x02;
u8 field_0x04;
u8 field_0x05;
u8 field_0x06;
u16 posX;
u16 posY;
u8 width;
u8 height;
u8 unk_06;
union {
u8 all;
struct {
@ -45,8 +52,55 @@ typedef struct {
u8 unk2 : 1;
u8 unk3 : 3;
} PACKED b;
} PACKED field_0x07;
} UnkManagerHelperStruct;
} PACKED unk_07;
} Manager6WarpData;
typedef struct {
Manager manager;
Manager6WarpData* warpList;
} Manager6;
typedef struct {
Manager manager;
u16 unk_20;
u16 unk_22;
u16 unk_24;
u16 unk_26;
u8 unk_28[0x0D];
u8 unk_35;
u16 unk_36;
u8 unk_38;
u8 unk_39;
u8 unk_3a;
u8 unk_3b;
u16 unk_3c;
u16 unk_3e;
} ManagerA;
typedef struct {
Manager manager;
u8 unk_20;
u8 unk_21[0x14];
u8 unk_35;
u8 unk_36[0x4];
u16 unk_3a;
u16 unk_3c;
u16 unk_3e;
} ManagerB;
typedef struct {
Manager manager;
Entity* enemies[8];
} ManagerBHelper;
typedef struct {
Manager manager;
u8 unk_20[0x18];
s16 unk_38;
s16 unk_3a;
u16 unk_3c;
u16 unk_3e;
} ManagerE;
typedef struct {
u16 unk_00;

View File

@ -57,7 +57,9 @@ typedef struct {
/*0x8c*/ u32 field_0x8c;
/*0x90*/ union SplitWord field_0x90;
/*0x94*/ u32 field_0x94[5];
/*0xa8*/ u8 field_0xa8[3];
/*0xa8*/ u8 field_0xa8;
/*0xa9*/ u8 field_0xa9;
/*0xaa*/ u8 field_0xaa;
/*0xab*/ u8 field_0xab;
/*0xac*/ u32 field_0xac;
} PlayerState;
@ -108,4 +110,4 @@ extern s32 ModHealth(s32);
extern void ModRupees(s32);
#endif
// clang-format on
// clang-format on

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@ -474,7 +474,7 @@ SECTIONS {
asm/manager1.o(.text);
src/manager/manager2.o(.text);
asm/manager2.o(.text);
asm/manager3.o(.text);
src/manager/manager3.o(.text);
src/manager/manager4.o(.text);
asm/manager5.o(.text);
src/manager/manager6.o(.text);
@ -482,7 +482,7 @@ SECTIONS {
asm/manager8.o(.text);
asm/manager9.o(.text);
src/manager/managerA.o(.text);
asm/managerB.o(.text);
src/manager/managerB.o(.text);
asm/managerC.o(.text);
asm/managerD.o(.text);
src/manager/managerE.o(.text);

View File

@ -45,7 +45,7 @@ void sub_0804AAD4(void)
_DmaZero((void *)&gUnk_02018EB0, 0x28);
gUnk_02018EB0.unk = 0;
EraseAllEntities();
CreateObject(0x3d, gArea.filler3[5], 0);
CreateObject(0x3d, gArea.field_0x17, 0);
gArea.filler[8]++;
}
@ -73,4 +73,4 @@ void sub_0804AB24(void)
void sub_0804AB54(void)
{
gUnk_080D412C[gArea.filler[8]]();
}
}

View File

@ -17,7 +17,6 @@ Entity* sub_08077C94(ItemBehavior*, u32);
void* sub_08077C54(UnkItemStruct* unk);
Entity* CreatePlayerBomb(ItemBehavior*, u32);
extern Entity* sub_0805E744();
extern void AppendEntityToList(Entity*, u32);
extern struct_0811BE48 gUnk_0811BE48[];
@ -137,4 +136,4 @@ Entity * sub_08077CF8(u32 subtype, u32 form, u32 parameter, u32 unk)
NAKED
void sub_08077D38(ItemBehavior *beh, u32 arg1) {
asm(".include \"asm/non_matching/sub_08077D38.inc\"");
}
}

View File

@ -155,6 +155,6 @@ void sub_08076D94(ItemBehavior *beh, u32 arg1)
void GustJar(ItemBehavior *beh, u32 arg1)
{
gPlayerState.field_0xa8[0] = 3;
gPlayerState.field_0xa8 = 3;
gUnk_0811BDF4[beh->stateID](beh, arg1);
}
}

102
src/manager/manager3.c Normal file
View File

@ -0,0 +1,102 @@
#include "global.h"
#include "manager.h"
#include "flags.h"
#include "area.h"
#include "room.h"
#include "player.h"
#include "functions.h"
typedef struct {
Manager manager;
u32 unk_20;
u32 unk_24;
u8 unk_28[0xC];
u8 unk_34;
u8 unk_35;
u16 unk_36;
u16 unk_38;
u16 unk_3a;
u16 unk_3c;
u16 unk_3e;
} Manager3;
extern s8 gUnk_08107C6C[];
extern u32 sub_0806FBFC(u32, u32, u32, u32);
extern u32 sub_08057810(void);
extern u32 sub_080002C0(u16, u16, u8);
extern void sub_080577AC(u32, u32, u32);
void sub_080576C0(Manager3* this) {
s8 tmp;
if (this->manager.action == 0) {
this->manager.action = 1;
this->unk_20 = this->unk_38 + gRoomControls.roomOriginX - 0x20;
this->unk_24 = this->unk_3a + gRoomControls.roomOriginY - 0x20;
return;
}
if (sub_0806FBFC(this->unk_20, this->unk_24, 0x40, 0x40)) {
gArea.field_0x12 = this->unk_20 + 0x20;
gArea.field_0x14 = this->unk_24 + 0x20 + gUnk_08107C6C[this->manager.unk_0a];
gArea.field_0x16 = this->unk_34;
gArea.field_0x17 = this->manager.unk_0a;
if (!CheckGlobalFlag(EZERO_1ST)) {
gArea.field_0x18 = 1;
gArea.field_0x17 = 5;
} else {
if ((gPlayerState.flags.all & 0x20) && gPlayerState.jumpStatus == 0) {
gArea.field_0x18 = 2;
} else {
if (sub_08057810()) {
gArea.field_0x18 = 3;
}
}
if (sub_080002C0(this->unk_38, this->unk_3a, this->manager.unk_0e) == 0x3d) {
sub_080577AC(this->unk_38 + gRoomControls.roomOriginX, this->unk_3a + gRoomControls.roomOriginY, this->manager.unk_0e);
if (!this->manager.unk_0f) {
this->manager.unk_0f = 1;
PlaySFX(0x152);
}
}
}
} else {
this->manager.unk_0f = 0;
}
}
void sub_080577AC(u32 baseX, u32 baseY, u32 layer) {
u32 r;
int offsetX, offsetY;
Entity* spark;
r = Random();
if ((r & 0x7) != 0) return;
spark = CreateObject(0xF, 0x26, 0);
if (!spark) return;
offsetX = (r >> 0x8) & 0xF;
offsetY = ((r >> 0x10) & 0xF);
if (offsetY > 0x4) {
offsetY = -offsetY;
}
if ((r >> 0x18) & 0x1) {
offsetX = -offsetX;
}
spark->x.HALF.HI = baseX + offsetX;
spark->y.HALF.HI = baseY + offsetY;
spark->collisionLayer = layer;
UpdateSpriteForCollisionLayer(spark);
}
u32 sub_08057810(void) {
if ((gPlayerState.flags.all & 0x80)
&& !gPlayerState.field_0xaa
&& (gArea.field_0x17 != 0x6)
&& (gPlayerState.heldObject == 0)) {
switch (gPlayerState.field_0xa8) {
case 0:
case 1:
return 1;
}
}
return 0;
}

View File

@ -7,7 +7,7 @@
extern void (*gUnk_08107C70[])(Manager*);
void sub_08057854(Manager* this) {
gUnk_08107C70[this->unk_0c](this);
gUnk_08107C70[this->action](this);
}
extern void sub_080805F8(void);
@ -47,7 +47,7 @@ void sub_0805786C(Manager* this) {
tmp++;
}
}
this->unk_0c = 1;
this->action = 1;
}
extern u32 sub_0805795C(Manager*, DiggingCaveEntrance*);

View File

@ -8,25 +8,25 @@ extern u32 CheckPlayerInRegion(u16, u16, u8, u8);
extern void DoExitTransition(void*);
extern void DeleteManager(Entity*);
void sub_08057CB4(Entity * this) {
void sub_08057CB4(Manager6 * this) {
u32 tmp;
UnkManagerHelperStruct* i;
if (this->action == 0){
this->action = 1;
this->field_0x20 = (s32) GetCurrentRoomProperty(this->entityType.form);
if (this->field_0x20 == 0) {
DeleteManager(this);
Manager6WarpData* i;
if (this->manager.action == 0){
this->manager.action = 1;
this->warpList = GetCurrentRoomProperty(this->manager.unk_0a);
if (!this->warpList) {
DeleteManager((Entity*) this);
return;
}
}
if (this->actionDelay == 0 || gPlayerState.field_0x10[2] == 0x1e) {
for (i = ((UnkManagerHelperStruct*) this->field_0x20);i->field_0x00 != 0xFFFF; i++) {
tmp = (i->field_0x07.all & 0x3);
if (this->manager.unk_0e == 0 || gPlayerState.field_0x10[2] == 0x1e) {
for (i = this->warpList; i->posX != 0xFFFF; i++) {
tmp = (i->unk_07.all & 0x3);
if (((tmp & (gPlayerEntity.collisionLayer)) != 0) &&
(((gPlayerState.flags.all & 0x80) != 0) || ((i->field_0x07.b.unk2) != 0)) &&
(CheckPlayerInRegion(i->field_0x00,i->field_0x02,i->field_0x04,i->field_0x05) != 0) &&
(((gPlayerState.flags.all & 0x80) != 0) || ((i->unk_07.b.unk2) != 0)) &&
(CheckPlayerInRegion(i->posX,i->posY,i->width,i->height) != 0) &&
(gPlayerEntity.height.HALF.HI == 0)) {
DoExitTransition(GetCurrentRoomProperty(i->field_0x06));
DoExitTransition(GetCurrentRoomProperty(i->unk_06));
}
}
}

View File

@ -9,36 +9,36 @@
extern void (*gUnk_081081F4[])(Manager*);
void sub_08058380(Manager* this) {
gUnk_081081F4[this->unk_0c](this);
gUnk_081081F4[this->action](this);
}
extern void sub_0805E3A0(Manager*, u32);
void sub_08058398(Manager* this) {
void sub_08058398(ManagerA* this) {
if (CheckFlags(this->unk_3c) != 0) {
DeleteThisEntity();
}
this->unk_24 = this->unk_3a.HALF.LO<<3;
this->unk_26 = this->unk_3a.HALF.HI<<3;
this->unk_20 = this->unk_24 + (this->unk_38.HALF.LO<<4);
this->unk_22 = this->unk_26 + (this->unk_38.HALF.HI<<4);
sub_0805E3A0(this, 0x06);
this->unk_24 = this->unk_3a<<3;
this->unk_26 = this->unk_3b<<3;
this->unk_20 = this->unk_24 + (this->unk_38<<4);
this->unk_22 = this->unk_26 + (this->unk_39<<4);
sub_0805E3A0(&this->manager, 0x06);
if (this->unk_3e == 0) {
this->unk_0c = 2;
this->manager.action = 2;
} else {
this->unk_0c = 1;
this->manager.action = 1;
}
}
void sub_08058408(Manager*);
void sub_08058408(ManagerA*);
void sub_080583EC(Manager* this) {
void sub_080583EC(ManagerA* this) {
if (CheckFlags(this->unk_3e) != 0) {
this->unk_0c = 2;
this->manager.action = 2;
sub_08058408(this);
}
}
@ -50,15 +50,15 @@ extern void sub_08078AA8(u32, u32);
extern void sub_080186C0(u16);
extern void sub_08078B48(void);
u32 sub_0805848C(Manager*);
void sub_080585DC(Manager*);
u32 sub_0805848C(ManagerA*);
void sub_080585DC(ManagerA*);
void sub_08058408(Manager* this){
void sub_08058408(ManagerA* this){
u32 tmp2;
tmp2 = (gPlayerState.flags.all & 0x08);
if (tmp2 != 0) return;
if (!CheckPlayerInRegion(this->unk_20, this->unk_22, this->unk_24, this->unk_26)) return;
switch (this->unk_0a) {
switch (this->manager.unk_0a) {
case 1:
return;
case 2:
@ -71,21 +71,21 @@ void sub_08058408(Manager* this){
sub_08078A90(3);
sub_08078B48();
sub_0805E544();
this->unk_0c = 3;
this->unk_0d = 0;
this->unk_0e = 0x1e;
this->manager.action = 3;
this->manager.unk_0d = 0;
this->manager.unk_0e = 0x1e;
return;
case 3:
this->unk_0c = 4;
this->unk_0d = tmp2;
this->manager.action = 4;
this->manager.unk_0d = tmp2;
sub_080186C0(this->unk_36);
return;
}
}
u32 sub_0805848C(Manager* this) {
switch (gPlayerState.field_0xa8[0]-5) {
u32 sub_0805848C(ManagerA* this) {
switch (gPlayerState.field_0xa8-5) {
case 0:
case 2:
case 3:
@ -119,8 +119,8 @@ u32 sub_0805848C(Manager* this) {
extern void UnfreezeTime(void);
void sub_08058514(Manager* this) {
switch (this->unk_0d) {
void sub_08058514(ManagerA* this) {
switch (this->manager.unk_0d) {
case 1:
if ((gPlayerState.flags.all & 0x1235) != 0)
return;
@ -128,13 +128,13 @@ void sub_08058514(Manager* this) {
return;
gPlayerState.jumpStatus = 0;
sub_08078AA8(this->unk_36, this->unk_35);
this->unk_0d++;
this->unk_0e = 0x1E;
this->manager.unk_0d++;
this->manager.unk_0e = 0x1E;
return;
case 0:
case 2:
if (((--this->unk_0e)<<0x18) == 0) {
this->unk_0d++;
if (((--this->manager.unk_0e)<<0x18) == 0) {
this->manager.unk_0d++;
}
return;
case 3:
@ -152,7 +152,7 @@ void sub_08058514(Manager* this) {
extern void sub_0801855C(void);
void sub_080585B0(Manager* this) {
void sub_080585B0(ManagerA* this) {
if (gArea.filler4[0] != 0xFF) {
DeleteThisEntity();
}
@ -161,7 +161,7 @@ void sub_080585B0(Manager* this) {
DeleteThisEntity();
}
}
void sub_080585DC(Manager* this) {
void sub_080585DC(ManagerA* this) {
if (CheckFlags(this->unk_3c)) {
DeleteThisEntity();
}

160
src/manager/managerB.c Normal file
View File

@ -0,0 +1,160 @@
#include "global.h"
#include "manager.h"
#include "flags.h"
#include "entity.h"
#include "room.h"
#include "area.h"
#include "functions.h"
extern void (*(gUnk_08108208[]))(Manager*);
void sub_080585F0(Manager* this) {
gUnk_08108208[this->unk_0a](this);
}
extern void (*(gUnk_08108210[]))(Manager*);
void sub_08058608(Manager* this) {
gUnk_08108210[this->action](this);
}
void sub_080586EC(Manager*);
void sub_08058620(ManagerB* this) {
if (!CheckFlags(this->unk_3e)) {
this->manager.action = 1;
if (!this->unk_3c) {
sub_080586EC(&this->manager);
}
sub_0805E3A0(this, 3);
} else {
DeleteThisEntity();
}
}
extern void sub_080186C0(u32);
void sub_08058650(ManagerB* this) {
int tmp;
if (CheckFlags(this->unk_3c)) {
sub_080586EC(&this->manager);
if (!this->unk_35) {
tmp = gRoomVars.field_0x9 ? gRoomVars.field_0x9 : 0x33;
this->unk_20 = gArea.musicIndex;
gArea.musicIndex = tmp;
PlaySFX(tmp);
}
sub_080186C0(0xB0F);
}
}
extern void sub_0801855C(void);
void sub_080586A8(ManagerB* this) {
if (this->manager.unk_0e) return;
SetFlag(this->unk_3e);
if (this->unk_3c) {
if (!this->unk_35) {
gArea.musicIndex = this->unk_20;
PlaySFX(gArea.musicIndex);
sub_0801855C();
}
}
DeleteThisEntity();
}
ManagerBHelper* sub_08058760(Manager*);
void sub_08058798(ManagerBHelper*, Entity*, u32);
extern EntityData* GetCurrentRoomProperty(u8);
extern Entity* LoadRoomEntity(EntityData*);
void sub_080586EC(Manager* this) {
ManagerBHelper* tmp;
EntityData* prop;
Entity* ent;
u32 counter;
this->action = 2;
this->unk_0e = 0;
counter = 0;
tmp = sub_08058760(this);
if (!tmp) DeleteThisEntity();
prop = (EntityData*) GetCurrentRoomProperty(this->unk_0b);
if (prop) {
while (*((u8*)prop) != 0xFF) {
ent = LoadRoomEntity(prop++);
if (ent && (ent->entityType.type == 3)) {
ent->field_0x6c.HALF.HI |= 0x40;
sub_08058798(tmp, ent, counter++);
}
if (counter >= 7) {
counter = 0;
tmp = sub_08058760(this);
if (!tmp) return;
}
}
}
}
ManagerBHelper* sub_08058760(Manager* this) {
ManagerBHelper* extra;
extra = (ManagerBHelper*) GetEmptyManager();
if (extra) {
extra->manager.type = 9;
extra->manager.subtype = 0xB;
extra->manager.unk_0a = 1;
extra->manager.parent = this;
this->unk_0e++;
_DmaZero(&extra->enemies, 0x20);
AppendEntityToList(extra, 8);
}
return extra;
}
void sub_08058798(ManagerBHelper* this, Entity* value, u32 index) {
this->enemies[index]=value;
this->manager.unk_0e++;
}
void sub_080587AC(ManagerBHelper* this) {
u8 i, tmp;
Entity* current;
if (this->manager.action == 0) {
this->manager.action = 1;
sub_0805E3A0(this,3);
}
tmp = 0;
for (i = 0; i < 8; i++) {
if ((current = this->enemies[i])) {
if (!current->next) {
this->enemies[i] = 0;
} else {
tmp = 1;
}
}
}
if (!tmp) {
if (((ManagerB*) this->manager.parent)->manager.unk_0e) {
((ManagerB*) this->manager.parent)->manager.unk_0e--;
}
DeleteThisEntity();
}
}
extern Manager gUnk_03003DB0;
void sub_08058800(Entity* this, Entity* unk1) {
ManagerBHelper* current;
Manager* end = &gUnk_03003DB0;
u32 i;
for (current = (ManagerBHelper*) end->next; (Manager*)current != end; current=(ManagerBHelper*)current->manager.next) {
if (current->manager.type != 0x9 || current->manager.subtype != 0xB) continue;
for (i = 0; i < 8; i++) {
if (this == current->enemies[i]) {
current->enemies[i] = unk1;
return;
}
}
}
}

View File

@ -12,28 +12,28 @@ extern void sub_08078A90(u32);
extern void sub_08078B48(void);
extern void PlaySFX(u32);
void sub_08058E60(Manager* this) {
if (!this->unk_0c) {
this->unk_0c = 1;
void sub_08058E60(ManagerE* this) {
if (!this->manager.action) {
this->manager.action = 1;
if (CheckFlags(this->unk_3e)) {
DeleteManager(this);
DeleteManager(&this->manager);
return;
}
}
if (!CheckFlags(this->unk_3e))
return;
if (this->unk_0b != 0) {
this->unk_0b = 0;
if (this->manager.unk_0b != 0) {
this->manager.unk_0b = 0;
sub_08078A90(0xff);
sub_08078B48();
}
if (this->unk_3a.SHWORD == 0){
if (this->unk_38.SHWORD != 0) {
PlaySFX(this->unk_38.SHWORD);
if (this->unk_3a == 0){
if (this->unk_38 != 0) {
PlaySFX(this->unk_38);
}
LoadRoomEntityList(GetCurrentRoomProperty(this->unk_0a));
LoadRoomEntityList(GetCurrentRoomProperty(this->manager.unk_0a));
DeleteThisEntity();
} else {
this->unk_3a.SHWORD -= 1;
this->unk_3a -= 1;
}
}

View File

@ -4,7 +4,6 @@
#include "npc.h"
#include "player.h"
extern void sub_0805E3A0(Entity*, u32);
extern u32 sub_0801E99C(Entity*);
extern void sub_08078784(Entity*, u32);
extern void sub_0807DD50(Entity*);
@ -84,4 +83,4 @@ void sub_0805FF18(Entity *this)
if (UpdateFuseInteraction(this)) {
this->action = 1;
}
}
}

View File

@ -92,13 +92,13 @@ void sub_08069660(Entity *this)
void sub_08069684(void)
{
Entity *mgr;
Manager *mgr;
if (FindEntityInListBySubtype(9, 0x31, 8) == NULL) {
mgr = GetEmptyManager();
if (mgr != NULL) {
mgr->entityType.type = 9;
mgr->entityType.subtype = 0x31;
mgr->type = 9;
mgr->subtype = 0x31;
AppendEntityToList(mgr, 8);
}
}
@ -140,4 +140,4 @@ u32 sub_080696BC(Entity* this)
uVar1 = 4;
}
return gUnk_08111BA0[uVar1 * 3 + iVar3];
}
}

View File

@ -8,7 +8,6 @@ extern void sub_0806ED78(Entity*);
extern void sub_08068780(Entity*);
extern void sub_08078778(Entity*);
extern u32 Random(void);
extern void sub_0805E3A0(Entity*, u32);
extern void sub_0807DD50(Entity*);
extern void sub_0806F118(Entity*);
extern void sub_0807DDAC(Entity*, u32);
@ -170,4 +169,4 @@ void Melari_Fusion(Entity* this) {
}
void nullsub_502(Entity* this) {
}
}

View File

@ -20,7 +20,6 @@ extern s32 sub_0806ED9C(Entity*, u32, u32);
extern void sub_0806EE20(Entity*);
extern void sub_0806ED78(Entity*);
extern u32 sub_080040A8(Entity*);
extern void sub_0805E3A0(Entity*, u32);
extern u32 sub_0801E99C(Entity*);
extern void sub_0807DD50(Entity*);
extern void sub_0806F118(Entity*);

View File

@ -6,7 +6,6 @@ extern void sub_0807DDAC(Entity*, u32);
extern void sub_0807DDE4(Entity*);
extern void sub_0806ED78(Entity*);
extern void PlaySFX(u32);
extern void sub_0805E3A0(Entity*, u32);
extern void sub_0806A8C8(Entity*);
extern void sub_0807DD94(Entity*, u32);

View File

@ -5,7 +5,6 @@
#include "flags.h"
extern void PrependEntityToList(Entity*, u32);
extern void sub_0805E3A0(Entity*, u32);
extern void sub_0807DD50(Entity*);
extern void sub_0807DD94(Entity*, u32);
extern Entity* FindEntityBySubtype(u32, u32);

View File

@ -51,7 +51,7 @@ void sub_08070698(Entity *this)
if (gPlayerState.swimState != 0) {
gPlayerState.swimState = 1;
sub_08079938();
gPlayerState.field_0xa8[0] = 7;
gPlayerState.field_0xa8 = 7;
sub_0807ACCC(this);
ent = FindEntityInListByForm(0x6, 0xf, 0x6, 0xb, 0x0);
if (ent != NULL) {
@ -59,4 +59,4 @@ void sub_08070698(Entity *this)
}
}
}
}
}