mirror of https://github.com/zeldaret/tmc.git
correct dialog struct
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7af023e11f
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@ -23,7 +23,7 @@ typedef struct {
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} struct_0807D1C4;
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} struct_0807D1C4;
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#define gUnk_02000000 ((struct_02000000*)(0x2000000))
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#define gUnk_02000000 ((struct_02000000*)(0x2000000))
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//extern struct_02000000 gUnk_02000000;
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// extern struct_02000000 gUnk_02000000;
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typedef struct {
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typedef struct {
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u8 filler0[0x4];
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u8 filler0[0x4];
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@ -57,7 +57,7 @@ typedef struct {
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extern SaveFile gUnk_02002A40;
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extern SaveFile gUnk_02002A40;
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typedef struct {
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typedef struct {
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u32 frameCount; // regular frame count? does anything reset it?
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u32 frameCount; // regular frame count? does anything reset it?
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u8 field_0x4[0x4];
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u8 field_0x4[0x4];
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bool8 transitioningOut;
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bool8 transitioningOut;
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u8 transitionType; // transition when changing areas
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u8 transitionType; // transition when changing areas
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@ -123,7 +123,7 @@ typedef struct {
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u8 field_0x2;
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u8 field_0x2;
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u8 field_0x3;
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u8 field_0x3;
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u32 field_0x4;
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u32 field_0x4;
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u16 fadeType; // fade in or out, are there others?
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u16 fadeType; // fade in or out, are there others?
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u16 fadeSpeed; // subtracted from duration
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u16 fadeSpeed; // subtracted from duration
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u16 fadeDuration;
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u16 fadeDuration;
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u16 field_0xe;
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u16 field_0xe;
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@ -161,8 +161,17 @@ typedef struct {
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extern struct_02034480 gUnk_02034480;
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extern struct_02034480 gUnk_02034480;
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typedef struct {
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typedef struct {
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u32 field_0x0;
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u32 flag : 12;
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u32 field_0x4;
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u32 flagType : 4;
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u32 type : 4;
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u32 unk : 1;
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union {
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struct {
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u16 a;
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u16 b;
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} indices;
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void (*func)(Entity*);
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} data;
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} Dialog;
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} Dialog;
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#endif
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#endif
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