mirror of https://github.com/zeldaret/tmc.git
Decompile cuccoAggr
This commit is contained in:
parent
fd9049f598
commit
ef103fd121
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@ -1,794 +0,0 @@
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.include "asm/macros.inc"
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.include "constants/constants.inc"
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.syntax unified
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.text
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thumb_func_start CuccoAggr
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CuccoAggr: @ 0x08038CA4
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push {r4, r5, lr}
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adds r5, r0, #0
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bl sub_080012DC
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adds r1, r0, #0
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cmp r1, #0
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beq _08038CC8
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ldr r0, _08038CC4 @ =gUnk_080012C8
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lsls r1, r1, #2
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adds r1, r1, r0
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ldr r1, [r1]
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adds r0, r5, #0
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bl _call_via_r1
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b _08038CF0
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.align 2, 0
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_08038CC4: .4byte gUnk_080012C8
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_08038CC8:
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ldr r4, _08038CF4 @ =gUnk_080CF778
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adds r0, r5, #0
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bl GetNextFunction
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lsls r0, r0, #2
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adds r0, r0, r4
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ldr r1, [r0]
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adds r0, r5, #0
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bl _call_via_r1
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movs r3, #0x10
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rsbs r3, r3, #0
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adds r0, r5, #0
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movs r1, #0
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movs r2, #1
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bl SetChildOffset
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adds r0, r5, #0
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bl sub_080391B4
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_08038CF0:
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pop {r4, r5, pc}
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.align 2, 0
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_08038CF4: .4byte gUnk_080CF778
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thumb_func_start sub_08038CF8
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sub_08038CF8: @ 0x08038CF8
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push {lr}
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ldr r2, _08038D0C @ =gUnk_080CF790
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ldrb r1, [r0, #0xc]
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lsls r1, r1, #2
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adds r1, r1, r2
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ldr r1, [r1]
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bl _call_via_r1
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pop {pc}
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.align 2, 0
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_08038D0C: .4byte gUnk_080CF790
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thumb_func_start sub_08038D10
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sub_08038D10: @ 0x08038D10
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push {r4, r5, lr}
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adds r4, r0, #0
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ldrb r0, [r4, #0xa]
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cmp r0, #2
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beq _08038D52
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adds r5, r4, #0
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adds r5, #0x7a
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ldrb r0, [r5]
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cmp r0, #0
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bne _08038D3E
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movs r0, #1
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bl CheckRoomFlag
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cmp r0, #0
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bne _08038D3E
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adds r0, r4, #0
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adds r0, #0x45
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ldrb r0, [r0]
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cmp r0, #0xbf
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bhi _08038D46
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movs r0, #1
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strb r0, [r5]
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b _08038D46
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_08038D3E:
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adds r1, r4, #0
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adds r1, #0x45
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movs r0, #0xff
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strb r0, [r1]
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_08038D46:
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adds r0, r4, #0
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bl sub_08039218
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adds r0, r4, #0
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bl sub_08039260
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_08038D52:
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adds r0, r4, #0
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adds r0, #0x43
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ldrb r0, [r0]
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cmp r0, #0
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beq _08038D64
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adds r0, r4, #0
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movs r1, #0x1c
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bl sub_0804A9FC
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_08038D64:
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ldr r1, _08038D70 @ =gUnk_080CF778
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adds r0, r4, #0
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bl sub_0804AA30
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pop {r4, r5, pc}
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.align 2, 0
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_08038D70: .4byte gUnk_080CF778
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thumb_func_start nullsub_165
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nullsub_165: @ 0x08038D74
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bx lr
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.align 2, 0
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thumb_func_start sub_08038D78
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sub_08038D78: @ 0x08038D78
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push {r4, lr}
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adds r4, r0, #0
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bl sub_0804A720
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ldrb r0, [r4, #0xa]
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cmp r0, #2
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beq _08038D96
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movs r0, #0
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strb r0, [r4, #0xb]
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movs r0, #0x30
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strb r0, [r4, #0x16]
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adds r0, r4, #0
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bl sub_08039120
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b _08038D9C
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_08038D96:
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adds r0, r4, #0
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bl sub_08039140
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_08038D9C:
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pop {r4, pc}
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.align 2, 0
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thumb_func_start sub_08038DA0
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sub_08038DA0: @ 0x08038DA0
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push {r4, lr}
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adds r4, r0, #0
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ldrb r0, [r4, #0xe]
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subs r0, #1
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strb r0, [r4, #0xe]
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lsls r0, r0, #0x18
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cmp r0, #0
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bne _08038DB6
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adds r0, r4, #0
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bl sub_0803901C
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_08038DB6:
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adds r0, r4, #0
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bl sub_08039298
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pop {r4, pc}
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.align 2, 0
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thumb_func_start sub_08038DC0
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sub_08038DC0: @ 0x08038DC0
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push {lr}
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ldr r2, _08038DD4 @ =gUnk_080CF7AC
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ldrb r1, [r0, #0xd]
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lsls r1, r1, #2
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adds r1, r1, r2
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ldr r1, [r1]
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bl _call_via_r1
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pop {pc}
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.align 2, 0
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_08038DD4: .4byte gUnk_080CF7AC
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thumb_func_start sub_08038DD8
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sub_08038DD8: @ 0x08038DD8
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push {lr}
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movs r1, #1
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strb r1, [r0, #0xd]
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movs r1, #0x10
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strb r1, [r0, #0xe]
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ldr r2, _08038E10 @ =gUnk_080CF7BC
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ldrb r1, [r0, #0xa]
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adds r1, r1, r2
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ldrb r1, [r1]
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strb r1, [r0, #0xf]
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ldrb r2, [r0, #0x10]
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movs r1, #0x7f
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ands r1, r2
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strb r1, [r0, #0x10]
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adds r3, r0, #0
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adds r3, #0x29
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ldrb r2, [r3]
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movs r1, #0x39
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rsbs r1, r1, #0
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ands r1, r2
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strb r1, [r3]
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movs r1, #4
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bl InitializeAnimation
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ldr r0, _08038E14 @ =0x000001D9
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bl EnqueueSFX
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pop {pc}
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.align 2, 0
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_08038E10: .4byte gUnk_080CF7BC
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_08038E14: .4byte 0x000001D9
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thumb_func_start sub_08038E18
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sub_08038E18: @ 0x08038E18
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push {r4, lr}
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adds r4, r0, #0
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ldrb r0, [r4, #0xf]
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cmp r0, #0
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beq _08038E70
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subs r0, #1
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strb r0, [r4, #0xf]
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lsls r0, r0, #0x18
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cmp r0, #0
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bne _08038E70
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bl sub_08079184
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adds r0, r4, #0
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bl sub_08039218
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ldrb r0, [r4, #0x10]
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movs r1, #0x80
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orrs r0, r1
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strb r0, [r4, #0x10]
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adds r2, r4, #0
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adds r2, #0x29
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ldrb r1, [r2]
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movs r0, #0x39
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rsbs r0, r0, #0
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ands r0, r1
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movs r1, #8
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orrs r0, r1
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movs r1, #8
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rsbs r1, r1, #0
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ands r0, r1
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movs r1, #4
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orrs r0, r1
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strb r0, [r2]
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bl Random
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movs r1, #0x1f
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ands r0, r1
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strb r0, [r4, #0x15]
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adds r0, r4, #0
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bl ProcessMovement
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adds r0, r4, #0
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bl UpdateSpriteForCollisionLayer
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_08038E70:
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ldrb r0, [r4, #0xe]
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subs r0, #1
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strb r0, [r4, #0xe]
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lsls r0, r0, #0x18
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cmp r0, #0
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bne _08038EA2
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movs r0, #0x10
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strb r0, [r4, #0xe]
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bl Random
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ldrb r3, [r4, #0x18]
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lsls r2, r3, #0x19
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lsrs r2, r2, #0x1f
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movs r1, #1
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ands r1, r0
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eors r2, r1
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lsls r2, r2, #6
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movs r0, #0x41
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rsbs r0, r0, #0
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ands r0, r3
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orrs r0, r2
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strb r0, [r4, #0x18]
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adds r0, r4, #0
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bl sub_08039260
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_08038EA2:
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adds r0, r4, #0
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bl GetNextFrame
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pop {r4, pc}
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.align 2, 0
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thumb_func_start sub_08038EAC
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sub_08038EAC: @ 0x08038EAC
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push {r4, lr}
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adds r4, r0, #0
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adds r2, r4, #0
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adds r2, #0x29
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ldrb r1, [r2]
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movs r0, #0x39
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rsbs r0, r0, #0
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ands r0, r1
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movs r1, #8
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orrs r0, r1
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strb r0, [r2]
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adds r0, r4, #0
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bl sub_080390F8
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adds r0, r4, #0
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bl GetNextFrame
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pop {r4, pc}
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thumb_func_start sub_08038ED0
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sub_08038ED0: @ 0x08038ED0
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push {lr}
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ldrb r2, [r0, #0x10]
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movs r1, #0x80
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orrs r1, r2
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strb r1, [r0, #0x10]
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bl sub_08039218
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pop {pc}
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thumb_func_start sub_08038EE0
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sub_08038EE0: @ 0x08038EE0
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push {r4, lr}
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adds r4, r0, #0
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bl ProcessMovement
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adds r0, r4, #0
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bl GetNextFrame
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adds r0, r4, #0
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bl sub_08039298
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movs r1, #0xe0
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lsls r1, r1, #5
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adds r0, r4, #0
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bl GravityUpdate
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cmp r0, #0
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bne _08038F1C
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ldrb r0, [r4, #0xe]
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subs r0, #1
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strb r0, [r4, #0xe]
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lsls r0, r0, #0x18
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cmp r0, #0
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bne _08038F16
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adds r0, r4, #0
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bl sub_0803901C
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b _08038F1C
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_08038F16:
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movs r0, #0x80
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lsls r0, r0, #8
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str r0, [r4, #0x20]
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_08038F1C:
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pop {r4, pc}
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.align 2, 0
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thumb_func_start sub_08038F20
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sub_08038F20: @ 0x08038F20
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push {r4, lr}
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adds r4, r0, #0
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bl sub_08039298
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adds r0, r4, #0
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bl GetNextFrame
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adds r0, r4, #0
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adds r0, #0x5a
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ldrb r1, [r0]
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movs r0, #0x80
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ands r0, r1
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cmp r0, #0
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beq _08038F42
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adds r0, r4, #0
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bl sub_0803901C
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_08038F42:
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pop {r4, pc}
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thumb_func_start sub_08038F44
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sub_08038F44: @ 0x08038F44
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push {r4, lr}
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adds r4, r0, #0
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ldr r0, _08038F8C @ =gPlayerEntity
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adds r1, r4, #0
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bl GetFacingDirection
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strb r0, [r4, #0x15]
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adds r0, r4, #0
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bl sub_080390F8
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adds r0, r4, #0
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bl ProcessMovement
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movs r1, #0xc0
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lsls r1, r1, #5
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adds r0, r4, #0
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bl sub_080044EC
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adds r0, r4, #0
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bl GetNextFrame
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adds r0, r4, #0
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bl sub_08039298
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adds r1, r4, #0
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adds r1, #0x78
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ldrh r0, [r1]
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subs r2, r0, #1
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strh r2, [r1]
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lsls r0, r2, #0x10
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cmp r0, #0
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bne _08038F90
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adds r0, r4, #0
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bl sub_08039120
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b _08038F9E
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.align 2, 0
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_08038F8C: .4byte gPlayerEntity
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_08038F90:
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movs r0, #0x1f
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ands r2, r0
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cmp r2, #0
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bne _08038F9E
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adds r0, r4, #0
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bl sub_08039260
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_08038F9E:
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pop {r4, pc}
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thumb_func_start sub_08038FA0
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sub_08038FA0: @ 0x08038FA0
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push {r4, lr}
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adds r4, r0, #0
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ldrb r1, [r4, #0xe]
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adds r0, r1, #1
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strb r0, [r4, #0xe]
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movs r0, #0x1f
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ands r0, r1
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cmp r0, #0
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bne _08038FB8
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adds r0, r4, #0
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bl sub_08039260
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_08038FB8:
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adds r2, r4, #0
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adds r2, #0x78
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ldrh r1, [r2]
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cmp r1, #0
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beq _08038FFC
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ldr r3, _08038FF4 @ =0x0000FFFF
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adds r0, r1, r3
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strh r0, [r2]
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movs r0, #7
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ands r0, r1
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cmp r0, #0
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bne _08038FE0
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ldr r1, _08038FF8 @ =gPlayerEntity
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adds r0, r4, #0
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bl GetFacingDirection
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adds r1, r0, #0
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adds r0, r4, #0
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bl sub_08004596
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_08038FE0:
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adds r0, r4, #0
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bl sub_080390F8
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adds r0, r4, #0
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bl LinearMoveUpdate
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adds r0, r4, #0
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bl GetNextFrame
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b _08039018
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.align 2, 0
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_08038FF4: .4byte 0x0000FFFF
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_08038FF8: .4byte gPlayerEntity
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_08038FFC:
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adds r0, r4, #0
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bl LinearMoveUpdate
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adds r0, r4, #0
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bl GetNextFrame
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adds r0, r4, #0
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bl sub_0803917C
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cmp r0, #0
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beq _08039018
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adds r0, r4, #0
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bl DeleteEntity
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_08039018:
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pop {r4, pc}
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.align 2, 0
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thumb_func_start sub_0803901C
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sub_0803901C: @ 0x0803901C
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push {r4, r5, lr}
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adds r4, r0, #0
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bl Random
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adds r3, r0, #0
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movs r5, #3
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ands r5, r3
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cmp r3, #3
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bne _08039042
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ldrb r0, [r4, #0xc]
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cmp r0, #3
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||||
beq _0803903C
|
||||
cmp r0, #4
|
||||
beq _08039040
|
||||
movs r5, #0
|
||||
b _08039042
|
||||
_0803903C:
|
||||
movs r5, #1
|
||||
b _08039042
|
||||
_08039040:
|
||||
movs r5, #2
|
||||
_08039042:
|
||||
cmp r5, #1
|
||||
beq _0803906C
|
||||
cmp r5, #2
|
||||
beq _080390AA
|
||||
movs r0, #1
|
||||
strb r0, [r4, #0xc]
|
||||
ldr r2, _08039068 @ =gUnk_080CF7BE
|
||||
lsrs r0, r3, #0x10
|
||||
movs r1, #3
|
||||
ands r0, r1
|
||||
adds r0, r0, r2
|
||||
ldrb r0, [r0]
|
||||
strb r0, [r4, #0xe]
|
||||
adds r0, r4, #0
|
||||
movs r1, #0
|
||||
bl InitializeAnimation
|
||||
b _080390BC
|
||||
.align 2, 0
|
||||
_08039068: .4byte gUnk_080CF7BE
|
||||
_0803906C:
|
||||
movs r1, #3
|
||||
movs r0, #3
|
||||
strb r0, [r4, #0xc]
|
||||
lsrs r0, r3, #8
|
||||
ands r0, r1
|
||||
adds r0, #2
|
||||
strb r0, [r4, #0xe]
|
||||
movs r0, #0x80
|
||||
lsls r0, r0, #8
|
||||
str r0, [r4, #0x20]
|
||||
adds r0, r4, #0
|
||||
bl sub_080390C0
|
||||
adds r0, r4, #0
|
||||
movs r1, #1
|
||||
bl InitializeAnimation
|
||||
bl Random
|
||||
ands r0, r5
|
||||
cmp r0, #0
|
||||
beq _080390BC
|
||||
bl Random
|
||||
ands r5, r0
|
||||
movs r1, #0xeb
|
||||
lsls r1, r1, #1
|
||||
adds r0, r5, r1
|
||||
bl EnqueueSFX
|
||||
b _080390BC
|
||||
_080390AA:
|
||||
movs r0, #4
|
||||
strb r0, [r4, #0xc]
|
||||
lsrs r1, r3, #0x10
|
||||
movs r0, #1
|
||||
ands r1, r0
|
||||
adds r1, #2
|
||||
adds r0, r4, #0
|
||||
bl InitializeAnimation
|
||||
_080390BC:
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080390C0
|
||||
sub_080390C0: @ 0x080390C0
|
||||
push {r4, r5, lr}
|
||||
adds r4, r0, #0
|
||||
bl Random
|
||||
adds r5, r0, #0
|
||||
adds r0, r4, #0
|
||||
bl sub_08049FA0
|
||||
cmp r0, #0
|
||||
beq _080390E0
|
||||
movs r0, #1
|
||||
ands r0, r5
|
||||
cmp r0, #0
|
||||
beq _080390E0
|
||||
lsrs r0, r5, #0x10
|
||||
b _080390E8
|
||||
_080390E0:
|
||||
adds r0, r4, #0
|
||||
bl sub_08049EE4
|
||||
adds r0, #2
|
||||
_080390E8:
|
||||
movs r1, #0x1c
|
||||
ands r0, r1
|
||||
strb r0, [r4, #0x15]
|
||||
adds r0, r4, #0
|
||||
bl sub_080390F8
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080390F8
|
||||
sub_080390F8: @ 0x080390F8
|
||||
push {lr}
|
||||
adds r3, r0, #0
|
||||
ldrb r1, [r3, #0x15]
|
||||
movs r0, #0xf
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
beq _0803911C
|
||||
lsrs r1, r1, #4
|
||||
movs r0, #1
|
||||
eors r1, r0
|
||||
ands r1, r0
|
||||
lsls r1, r1, #6
|
||||
ldrb r2, [r3, #0x18]
|
||||
movs r0, #0x41
|
||||
rsbs r0, r0, #0
|
||||
ands r0, r2
|
||||
orrs r0, r1
|
||||
strb r0, [r3, #0x18]
|
||||
_0803911C:
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_08039120
|
||||
sub_08039120: @ 0x08039120
|
||||
push {lr}
|
||||
ldr r2, _0803913C @ =gUnk_080CF7C2
|
||||
ldrb r1, [r0, #0xa]
|
||||
adds r1, r1, r2
|
||||
ldrb r1, [r1]
|
||||
movs r2, #0
|
||||
strh r1, [r0, #0x24]
|
||||
adds r1, r0, #0
|
||||
adds r1, #0x7a
|
||||
strb r2, [r1]
|
||||
bl sub_0803901C
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
_0803913C: .4byte gUnk_080CF7C2
|
||||
|
||||
thumb_func_start sub_08039140
|
||||
sub_08039140: @ 0x08039140
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
movs r0, #6
|
||||
strb r0, [r4, #0xc]
|
||||
bl Random
|
||||
strb r0, [r4, #0xe]
|
||||
ldr r1, _08039174 @ =gPlayerEntity
|
||||
adds r0, r4, #0
|
||||
bl GetFacingDirection
|
||||
strb r0, [r4, #0x15]
|
||||
ldr r0, _08039178 @ =0x0000FFFC
|
||||
strh r0, [r4, #0x36]
|
||||
adds r1, r4, #0
|
||||
adds r1, #0x78
|
||||
movs r0, #0xb4
|
||||
strh r0, [r1]
|
||||
adds r0, r4, #0
|
||||
bl sub_080390F8
|
||||
adds r0, r4, #0
|
||||
movs r1, #4
|
||||
bl InitializeAnimation
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
_08039174: .4byte gPlayerEntity
|
||||
_08039178: .4byte 0x0000FFFC
|
||||
|
||||
thumb_func_start sub_0803917C
|
||||
sub_0803917C: @ 0x0803917C
|
||||
push {r4, lr}
|
||||
adds r2, r0, #0
|
||||
movs r1, #0x2e
|
||||
ldrsh r0, [r2, r1]
|
||||
ldr r3, _080391AC @ =gRoomControls
|
||||
movs r4, #0xa
|
||||
ldrsh r1, [r3, r4]
|
||||
adds r1, #0xc
|
||||
subs r0, r0, r1
|
||||
movs r1, #0x84
|
||||
lsls r1, r1, #1
|
||||
cmp r0, r1
|
||||
bhi _080391B0
|
||||
movs r0, #0x32
|
||||
ldrsh r1, [r2, r0]
|
||||
movs r2, #0xc
|
||||
ldrsh r0, [r3, r2]
|
||||
adds r0, #0xc
|
||||
subs r1, r1, r0
|
||||
cmp r1, #0xb8
|
||||
bhi _080391B0
|
||||
movs r0, #0
|
||||
b _080391B2
|
||||
.align 2, 0
|
||||
_080391AC: .4byte gRoomControls
|
||||
_080391B0:
|
||||
movs r0, #1
|
||||
_080391B2:
|
||||
pop {r4, pc}
|
||||
|
||||
thumb_func_start sub_080391B4
|
||||
sub_080391B4: @ 0x080391B4
|
||||
push {r4, r5, lr}
|
||||
adds r5, r0, #0
|
||||
adds r0, #0x7a
|
||||
ldrb r0, [r0]
|
||||
cmp r0, #0
|
||||
beq _0803920C
|
||||
adds r2, r5, #0
|
||||
adds r2, #0x7b
|
||||
ldrb r1, [r2]
|
||||
adds r0, r1, #1
|
||||
strb r0, [r2]
|
||||
movs r0, #0x1f
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
bne _0803920C
|
||||
movs r0, #0x41
|
||||
movs r1, #2
|
||||
bl CreateEnemy
|
||||
adds r4, r0, #0
|
||||
cmp r4, #0
|
||||
beq _0803920C
|
||||
bl Random
|
||||
movs r1, #0x17
|
||||
ands r1, r0
|
||||
lsls r1, r1, #2
|
||||
ldr r0, _08039210 @ =gUnk_080CF7C4
|
||||
adds r1, r1, r0
|
||||
ldr r2, _08039214 @ =gRoomControls
|
||||
ldrh r0, [r1]
|
||||
ldrh r3, [r2, #0xa]
|
||||
adds r0, r0, r3
|
||||
strh r0, [r4, #0x2e]
|
||||
ldrh r0, [r1, #2]
|
||||
ldrh r2, [r2, #0xc]
|
||||
adds r0, r0, r2
|
||||
strh r0, [r4, #0x32]
|
||||
adds r0, r5, #0
|
||||
adds r0, #0x38
|
||||
ldrb r1, [r0]
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x38
|
||||
strb r1, [r0]
|
||||
_0803920C:
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
_08039210: .4byte gUnk_080CF7C4
|
||||
_08039214: .4byte gRoomControls
|
||||
|
||||
thumb_func_start sub_08039218
|
||||
sub_08039218: @ 0x08039218
|
||||
push {lr}
|
||||
adds r2, r0, #0
|
||||
movs r0, #5
|
||||
strb r0, [r2, #0xc]
|
||||
ldr r1, _08039254 @ =gUnk_080CF824
|
||||
ldrb r0, [r2, #0xa]
|
||||
lsls r0, r0, #1
|
||||
adds r0, r0, r1
|
||||
ldrh r0, [r0]
|
||||
strh r0, [r2, #0x24]
|
||||
ldr r1, _08039258 @ =gUnk_080CF828
|
||||
ldrb r0, [r2, #0xa]
|
||||
lsls r0, r0, #1
|
||||
adds r0, r0, r1
|
||||
ldrh r1, [r0]
|
||||
adds r0, r2, #0
|
||||
adds r0, #0x78
|
||||
strh r1, [r0]
|
||||
subs r0, #0x20
|
||||
ldrb r0, [r0]
|
||||
cmp r0, #4
|
||||
beq _0803924C
|
||||
adds r0, r2, #0
|
||||
movs r1, #4
|
||||
bl InitializeAnimation
|
||||
_0803924C:
|
||||
ldr r0, _0803925C @ =0x000001D9
|
||||
bl EnqueueSFX
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
_08039254: .4byte gUnk_080CF824
|
||||
_08039258: .4byte gUnk_080CF828
|
||||
_0803925C: .4byte 0x000001D9
|
||||
|
||||
thumb_func_start sub_08039260
|
||||
sub_08039260: @ 0x08039260
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
ldr r0, _08039290 @ =gUnk_080CF82E
|
||||
ldrb r1, [r4, #0xa]
|
||||
adds r1, r1, r0
|
||||
ldrb r1, [r1]
|
||||
adds r0, r4, #0
|
||||
movs r2, #0
|
||||
bl CreateFx
|
||||
adds r2, r0, #0
|
||||
cmp r2, #0
|
||||
beq _0803928E
|
||||
ldr r0, _08039294 @ =gUnk_080CF82C
|
||||
ldrb r1, [r4, #0x18]
|
||||
lsls r1, r1, #0x19
|
||||
lsrs r1, r1, #0x1f
|
||||
adds r1, r1, r0
|
||||
movs r0, #0
|
||||
ldrsb r0, [r1, r0]
|
||||
ldrh r1, [r2, #0x2e]
|
||||
adds r0, r0, r1
|
||||
strh r0, [r2, #0x2e]
|
||||
_0803928E:
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
_08039290: .4byte gUnk_080CF82E
|
||||
_08039294: .4byte gUnk_080CF82C
|
||||
|
||||
thumb_func_start sub_08039298
|
||||
sub_08039298: @ 0x08039298
|
||||
push {lr}
|
||||
adds r1, r0, #0
|
||||
ldrb r0, [r1, #0xb]
|
||||
cmp r0, #0
|
||||
bne _080392A8
|
||||
adds r0, r1, #0
|
||||
bl sub_08078930
|
||||
_080392A8:
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
|
|
@ -26627,46 +26627,6 @@
|
|||
"size": 17,
|
||||
"type": "animation"
|
||||
},
|
||||
{
|
||||
"path": "cuccoAggr/gUnk_080CF7BC.bin",
|
||||
"start": 849852,
|
||||
"size": 2
|
||||
},
|
||||
{
|
||||
"path": "cuccoAggr/gUnk_080CF7BE.bin",
|
||||
"start": 849854,
|
||||
"size": 4
|
||||
},
|
||||
{
|
||||
"path": "cuccoAggr/gUnk_080CF7C2.bin",
|
||||
"start": 849858,
|
||||
"size": 2
|
||||
},
|
||||
{
|
||||
"path": "cuccoAggr/gUnk_080CF7C4.bin",
|
||||
"start": 849860,
|
||||
"size": 96
|
||||
},
|
||||
{
|
||||
"path": "cuccoAggr/gUnk_080CF824.bin",
|
||||
"start": 849956,
|
||||
"size": 4
|
||||
},
|
||||
{
|
||||
"path": "cuccoAggr/gUnk_080CF828.bin",
|
||||
"start": 849960,
|
||||
"size": 4
|
||||
},
|
||||
{
|
||||
"path": "cuccoAggr/gUnk_080CF82C.bin",
|
||||
"start": 849964,
|
||||
"size": 2
|
||||
},
|
||||
{
|
||||
"path": "cuccoAggr/gUnk_080CF82E.bin",
|
||||
"start": 849966,
|
||||
"size": 3
|
||||
},
|
||||
{
|
||||
"path": "animations/gSpriteAnimations_Stalfos_0.bin",
|
||||
"start": 850242,
|
||||
|
|
|
|||
|
|
@ -1,53 +0,0 @@
|
|||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.section .rodata
|
||||
.align 2
|
||||
|
||||
gUnk_080CF778:: @ 080CF778
|
||||
.4byte sub_08038CF8
|
||||
.4byte sub_08038D10
|
||||
.4byte sub_08001324
|
||||
.4byte sub_0804A7D4
|
||||
.4byte sub_08001242
|
||||
.4byte nullsub_165
|
||||
|
||||
gUnk_080CF790:: @ 080CF790
|
||||
.4byte sub_08038D78
|
||||
.4byte sub_08038DA0
|
||||
.4byte sub_08038DC0
|
||||
.4byte sub_08038EE0
|
||||
.4byte sub_08038F20
|
||||
.4byte sub_08038F44
|
||||
.4byte sub_08038FA0
|
||||
|
||||
gUnk_080CF7AC:: @ 080CF7AC
|
||||
.4byte sub_08038DD8
|
||||
.4byte sub_08038E18
|
||||
.4byte sub_08038EAC
|
||||
.4byte sub_08038ED0
|
||||
|
||||
gUnk_080CF7BC:: @ 080CF7BC
|
||||
.incbin "cuccoAggr/gUnk_080CF7BC.bin"
|
||||
|
||||
gUnk_080CF7BE:: @ 080CF7BE
|
||||
.incbin "cuccoAggr/gUnk_080CF7BE.bin"
|
||||
|
||||
gUnk_080CF7C2:: @ 080CF7C2
|
||||
.incbin "cuccoAggr/gUnk_080CF7C2.bin"
|
||||
|
||||
gUnk_080CF7C4:: @ 080CF7C4
|
||||
.incbin "cuccoAggr/gUnk_080CF7C4.bin"
|
||||
|
||||
gUnk_080CF824:: @ 080CF824
|
||||
.incbin "cuccoAggr/gUnk_080CF824.bin"
|
||||
|
||||
gUnk_080CF828:: @ 080CF828
|
||||
.incbin "cuccoAggr/gUnk_080CF828.bin"
|
||||
|
||||
gUnk_080CF82C:: @ 080CF82C
|
||||
.incbin "cuccoAggr/gUnk_080CF82C.bin"
|
||||
|
||||
gUnk_080CF82E:: @ 080CF82E
|
||||
.incbin "cuccoAggr/gUnk_080CF82E.bin"
|
||||
|
||||
|
|
@ -388,7 +388,7 @@ SECTIONS {
|
|||
src/enemy/ropeGolden.o(.text);
|
||||
asm/enemy/cloudPiranha.o(.text);
|
||||
asm/enemy/scissorsBeetle.o(.text);
|
||||
asm/enemy/cuccoAggr.o(.text);
|
||||
src/enemy/cuccoAggr.o(.text);
|
||||
asm/enemy/stalfos.o(.text);
|
||||
src/enemy/flyingSkull.o(.text);
|
||||
src/enemy/mazaalBracelet.o(.text);
|
||||
|
|
@ -1057,7 +1057,7 @@ SECTIONS {
|
|||
data/animations/enemy/cloudPiranha.o(.rodata);
|
||||
data/const/enemy/scissorsBeetle.o(.rodata);
|
||||
data/animations/enemy/scissorsBeetle.o(.rodata);
|
||||
data/const/enemy/cuccoAggr.o(.rodata);
|
||||
src/enemy/cuccoAggr.o(.rodata);
|
||||
data/animations/enemy/cuccoAggr.o(.rodata);
|
||||
data/const/enemy/stalfos.o(.rodata);
|
||||
data/animations/enemy/stalfos.o(.rodata);
|
||||
|
|
|
|||
|
|
@ -0,0 +1,383 @@
|
|||
#define NENT_DEPRECATED
|
||||
#include "entity.h"
|
||||
#include "enemy.h"
|
||||
#include "functions.h"
|
||||
|
||||
typedef struct {
|
||||
Entity base;
|
||||
u8 filler[0x10];
|
||||
u16 unk_78;
|
||||
u8 unk_7a;
|
||||
u8 unk_7b;
|
||||
} CuccoAggrEntity;
|
||||
|
||||
extern void (*const gUnk_080012C8[])(Entity*);
|
||||
|
||||
typedef struct {
|
||||
u16 x;
|
||||
u16 y;
|
||||
} PosOffset;
|
||||
|
||||
void (*const gUnk_080CF778[])(Entity*);
|
||||
void (*const gUnk_080CF790[])(CuccoAggrEntity*);
|
||||
void (*const gUnk_080CF7AC[])(CuccoAggrEntity*);
|
||||
const u8 gUnk_080CF7BC[];
|
||||
const u8 gUnk_080CF7BE[];
|
||||
const u8 gUnk_080CF7C2[];
|
||||
const PosOffset gCuccoAggrSpawnPoints[];
|
||||
const u16 gUnk_080CF824[];
|
||||
const u16 gUnk_080CF828[];
|
||||
const s8 gCuccoAggrFxHorizontalOffsets[];
|
||||
const u8 gCuccoAggrFx[];
|
||||
|
||||
extern void sub_080391B4(CuccoAggrEntity* this);
|
||||
extern void sub_08039218(CuccoAggrEntity* this);
|
||||
extern void CuccoAggr_CreateFx(CuccoAggrEntity* this);
|
||||
extern void sub_08039120(CuccoAggrEntity* this);
|
||||
extern void sub_08039140(CuccoAggrEntity* this);
|
||||
extern void sub_0803901C(CuccoAggrEntity* this);
|
||||
extern void sub_08039298(CuccoAggrEntity* this);
|
||||
extern void sub_080390F8(CuccoAggrEntity* this);
|
||||
extern void sub_080390C0(CuccoAggrEntity* this);
|
||||
extern bool32 CuccoAggr_IsOutsideScroll(CuccoAggrEntity* this);
|
||||
|
||||
void CuccoAggr(Entity* this) {
|
||||
u32 index = sub_080012DC(this);
|
||||
if (index) {
|
||||
gUnk_080012C8[index](this);
|
||||
} else {
|
||||
gUnk_080CF778[GetNextFunction(this)](this);
|
||||
SetChildOffset(this, 0, 1, -0x10);
|
||||
sub_080391B4((CuccoAggrEntity*)this);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_08038CF8(CuccoAggrEntity* this) {
|
||||
gUnk_080CF790[super->action](this);
|
||||
}
|
||||
|
||||
void sub_08038D10(CuccoAggrEntity* this) {
|
||||
if (super->type != 2) {
|
||||
if (this->unk_7a == 0 && CheckRoomFlag(1) == 0) {
|
||||
if (super->health <= 0xbf) {
|
||||
this->unk_7a = 1;
|
||||
}
|
||||
} else {
|
||||
super->health = 0xff;
|
||||
}
|
||||
|
||||
sub_08039218(this);
|
||||
CuccoAggr_CreateFx(this);
|
||||
}
|
||||
|
||||
if (super->field_0x43) {
|
||||
sub_0804A9FC(super, 0x1c);
|
||||
}
|
||||
|
||||
sub_0804AA30(super, gUnk_080CF778);
|
||||
}
|
||||
|
||||
void nullsub_165(CuccoAggrEntity* this) {
|
||||
}
|
||||
|
||||
void sub_08038D78(CuccoAggrEntity* this) {
|
||||
sub_0804A720(super);
|
||||
if (super->type != 2) {
|
||||
super->type2 = 0;
|
||||
super->field_0x16 = 0x30;
|
||||
sub_08039120(this);
|
||||
} else {
|
||||
sub_08039140(this);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_08038DA0(CuccoAggrEntity* this) {
|
||||
if (--super->actionDelay == 0) {
|
||||
sub_0803901C(this);
|
||||
}
|
||||
|
||||
sub_08039298(this);
|
||||
}
|
||||
|
||||
void sub_08038DC0(CuccoAggrEntity* this) {
|
||||
gUnk_080CF7AC[super->subAction](this);
|
||||
}
|
||||
|
||||
void sub_08038DD8(CuccoAggrEntity* this) {
|
||||
super->subAction = 1;
|
||||
super->actionDelay = 0x10;
|
||||
super->field_0xf = gUnk_080CF7BC[super->type];
|
||||
COLLISION_OFF(super);
|
||||
super->spritePriority.b1 = 0;
|
||||
InitializeAnimation(super, 4);
|
||||
EnqueueSFX(SFX_VO_CUCCO4);
|
||||
}
|
||||
|
||||
void sub_08038E18(CuccoAggrEntity* this) {
|
||||
if (super->field_0xf) {
|
||||
if (--super->field_0xf == 0) {
|
||||
sub_08079184();
|
||||
sub_08039218(this);
|
||||
COLLISION_ON(super);
|
||||
super->spritePriority.b1 = 1;
|
||||
super->spritePriority.b0 = 4;
|
||||
super->direction = Random() & 0x1f;
|
||||
ProcessMovement(super);
|
||||
UpdateSpriteForCollisionLayer(super);
|
||||
}
|
||||
}
|
||||
|
||||
if (--super->actionDelay == 0) {
|
||||
super->actionDelay = 0x10;
|
||||
super->spriteSettings.flipX ^= (Random() & 1);
|
||||
CuccoAggr_CreateFx(this);
|
||||
}
|
||||
|
||||
GetNextFrame(super);
|
||||
}
|
||||
|
||||
void sub_08038EAC(CuccoAggrEntity* this) {
|
||||
super->spritePriority.b1 = 1;
|
||||
sub_080390F8(this);
|
||||
GetNextFrame(super);
|
||||
}
|
||||
|
||||
void sub_08038ED0(CuccoAggrEntity* this) {
|
||||
COLLISION_ON(super);
|
||||
sub_08039218(this);
|
||||
}
|
||||
|
||||
void sub_08038EE0(CuccoAggrEntity* this) {
|
||||
ProcessMovement(super);
|
||||
GetNextFrame(super);
|
||||
sub_08039298(this);
|
||||
if (GravityUpdate(super, 0x1C00) == 0) {
|
||||
if (--super->actionDelay == 0) {
|
||||
sub_0803901C(this);
|
||||
} else {
|
||||
super->zVelocity = 0x8000;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void sub_08038F20(CuccoAggrEntity* this) {
|
||||
sub_08039298(this);
|
||||
GetNextFrame(super);
|
||||
|
||||
if (super->frame & 0x80) {
|
||||
sub_0803901C(this);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_08038F44(CuccoAggrEntity* this) {
|
||||
super->direction = GetFacingDirection(&gPlayerEntity, super);
|
||||
sub_080390F8(this);
|
||||
ProcessMovement(super);
|
||||
sub_080044EC(super, 0x1800);
|
||||
GetNextFrame(super);
|
||||
sub_08039298(this);
|
||||
if (--this->unk_78 == 0) {
|
||||
sub_08039120(this);
|
||||
} else if ((this->unk_78 & 0x1f) == 0) {
|
||||
CuccoAggr_CreateFx(this);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_08038FA0(CuccoAggrEntity* this) {
|
||||
if ((super->actionDelay++ & 0x1f) == 0) {
|
||||
CuccoAggr_CreateFx(this);
|
||||
}
|
||||
|
||||
if (this->unk_78) {
|
||||
if ((this->unk_78-- & 0x7) == 0) {
|
||||
sub_08004596(super, GetFacingDirection(super, &gPlayerEntity));
|
||||
}
|
||||
|
||||
sub_080390F8(this);
|
||||
LinearMoveUpdate(super);
|
||||
GetNextFrame(super);
|
||||
} else {
|
||||
LinearMoveUpdate(super);
|
||||
GetNextFrame(super);
|
||||
if (CuccoAggr_IsOutsideScroll(this)) {
|
||||
DeleteEntity(super);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void sub_0803901C(CuccoAggrEntity* this) {
|
||||
u32 r3 = Random();
|
||||
u32 r5 = r3 & 3;
|
||||
|
||||
//! @bug This if was meant to check r5 instead of r3.
|
||||
// The result is that this if practically never happens and
|
||||
// there's a higher chance of the default branch of the next switch.
|
||||
if (r3 == 3) {
|
||||
switch (super->action) {
|
||||
case 3:
|
||||
r5 = 1;
|
||||
break;
|
||||
case 4:
|
||||
r5 = 2;
|
||||
break;
|
||||
default:
|
||||
r5 = 0;
|
||||
}
|
||||
}
|
||||
|
||||
switch (r5) {
|
||||
default:
|
||||
super->action = 1;
|
||||
super->actionDelay = gUnk_080CF7BE[(r3 >> 0x10) & 3];
|
||||
InitializeAnimation(super, 0);
|
||||
break;
|
||||
case 1:
|
||||
super->action = 3;
|
||||
super->actionDelay = ((r3 >> 8) & 3) + 2;
|
||||
super->zVelocity = 0x8000;
|
||||
sub_080390C0(this);
|
||||
InitializeAnimation(super, 1);
|
||||
if (Random() & 1) {
|
||||
r5 = Random() & 1;
|
||||
EnqueueSFX(SFX_VO_CUCCO1 + r5);
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
super->action = 4;
|
||||
InitializeAnimation(super, ((r3 >> 0x10) & 1) + 2);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080390C0(CuccoAggrEntity* this) {
|
||||
u32 rand = Random();
|
||||
if (sub_08049FA0(super) && (rand & 1)) {
|
||||
super->direction = (rand >> 0x10) & 0x1c;
|
||||
} else {
|
||||
super->direction = (sub_08049EE4(super) + 2) & 0x1c;
|
||||
}
|
||||
|
||||
sub_080390F8(this);
|
||||
}
|
||||
|
||||
void sub_080390F8(CuccoAggrEntity* this) {
|
||||
if (super->direction & 0xf) {
|
||||
super->spriteSettings.flipX = ((super->direction >> 4) ^ 1);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_08039120(CuccoAggrEntity* this) {
|
||||
super->speed = gUnk_080CF7C2[super->type];
|
||||
this->unk_7a = 0;
|
||||
sub_0803901C(this);
|
||||
}
|
||||
|
||||
void sub_08039140(CuccoAggrEntity* this) {
|
||||
super->action = 6;
|
||||
super->actionDelay = Random();
|
||||
super->direction = GetFacingDirection(super, &gPlayerEntity);
|
||||
super->z.HALF.HI = 0xfffc;
|
||||
this->unk_78 = 0xb4;
|
||||
sub_080390F8(this);
|
||||
InitializeAnimation(super, 4);
|
||||
}
|
||||
|
||||
bool32 CuccoAggr_IsOutsideScroll(CuccoAggrEntity* this) {
|
||||
if ((u32)super->x.HALF.HI - 0xc - gRoomControls.scroll_x > 0x108)
|
||||
return 1;
|
||||
if ((u32)super->y.HALF.HI - 0xc - gRoomControls.scroll_y > 0xb8)
|
||||
return 1;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void sub_080391B4(CuccoAggrEntity* this) {
|
||||
if (this->unk_7a) {
|
||||
if ((this->unk_7b++ & 0x1f) == 0) {
|
||||
Entity* ent = CreateEnemy(CUCCO_AGGR, 2);
|
||||
if (ent) {
|
||||
u32 rand = (Random() & 0x17);
|
||||
const PosOffset* ptr = &gCuccoAggrSpawnPoints[rand];
|
||||
ent->x.HALF.HI = gRoomControls.scroll_x + ptr->x;
|
||||
ent->y.HALF.HI = gRoomControls.scroll_y + ptr->y;
|
||||
ent->collisionLayer = super->collisionLayer;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void sub_08039218(CuccoAggrEntity* this) {
|
||||
super->action = 5;
|
||||
super->speed = gUnk_080CF824[super->type];
|
||||
this->unk_78 = gUnk_080CF828[super->type];
|
||||
|
||||
if (super->animIndex != 4) {
|
||||
InitializeAnimation(super, 4);
|
||||
}
|
||||
|
||||
EnqueueSFX(SFX_VO_CUCCO4);
|
||||
}
|
||||
|
||||
void CuccoAggr_CreateFx(CuccoAggrEntity* this) {
|
||||
Entity* ent = CreateFx(super, gCuccoAggrFx[super->type], 0);
|
||||
|
||||
if (ent) {
|
||||
ent->x.HALF.HI += gCuccoAggrFxHorizontalOffsets[super->spriteSettings.flipX];
|
||||
}
|
||||
}
|
||||
|
||||
void sub_08039298(CuccoAggrEntity* this) {
|
||||
if (super->type2 == 0) {
|
||||
sub_08078930(super);
|
||||
}
|
||||
}
|
||||
|
||||
void (*const gUnk_080CF778[])(Entity*) = {
|
||||
(EntityActionPtr)sub_08038CF8, (EntityActionPtr)sub_08038D10, sub_08001324, sub_0804A7D4, sub_08001242,
|
||||
(EntityActionPtr)nullsub_165,
|
||||
};
|
||||
|
||||
void (*const gUnk_080CF790[])(CuccoAggrEntity*) = {
|
||||
sub_08038D78, sub_08038DA0, sub_08038DC0, sub_08038EE0, sub_08038F20, sub_08038F44, sub_08038FA0,
|
||||
};
|
||||
|
||||
void (*const gUnk_080CF7AC[])(CuccoAggrEntity*) = {
|
||||
sub_08038DD8,
|
||||
sub_08038E18,
|
||||
sub_08038EAC,
|
||||
sub_08038ED0,
|
||||
};
|
||||
|
||||
const u8 gUnk_080CF7BC[] = { 0, 0x78 };
|
||||
|
||||
const u8 gUnk_080CF7BE[] = { 0x1e, 0x2d, 0x3c, 0x4b };
|
||||
|
||||
const u8 gUnk_080CF7C2[] = { 0x80, 0xc0 };
|
||||
|
||||
const PosOffset gCuccoAggrSpawnPoints[] = {
|
||||
{ 0x18, -0x8 }, { 0x38, -0x8 }, { 0x58, -0x8 }, { 0x78, -0x8 }, { 0x98, -0x8 }, { 0xB8, -0x8 },
|
||||
{ 0xD8, -0x8 }, { 0x18, 0xA8 }, { 0x38, 0xA8 }, { 0x58, 0xA8 }, { 0x78, 0xA8 }, { 0x98, 0xA8 },
|
||||
{ 0xB8, 0xA8 }, { 0xD8, 0xA8 }, { -0x8, 0x10 }, { -0x8, 0x30 }, { -0x8, 0x50 }, { -0x8, 0x70 },
|
||||
{ -0x8, 0x90 }, { 0xF8, 0x10 }, { 0xF8, 0x30 }, { 0xF8, 0x50 }, { 0xF8, 0x70 }, { 0xF8, 0x90 },
|
||||
};
|
||||
|
||||
const u16 gUnk_080CF824[] = {
|
||||
0x140,
|
||||
0x200,
|
||||
};
|
||||
|
||||
const u16 gUnk_080CF828[] = {
|
||||
0x384,
|
||||
0x3c,
|
||||
};
|
||||
|
||||
const s8 gCuccoAggrFxHorizontalOffsets[] = {
|
||||
8,
|
||||
-8,
|
||||
};
|
||||
|
||||
const u8 gCuccoAggrFx[] = {
|
||||
FX_EGG,
|
||||
FX_WOOD2,
|
||||
FX_EGG,
|
||||
};
|
||||
Loading…
Reference in New Issue