mirror of https://github.com/zeldaret/tmc.git
fix entity.c search prototypes, add documentation
This commit is contained in:
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bd50d449de
commit
f0d610f385
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@ -120,7 +120,7 @@ sub_0806D0F8: @ 0x0806D0F8
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movs r0, #7
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movs r1, #0x4c
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movs r2, #7
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bl FindEntityInListBySubtype
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bl FindEntityByID
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cmp r0, #0
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beq _0806D10C
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bl sub_0806D0B0
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@ -928,7 +928,7 @@ sub_0806D6D0: @ 0x0806D6D0
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movs r1, #0x4c
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movs r2, #7
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movs r3, #2
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bl FindEntityInListByForm
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bl FindEntity
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adds r1, r0, #0
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cmp r1, #0
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beq _0806D6EE
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@ -940,7 +940,7 @@ _0806D6EE:
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movs r1, #0x4c
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movs r2, #7
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movs r3, #1
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bl FindEntityInListByForm
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bl FindEntity
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adds r1, r0, #0
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cmp r1, #0
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beq _0806D706
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@ -961,7 +961,7 @@ sub_0806D70C: @ 0x0806D70C
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movs r1, #0x4c
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movs r2, #7
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movs r3, #2
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bl FindEntityInListByForm
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bl FindEntity
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adds r2, r0, #0
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cmp r2, #0
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beq _0806D728
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@ -972,7 +972,7 @@ _0806D728:
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movs r1, #0x4c
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movs r2, #7
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movs r3, #1
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bl FindEntityInListByForm
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bl FindEntity
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adds r2, r0, #0
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cmp r2, #0
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beq _0806D746
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@ -996,7 +996,7 @@ sub_0806D74C: @ 0x0806D74C
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movs r1, #0x4c
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movs r2, #7
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movs r3, #2
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bl FindEntityInListByForm
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bl FindEntity
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adds r1, r0, #0
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cmp r1, #0
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beq _0806D76A
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@ -1008,7 +1008,7 @@ _0806D76A:
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movs r1, #0x4c
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movs r2, #7
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movs r3, #1
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bl FindEntityInListByForm
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bl FindEntity
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adds r1, r0, #0
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cmp r1, #0
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beq _0806D782
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@ -1029,7 +1029,7 @@ sub_0806D788: @ 0x0806D788
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movs r1, #0x4c
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movs r2, #7
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movs r3, #2
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bl FindEntityInListByForm
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bl FindEntity
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adds r1, r0, #0
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cmp r1, #0
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beq _0806D7A6
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@ -1041,7 +1041,7 @@ _0806D7A6:
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movs r1, #0x4c
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movs r2, #7
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movs r3, #1
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bl FindEntityInListByForm
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bl FindEntity
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adds r1, r0, #0
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cmp r1, #0
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beq _0806D7BE
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@ -1070,7 +1070,7 @@ sub_0806D7C4: @ 0x0806D7C4
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movs r1, #0x4c
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movs r2, #7
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movs r3, #2
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bl FindEntityInListByForm
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bl FindEntity
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cmp r0, #0
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beq _0806D7FC
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movs r1, #0x2e
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@ -1098,7 +1098,7 @@ sub_0806D804: @ 0x0806D804
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movs r1, #0x4c
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movs r2, #7
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movs r3, #2
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bl FindEntityInListByForm
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bl FindEntity
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adds r1, r0, #0
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cmp r1, #0
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beq _0806D83A
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@ -639,7 +639,7 @@ CreateBird: @ 0x0809D700
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movs r1, #0x95
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movs r2, #6
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movs r3, #8
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bl FindEntityInListByForm
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bl FindEntity
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adds r4, r0, #0
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cmp r4, #0
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bne _0809D732
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@ -327,7 +327,7 @@ _0809B606:
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movs r0, #7
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movs r1, #0x1a
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movs r2, #7
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bl FindEntityInListBySubtype
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bl FindEntityByID
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adds r2, r0, #0
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cmp r2, #0
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beq _0809B682
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@ -217,8 +217,8 @@ _0801DA02:
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mov sl, r5
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pop {r4, r5, r6, r7, pc}
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thumb_func_start sub_0801DA0C
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sub_0801DA0C: @ 0x0801DA0C
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thumb_func_start zFree
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zFree: @ 0x0801DA0C
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push {r4, r5, lr}
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ldr r3, _0801DA44 @ =gzHeap
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subs r1, r0, r3
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@ -287,8 +287,8 @@ zMallocInit: @ 0x0801DA7C
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.align 2, 0
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_0801DA8C: .4byte gzHeap
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thumb_func_start sub_0801DA90
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sub_0801DA90: @ 0x0801DA90
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thumb_func_start DispReset
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DispReset: @ 0x0801DA90
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push {r4, r5, lr}
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adds r4, r0, #0
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ldr r1, _0801DAEC @ =gMain
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@ -319,7 +319,7 @@ sub_0801DA90: @ 0x0801DA90
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movs r0, #0x80
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lsls r0, r0, #0x13
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strh r3, [r0]
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bl sub_0801DB10
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bl ClearOAM
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bl sub_0801DB34
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ldr r0, _0801DB08 @ =0x0600C000
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movs r1, #0x20
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@ -341,8 +341,8 @@ _0801DB04: .4byte 0x00007FFF
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_0801DB08: .4byte 0x0600C000
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_0801DB0C: .4byte gBG0Buffer
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thumb_func_start sub_0801DB10
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sub_0801DB10: @ 0x0801DB10
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thumb_func_start ClearOAM
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ClearOAM: @ 0x0801DB10
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push {r4, lr}
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ldr r3, _0801DB30 @ =gUnk_03000020
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movs r1, #0xe0
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@ -9,7 +9,7 @@
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sub_0804AB70: @ 0x0804AB70
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push {r4, r5, lr}
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movs r0, #0
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bl sub_0801DA90
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bl DispReset
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ldr r1, _0804ABF8 @ =gScreen
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movs r2, #0
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movs r0, #0x92
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@ -2013,7 +2013,7 @@ sub_0805368C: @ 0x0805368C
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movs r0, #6
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movs r1, #0x5d
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movs r2, #6
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bl FindEntityInListBySubtype
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bl FindEntityByID
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cmp r0, #0
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beq _080536A6
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bl DeleteEntity
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@ -2139,7 +2139,7 @@ sub_08053758: @ 0x08053758
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strh r2, [r0, #0xa]
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bl sub_0801B170
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movs r0, #0
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bl sub_0801DA90
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bl DispReset
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ldr r2, _080537F0 @ =gScreen
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movs r0, #0x99
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lsls r0, r0, #6
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@ -2380,7 +2380,7 @@ sub_08053974: @ 0x08053974
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bne _080539A8
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bl sub_0804FFE4
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movs r0, #1
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bl sub_0801DA90
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bl DispReset
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bl sub_080197AC
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bl sub_08051F78
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ldr r0, _080539B0 @ =gUnk_080FCBC4
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@ -2437,7 +2437,7 @@ sub_080539F4: @ 0x080539F4
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cmp r0, #0
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bne _08053A10
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movs r0, #1
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bl sub_0801DA90
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bl DispReset
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ldr r0, _08053A18 @ =gMenu
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ldrb r1, [r0, #6]
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adds r1, #1
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@ -2587,7 +2587,7 @@ sub_08053B10: @ 0x08053B10
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adds r1, #1
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strb r1, [r0, #5]
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movs r0, #1
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bl sub_0801DA90
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bl DispReset
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movs r1, #0x80
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lsls r1, r1, #1
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movs r0, #4
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@ -2673,7 +2673,7 @@ sub_08053BBC: @ 0x08053BBC
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adds r1, #1
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strb r1, [r0, #5]
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movs r0, #1
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bl sub_0801DA90
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bl DispReset
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movs r1, #0x80
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lsls r1, r1, #1
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movs r0, #4
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@ -33,7 +33,7 @@ sub_0805488C: @ 0x0805488C
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lsls r0, r0, #1
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strh r0, [r2, #8]
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movs r0, #0
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bl sub_0801DA90
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bl DispReset
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ldrb r0, [r4, #3]
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movs r1, #1
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bl sub_08054974
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@ -2571,7 +2571,7 @@ _08055C6C:
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movs r1, #0x9e
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movs r2, #6
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movs r3, #0
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bl FindEntityInListByForm
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bl FindEntity
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adds r4, r0, #0
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cmp r4, #0
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beq _08055C8C
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@ -27,7 +27,7 @@ sub_0806EC38: @ 0x0806EC38
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movs r0, #7
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movs r1, #0x58
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movs r2, #7
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bl FindEntityInListBySubtype
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bl FindEntityByID
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cmp r0, #0
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beq _0806EC4C
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bl DeleteEntity
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@ -139,7 +139,7 @@ UnloadHitbox: @ 0x0806FBEC
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push {r4, lr}
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adds r4, r0, #0
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ldr r0, [r4, #0x48]
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bl sub_0801DA0C
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bl zFree
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movs r0, #0
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str r0, [r4, #0x48]
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pop {r4, pc}
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@ -4592,7 +4592,7 @@ _080754F2:
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movs r0, #8
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movs r1, #0xf
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movs r2, #2
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bl FindEntityInListBySubtype
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bl FindEntityByID
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cmp r0, #0
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bne _08075538
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adds r0, r4, #0
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@ -6017,7 +6017,7 @@ sub_08075FF8: @ 0x08075FF8
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movs r0, #8
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movs r1, #2
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movs r2, #2
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bl FindEntityInListBySubtype
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bl FindEntityByID
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b _08076026
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.align 2, 0
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_08076018: .4byte gPlayerState
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@ -6025,7 +6025,7 @@ _0807601C:
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adds r5, #1
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adds r0, r4, #0
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movs r1, #2
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bl FindNextEntityOfSameSubtype
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bl FindNextDuplicateID
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_08076026:
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adds r4, r0, #0
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cmp r4, #0
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@ -44,7 +44,7 @@ _080788BA:
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movs r0, #6
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movs r1, #9
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movs r2, #6
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bl FindEntityInListBySubtype
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bl FindEntityByID
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cmp r0, #0
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bne _080788D6
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movs r0, #9
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@ -1228,7 +1228,7 @@ sub_0807F950: @ 0x0807F950
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movs r1, #0x56
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movs r2, #6
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movs r3, #0
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bl FindEntityInListByForm
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bl FindEntity
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cmp r0, #0
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beq _0807F96C
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bl DeleteEntity
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@ -266,7 +266,7 @@ _080A365C:
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_080A365E:
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str r0, [r2, #0xc]
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movs r0, #0
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bl sub_0801DA90
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bl DispReset
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movs r0, #0xb
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bl LoadPaletteGroup
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movs r0, #0xc
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@ -699,7 +699,7 @@ _080A39C8:
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strh r0, [r2, #8]
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strb r4, [r2, #3]
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movs r0, #1
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bl sub_0801DA90
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bl DispReset
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bl sub_080A3210
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bl sub_080A4D34
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movs r0, #0xa
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@ -3782,7 +3782,7 @@ sub_080A7328: @ 0x080A7328
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movs r0, #8
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strb r0, [r4, #8]
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movs r0, #1
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bl sub_0801DA90
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bl DispReset
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bl MessageInitialize
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bl sub_080ADD30
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movs r0, #0
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@ -160,7 +160,7 @@ _080441F2:
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cmp r2, #0
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bne _08044248
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ldr r0, [r4, #0x64]
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bl sub_0801DA0C
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bl zFree
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b _0804429A
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.align 2, 0
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_08044244: .4byte 0x000001EB
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@ -33,7 +33,7 @@ sub_080519B0: @ 0x080519B0
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cmp r5, #0
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bne _08051A02
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movs r0, #1
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bl sub_0801DA90
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bl DispReset
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bl sub_080A3210
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bl zMallocInit
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bl sub_080A7124
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@ -69,7 +69,7 @@ _08051A10: .4byte gMain
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sub_08051A14: @ 0x08051A14
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push {lr}
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movs r0, #1
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bl sub_0801DA90
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bl DispReset
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ldr r1, _08051A70 @ =gFadeControl
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movs r0, #1
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rsbs r0, r0, #0
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@ -368,7 +368,7 @@ sub_08051CF0: @ 0x08051CF0
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cmp r4, #0
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bne _08051D1E
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movs r0, #1
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bl sub_0801DA90
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bl DispReset
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strb r6, [r5, #3]
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strb r4, [r5, #4]
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ldr r0, _08051D28 @ =gScreenTransition
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@ -729,7 +729,7 @@ sub_08052010: @ 0x08052010
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bl sub_080A3210
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bl MessageInitialize
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movs r0, #1
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bl sub_0801DA90
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bl DispReset
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ldr r0, _0805207C @ =gBG1Buffer
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movs r4, #0x80
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lsls r4, r4, #4
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@ -355,7 +355,7 @@ sub_080A0464: @ 0x080A0464
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movs r0, #6
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movs r1, #0xac
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movs r2, #6
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bl FindEntityInListBySubtype
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bl FindEntityByID
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cmp r0, #0
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beq _080A048A
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movs r1, #0x2e
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@ -153,7 +153,7 @@ sub_08064180: @ 0x08064180
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movs r0, #7
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movs r1, #0x15
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movs r2, #7
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bl FindEntityInListBySubtype
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bl FindEntityByID
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cmp r0, #0
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beq _08064194
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bl DeleteEntity
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@ -73,7 +73,7 @@ _08085566:
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b _0808557A
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_0808556C:
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adds r0, r4, #0
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bl DoesSimilarEntityExist
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bl EntityHasDuplicateID
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cmp r0, #0
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beq _0808557A
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bl DeleteThisEntity
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@ -1072,7 +1072,7 @@ _08085D0C:
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sub_08085D10: @ 0x08085D10
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push {r4, lr}
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adds r4, r0, #0
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bl DoesSimilarEntityExist
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bl EntityHasDuplicateID
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cmp r0, #0
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beq _08085D26
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ldrb r0, [r4, #0xb]
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@ -19,14 +19,14 @@ LoadRoomEntity: @ 0x0804ADF8
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bne _0804AE1C
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ldrb r1, [r4, #2]
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adds r0, r6, #0
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bl FindEntityBySubtype
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bl DeepFindEntityByID
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cmp r0, #0
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beq _0804AE1C
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movs r0, #0
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b _0804AEAC
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_0804AE1C:
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adds r0, r6, #0
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bl GetEmptyEntityByType
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bl GetEmptyEntityByKind
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adds r5, r0, #0
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cmp r5, #0
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beq _0804AEAA
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@ -360,7 +360,7 @@ sub_0809AA00: @ 0x0809AA00
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movs r0, #7
|
||||
movs r1, #0x38
|
||||
movs r2, #7
|
||||
bl FindEntityInListBySubtype
|
||||
bl FindEntityByID
|
||||
adds r4, r0, #0
|
||||
adds r7, r5, #0
|
||||
adds r7, #0x78
|
||||
|
@ -380,7 +380,7 @@ _0809AA30:
|
|||
_0809AA3A:
|
||||
adds r0, r4, #0
|
||||
movs r1, #7
|
||||
bl FindNextEntityOfSameSubtype
|
||||
bl FindNextDuplicateID
|
||||
adds r4, r0, #0
|
||||
cmp r4, #0
|
||||
bne _0809AA30
|
||||
|
|
|
@ -30,7 +30,7 @@ _08059E7C: .4byte gUnk_081085A4
|
|||
sub_08059E80: @ 0x08059E80
|
||||
push {r4, r5, lr}
|
||||
adds r4, r0, #0
|
||||
bl DoesSimilarEntityExist
|
||||
bl EntityHasDuplicateID
|
||||
cmp r0, #0
|
||||
beq _08059E90
|
||||
bl DeleteThisEntity
|
||||
|
|
|
@ -10,7 +10,7 @@
|
|||
sub_0805B3B4: @ 0x0805B3B4
|
||||
push {r4, r5, lr}
|
||||
adds r4, r0, #0
|
||||
bl DoesSimilarEntityExist
|
||||
bl EntityHasDuplicateID
|
||||
cmp r0, #0
|
||||
beq _0805B3C4
|
||||
bl DeleteThisEntity
|
||||
|
|
|
@ -342,7 +342,7 @@ _0805BB82:
|
|||
strh r1, [r2, #0xc]
|
||||
movs r0, #9
|
||||
movs r1, #0x22
|
||||
bl FindEntityBySubtype
|
||||
bl DeepFindEntityByID
|
||||
cmp r0, #0
|
||||
beq _0805BBAE
|
||||
bl sub_0805B8EC
|
||||
|
|
|
@ -72,7 +72,7 @@ sub_0805DE18: @ 0x0805DE18
|
|||
movs r0, #9
|
||||
movs r1, #0x36
|
||||
movs r2, #6
|
||||
bl FindEntityInListByForm
|
||||
bl FindEntity
|
||||
cmp r0, #0
|
||||
beq _0805DE34
|
||||
bl DeleteEntityAny
|
||||
|
|
|
@ -492,7 +492,7 @@ sub_08059278: @ 0x08059278
|
|||
movs r0, #9
|
||||
movs r1, #0xf
|
||||
movs r2, #6
|
||||
bl FindEntityInListBySubtype
|
||||
bl FindEntityByID
|
||||
cmp r0, #0
|
||||
beq _0805928C
|
||||
bl sub_08058ECC
|
||||
|
|
|
@ -247,7 +247,7 @@ sub_0808D280: @ 0x0808D280
|
|||
movs r1, #0x3e
|
||||
movs r2, #6
|
||||
movs r3, #9
|
||||
bl FindEntityInListByForm
|
||||
bl FindEntity
|
||||
adds r2, r0, #0
|
||||
cmp r2, #0
|
||||
beq _0808D2C4
|
||||
|
@ -287,7 +287,7 @@ sub_0808D2CC: @ 0x0808D2CC
|
|||
movs r1, #0x3e
|
||||
movs r2, #6
|
||||
movs r3, #1
|
||||
bl FindEntityInListByForm
|
||||
bl FindEntity
|
||||
adds r1, r0, #0
|
||||
cmp r1, #0
|
||||
beq _0808D2F2
|
||||
|
|
|
@ -235,7 +235,7 @@ sub_08094BE0: @ 0x08094BE0
|
|||
movs r1, #0x6a
|
||||
movs r2, #6
|
||||
movs r3, #0x22
|
||||
bl FindEntityInListByForm
|
||||
bl FindEntity
|
||||
adds r4, r0, #0
|
||||
cmp r4, #0
|
||||
beq _08094C22
|
||||
|
@ -390,7 +390,7 @@ sub_08094D10: @ 0x08094D10
|
|||
movs r1, #0x6a
|
||||
movs r2, #6
|
||||
movs r3, #3
|
||||
bl FindEntityInListByForm
|
||||
bl FindEntity
|
||||
adds r1, r0, #0
|
||||
cmp r1, #0
|
||||
beq _08094D2E
|
||||
|
@ -442,7 +442,7 @@ sub_08094D70: @ 0x08094D70
|
|||
movs r1, #0x6a
|
||||
movs r2, #6
|
||||
movs r3, #0x15
|
||||
bl FindEntityInListByForm
|
||||
bl FindEntity
|
||||
adds r1, r0, #0
|
||||
cmp r1, #0
|
||||
beq _08094D8E
|
||||
|
@ -527,7 +527,7 @@ sub_08094E0C: @ 0x08094E0C
|
|||
movs r1, #0x6a
|
||||
movs r2, #6
|
||||
movs r3, #4
|
||||
bl FindEntityInListByForm
|
||||
bl FindEntity
|
||||
adds r1, r0, #0
|
||||
cmp r1, #0
|
||||
beq _08094E2A
|
||||
|
@ -951,7 +951,7 @@ sub_08095164: @ 0x08095164
|
|||
movs r1, #0x6a
|
||||
movs r2, #6
|
||||
movs r3, #8
|
||||
bl FindEntityInListByForm
|
||||
bl FindEntity
|
||||
cmp r0, #0
|
||||
beq _08095182
|
||||
movs r1, #3
|
||||
|
@ -2103,7 +2103,7 @@ sub_08095A68: @ 0x08095A68
|
|||
movs r1, #0x6a
|
||||
movs r2, #6
|
||||
movs r3, #0x16
|
||||
bl FindEntityInListByForm
|
||||
bl FindEntity
|
||||
adds r1, r0, #0
|
||||
cmp r1, #0
|
||||
beq _08095A86
|
||||
|
|
|
@ -62,7 +62,7 @@ sub_0809D9D8: @ 0x0809D9D8
|
|||
bl InitAnimationForceUpdate
|
||||
adds r0, r4, #0
|
||||
movs r1, #6
|
||||
bl FindNextEntityOfSameSubtype
|
||||
bl FindNextDuplicateID
|
||||
cmp r0, #0
|
||||
beq _0809DA1E
|
||||
str r4, [r0, #0x50]
|
||||
|
@ -436,7 +436,7 @@ sub_0809DC80: @ 0x0809DC80
|
|||
bl InitAnimationForceUpdate
|
||||
adds r0, r4, #0
|
||||
movs r1, #6
|
||||
bl FindNextEntityOfSameSubtype
|
||||
bl FindNextDuplicateID
|
||||
cmp r0, #0
|
||||
beq _0809DD00
|
||||
str r4, [r0, #0x50]
|
||||
|
|
10
asm/pina.s
10
asm/pina.s
|
@ -235,7 +235,7 @@ sub_08063C14: @ 0x08063C14
|
|||
push {lr}
|
||||
movs r0, #7
|
||||
movs r1, #0x14
|
||||
bl FindEntityBySubtype
|
||||
bl DeepFindEntityByID
|
||||
cmp r0, #0
|
||||
beq _08063C28
|
||||
movs r1, #8
|
||||
|
@ -249,7 +249,7 @@ sub_08063C2C: @ 0x08063C2C
|
|||
push {lr}
|
||||
movs r0, #7
|
||||
movs r1, #0x14
|
||||
bl FindEntityBySubtype
|
||||
bl DeepFindEntityByID
|
||||
cmp r0, #0
|
||||
beq _08063C40
|
||||
movs r1, #4
|
||||
|
@ -263,7 +263,7 @@ sub_08063C44: @ 0x08063C44
|
|||
push {lr}
|
||||
movs r0, #7
|
||||
movs r1, #0x14
|
||||
bl FindEntityBySubtype
|
||||
bl DeepFindEntityByID
|
||||
cmp r0, #0
|
||||
beq _08063C58
|
||||
movs r1, #0
|
||||
|
@ -277,7 +277,7 @@ sub_08063C5C: @ 0x08063C5C
|
|||
push {lr}
|
||||
movs r0, #7
|
||||
movs r1, #0x14
|
||||
bl FindEntityBySubtype
|
||||
bl DeepFindEntityByID
|
||||
cmp r0, #0
|
||||
beq _08063C70
|
||||
movs r1, #9
|
||||
|
@ -291,7 +291,7 @@ sub_08063C74: @ 0x08063C74
|
|||
push {lr}
|
||||
movs r0, #7
|
||||
movs r1, #0x14
|
||||
bl FindEntityBySubtype
|
||||
bl DeepFindEntityByID
|
||||
cmp r0, #0
|
||||
beq _08063C8C
|
||||
movs r2, #0x18
|
||||
|
|
|
@ -938,7 +938,7 @@ _0806AAEE:
|
|||
adds r0, #0xac
|
||||
ldr r0, [r0]
|
||||
movs r1, #7
|
||||
bl FindNextEntityOfSameSubtype
|
||||
bl FindNextDuplicateID
|
||||
adds r1, r0, #0
|
||||
adds r0, r4, #0
|
||||
adds r0, #0xb0
|
||||
|
@ -948,7 +948,7 @@ _0806AB02:
|
|||
adds r0, #0xb0
|
||||
ldr r0, [r0]
|
||||
movs r1, #7
|
||||
bl FindNextEntityOfSameSubtype
|
||||
bl FindNextDuplicateID
|
||||
adds r1, r0, #0
|
||||
mov r0, r8
|
||||
adds r0, #0xb4
|
||||
|
@ -1041,7 +1041,7 @@ sub_0806AB9C: @ 0x0806AB9C
|
|||
movs r1, #0x37
|
||||
movs r2, #7
|
||||
movs r3, #1
|
||||
bl FindEntityInListByForm
|
||||
bl FindEntity
|
||||
cmp r0, #0
|
||||
beq _0806ABBC
|
||||
bl DeleteEntity
|
||||
|
|
|
@ -175,34 +175,6 @@ extern LinkedList gUnk_03003DA0;
|
|||
#define COORD_TO_TILE_OFFSET(entity, xOff, yOff) \
|
||||
TILE((entity)->x.HALF.HI - (xOff), (entity)->y.HALF.HI - (yOff))
|
||||
|
||||
Entity* GetEmptyEntity(void);
|
||||
extern Entity* CreateEnemy(u32 subtype, u32 form);
|
||||
extern Entity* CreateObject(u32 subtype, u32 form, u32 parameter);
|
||||
extern Entity* CreateNPC(u32 subtype, u32 form, u32 parameter);
|
||||
extern Entity* CreateObjectWithParent(Entity* parent, u32 subtype, u32 form, u32 parameter);
|
||||
extern Entity* CreateFx(Entity* parent, u32 form, u32 parameter);
|
||||
|
||||
extern void InitializeAnimation(Entity*, u32);
|
||||
extern void InitAnimationForceUpdate(Entity*, u32);
|
||||
extern void UpdateAnimationSingleFrame(Entity*);
|
||||
extern void UpdateSpriteForCollisionLayer(Entity*);
|
||||
extern void GetNextFrame(Entity*);
|
||||
extern u32 LoadExtraSpriteData(Entity*, SpriteLoadData*);
|
||||
extern void SetExtraSpriteFrame(Entity*, u32, u32);
|
||||
extern void SetSpriteSubEntryOffsetData1(Entity*, u32, u32);
|
||||
extern void SetSpriteSubEntryOffsetData2(Entity*, u32, u32);
|
||||
|
||||
extern u32 GetFacingDirection(Entity*, Entity*);
|
||||
|
||||
void DeleteThisEntity(void);
|
||||
void DeleteEntity(Entity*);
|
||||
|
||||
void AppendEntityToList(Entity* entity, u32 listIndex);
|
||||
void PrependEntityToList(Entity* entity, int listIndex);
|
||||
|
||||
Entity* FindEntityInListBySubtype(u32 type, u32 subtype, u32 listIndex);
|
||||
Entity* FindEntityInListByForm(u32 type, u32 subtype, u32 listIndex, u32 form, u32 parameter);
|
||||
|
||||
enum {
|
||||
DirectionNorth = 0x00,
|
||||
DirectionEast = 0x08,
|
||||
|
@ -224,4 +196,73 @@ enum {
|
|||
#define Direction8ToAnimationState(expr) (Direction8RoundUp(expr) >> 2)
|
||||
#define Direction8FromAnimationState(expr) (((expr) << 2)
|
||||
|
||||
Entity* GetEmptyEntity(void);
|
||||
extern Entity* CreateEnemy(u32 id, u32 type);
|
||||
extern Entity* CreateNPC(u32 id, u32 type, u32 type2);
|
||||
extern Entity* CreateObject(u32 id, u32 type, u32 type2);
|
||||
extern Entity* CreateObjectWithParent(Entity* parent, u32 id, u32 type, u32 type2);
|
||||
extern Entity* CreateFx(Entity* parent, u32 type, u32 type2);
|
||||
|
||||
extern void InitializeAnimation(Entity*, u32);
|
||||
extern void InitAnimationForceUpdate(Entity*, u32);
|
||||
extern void UpdateAnimationSingleFrame(Entity*);
|
||||
extern void UpdateSpriteForCollisionLayer(Entity*);
|
||||
extern void GetNextFrame(Entity*);
|
||||
extern u32 LoadExtraSpriteData(Entity*, SpriteLoadData*);
|
||||
extern void SetExtraSpriteFrame(Entity*, u32, u32);
|
||||
extern void SetSpriteSubEntryOffsetData1(Entity*, u32, u32);
|
||||
extern void SetSpriteSubEntryOffsetData2(Entity*, u32, u32);
|
||||
|
||||
extern u32 GetFacingDirection(Entity*, Entity*);
|
||||
|
||||
/**
|
||||
* @brief Delete the entity currently in execution.
|
||||
*/
|
||||
void DeleteThisEntity(void);
|
||||
|
||||
/**
|
||||
* @brief Delete an entity.
|
||||
*/
|
||||
void DeleteEntity(Entity*);
|
||||
|
||||
/**
|
||||
* @brief Append entity to linked list.
|
||||
*/
|
||||
void AppendEntityToList(Entity* entity, u32 listIndex);
|
||||
|
||||
/**
|
||||
* @brief Prepend entity to linked list.
|
||||
*/
|
||||
void PrependEntityToList(Entity* entity, u32 listIndex);
|
||||
|
||||
/**
|
||||
* @brief Find an entity for a given kind and ID.
|
||||
* @return Entity* First result or NULL if none found
|
||||
*/
|
||||
Entity* FindEntityByID(u32 kind, u32 id, u32 listIndex);
|
||||
|
||||
/**
|
||||
* @brief Search all lists for an entity of same kind and id.
|
||||
* @return Entity* First result or NULL if none found
|
||||
*/
|
||||
Entity* DeepFindEntityByID(u32 kind, u32 id);
|
||||
|
||||
/**
|
||||
* @brief Search all lists for entity of same kind and id.
|
||||
* @return bool32 Duplicate was entity found
|
||||
*/
|
||||
bool32 EntityHasDuplicateID(Entity* ent);
|
||||
|
||||
/**
|
||||
* @brief Find an entity of same kind and id in list.
|
||||
* @return Entity* First result or NULL if none found
|
||||
*/
|
||||
Entity* FindNextDuplicateID(Entity* ent, int listIndex);
|
||||
|
||||
/**
|
||||
* @brief Find Entity with full identifiers.
|
||||
* @return Entity* First result or NULL if none found
|
||||
*/
|
||||
Entity* FindEntity(u32 kind, u32 id, u32 listIndex, u32 type, u32 type2);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -119,7 +119,7 @@ extern u32 sub_08060354(void);
|
|||
extern void sub_08057E64(void);
|
||||
extern void sub_0809F814(u32);
|
||||
extern void sub_080300E8(void);
|
||||
extern void sub_0801DA90(u32);
|
||||
extern void DispReset(u32);
|
||||
extern void sub_08058D34(void);
|
||||
extern void sub_0807AABC(Entity*);
|
||||
extern void sub_08078A90(u32);
|
||||
|
|
|
@ -84,7 +84,6 @@ extern void sub_08056208(void);
|
|||
extern void sub_0804FFE4(void);
|
||||
extern void sub_080ADD30(void);
|
||||
|
||||
extern void ReadKeyInput(void);
|
||||
extern void DoSoftReset(void);
|
||||
extern void sub_08056260(void);
|
||||
extern void VBlankIntrWait();
|
||||
|
|
|
@ -56,10 +56,40 @@ typedef struct {
|
|||
extern struct_02022780 gUnk_02022780;
|
||||
static_assert(sizeof(struct_02022780) == 0xa8);
|
||||
|
||||
/**
|
||||
* @brief Initialize the message system.
|
||||
*/
|
||||
void MessageInitialize(void);
|
||||
|
||||
/**
|
||||
* @brief Show a message on screen.
|
||||
*
|
||||
* @param index u32 Message index
|
||||
*/
|
||||
void ShowTextbox(u32 index);
|
||||
|
||||
/**
|
||||
* @brief Show a message at screen posiiton.
|
||||
*
|
||||
* @param index u32 Message index
|
||||
* @param x u32 Screen x
|
||||
* @param y u32 Screen y
|
||||
*/
|
||||
void TextboxAtPosition(u32 index, u32 x, u32 y);
|
||||
|
||||
/**
|
||||
* @brief Show a message that attempts not to obscure the entity.
|
||||
*
|
||||
* @param index u32 Message index
|
||||
* @param ent Entity* Your important entity
|
||||
*/
|
||||
void TextboxNoOverlap(u32 index, Entity* ent);
|
||||
|
||||
/**
|
||||
* @brief Show a message that attempts not to obscure the camera target.
|
||||
*
|
||||
* @param index u32 Message index
|
||||
*/
|
||||
void TextboxNoOverlapFollow(u32 index);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -8,12 +8,57 @@ typedef struct {
|
|||
|
||||
extern Input gInput;
|
||||
|
||||
/**
|
||||
* Fill memory with 16 bit value.
|
||||
*/
|
||||
void MemFill16(u32 value, void* dest, u32 size);
|
||||
|
||||
/**
|
||||
* Fill memory with 32 bit value.
|
||||
*/
|
||||
void MemFill32(u32 value, void* dest, u32 size);
|
||||
|
||||
/**
|
||||
* Clear memory.
|
||||
*/
|
||||
void MemClear(void* dest, u32 size);
|
||||
|
||||
/**
|
||||
* Copy memory.
|
||||
*/
|
||||
void MemCopy(const void* src, void* dest, u32 size);
|
||||
|
||||
/**
|
||||
* Refresh gInput from hardware registers.
|
||||
*/
|
||||
void ReadKeyInput(void);
|
||||
|
||||
void LoadPalettes(const u8*, int, int);
|
||||
void LoadPaletteGroup(u32 group);
|
||||
|
||||
/**
|
||||
* Allocate memory on heap.
|
||||
*
|
||||
* The heap size is 0x1000 bytes and should be used sparingly.
|
||||
* It is customary for entities store the returned handle in their 'myHeap' field.
|
||||
*
|
||||
* @param size u32 Size to be allocated
|
||||
* @return void* Pointer to allocated memory
|
||||
*/
|
||||
void* zMalloc(u32 size);
|
||||
|
||||
/**
|
||||
* Free memory from heap.
|
||||
*
|
||||
* The entity system will automatically free the address stored in the 'myHeap' field.
|
||||
*
|
||||
* @param ptr void* Handle to be freed
|
||||
*/
|
||||
void zFree(void* ptr);
|
||||
|
||||
/**
|
||||
* Reset All display hardware registers.
|
||||
*
|
||||
* @param updateHUD bool32 Request refresh of HUD layer (bg 0)
|
||||
*/
|
||||
void DispReset(bool32 updateHUD);
|
||||
|
|
|
@ -82,7 +82,7 @@ void* sub_08077C54(UnkItemStruct* unk) {
|
|||
Entity* sub_08077C94(ItemBehavior* arg0, u32 arg1) {
|
||||
Entity* iVar1;
|
||||
|
||||
iVar1 = FindEntityInListBySubtype(8, gUnk_0811BE48[arg1].unk[3], 2);
|
||||
iVar1 = FindEntityByID(8, gUnk_0811BE48[arg1].unk[3], 2);
|
||||
if (iVar1 == NULL) {
|
||||
return NULL;
|
||||
}
|
||||
|
|
|
@ -2,8 +2,8 @@
|
|||
// #include "entityData.h"
|
||||
// #include "global.h"
|
||||
|
||||
// extern Entity * FindEntityBySubtype(u32, u32);
|
||||
// extern Entity * GetEmptyEntityByType();
|
||||
// extern Entity * DeepFindEntityByID(u32, u32);
|
||||
// extern Entity * GetEmptyEntityByKind();
|
||||
// extern void RegisterRoomEntity(Entity *, EntityData *);
|
||||
// extern u32 sub_0804AF0C(Entity *, EntityData *);
|
||||
// extern void sub_08016A30(Entity *);
|
||||
|
@ -17,11 +17,11 @@
|
|||
|
||||
// type = param_1->entityType & 15;
|
||||
// if (((param_1->field_0x1 & 240) == 80) &&
|
||||
// (preexisting = FindEntityBySubtype(type,param_1->entitySubtype), preexisting != NULL)) {
|
||||
// (preexisting = DeepFindEntityByID(type,param_1->entitySubtype), preexisting != NULL)) {
|
||||
// entity = NULL;
|
||||
// }
|
||||
// else {
|
||||
// entity = GetEmptyEntityByType(); //Get empty entity
|
||||
// entity = GetEmptyEntityByKind(); //Get empty entity
|
||||
// if (entity != NULL) {
|
||||
// (entity->entityType).type = type;
|
||||
// (entity->entityType).subtype = param_1->entitySubtype;
|
||||
|
|
|
@ -16,7 +16,7 @@ void HandleDebugTextScreen() {
|
|||
}
|
||||
|
||||
void sub_0805FA04(void) {
|
||||
sub_0801DA90(1);
|
||||
DispReset(1);
|
||||
MemClear(&gBG0Buffer, sizeof(BGBuffer));
|
||||
MemClear(&gBG3Buffer, 0x1000);
|
||||
gScreen.lcd.displayControl = 0x940;
|
||||
|
|
|
@ -6,7 +6,6 @@
|
|||
|
||||
void sub_08045374(Entity*);
|
||||
|
||||
//extern u32 FixedDiv(u32, u32);
|
||||
extern void sub_080452E4();
|
||||
extern void ReplaceMonitoredEntity(Entity*, Entity*);
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ extern void sub_0800449C(Entity*, u32);
|
|||
extern u32 sub_08049F1C(Entity*, Entity*, u32);
|
||||
extern u32 PlayerInRange(Entity*, u32, u32);
|
||||
extern void sub_080AEFB4(Entity*);
|
||||
extern Entity* FindNextEntityOfSameSubtype(Entity* ent, int listIndex);
|
||||
extern Entity* FindNextDuplicateID(Entity* ent, int listIndex);
|
||||
|
||||
void sub_080249F4(Entity*);
|
||||
void sub_08024940(Entity*);
|
||||
|
@ -666,7 +666,7 @@ bool32 sub_08024B38(Entity* this) {
|
|||
}
|
||||
}
|
||||
|
||||
ent = FindEntityInListBySubtype(8, 2, 2);
|
||||
ent = FindEntityByID(8, 2, 2);
|
||||
if (ent) {
|
||||
do {
|
||||
if (ent->action != 2 && ent->height.HALF.HI == 0 && sub_08049F1C(this, ent, 0xa0)) {
|
||||
|
@ -676,14 +676,14 @@ bool32 sub_08024B38(Entity* this) {
|
|||
this->field_0x82.HALF.HI &= ~0x40;
|
||||
break;
|
||||
}
|
||||
} while (ent = FindNextEntityOfSameSubtype(ent, 2), ent != NULL);
|
||||
} while (ent = FindNextDuplicateID(ent, 2), ent != NULL);
|
||||
}
|
||||
|
||||
if (iVar4 != 0) {
|
||||
return iVar4;
|
||||
}
|
||||
|
||||
ent = FindEntityInListBySubtype(6, 5, 6);
|
||||
ent = FindEntityByID(6, 5, 6);
|
||||
if (ent) {
|
||||
do {
|
||||
if (ent->action == 1 && sub_08049F1C(this, ent, 0xa0)) {
|
||||
|
@ -693,7 +693,7 @@ bool32 sub_08024B38(Entity* this) {
|
|||
this->field_0x82.HALF.HI &= ~0x40;
|
||||
break;
|
||||
}
|
||||
} while (ent = FindNextEntityOfSameSubtype(ent, 6), ent != NULL);
|
||||
} while (ent = FindNextDuplicateID(ent, 6), ent != NULL);
|
||||
}
|
||||
|
||||
if (iVar4 == 0) {
|
||||
|
|
|
@ -12,7 +12,6 @@ typedef struct {
|
|||
void sub_08044FF8(Entity*);
|
||||
void sub_08045178(Entity*, Entity*, int, int);
|
||||
|
||||
//extern u32 FixedDiv(u32, u32);
|
||||
extern void sub_0804A4E4(Entity*, Entity*);
|
||||
extern u32 sub_080002CC(Entity*, s32, s32);
|
||||
|
||||
|
|
38
src/entity.c
38
src/entity.c
|
@ -1,4 +1,5 @@
|
|||
#include "global.h"
|
||||
#include "area.h"
|
||||
#include "entity.h"
|
||||
#include "utils.h"
|
||||
#include "script.h"
|
||||
|
@ -28,9 +29,9 @@ OtherEntity* GetEmptyManager(void);
|
|||
|
||||
typedef void* (*Getter)(void);
|
||||
|
||||
void* GetEmptyEntityByType(int type) {
|
||||
void* GetEmptyEntityByKind(u32 kind) {
|
||||
Getter getter = NULL;
|
||||
if (type == 9) {
|
||||
if (kind == MANAGER) {
|
||||
getter = (Getter)GetEmptyManager;
|
||||
} else {
|
||||
getter = (Getter)GetEmptyEntity;
|
||||
|
@ -61,7 +62,7 @@ typedef void (*Deleter)(void*);
|
|||
|
||||
void DeleteEntityAny(Entity* ent) {
|
||||
Deleter deleter = NULL;
|
||||
if (ent->kind == 9) {
|
||||
if (ent->kind == MANAGER) {
|
||||
deleter = (Deleter)DeleteManager;
|
||||
} else {
|
||||
deleter = (Deleter)DeleteEntity;
|
||||
|
@ -78,7 +79,6 @@ extern void sub_0805EC60();
|
|||
extern void sub_08017744();
|
||||
extern void sub_0805E92C();
|
||||
extern void UnloadHitbox();
|
||||
extern void sub_0801DA0C();
|
||||
extern void sub_0804AA1C();
|
||||
void UnlinkEntity();
|
||||
|
||||
|
@ -94,9 +94,9 @@ void DeleteEntity(Entity* ent) {
|
|||
sub_0805E92C(ent);
|
||||
UnloadCutsceneData(ent);
|
||||
UnloadHitbox(ent);
|
||||
sub_0801DA0C(ent->myHeap);
|
||||
zFree(ent->myHeap);
|
||||
ent->myHeap = NULL;
|
||||
if (ent->kind == 3) {
|
||||
if (ent->kind == ENEMY) {
|
||||
sub_0804AA1C(ent);
|
||||
}
|
||||
ent->flags = ent->flags & 0x7f;
|
||||
|
@ -171,8 +171,6 @@ void DeleteManager(OtherEntity* ent) {
|
|||
gManagerCount--;
|
||||
}
|
||||
|
||||
#include "area.h"
|
||||
|
||||
void sub_0805E92C(u32 param_1) {
|
||||
if (param_1 == gArea.unk2) {
|
||||
gArea.unk2 = 0;
|
||||
|
@ -209,7 +207,7 @@ void sub_0805E9A8(void) {
|
|||
list = &gEntityLists[0];
|
||||
do {
|
||||
for (i = list->first; (u32)i != (u32)list; i = i->next) {
|
||||
i->flags &= 0xfd;
|
||||
i->flags &= ~2;
|
||||
if ((i->flags & 0x20) == 0) {
|
||||
i->flags |= 0x10;
|
||||
}
|
||||
|
@ -242,7 +240,7 @@ void AppendEntityToList(Entity* entity, u32 listIndex) {
|
|||
entity->prev = list->last;
|
||||
list->last->next = entity;
|
||||
list->last = entity;
|
||||
if (entity->kind != 9) {
|
||||
if (entity->kind != MANAGER) {
|
||||
entity->spritePriority.b0 = 4;
|
||||
gEntCount++;
|
||||
} else {
|
||||
|
@ -251,7 +249,7 @@ void AppendEntityToList(Entity* entity, u32 listIndex) {
|
|||
sub_0805E374(entity);
|
||||
}
|
||||
|
||||
void PrependEntityToList(Entity* entity, int listIndex) {
|
||||
void PrependEntityToList(Entity* entity, u32 listIndex) {
|
||||
LinkedList* list;
|
||||
|
||||
UnlinkEntity(entity);
|
||||
|
@ -270,7 +268,7 @@ void UnlinkEntity(Entity* ent) {
|
|||
ent->next->prev = ent->prev;
|
||||
}
|
||||
|
||||
bool32 DoesSimilarEntityExist(Entity* ent) {
|
||||
bool32 EntityHasDuplicateID(Entity* ent) {
|
||||
Entity* i;
|
||||
LinkedList* list;
|
||||
|
||||
|
@ -286,31 +284,31 @@ bool32 DoesSimilarEntityExist(Entity* ent) {
|
|||
return FALSE;
|
||||
}
|
||||
|
||||
Entity* FindEntityInListBySubtype(u32 type, u32 subtype, u32 listIndex) {
|
||||
Entity* FindEntityByID(u32 kind, u32 id, u32 listIndex) {
|
||||
Entity* it;
|
||||
LinkedList* list;
|
||||
|
||||
list = &gEntityLists[listIndex];
|
||||
for (it = list->first; (u32)it != (u32)list; it = it->next) {
|
||||
if (type == it->kind && subtype == it->id)
|
||||
if (kind == it->kind && id == it->id)
|
||||
return it;
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
Entity* FindEntityInListByForm(u32 type, u32 subtype, u32 listIndex, u32 form, u32 parameter) {
|
||||
Entity* FindEntity(u32 kind, u32 id, u32 listIndex, u32 type, u32 type2) {
|
||||
Entity* i;
|
||||
LinkedList* list;
|
||||
|
||||
list = &gEntityLists[listIndex];
|
||||
for (i = list->first; (u32)i != (u32)list; i = i->next) {
|
||||
if (type == i->kind && subtype == i->id && form == i->type && parameter == i->type2)
|
||||
if (kind == i->kind && id == i->id && type == i->type && type2 == i->type2)
|
||||
return i;
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
Entity* FindNextEntityOfSameSubtype(Entity* ent, int listIndex) {
|
||||
Entity* FindNextDuplicateID(Entity* ent, int listIndex) {
|
||||
Entity* i;
|
||||
LinkedList* list;
|
||||
|
||||
|
@ -322,14 +320,14 @@ Entity* FindNextEntityOfSameSubtype(Entity* ent, int listIndex) {
|
|||
return NULL;
|
||||
}
|
||||
|
||||
Entity* FindEntityBySubtype(int type, int subtype) {
|
||||
Entity* DeepFindEntityByID(u32 kind, u32 id) {
|
||||
Entity* i;
|
||||
LinkedList* list;
|
||||
|
||||
list = &gEntityLists[0];
|
||||
do {
|
||||
for (i = (Entity*)list->first; (u32)i != (u32)list; i = i->next) {
|
||||
if (type == i->kind && (subtype == i->id))
|
||||
if (kind == i->kind && (id == i->id))
|
||||
return i;
|
||||
}
|
||||
} while (++list < &gEntityLists[9]);
|
||||
|
@ -346,7 +344,7 @@ void DeleteAllEnemies(void) {
|
|||
do {
|
||||
for (ent = list->first; (u32)ent != (u32)list; ent = next) {
|
||||
next = ent->next;
|
||||
if (ent->kind == 3)
|
||||
if (ent->kind == ENEMY)
|
||||
DeleteEntity(ent);
|
||||
}
|
||||
} while (++list < &gEntityLists[9]);
|
||||
|
|
|
@ -189,7 +189,7 @@ void HandleChooseFileScreen(void) {
|
|||
static void HandleFileScreenEnter(void) {
|
||||
u32 i;
|
||||
|
||||
sub_0801DA90(1);
|
||||
DispReset(1);
|
||||
sub_080A3210();
|
||||
MemClear((void*)VRAM, 0x80); // clear palettes
|
||||
MessageInitialize();
|
||||
|
|
|
@ -74,7 +74,7 @@ void HandleIntroScreen(void) {
|
|||
if (gFadeControl.active) {
|
||||
return;
|
||||
}
|
||||
sub_0801DA90(1);
|
||||
DispReset(1);
|
||||
gMain.funcIndex = 1;
|
||||
break;
|
||||
}
|
||||
|
@ -87,7 +87,7 @@ static void HandleNintendoCapcomLogos(void) {
|
|||
|
||||
advance = GetAdvanceState();
|
||||
if (gIntroState.state == 0) {
|
||||
sub_0801DA90(1);
|
||||
DispReset(1);
|
||||
gIntroState.state = 1;
|
||||
gIntroState.timer = 120;
|
||||
LoadGfxGroup(16);
|
||||
|
|
|
@ -107,7 +107,7 @@ static void sub_08055F70(void) {
|
|||
MemCopy(gUnk_080B2CD8_3, gUnk_02038560, size);
|
||||
}
|
||||
|
||||
sub_0801DA90(0);
|
||||
DispReset(0);
|
||||
sub_08016B34();
|
||||
}
|
||||
|
||||
|
|
|
@ -86,7 +86,7 @@ void sub_0805A370(Manager15* this) {
|
|||
|
||||
void sub_0805A394(Manager15* this) {
|
||||
Entity* ent;
|
||||
if ((ent = FindEntityInListBySubtype(0x3, 0x13, 0x4))) {
|
||||
if ((ent = FindEntityByID(0x3, 0x13, 0x4))) {
|
||||
if (ent->type != 4) {
|
||||
return;
|
||||
}
|
||||
|
|
|
@ -56,7 +56,7 @@ void sub_0806CF30(Entity* this) {
|
|||
void sub_0806D00C(Entity* this) {
|
||||
Entity* pEVar1;
|
||||
|
||||
pEVar1 = FindEntityInListByForm(7, 76, 7, 0, 0);
|
||||
pEVar1 = FindEntity(7, 76, 7, 0, 0);
|
||||
if (pEVar1 != NULL) {
|
||||
this->parent = pEVar1;
|
||||
}
|
||||
|
|
|
@ -225,7 +225,7 @@ void sub_08060318(void) {
|
|||
int i;
|
||||
|
||||
for (i = 2; i >= 0; i--) {
|
||||
ent = FindEntityInListBySubtype(8, 2, 2);
|
||||
ent = FindEntityByID(8, 2, 2);
|
||||
if (ent != NULL) {
|
||||
CreateDust(ent);
|
||||
DeleteEntity(ent);
|
||||
|
|
|
@ -84,7 +84,7 @@ void sub_08069660(Entity* this) {
|
|||
void sub_08069684(void) {
|
||||
Manager* mgr;
|
||||
|
||||
if (FindEntityInListBySubtype(9, 0x31, 8) == NULL) {
|
||||
if (FindEntityByID(9, 0x31, 8) == NULL) {
|
||||
mgr = GetEmptyManager();
|
||||
if (mgr != NULL) {
|
||||
mgr->type = 9;
|
||||
|
|
|
@ -57,12 +57,12 @@ void sub_08065900(Entity* this) {
|
|||
void sub_08065914(Entity* this) {
|
||||
Entity* target;
|
||||
|
||||
target = FindEntityInListBySubtype(7, 0x1F, 7);
|
||||
target = FindEntityByID(7, 0x1F, 7);
|
||||
if (target != NULL) {
|
||||
PositionRelative(this, target, 0x180000, -0x10000);
|
||||
target->parent = this;
|
||||
}
|
||||
target = FindEntityInListBySubtype(7, 0x20, 7);
|
||||
target = FindEntityByID(7, 0x20, 7);
|
||||
if (target != NULL) {
|
||||
PositionRelative(this, target, 0x280000, 0);
|
||||
target->parent = this;
|
||||
|
|
|
@ -5,7 +5,7 @@
|
|||
#include "flags.h"
|
||||
#include "script.h"
|
||||
|
||||
extern Entity* FindEntityBySubtype(u32, u32);
|
||||
extern Entity* DeepFindEntityByID(u32, u32);
|
||||
void sub_08068680(Entity*, Entity*);
|
||||
void sub_08068694(Entity*, Entity*);
|
||||
extern Entity* GetEntityByType(u32, u32);
|
||||
|
@ -31,7 +31,7 @@ void sub_08066CF8(Entity* this) {
|
|||
}
|
||||
|
||||
void sub_08066D04(Entity* this) {
|
||||
this->parent = FindEntityBySubtype(7, 0x2E);
|
||||
this->parent = DeepFindEntityByID(7, 0x2E);
|
||||
}
|
||||
|
||||
void sub_08066D14(Entity* this, ScriptExecutionContext* context) {
|
||||
|
@ -86,7 +86,7 @@ void sub_08066D94(Entity* this) {
|
|||
void sub_08066DE4(Entity* this) {
|
||||
Entity* pEVar1;
|
||||
|
||||
pEVar1 = FindEntityBySubtype(7, 0x2E);
|
||||
pEVar1 = DeepFindEntityByID(7, 0x2E);
|
||||
if (pEVar1 != NULL) {
|
||||
CopyPosition(this, pEVar1);
|
||||
sub_080686C4(this, pEVar1);
|
||||
|
|
|
@ -504,7 +504,7 @@ void sub_080873FC(void) {
|
|||
SoundReq(0xf7);
|
||||
gRoomControls.cameraTarget = NULL;
|
||||
|
||||
while (ent = FindEntityInListBySubtype(0x6, 0x1b, 0x6), ent != NULL) {
|
||||
while (ent = FindEntityByID(0x6, 0x1b, 0x6), ent != NULL) {
|
||||
DeleteEntity(ent);
|
||||
}
|
||||
}
|
||||
|
@ -533,7 +533,7 @@ void sub_08087424(Entity* this, ScriptExecutionContext* context) {
|
|||
void sub_0808747C(Entity* this, ScriptExecutionContext* context) {
|
||||
u32 iVar1 = 0;
|
||||
|
||||
iVar1 = (u32)FindEntityInListByForm(0x6, 0xf, 0x6, 0xb, 0x0);
|
||||
iVar1 = (u32)FindEntity(0x6, 0xf, 0x6, 0xb, 0x0);
|
||||
if (iVar1 != 0) {
|
||||
iVar1 = 1;
|
||||
}
|
||||
|
|
|
@ -92,7 +92,7 @@ void PlayerInit(Entity* this) {
|
|||
sub_08079938();
|
||||
gPlayerState.field_0xa8 = 7;
|
||||
sub_0807ACCC(this);
|
||||
ent = FindEntityInListByForm(0x6, 0xf, 0x6, 0xb, 0x0);
|
||||
ent = FindEntity(0x6, 0xf, 0x6, 0xb, 0x0);
|
||||
if (ent != NULL) {
|
||||
DeleteEntity(ent);
|
||||
}
|
||||
|
|
|
@ -2235,7 +2235,7 @@ void sub_0804CD48(void) {
|
|||
gFadeControl.active = 0;
|
||||
gUsedPalettes = 0;
|
||||
*(u16*)0x5000000 = 0x7fff;
|
||||
sub_0801DA90(1);
|
||||
DispReset(1);
|
||||
}
|
||||
if (CheckGlobalFlag(LV1_CLEAR)) {
|
||||
LoadRoomEntityList(&gUnk_080DF94C);
|
||||
|
|
|
@ -41,7 +41,6 @@ void sub_0807B8A8(u32 param_1) {
|
|||
SetTileType(642, param_1 + 1, 1);
|
||||
}
|
||||
|
||||
|
||||
void sub_0807B930(int param_1) {
|
||||
SetTileType(652, param_1 + -65, 1);
|
||||
SetTileType(659, param_1 + -65, 2);
|
||||
|
|
Loading…
Reference in New Issue