decompile CuccoChickAggr

This commit is contained in:
Behemoth 2020-08-29 22:09:12 +02:00
parent 49982391d0
commit f40fbe6c96
4 changed files with 169 additions and 353 deletions

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@ -1,346 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start CuccoChickAggr
CuccoChickAggr: @ 0x08022918
push {r4, r5, lr}
adds r5, r0, #0
ldr r4, _08022930 @ =gUnk_080CBB64
bl GetNextFunction
lsls r0, r0, #2
adds r0, r0, r4
ldr r1, [r0]
adds r0, r5, #0
bl _call_via_r1
pop {r4, r5, pc}
.align 2, 0
_08022930: .4byte gUnk_080CBB64
thumb_func_start sub_08022934
sub_08022934: @ 0x08022934
push {lr}
ldr r2, _08022948 @ =gUnk_080CBB7C
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_08022948: .4byte gUnk_080CBB7C
thumb_func_start sub_0802294C
sub_0802294C: @ 0x0802294C
push {lr}
ldr r1, _08022958 @ =gUnk_080CBB64
bl sub_0804AA30
pop {pc}
.align 2, 0
_08022958: .4byte gUnk_080CBB64
thumb_func_start nullsub_132
nullsub_132: @ 0x0802295C
bx lr
.align 2, 0
thumb_func_start sub_08022960
sub_08022960: @ 0x08022960
push {r4, lr}
adds r4, r0, #0
bl sub_0804A720
adds r0, r4, #0
bl sub_08022A88
pop {r4, pc}
thumb_func_start sub_08022970
sub_08022970: @ 0x08022970
push {lr}
adds r1, r0, #0
ldrb r0, [r1, #0xe]
subs r0, #1
strb r0, [r1, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _08022986
adds r0, r1, #0
bl sub_08022AA4
_08022986:
pop {pc}
thumb_func_start sub_08022988
sub_08022988: @ 0x08022988
push {r4, lr}
adds r4, r0, #0
movs r1, #0x36
ldrsh r0, [r4, r1]
cmp r0, #0
bne _080229A6
adds r0, r4, #0
bl sub_08022B20
cmp r0, #0
beq _080229A6
adds r0, r4, #0
bl sub_08022B0C
b _080229F6
_080229A6:
ldrb r0, [r4, #0xf]
cmp r0, #0
beq _080229C6
subs r0, #1
strb r0, [r4, #0xf]
lsls r0, r0, #0x18
cmp r0, #0
bne _080229F6
movs r0, #1
strb r0, [r4, #0x1e]
movs r0, #0x80
lsls r0, r0, #9
str r0, [r4, #0x20]
movs r0, #0xd6
bl sub_08004488
_080229C6:
adds r0, r4, #0
bl sub_080AEF88
movs r1, #0x80
lsls r1, r1, #6
adds r0, r4, #0
bl sub_08003FC4
adds r1, r0, #0
cmp r1, #0
bne _080229F6
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _080229F0
adds r0, r4, #0
bl sub_08022A88
b _080229F6
_080229F0:
movs r0, #4
strb r0, [r4, #0xf]
strb r1, [r4, #0x1e]
_080229F6:
pop {r4, pc}
thumb_func_start sub_080229F8
sub_080229F8: @ 0x080229F8
push {r4, lr}
adds r4, r0, #0
movs r1, #0xa0
lsls r1, r1, #6
bl sub_08003FC4
cmp r0, #0
bne _08022A3C
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
lsrs r1, r0, #0x18
cmp r1, #0
bne _08022A30
movs r0, #4
strb r0, [r4, #0xc]
movs r0, #6
strb r0, [r4, #0xe]
movs r0, #8
strb r0, [r4, #0xf]
strb r1, [r4, #0x1e]
movs r0, #0xc0
strh r0, [r4, #0x24]
adds r0, r4, #0
bl sub_08022B44
b _08022A3C
_08022A30:
movs r0, #0x80
lsls r0, r0, #9
str r0, [r4, #0x20]
movs r0, #0xd6
bl sub_08004488
_08022A3C:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_08022A40
sub_08022A40: @ 0x08022A40
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xf]
cmp r0, #0
beq _08022A58
subs r0, #1
strb r0, [r4, #0xf]
lsls r0, r0, #0x18
cmp r0, #0
bne _08022A86
movs r0, #1
strb r0, [r4, #0x1e]
_08022A58:
adds r0, r4, #0
bl sub_080AEF88
movs r1, #0x80
lsls r1, r1, #6
adds r0, r4, #0
bl sub_08003FC4
cmp r0, #0
bne _08022A86
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _08022A80
adds r0, r4, #0
bl sub_08022A88
b _08022A86
_08022A80:
adds r0, r4, #0
bl sub_08022B44
_08022A86:
pop {r4, pc}
thumb_func_start sub_08022A88
sub_08022A88: @ 0x08022A88
push {r4, r5, lr}
adds r4, r0, #0
movs r5, #0
movs r0, #1
strb r0, [r4, #0xc]
bl Random
movs r1, #0xf
ands r0, r1
adds r0, #8
strb r0, [r4, #0xe]
strb r5, [r4, #0x1e]
pop {r4, r5, pc}
.align 2, 0
thumb_func_start sub_08022AA4
sub_08022AA4: @ 0x08022AA4
push {r4, r5, lr}
adds r4, r0, #0
bl Random
adds r5, r0, #0
movs r0, #2
strb r0, [r4, #0xc]
movs r1, #3
adds r0, r5, #0
ands r0, r1
adds r0, #1
strb r0, [r4, #0xe]
movs r0, #1
strb r0, [r4, #0xf]
movs r0, #0x80
strh r0, [r4, #0x24]
adds r0, r4, #0
bl sub_08049FA0
cmp r0, #0
bne _08022AE0
lsrs r0, r5, #8
movs r1, #3
ands r0, r1
cmp r0, #0
beq _08022AE0
adds r0, r4, #0
bl sub_08049EE4
b _08022AE6
_08022AE0:
lsrs r0, r5, #0x10
movs r1, #0x1f
ands r0, r1
_08022AE6:
strb r0, [r4, #0x15]
ldrb r1, [r4, #0x15]
movs r0, #0xf
ands r0, r1
cmp r0, #0
beq _08022B08
lsrs r1, r1, #4
movs r0, #1
eors r1, r0
ands r1, r0
lsls r1, r1, #6
ldrb r2, [r4, #0x18]
movs r0, #0x41
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
strb r0, [r4, #0x18]
_08022B08:
pop {r4, r5, pc}
.align 2, 0
thumb_func_start sub_08022B0C
sub_08022B0C: @ 0x08022B0C
push {lr}
movs r1, #3
strb r1, [r0, #0xc]
strb r1, [r0, #0xe]
movs r1, #8
strb r1, [r0, #0xf]
bl sub_08022B44
pop {pc}
.align 2, 0
thumb_func_start sub_08022B20
sub_08022B20: @ 0x08022B20
push {r4, lr}
adds r4, r0, #0
movs r0, #2
bl sub_08049DF4
cmp r0, #0
beq _08022B40
ldr r1, _08022B3C @ =gPlayerEntity
adds r0, r4, #0
movs r2, #0x24
movs r3, #0x24
bl sub_080041A0
b _08022B42
.align 2, 0
_08022B3C: .4byte gPlayerEntity
_08022B40:
movs r0, #0
_08022B42:
pop {r4, pc}
thumb_func_start sub_08022B44
sub_08022B44: @ 0x08022B44
push {r4, lr}
adds r4, r0, #0
movs r0, #0xc0
lsls r0, r0, #8
str r0, [r4, #0x20]
ldr r1, _08022B84 @ =gPlayerEntity
adds r0, r4, #0
bl GetFacingDirection
adds r1, r0, #0
strb r1, [r4, #0x15]
movs r0, #0xf
ands r0, r1
cmp r0, #0
beq _08022B7A
lsls r1, r1, #0x18
lsrs r1, r1, #0x1c
movs r0, #1
eors r1, r0
ands r1, r0
lsls r1, r1, #6
ldrb r2, [r4, #0x18]
movs r0, #0x41
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
strb r0, [r4, #0x18]
_08022B7A:
movs r0, #0xd6
bl sub_08004488
pop {r4, pc}
.align 2, 0
_08022B84: .4byte gPlayerEntity

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@ -3,12 +3,6 @@
.section .rodata
gUnk_080CBB64:: @ 080CBB64
.incbin "baserom.gba", 0x0CBB64, 0x0000018
gUnk_080CBB7C:: @ 080CBB7C
.incbin "baserom.gba", 0x0CBB7C, 0x0000014
gUnk_080CBB90:: @ 080CBB90
.incbin "baserom.gba", 0x0CBB90, 0x0000010

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@ -337,7 +337,7 @@ SECTIONS {
src/enemy/doorMimic.o(.text);
src/enemy/rockChuchu.o(.text);
src/enemy/spinyChuchu.o(.text);
asm/cuccoChickAggr.o(.text);
src/enemy/cuccoChickAggr.o(.text);
asm/moldorm.o(.text);
asm/enemyE.o(.text);
asm/moldworm.o(.text);
@ -928,6 +928,7 @@ SECTIONS {
data/animations/rockChuchu.o(.rodata);
src/enemy/spinyChuchu.o(.rodata);
data/animations/spinyChuchu.o(.rodata);
src/enemy/cuccoChickAggr.o(.rodata);
data/data_080CBB64.o(.rodata);
src/enemy.o(.rodata);
data/data_080D3D94.o(.rodata);

167
src/enemy/cuccoChickAggr.c Normal file
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@ -0,0 +1,167 @@
#include "enemy.h"
#include "entity.h"
#include "functions.h"
extern Entity* sub_08049DF4(u32);
void sub_08022A88(Entity*);
void sub_08022AA4(Entity*);
void sub_08022B0C(Entity*);
u32 sub_08022B20(Entity*);
void sub_08022B44(Entity*);
extern void (*const gUnk_080CBB64[])(Entity*);
extern void (*const gUnk_080CBB7C[])(Entity*);
void CuccoChickAggr(Entity* this) {
gUnk_080CBB64[GetNextFunction(this)](this);
}
void sub_08022934(Entity* this) {
gUnk_080CBB7C[this->action](this);
}
void sub_0802294C(Entity* this) {
sub_0804AA30(this, gUnk_080CBB64);
}
void nullsub_132(Entity* this) {
}
void sub_08022960(Entity* this) {
sub_0804A720(this);
sub_08022A88(this);
}
void sub_08022970(Entity* this) {
if (--this->actionDelay == 0) {
sub_08022AA4(this);
}
}
void sub_08022988(Entity* this) {
if (this->height.HALF.HI == 0 && sub_08022B20(this)) {
sub_08022B0C(this);
} else {
if (this->field_0xf) {
if (--this->field_0xf)
return;
this->frameIndex = 1;
this->field_0x20 = 0x10000;
sub_08004488(0xd6);
}
sub_080AEF88(this);
if (sub_08003FC4(this, 0x2000) == 0) {
if (--this->actionDelay == 0) {
sub_08022A88(this);
} else {
this->field_0xf = 4;
this->frameIndex = 0;
}
}
}
}
void sub_080229F8(Entity* this) {
if (sub_08003FC4(this, 0x2800) == 0) {
if (--this->actionDelay == 0) {
this->action = 4;
this->actionDelay = 6;
this->field_0xf = 8;
this->frameIndex = 0;
this->nonPlanarMovement = 0xc0;
sub_08022B44(this);
} else {
this->field_0x20 = 0x10000;
sub_08004488(0xd6);
}
}
}
void sub_08022A40(Entity* this) {
if (this->field_0xf) {
if (--this->field_0xf)
return;
this->frameIndex = 1;
}
sub_080AEF88(this);
if (sub_08003FC4(this, 0x2000) == 0) {
if (--this->actionDelay == 0) {
sub_08022A88(this);
} else {
sub_08022B44(this);
}
}
}
void sub_08022A88(Entity* this) {
this->action = 1;
this->actionDelay = (Random() & 0xf) + 8;
this->frameIndex = 0;
}
void sub_08022AA4(Entity* this) {
u32 rand = Random();
this->action = 2;
this->actionDelay = (rand & 3) + 1;
this->field_0xf = 1;
this->nonPlanarMovement = 0x80;
if (!sub_08049FA0(this) && (rand >> 8) & 3) {
this->direction = sub_08049EE4(this);
} else {
this->direction = (rand >> 0x10) & 0x1f;
}
if (this->direction & 0xf)
this->spriteSettings.b.flipX = (this->direction >> 4) ^ 1;
}
void sub_08022B0C(Entity* this) {
this->action = 3;
this->actionDelay = 3;
this->field_0xf = 8;
sub_08022B44(this);
}
u32 sub_08022B20(Entity* this) {
if (!sub_08049DF4(2))
return 0;
return sub_080041A0(this, &gPlayerEntity, 0x24, 0x24);
}
void sub_08022B44(Entity *this){
this->field_0x20 = 0xc000;
this->direction = GetFacingDirection(this,&gPlayerEntity);
if (this->direction & 0xf)
this->spriteSettings.b.flipX = (this->direction >> 4)^1;
sub_08004488(0xd6);
}
// clang-format off
void (*const gUnk_080CBB64[])(Entity*) = {
sub_08022934,
sub_0802294C,
sub_08001324,
sub_0804A7D4,
sub_08001242,
nullsub_132,
};
void (*const gUnk_080CBB7C[])(Entity*) = {
sub_08022960,
sub_08022970,
sub_08022988,
sub_080229F8,
sub_08022A40,
};
// clang-format on