diff --git a/asm/object/object3D.s b/asm/object/object3D.s deleted file mode 100644 index 612f9772..00000000 --- a/asm/object/object3D.s +++ /dev/null @@ -1,245 +0,0 @@ - .include "asm/macros.inc" - - .include "constants/constants.inc" - - .syntax unified - - .text - - - thumb_func_start Object3D -Object3D: @ 0x0808CEF0 - push {lr} - ldr r2, _0808CF04 @ =gUnk_081216BC - ldrb r1, [r0, #0xc] - lsls r1, r1, #2 - adds r1, r1, r2 - ldr r1, [r1] - bl _call_via_r1 - pop {pc} - .align 2, 0 -_0808CF04: .4byte gUnk_081216BC - - thumb_func_start sub_0808CF08 -sub_0808CF08: @ 0x0808CF08 - push {r4, r5, lr} - adds r4, r0, #0 - movs r0, #1 - strb r0, [r4, #0xc] - ldr r2, _0808CF50 @ =gArea - ldr r3, _0808CF54 @ =gRoomControls - ldrh r0, [r2, #0x12] - ldrh r1, [r3, #0xa] - subs r0, r0, r1 - strh r0, [r4, #0x2e] - ldrh r0, [r2, #0x14] - ldrh r1, [r3, #0xc] - subs r0, r0, r1 - strh r0, [r4, #0x32] - adds r5, r4, #0 - adds r5, #0x68 - movs r0, #0x80 - strh r0, [r5] - ldrb r1, [r4, #0x11] - subs r0, #0x90 - ands r0, r1 - movs r1, #6 - orrs r0, r1 - strb r0, [r4, #0x11] - ldr r0, _0808CF58 @ =0x00001F17 - movs r1, #0 - bl sub_0801E1B8 - movs r1, #0x2e - ldrsh r0, [r4, r1] - movs r2, #0x32 - ldrsh r1, [r4, r2] - ldrh r2, [r5] - bl sub_0801E1EC - pop {r4, r5, pc} - .align 2, 0 -_0808CF50: .4byte gArea -_0808CF54: .4byte gRoomControls -_0808CF58: .4byte 0x00001F17 - - thumb_func_start sub_0808CF5C -sub_0808CF5C: @ 0x0808CF5C - push {r4, r5, r6, lr} - adds r5, r0, #0 - adds r2, r5, #0 - adds r2, #0x68 - ldrh r0, [r2] - subs r0, #2 - strh r0, [r2] - lsls r0, r0, #0x10 - lsrs r0, r0, #0x10 - cmp r0, #0x14 - bls _0808CF82 - movs r1, #0x2e - ldrsh r0, [r5, r1] - movs r3, #0x32 - ldrsh r1, [r5, r3] - ldrh r2, [r2] - bl sub_0801E1EC - b _0808D01E -_0808CF82: - ldr r0, _0808D020 @ =gScreen - adds r0, #0x62 - movs r1, #0x10 - strh r1, [r0] - bl sub_0808D030 - movs r0, #0 - bl ResetPaletteTable - bl ResetPalettes - ldr r0, _0808D024 @ =gGFXSlots - movs r6, #1 - strb r6, [r0] - ldrb r0, [r5, #0xa] - lsls r4, r0, #1 - adds r4, r4, r0 - lsls r4, r4, #1 - ldr r0, _0808D028 @ =gUnk_081216C8 - adds r4, r4, r0 - ldrh r1, [r4] - adds r0, r5, #0 - bl LoadFixedGFX - ldrh r1, [r4, #2] - adds r0, r5, #0 - bl LoadObjPalette - ldrh r0, [r4, #4] - strh r0, [r5, #0x12] - ldrb r0, [r5, #0xa] - cmp r0, #2 - bne _0808CFC6 - strb r0, [r5, #0x1e] -_0808CFC6: - movs r2, #2 - movs r0, #2 - strb r0, [r5, #0xc] - ldrb r1, [r5, #0x18] - subs r0, #6 - ands r0, r1 - orrs r0, r2 - strb r0, [r5, #0x18] - ldrb r2, [r5, #0x1b] - movs r1, #0x3f - adds r0, r1, #0 - ands r0, r2 - strb r0, [r5, #0x1b] - ldrb r0, [r5, #0x19] - ands r1, r0 - strb r1, [r5, #0x19] - adds r2, r5, #0 - adds r2, #0x29 - ldrb r1, [r2] - movs r0, #8 - rsbs r0, r0, #0 - ands r0, r1 - strb r0, [r2] - movs r0, #0x1e - strb r0, [r5, #0xe] - movs r0, #0xff - strb r0, [r5, #0xf] - ldrb r0, [r5, #0x19] - movs r1, #3 - orrs r0, r1 - strb r0, [r5, #0x19] - movs r2, #0x80 - lsls r2, r2, #1 - adds r0, r5, #0 - adds r1, r2, #0 - movs r3, #0 - bl sub_0805EC9C - ldr r0, _0808D02C @ =gArea - strh r6, [r0, #0x10] - movs r0, #5 - movs r1, #8 - bl SetFade -_0808D01E: - pop {r4, r5, r6, pc} - .align 2, 0 -_0808D020: .4byte gScreen -_0808D024: .4byte gGFXSlots -_0808D028: .4byte gUnk_081216C8 -_0808D02C: .4byte gArea - - thumb_func_start sub_0808D030 -sub_0808D030: @ 0x0808D030 - push {r4, r5, lr} - ldr r4, _0808D058 @ =gUnk_03000020 - movs r5, #0x80 - adds r0, r4, #0 - subs r0, #0x20 - ldr r1, _0808D05C @ =0x00000B74 - bl MemClear - movs r1, #0xa8 - lsls r1, r1, #2 - adds r0, r1, #0 -_0808D046: - strh r0, [r4] - adds r4, #8 - subs r5, #1 - cmp r5, #0 - bne _0808D046 - ldr r1, _0808D060 @ =gOAMControls - movs r0, #1 - strb r0, [r1] - pop {r4, r5, pc} - .align 2, 0 -_0808D058: .4byte gUnk_03000020 -_0808D05C: .4byte 0x00000B74 -_0808D060: .4byte gOAMControls - - thumb_func_start sub_0808D064 -sub_0808D064: @ 0x0808D064 - push {r4, lr} - adds r4, r0, #0 - ldrb r0, [r4, #0xe] - adds r1, r0, #0 - adds r1, #0xff - strb r1, [r4, #0xe] - lsls r0, r0, #0x18 - lsrs r2, r0, #0x18 - cmp r2, #0 - beq _0808D0B4 - adds r0, r4, #0 - adds r0, #0x68 - ldrh r3, [r0] - adds r1, r3, #0 - adds r2, r0, #0 - cmp r1, #0 - beq _0808D08C - subs r0, r3, #2 - strh r0, [r2] - b _0808D08E -_0808D08C: - strh r1, [r2] -_0808D08E: - movs r1, #0x2e - ldrsh r0, [r4, r1] - movs r3, #0x32 - ldrsh r1, [r4, r3] - ldrh r2, [r2] - bl sub_0801E1EC - ldrb r0, [r4, #0xf] - cmp r0, #0x80 - bls _0808D0A6 - subs r0, #8 - strb r0, [r4, #0xf] -_0808D0A6: - ldrb r2, [r4, #0xf] - adds r0, r4, #0 - adds r1, r2, #0 - movs r3, #0 - bl sub_0805EC9C - b _0808D0C2 -_0808D0B4: - ldr r1, _0808D0C4 @ =gArea - ldrb r0, [r1, #0xe] - adds r0, #1 - strb r0, [r1, #0xe] - strh r2, [r1, #0x10] - bl DeleteThisEntity -_0808D0C2: - pop {r4, pc} - .align 2, 0 -_0808D0C4: .4byte gArea diff --git a/assets/assets.json b/assets/assets.json index 595e079d..3827bac0 100644 --- a/assets/assets.json +++ b/assets/assets.json @@ -43357,27 +43357,6 @@ "size": 4, "type": "animation" }, - { - "path": "object3D/gUnk_081216C8_EU.bin", - "variants": [ - "EU" - ], - "starts": { - "EU": 1183248 - }, - "size": 20 - }, - { - "path": "object3D/gUnk_081216C8_1_USA-JP-DEMO_USA-DEMO_JP.bin", - "variants": [ - "USA", - "JP", - "DEMO_USA", - "DEMO_JP" - ], - "start": 1185480, - "size": 20 - }, { "path": "giantLeaf/gUnk_08121750.bin", "start": 1185616, diff --git a/data/const/object/object3D.s b/data/const/object/object3D.s deleted file mode 100644 index b1a6d6e2..00000000 --- a/data/const/object/object3D.s +++ /dev/null @@ -1,18 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .section .rodata - .align 2 - -gUnk_081216BC:: @ 081216BC - .4byte sub_0808CF08 - .4byte sub_0808CF5C - .4byte sub_0808D064 - -gUnk_081216C8:: @ 081216C8 -.ifdef EU - @ TODO only small differences - .incbin "object3D/gUnk_081216C8_EU.bin" -.else - .incbin "object3D/gUnk_081216C8_1_USA-JP-DEMO_USA-DEMO_JP.bin" -.endif diff --git a/linker.ld b/linker.ld index 8dcfcf60..95222f39 100644 --- a/linker.ld +++ b/linker.ld @@ -684,7 +684,7 @@ SECTIONS { asm/object/object76.o(.text); asm/object/code_0808C964.o(.text); src/object/macroPlayer.o(.text); - asm/object/object3D.o(.text); + src/object/object3D.o(.text); src/object/object3E.o(.text); src/object/giantLeaf.o(.text); src/object/fairy.o(.text); @@ -1417,7 +1417,7 @@ SECTIONS { data/const/object/object75.o(.rodata); data/const/object/object76.o(.rodata); src/object/macroPlayer.o(.rodata); - data/const/object/object3D.o(.rodata); + src/object/object3D.o(.rodata); src/object/object3E.o(.rodata); data/const/object/giantLeaf.o(.rodata); src/object/fairy.o(.rodata); diff --git a/src/object/object3D.c b/src/object/object3D.c new file mode 100644 index 00000000..e3bf2991 --- /dev/null +++ b/src/object/object3D.c @@ -0,0 +1,115 @@ +/** + * @file object3D.c + * @ingroup Objects + * + * @brief Object3D object + */ + +#define NENT_DEPRECATED +#include "global.h" +#include "object.h" +#include "functions.h" +#include "area.h" +#include "screen.h" +#include "main.h" +#include "structures.h" + +typedef struct { + /*0x00*/ Entity base; + /*0x68*/ u16 unk_68; +} Object3DEntity; + + +void Object3D_Init(Object3DEntity*); +void Object3D_Action1(Object3DEntity*); +void Object3D_Action2(Object3DEntity*); +void sub_0808D030(void); + +void Object3D(Object3DEntity* this) { + static void (*const Object3D_Actions[])(Object3DEntity*) = {Object3D_Init, Object3D_Action1, Object3D_Action2, }; + Object3D_Actions[super->action](this); +} + +void Object3D_Init(Object3DEntity* this) { + super->action = 1; + super->x.HALF.HI = gArea.curPortalX - gRoomControls.scroll_x; + super->y.HALF.HI = gArea.curPortalY - gRoomControls.scroll_y; + this->unk_68 = 0x80; + super->updatePriority = 6; + sub_0801E1B8(0x1f17, 0); + sub_0801E1EC(super->x.HALF.HI, super->y.HALF.HI, + this->unk_68); +} + +void Object3D_Action1(Object3DEntity* this) { +#ifdef EU + static const u16 gUnk_081216C8[] = { 206, 19, 333, 208, 16, 333, 207, 1, 333, 0}; +#else + static const u16 gUnk_081216C8[] = { 206, 19, 334, 208, 16, 334, 207, 1, 334, 0}; +#endif + const u16* ptr; + this->unk_68 -= 2; + if (this->unk_68 >= 0x15) { + sub_0801E1EC(super->x.HALF.HI, super->y.HALF.HI, this->unk_68); + } else { + gScreen.controls.windowOutsideControl = 0x10; + sub_0808D030(); + ResetPaletteTable(0); + ResetPalettes(); + gGFXSlots.unk0 = 1; + ptr = &gUnk_081216C8[super->type* 3]; + LoadFixedGFX(super, ptr[0]); + LoadObjPalette(super, ptr[1]); + super->spriteIndex = ptr[2]; + if (super->type == 2) { + super->frameIndex = 2; + } + super->action = 2; + super->spriteSettings.draw = 2; + super->spriteOrientation.flipY = 0; + super->spriteRendering.b3 = 0; + super->spritePriority. b0 = 0; + super->actionDelay = 0x1e; + super->field_0xf = 0xff; + super->spriteRendering.b0 = 3; + sub_0805EC9C(super, 0x100, 0x100, 0); + gArea.field_0x10 = 1; + SetFade(5, 8); + } +} + +void sub_0808D030(void) { + struct OamData* ptr; + s32 index; + + ptr = gOAMControls.oam; + index = 0x80; + MemClear(&gOAMControls, 0xb74); + while (index != 0) { + // TODO split up into bitfield writes? + *(u16*)ptr = 0x2a0; + ptr++; + index--; + } + gOAMControls.field_0x0 = 1; +} + +void Object3D_Action2(Object3DEntity* this) { + u32 tmp = super->actionDelay--; + if (tmp != 0) { + if (this->unk_68 != 0) { + this->unk_68 -= 2; + } else { + this->unk_68 = 0; + } + sub_0801E1EC(super->x.HALF.HI, super->y.HALF.HI, this->unk_68); + if (0x80 < super->field_0xf) { + super->field_0xf-= 8; + } + sub_0805EC9C(super, super->field_0xf, super->field_0xf, 0); + } else { + gArea.filler3[0]++; + gArea.field_0x10 = 0; + DeleteThisEntity(); + } +}