Match sub_08018BB4 and adjust types

This commit is contained in:
Tal Hayon 2022-05-08 23:49:52 +03:00
parent 854e623bf9
commit ffdec50c76
8 changed files with 53 additions and 89 deletions

View File

@ -892,55 +892,3 @@ _08018B8A:
.align 2, 0
_08018BAC: .4byte gUnk_080FE320
_08018BB0: .4byte 0x00000219
thumb_func_start sub_08018BB4
sub_08018BB4: @ 0x08018BB4
push {r4, r5, lr}
sub sp, #8
adds r4, r0, #0
lsls r0, r4, #3
ldr r1, _08018C14 @ =gUnk_080FEAC8
adds r0, r0, r1
mov r5, sp
mov r1, sp
movs r2, #8
bl MemCopy
lsls r0, r4, #2
adds r0, r0, r4
lsls r0, r0, #2
ldr r1, _08018C18 @ =gUnk_080FE320
adds r0, r0, r1
ldrh r1, [r0, #8]
lsrs r1, r1, #4
movs r2, #0x3f
ands r1, r2
ldrh r0, [r0, #0xa]
lsrs r0, r0, #4
ands r0, r2
lsls r0, r0, #6
orrs r1, r0
strh r1, [r5, #4]
mov r0, sp
bl sub_0804B3C4
ldrb r0, [r5, #1]
bl CheckLocalFlag
cmp r0, #0
bne _08018C10
ldrh r3, [r5, #4]
ldrb r1, [r5, #6]
movs r0, #1
ands r0, r1
movs r2, #2
cmp r0, #0
bne _08018C08
movs r2, #1
_08018C08:
movs r0, #0x73
adds r1, r3, #0
bl SetTileType
_08018C10:
add sp, #8
pop {r4, r5, pc}
.align 2, 0
_08018C14: .4byte gUnk_080FEAC8
_08018C18: .4byte gUnk_080FE320

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@ -190,15 +190,17 @@ typedef struct {
typedef struct {
u8 type;
u8 _1;
u8 localFlag;
u8 _2;
u8 _3;
u16 _4;
u16 tilePos;
u8 _6;
u8 _7;
} TileEntity;
extern TileEntity gSmallChests[8];
extern TileEntity gUnk_080FEAC8[];
typedef enum {
NONE,
ROOM_VISIT_MARKER,
@ -230,7 +232,7 @@ void LoadRoomEntityList(EntityData* listPtr);
bool32 LoadFixedGFX(Entity*, u32);
void UnloadGFXSlots(Entity*);
void sub_0804B3C4(void*);
void sub_0804B3C4(TileEntity*);
void sub_0804B0B0(u32 arg0, u32 arg1);
void DoExitTransition(const ScreenTransitionData* data);

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@ -1,5 +1,29 @@
#include "global.h"
#include "room.h"
#include "subtask.h"
#include "common.h"
#include "flags.h"
void sub_08018BB4(int param_1) {
u32 layer;
TileEntity tile;
struct_080FE320* ptr;
u32 position;
MemCopy(gUnk_080FEAC8 + param_1, &tile, sizeof(TileEntity));
ptr = &gUnk_080FE320[param_1];
tile.tilePos = (ptr->x >> 4 & 0x3f) | (((ptr->y) >> 4 & 0x3f) << 6);
sub_0804B3C4(&tile);
if (CheckLocalFlag(tile.localFlag) == 0) {
position = tile.tilePos;
if ((tile._6 & 1) == 0) {
layer = 1;
} else {
layer = 2;
}
SetTileType(0x73, position, layer);
}
}
void CreateMinishEntrance(u32 tilePos) {
u32 x, y;

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@ -294,9 +294,9 @@ void sub_080971E0(ObjectOnPillarEntity* this) {
bool32 sub_08097348(u32 tilePosition) {
u32 index;
TileEntity* tileEntity = gSmallChests;
for (index = 0; index < 8; index++, tileEntity++) {
if (tileEntity->_4 == tilePosition) {
return CheckLocalFlag(tileEntity->_1);
for (index = 0; index < ARRAY_COUNT(gSmallChests); index++, tileEntity++) {
if (tileEntity->tilePos == tilePosition) {
return CheckLocalFlag(tileEntity->localFlag);
}
}
return FALSE;

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@ -56,14 +56,14 @@ void sub_080A7C8C(u32 pos, u32 layer) {
u32 found = 0;
u32 i;
for (i = 0; i < 8; ++i, ++t) {
if (*(u16*)&t->_4 == pos) {
if (*(u16*)&t->tilePos == pos) {
found = 1;
break;
}
}
if ((layer >> 1) == ((u32)(t->_6 << 31) >> 31)) {
if (found) {
SetLocalFlag(t->_1);
SetLocalFlag(t->localFlag);
CreateItemEntity(t->_2, t->_3, 0);
} else {
CreateItemEntity(0x60, 0, 0);
@ -81,7 +81,7 @@ u32 sub_080A7CFC(u32 a1) {
TileEntity* t = GetCurrentRoomProperty(3);
if (t != 0) {
do {
if (t->_4 == a1) {
if (t->tilePos == a1) {
switch (t->type) {
case SIGN:
hint = FALSE;
@ -95,7 +95,7 @@ u32 sub_080A7CFC(u32 a1) {
break;
}
t++;
} while (t->_4 != 0);
} while (t->tilePos != 0);
}
InitTileMessage(msg, hint);
}

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@ -251,8 +251,8 @@ void* GetCurrentRoomProperty(u32 idx) {
void sub_0804B16C(void) {
TileEntity* tile = gSmallChests;
do {
if (tile->_4 != 0 && CheckLocalFlag(tile->_1)) {
SetTileType(0x74, tile->_4, tile->_6 & 1 ? 2 : 1);
if (tile->tilePos != 0 && CheckLocalFlag(tile->localFlag)) {
SetTileType(0x74, tile->tilePos, tile->_6 & 1 ? 2 : 1);
}
} while (++tile < gSmallChests + 8);
}
@ -297,28 +297,28 @@ void LoadRoomTileEntities(TileEntity* list) {
}
static void LoadGrassDropTile(TileEntity* tile) {
MemCopy(&gAreaDroptables[tile->_1], &gRoomVars.currentAreaDroptable, 0x20);
MemCopy(&gAreaDroptables[tile->localFlag], &gRoomVars.currentAreaDroptable, 0x20);
}
static void LoadLocationTile(TileEntity* tile) {
gArea.locationIndex = tile->_1;
gArea.locationIndex = tile->localFlag;
sub_08054524();
}
static void LoadRoomVisitTile(TileEntity* tile) {
SetLocalFlag(tile->_1);
SetLocalFlag(tile->localFlag);
}
static void LoadSmallChestTile(TileEntity* tile) {
TileEntity* t = gSmallChests;
u32 i = 0;
for (i = 0; i < 8; ++i, ++t) {
if (!t->_4) {
if (!t->tilePos) {
MemCopy(tile, t, sizeof(TileEntity));
if ((t->_6 & 1) && (gRoomControls.scroll_flags & 2) && !CheckLocalFlag(t->_1)) {
Entity* e = CreateObject(OBJECT_52, t->_1, 0);
if ((t->_6 & 1) && (gRoomControls.scroll_flags & 2) && !CheckLocalFlag(t->localFlag)) {
Entity* e = CreateObject(OBJECT_52, t->localFlag, 0);
if (e != NULL) {
sub_0806F704(e, t->_4);
sub_0806F704(e, t->tilePos);
}
}
return;
@ -331,10 +331,10 @@ static void LoadBombableWallTile(TileEntity* tile) {
if (mgr != NULL) {
mgr->manager.type = 9;
mgr->manager.subtype = 0x24;
mgr->x = tile->_4;
mgr->x = tile->tilePos;
mgr->y = *(u16*)&tile->_6;
mgr->field_0x35 = tile->_2;
mgr->field_0x3e = tile->_1;
mgr->field_0x3e = tile->localFlag;
AppendEntityToList((Entity*)mgr, 6);
}
}
@ -345,7 +345,7 @@ static void LoadDarknessTile(TileEntity* tile) {
static void LoadDestructibleTile(TileEntity* tile) {
if (CheckLocalFlag(*(u16*)&tile->_2)) {
SetTileType(*(u16*)&tile->_6, tile->_4, tile->_1);
SetTileType(*(u16*)&tile->_6, tile->tilePos, tile->localFlag);
} else if (!gRoomVars.filler_0x1) {
Manager* mgr;
gRoomVars.filler_0x1 = 1;
@ -369,6 +369,6 @@ void sub_0804B388(u32 a1, u32 a2) {
sub_080526F8(-1);
}
void sub_0804B3C4(void* arg0) {
LoadSmallChestTile(arg0);
void sub_0804B3C4(TileEntity* tile) {
LoadSmallChestTile(tile);
}

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@ -4681,10 +4681,7 @@ u32 sub_unk3_SimonsSimulation_Main(void) {
extern u8* gUnk_080F0D58[4];
extern Entity* gUnk_080F0CB8[15];
extern u8* gUnk_080F0E08[];
extern struct {
u32 unk_00;
u32 unk_04;
} gUnk_080F0E1C[];
extern TileEntity gUnk_080F0E1C[];
void sub_StateChange_SimonsSimulation_Main(void) {
u32 r;

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@ -90,13 +90,6 @@ extern void (*const gUnk_080FF330[])(void);
void sub_08055994(void);
typedef struct {
u8 unk_0[6];
u8 unk_6;
u8 unk_7;
} struct_080FEAC8;
extern struct_080FEAC8 gUnk_080FEAC8[];
extern void (*const gUnk_080FF35C[])(void);
extern const EntityData gUnk_080FF33C[];
@ -676,8 +669,8 @@ void sub_08055978(void) {
void sub_08055994(void) {
u32 layer;
struct_080FEAC8* ptr = &gUnk_080FEAC8[gMenu.field_0x4];
if ((ptr->unk_6 & 1) != 0) {
TileEntity* ptr = &gUnk_080FEAC8[gMenu.field_0x4];
if ((ptr->_6 & 1) != 0) {
layer = 2;
} else {
layer = 1;