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include/itemMetaData.h file

Contents

  • Reference
    • Classes
    • Enums
    • Variables

Classes

struct ItemMetaData

Enums

enum ItemMenuTableSlot { MENU_SLOT_SWORD, MENU_SLOT_GUST_JAR, MENU_SLOT_CANE, MENU_SLOT_BOOMERANG, MENU_SLOT_SHIELD, MENU_SLOT_MOLE_MITTS, MENU_SLOT_LANTERN, MENU_SLOT_BOMBS, MENU_SLOT_PEGASUS_BOOTS, MENU_SLOT_ROCS_CAPE, MENU_SLOT_OCARINA, MENU_SLOT_BOW, MENU_SLOT_BOTTLE0, MENU_SLOT_BOTTLE1, MENU_SLOT_BOTTLE2, MENU_SLOT_BOTTLE3, MENU_SLOT_SAVE_BUTTON, MENU_SLOT_SAVE_BUTTON_JP, MENU_SLOT_COUNT = MENU_SLOT_SAVE_BUTTON_JP }

Variables

const ItemMetaData gItemMetaData
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