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ArmosEntity struct
#include <src/enemy/armos.c>

Contents

  • Reference
    • Public variables

Public variables

Entity base
u8 unk_68
u16 unk_78
u16 unk_7a
ScreenTransitionData* unk_7c
u8 unk_80
u8 unk_81
u8 unk_82
u8 unk_83
u32 unk_84
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