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TextRender struct
#include <include/message.h>

Contents

  • Reference
    • Public variables

Public variables

Message message
Token curToken
WStruct _50
char player_name
u8 _66
u8 _76
u8 _77
u8 msgStatus
u8 renderStatus
u8 newlineDelay
u8 _8b
u8 _8c
u8 _8d
u8 _8e
u8 _8f
u8 _90
u8 _91
s8 typeSpeed
u8 _93
u8 _94
u8 delay
u8 _96
u8 _97
u32 word
u8 lineNo
u8 b1
u8 b2
s8 sizeScale
struct TextRender::@63::@64 bytes
union TextRender::@63 _98
u8 _9c
u8 updateDraw
u16 beginTiles
u16 _a6
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