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TilePuzzleManager struct
#include <include/manager/tilePuzzleManager.h>

Contents

  • Reference
    • Public variables

Public variables

Manager base
u8 unk_20
u16 own_tile
u8 unk_2a
u16 player_previous_tile
u16 player_current_tile
u8 unk_30
u8 width
u8 height
s16 x
s16 y
u16 flag_succeeded
u16 flag_reset
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