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ZeldaData struct
#include <src/npc/npc5.c>

Contents

  • Reference
    • Public variables

Public variables

u8 flags
u8 followDistance
u16 playerX
u16 playerY
u16 destX
u16 destY
u16 playerJumpedX
u16 playerJumpedY
u16 navX
u16 navY
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