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src/enemy/torchTrap.c file

Torch Trap enemy.

Contents

  • Reference
    • Classes
    • Functions
    • Variables

Classes

struct TorchTrapEntity

Functions

auto sub_0803CFF0(TorchTrapEntity*) -> bool32
auto sub_0803CFD8(TorchTrapEntity*) -> bool32
void sub_0803D0B0(TorchTrapEntity*)
void TorchTrap_Reset(TorchTrapEntity*)
void TorchTrap_CreateProjectile(TorchTrapEntity*)
void TorchTrap(Entity* this)
void TorchTrap_Init(TorchTrapEntity* this)
void sub_0803CF24(TorchTrapEntity* this)
void sub_0803CF38(TorchTrapEntity* this)
void sub_0803CF94(TorchTrapEntity* this)

Variables

void(*const gTorchTrapActions
const u16 gTorchTrapTimerLengths
const u16 gTorchTrapProjectileSpeeds
Entity* gUnk_020000B0
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