@ Intro Zelda moves to links house SCRIPT_START script_ZeldaMoveToLinksHouse BeginBlock SetEntityPositionRelative 0x01e8, 0x0110 SetEntitySpeed 0x00c0 DoPostScriptAction 0x0008 EndBlock WaitForSyncFlagAndClear 0x00000004 DoPostScriptAction 0x0007 MoveTo 0x01e8, 0x0200 MoveTo 0x01f8, 0x0218 MoveTo 0x0220, 0x0228 MoveTo 0x0240, 0x0228 @ Now the camera follows Zelda CameraTargetEntity MoveTo 0x0290, 0x0228 MoveTo 0x0290, 0x01f8 SetEntitySpeed 0x0080 MoveTo 0x0290, 0x01c8 SetEntitySpeed 0x00c0 MoveTo 0x0290, 0x0198 Wait 0x001e @ Door is opening SetSyncFlag 0x00000010 @ Send signal to door MoveTo 0x0290, 0x0190 DoPostScriptAction 0x0008 MoveTo 0x0290, 0x0188 SCRIPT_END .2byte 0x0000