#ifndef ANGRYSTATUEMANAGER_H #define ANGRYSTATUEMANAGER_H #include "manager.h" typedef struct { Manager base; Entity* field_0x20[4]; u8 field_0x30; u8 field_0x31; u8 field_0x32; u8 field_0x33; u8 field_0x34; u8 field_0x35; u8 field_0x36; u8 field_0x37; u8 field_0x38; u8 field_0x39; u8 field_0x3a; u8 field_0x3b; u8 field_0x3c; u8 field_0x3d; u16 field_0x3e; } AngryStatueManager; #endif // ANGRYSTATUEMANAGER_H