#ifndef REGIONTRIGGERMANAGER_H #define REGIONTRIGGERMANAGER_H #include "manager.h" typedef struct { Manager base; u8 unk_20[0x14]; // unused u16 radiusX; u16 radiusY; s16 posX; s16 posY; u8 unk_3c[2]; // unused u16 playerInRegionFlag; } RegionTriggerManager; #endif // REGIONTRIGGERMANAGER_H