#ifndef ITEMONGROUND_H #define ITEMONGROUND_H #include "entity.h" typedef struct { /*0x00*/ Entity base; /*0x68*/ u8 unk_68; /*0x69*/ u8 unk_69; /*0x6a*/ u8 unk_6a; /*0x6b*/ u8 unused1[1]; /*0x6c*/ u16 unk_6c; /*0x6e*/ u16 unk_6e; /*0x70*/ u8 unused2[22]; /*0x86*/ u16 unk_86; } ItemOnGroundEntity; #endif // ITEMONGROUND_H