@ Hyrule Town NPC4E Kinstone Cutscene SCRIPT_START script_Npc4EFirstKinstone BeginBlock _0807F0B4 0x0001 CameraTargetPlayer EndBlock script_0800F09A: CheckPlayerInRegion 0x01f8, 0x0338, 0x1030 JumpIfNot script_0800F09A SetPlayerIdle Call WaitForPlayerNormal Call sub_0807DF28 LoadRoomEntityList gUnk_080EE8AC StartPlayerScript script_PlayerAtFirstKinstone WaitForSyncFlagAndClear 0x00000001 SetSyncFlag 0x0000001e WaitForSyncFlagAndClear 0x00000040 MessageFromTargetPos 0x1201, 0x000c WaitUntilTextboxCloses WaitForSyncFlagAndClear 0x000003c0 _0807E8E4_0 MessageFromTargetPos 0x1202, 0x000c WaitUntilTextboxCloses GivePlayerItem 0x0067 WaitPlayerGetItem _0807E8E4_0 SetSyncFlag 0x00000002 WaitForSyncFlagAndClear 0x00000040 MessageFromTargetPos 0x1203, 0x000c WaitUntilTextboxCloses SetSyncFlag 0x00000002 Call sub_0807DF50 EnablePlayerControl WaitForSyncFlagAndClear 0x00000040 script_0800F11A: CheckKinstoneFused 0x0032 JumpIfNot script_0800F11A SetPlayerIdle Call sub_0807DF28 SetSyncFlag 0x0000001e Wait 0x003c _0807E8E4_1 WaitForSyncFlagAndClear 0x000003c0 Call sub_0807DF50 EnablePlayerControl DoPostScriptAction 0x0006 SCRIPT_END .2byte 0x0000