@ Hyrule Townsperson house with dog SCRIPT_START script_TownspersonInDogHouse BeginBlock Call sub_08061E70 DoPostScriptAction 0x000a SetAnimationState 0x0004 Call sub_08061FD8 EndBlock script_0800EB44: CheckEntityInteractType JumpIfNot script_0800EB44 SetPlayerIdle FacePlayer Call sub_08061FD8 Call sub_08062048 WaitUntilTextboxCloses EnablePlayerControl Jump script_0800EB44 .2byte 0x0000