@ Goron Merchant in arriving Kinstone cutscene SCRIPT_START script_GoronMerchantArriving BeginBlock SetAnimationState 0x0006 DoPostScriptAction 0x0000 SetEntitySpeed 0x0040 Call SetPriorityMessage EndBlock script_0800BB7A: CheckRoomFlag 0x00ff JumpIfNot script_0800BB7A _0807EDD4 0x03a0, 0x00f8 Wait 0x001e MessageNoOverlap 0x0e06 WaitUntilTextboxCloses Wait 0x000f _0807EDD4 0x0380, 0x00f8 Call sub_08054968 SCRIPT_END