.syntax unified .ifdef EU push {r4, r5, r6, lr} adds r6, r0, #0 adds r5, r1, #0 adds r4, r2, #0 cmp r4, #0 bne _080AD79C adds r0, r5, #0 bl FindFreeGFXSlots adds r4, r0, #0 cmp r4, #0 beq _080AD7C4 _080AD79C: ldr r0, _080AD7D0 @ =gGFXSlots lsls r1, r4, #1 adds r1, r1, r4 lsls r1, r1, #2 adds r1, r1, r0 ldrb r0, [r1, #4] lsls r0, r0, #0x1c lsrs r2, r0, #0x1c cmp r2, #6 beq _080AD7BC adds r0, r4, #0 movs r1, #0 adds r2, r5, #0 bl ReserveGFXSlots movs r2, #5 _080AD7BC: adds r0, r4, #0 adds r1, r6, #0 bl sub_080AE0C8 _080AD7C4: adds r0, r4, #0 cmp r0, #0 beq _080AD7CC movs r0, #1 _080AD7CC: pop {r4, r5, r6, pc} .align 2, 0 _080AD7D0: .4byte gGFXSlots .else push {r4, r5, r6, lr} adds r6, r0, #0 adds r5, r1, #0 adds r4, r2, #0 cmp r4, #0 bne _080AE030 adds r0, r5, #0 bl FindFreeGFXSlots adds r4, r0, #0 cmp r4, #0 bne _080AE030 bl CleanUpGFXSlots adds r0, r5, #0 bl FindFreeGFXSlots adds r4, r0, #0 cmp r4, #0 beq _080AE058 _080AE030: ldr r0, _080AE064 @ =gGFXSlots lsls r1, r4, #1 adds r1, r1, r4 lsls r1, r1, #2 adds r1, r1, r0 ldrb r0, [r1, #4] lsls r0, r0, #0x1c lsrs r2, r0, #0x1c cmp r2, #6 beq _080AE050 adds r0, r4, #0 movs r1, #0 adds r2, r5, #0 bl ReserveGFXSlots movs r2, #5 _080AE050: adds r0, r4, #0 adds r1, r6, #0 bl sub_080AE0C8 _080AE058: adds r0, r4, #0 cmp r0, #0 beq _080AE060 movs r0, #1 _080AE060: pop {r4, r5, r6, pc} .align 2, 0 _080AE064: .4byte gGFXSlots .endif .syntax divided