.include "asm/macros.inc" .include "constants/constants.inc" .section .rodata .align 2 gSpriteAnimations_EyeSwitch_0:: @ 08120B34 .include "animations/gSpriteAnimations_EyeSwitch_0.s" gSpriteAnimations_EyeSwitch_1:: @ 08120B45 .include "animations/gSpriteAnimations_EyeSwitch_1.s" gSpriteAnimations_EyeSwitch_2:: @ 08120B56 .include "animations/gSpriteAnimations_EyeSwitch_2.s" gSpriteAnimations_EyeSwitch_3:: @ 08120B67 .include "animations/gSpriteAnimations_EyeSwitch_3.s" gSpriteAnimations_EyeSwitch_4:: @ 08120B78 .include "animations/gSpriteAnimations_EyeSwitch_4.s" gSpriteAnimations_EyeSwitch_5:: @ 08120B89 .include "animations/gSpriteAnimations_EyeSwitch_5.s" gSpriteAnimations_EyeSwitch_6:: @ 08120B9A .include "animations/gSpriteAnimations_EyeSwitch_6.s" gSpriteAnimations_EyeSwitch_7:: @ 08120BAB .include "animations/gSpriteAnimations_EyeSwitch_7.s" gSpriteAnimations_EyeSwitch:: @ 08120BBC .4byte gSpriteAnimations_EyeSwitch_0 .4byte gSpriteAnimations_EyeSwitch_1 .4byte gSpriteAnimations_EyeSwitch_2 .4byte gSpriteAnimations_EyeSwitch_3 .4byte gSpriteAnimations_EyeSwitch_4 .4byte gSpriteAnimations_EyeSwitch_5 .4byte gSpriteAnimations_EyeSwitch_6 .4byte gSpriteAnimations_EyeSwitch_7 .4byte 00000000