.include "asm/macros.inc" .include "constants/constants.inc" .syntax unified .text thumb_func_start FlushSprites FlushSprites: @ 0x080AD90C ldr r1, _080AD914 @ =gUnk_03000000 movs r0, #0 strb r0, [r1, #3] bx lr .align 2, 0 _080AD914: .4byte gUnk_03000000 thumb_func_start sub_080AD918 sub_080AD918: @ 0x080AD918 push {r4, lr} ldr r1, _080AD948 @ =gMain ldrb r0, [r1, #0xb] adds r2, r0, #0 cmp r2, #0 bne _080AD958 ldr r1, _080AD94C @ =gUnk_03000000 movs r3, #0xa4 lsls r3, r3, #3 adds r0, r1, r3 strb r2, [r0] ldr r3, _080AD950 @ =0x00000664 adds r0, r1, r3 strb r2, [r0] movs r3, #0xf5 lsls r3, r3, #3 adds r0, r1, r3 strb r2, [r0] ldr r3, _080AD954 @ =0x000008EC adds r0, r1, r3 strb r2, [r0] adds r4, r1, #0 b _080AD95E .align 2, 0 _080AD948: .4byte gMain _080AD94C: .4byte gUnk_03000000 _080AD950: .4byte 0x00000664 _080AD954: .4byte 0x000008EC _080AD958: subs r0, #1 strb r0, [r1, #0xb] ldr r4, _080AD9A8 @ =gUnk_03000000 _080AD95E: ldrb r1, [r4, #3] movs r0, #0x80 subs r2, r0, r1 cmp r2, #0 ble _080AD980 lsls r1, r1, #3 adds r0, r4, #0 adds r0, #0x20 adds r1, r1, r0 movs r3, #0xa8 lsls r3, r3, #2 adds r0, r3, #0 _080AD976: strh r0, [r1] adds r1, #8 subs r2, #1 cmp r2, #0 bne _080AD976 _080AD980: adds r1, r4, #0 ldr r0, _080AD9AC @ =0x00000427 adds r2, r1, r0 ldrb r0, [r2] cmp r0, #0 beq _080AD9A0 movs r0, #0 strb r0, [r2] movs r2, #0x84 lsls r2, r2, #3 adds r0, r1, r2 adds r1, #0x26 movs r2, #0x20 movs r3, #8 bl ObjAffineSet _080AD9A0: movs r0, #1 strb r0, [r4] pop {r4, pc} .align 2, 0 _080AD9A8: .4byte gUnk_03000000 _080AD9AC: .4byte 0x00000427 thumb_func_start sub_080AD9B0 sub_080AD9B0: @ 0x080AD9B0 push {lr} ldr r2, _080AD9F4 @ =gUnk_03000000 ldr r0, _080AD9F8 @ =gScreenTransition adds r0, #0x2f ldrb r0, [r0] movs r1, #0 cmp r0, #0 beq _080AD9C2 movs r1, #0xf _080AD9C2: strb r1, [r2, #0xe] ldr r1, _080AD9FC @ =gRoomControls adds r0, r1, #0 adds r0, #0x24 ldrb r0, [r0] lsls r0, r0, #0x18 asrs r0, r0, #0x18 ldrh r3, [r1, #0xa] adds r0, r0, r3 strh r0, [r2, #4] adds r0, r1, #0 adds r0, #0x25 ldrb r0, [r0] lsls r0, r0, #0x18 asrs r0, r0, #0x18 ldrh r1, [r1, #0xc] adds r0, r0, r1 strh r0, [r2, #6] ldrb r0, [r2, #1] adds r0, #1 strb r0, [r2, #1] ldr r0, _080ADA00 @ =gUnk_03006164 bl _call_via_r0 pop {pc} .align 2, 0 _080AD9F4: .4byte gUnk_03000000 _080AD9F8: .4byte gScreenTransition _080AD9FC: .4byte gRoomControls _080ADA00: .4byte gUnk_03006164 thumb_func_start sub_080ADA04 sub_080ADA04: @ 0x080ADA04 push {lr} ldr r2, _080ADA10 @ =gUnk_0300659C bl _call_via_r2 pop {pc} .align 2, 0 _080ADA10: .4byte gUnk_0300659C thumb_func_start sub_080ADA14 sub_080ADA14: @ 0x080ADA14 push {r4, lr} adds r3, r0, #0 adds r2, r1, #0 ldr r4, _080ADA28 @ =gUnk_03006580 ldr r0, _080ADA2C @ =gOamCmd adds r1, r3, #0 bl _call_via_r4 pop {r4, pc} .align 2, 0 _080ADA28: .4byte gUnk_03006580 _080ADA2C: .4byte gOamCmd