.include "asm/macros.inc" .include "constants/constants.inc" .syntax unified .text thumb_func_start ResetPlayer ResetPlayer: @ 0x08077B2C push {r4, r5, lr} movs r4, #0 ldr r5, _08077B88 @ =gUnk_03000B80 _08077B32: adds r0, r5, #0 adds r1, r4, #0 bl sub_08077E78 adds r5, #0x1c adds r4, #1 cmp r4, #2 bls _08077B32 ldr r2, _08077B8C @ =gPlayerState adds r0, r2, #0 adds r0, #0x3d movs r3, #0 strb r3, [r0] strb r3, [r2, #0x1c] subs r0, #0x1c strb r3, [r0] strb r3, [r2, #1] strb r3, [r2, #0xe] strb r3, [r2, #0x1e] strb r3, [r2, #0x1b] strb r3, [r2, #3] strb r3, [r2, #5] ldr r0, [r2, #0x30] ldr r1, _08077B90 @ =0xF7FBFFFF ands r0, r1 str r0, [r2, #0x30] ldr r0, _08077B94 @ =gPlayerEntity str r3, [r0, #0x70] ldrb r1, [r2, #2] movs r0, #0xc0 ands r0, r1 cmp r0, #0 bne _08077B76 strb r3, [r2, #2] _08077B76: adds r1, r2, #0 adds r1, #0xa8 ldrb r0, [r1] cmp r0, #4 bgt _08077B86 cmp r0, #2 blt _08077B86 strb r3, [r1] _08077B86: pop {r4, r5, pc} .align 2, 0 _08077B88: .4byte gUnk_03000B80 _08077B8C: .4byte gPlayerState _08077B90: .4byte 0xF7FBFFFF _08077B94: .4byte gPlayerEntity