@ Intro Outside Castle Zelda SCRIPT_START script_ZeldaIntroBusinessScrub BeginBlock SetEntitySpeed 0x0180 DoPostScriptAction 0x0008 DoPostScriptAction 0x000b Call sub_08066D04 EndBlock WaitForSyncFlagAndClear 0x00000001 BeginBlock Call sub_08066D14 MoveEntityToPlayer EndBlock DoPostScriptAction 0x0007 FacePlayer _0807EDD4 0x01f8, 0x02f8 SetAnimationState 0x0004 DoPostScriptAction 0x0000 MessageFromTargetPos 0x1011, 0x0002 WaitUntilTextboxCloses _0807EDD4 0x01f8, 0x0268 SetEntityPositionRelative 0x0248, 0x0218 SetAnimationState 0x0006 DoPostScriptAction 0x0000 SetSyncFlag 0x00000002 WaitForSyncFlagAndClear 0x00000001 SetAnimationState 0x0000 DoPostScriptAction 0x0000 SetSyncFlag 0x00000002 WaitForSyncFlagAndClear 0x00000001 Call sub_0807F3C8 PlaySound SFX_VO_ZELDA3 SetEntitySpeed 0x0200 WalkSouth 0x0008 SetAnimation 0x0040 Call WaitForFrameHiBit SetAnimationState 0x0006 DoPostScriptAction 0x0000 SetSyncFlag 0x00000002 WaitForSyncFlagAndClear 0x00000001 SetAnimationState 0x0006 DoPostScriptAction 0x0000 SetSyncFlag 0x00000002 WaitForSyncFlagAndClear 0x00000001 SetEntitySpeed 0x0100 _0807EDD4 0x0238, 0x0238 SetAnimationState 0x0000 DoPostScriptAction 0x0000 DoPostScriptAction 0x000a _0807E9D4 SetSyncFlag 0x00000002 script_08015A32: EndBlock BeginBlock FacePlayer CheckRoomFlag 0x0000 JumpIf script_08015A54 CheckEntityInteractType JumpIfNot script_08015A32 EndBlock MessageFromTargetPos 0x1067, 0x0002 WaitUntilTextboxCloses Jump script_08015A32 script_08015A54: EndBlock DoPostScriptAction 0x000b SetAnimationState 0x0000 DoPostScriptAction 0x0000 WaitForSyncFlagAndClear 0x00000001 Call sub_08066D4C SetSyncFlag 0x00000002 DoPostScriptAction 0x0006 SCRIPT_END .2byte 0x0000