@ Hyrule Town Kinstone cutscene Player SCRIPT_START script_PlayerAtFirstKinstone BeginBlock SetEntitySpeed 0x0080 EndBlock DoPostScriptAction 0x0000 SetAnimationState 0x0006 DoPostScriptAction 0x0004 Wait 0x003c DoPostScriptAction 0x0001 _0807EDD4 0x01f8, 0x0338 SetAnimationState 0x0006 DoPostScriptAction 0x0000 SetSyncFlag 0x00000001 Call SetPlayerActionNormal SCRIPT_END