@ Hyrule Castle Smith SCRIPT_START script_SmithAtCastle BeginBlock SetAnimationState 0x0006 DoPostScriptAction 0x0000 script_080092B2: _0807E9D4 DoPostScriptAction 0x000a EndBlock script_080092BA: CheckEntityInteractType JumpIfNot script_080092BA SetPlayerIdle FacePlayer MessageNoOverlap 0x105e WaitUntilTextboxCloses Wait 0x000f EnablePlayerControl Jump script_080092BA