@ OBJECT_69 in witch hut? SCRIPT_START script_Object69PotionRed BeginBlock Call sub_080787B4 EndBlock script_0801619A: CheckEntityInteractType JumpIfNot script_0801619A SetPlayerIdle GetInventoryValue 0x0024 MessageFromTargetTable 0x2d05, 0x2d04, 0x2d04, 0x2d04 CheckTextboxResult JumpIfNot script_080161E2 CheckBottleContaining 0x0020 JumpIf script_080161C6 MessageFromTarget 0x2d0c Jump script_080161E2 script_080161C6: BuyItem 0x0024, 0x0000 JumpIf script_080161D8 MessageFromTarget 0x2d0b Jump script_080161E2 script_080161D8: .ifndef EU WaitPlayerGetItem WaitUntilTextboxCloses FaceAwayFromPlayer MessageNoOverlap 0x2d06 .else MessageFromTarget 0x2d06 .endif script_080161E2: EnablePlayerControl Jump script_0801619A .align 2, 0